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* AnAxToGrind: The Zombie Executioner wields an absolutely massive ax, as seen in the accompanying illustration.
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* FateWorseThanDeath: Oh boy, where to start?
** Failing to stop [[spoiler:the Shadow King's awakening]] and forced to spend the rest of your life as a wandering ghost as your kingdom crumbles?
** Getting captured by Josef the ghost hunter, and imprisoned in a glass bottle [[AndIMustScream which you can never escape]]?
** Paralyzed by the Stench Ghoul, as per usual ''Fighting Fantasy'' fashion?

to:

* FateWorseThanDeath: Oh boy, where Given your character is DeadToBeginWith, ''all'' of the ways to start?
"die" are this, but some highlights include:
** Failing to stop [[spoiler:the Shadow King's awakening]] and forced to spend the rest of your life as a wandering ghost as your kingdom crumbles?
crumbles.
** Getting captured by Josef the ghost hunter, and imprisoned in a glass bottle [[AndIMustScream which you can never escape]]?
escape]].
** Paralyzed Being paralyzed by the Stench Ghoul, as per usual ''Fighting Fantasy'' fashion?fashion.

Added: 4

Changed: 101

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You are the Lord of Valsinore Castle, a warrior and knight away on a three-year crusade against the forces of darkness in the Mauristatian principality of Bathoria. But on your return journey, an ambush from a mysterious dark acolyte kills you. But Death is not the end – making a deal with the Watcher of the Gate, you are allowed a chance to return to your castle, as a spirit, to seek the truth behind your demise.

to:

You are the Lord of Valsinore Castle, a warrior and knight away on a three-year crusade against the forces of darkness in the Mauristatian principality of Bathoria. But on your return journey, an ambush from a mysterious dark acolyte kills you. But Death is not the end -- making a deal with the Watcher of the Gate, you are allowed a chance to return to your castle, as a spirit, to seek the truth behind your demise. demise.



As you venture deep into your castle, you may find out the true enemy of your adventure, may be someone closer to you than you can imagine…

to:

As you venture deep into your castle, you may find out the true enemy of your adventure, may be someone closer to you than you can imagine…
imagine...



* OneUp: Basically, the effects of having your STAMINA reduced to Zero; since you’re already a ghost, if you are killed in battle, you can continue your adventure in the Land of the Dead, where the Keeper of the Gate will allow you to return, as a ghost.

to:

* OneUp: Basically, the effects of having your STAMINA reduced to Zero; since you’re you're already a ghost, if you are killed in battle, you can continue your adventure in the Land of the Dead, where the Keeper of the Gate will allow you to return, as a ghost.



* BigBrotherInstinct: You become even more determined and dedicated to stop the forces of evil plaguing your castle the moment [[spoiler: your younger sister Oriana gets dragged into the mess]].

to:

* BigBrotherInstinct: You become even more determined and dedicated to stop the forces of evil plaguing your castle the moment [[spoiler: your [[spoiler:your younger sister Oriana gets dragged into the mess]].



** The Moon Dogs, not seen ever since ''Literature/CityOfThieves1983'', are back. It’s implied that they are part of a MookCarryover ever since Zanbar Bone’s demise.
** Madam Zelda, previously seen in Literature/HowlOfTheWerewolf, makes a comeback. Additionally, you might encounter Josef Van Richten, the brother of Van Richten from the same book.

to:

** The Moon Dogs, not seen ever since ''Literature/CityOfThieves1983'', ''Literature/{{City of Thieves|1983}}'', are back. It’s It's implied that they are part of a MookCarryover ever since Zanbar Bone’s Bone's demise.
** Madam Zelda, previously seen in Literature/HowlOfTheWerewolf, ''Literature/HowlOfTheWerewolf'', makes a comeback. Additionally, you might encounter Josef Van Richten, the brother of Van Richten from the same book.



** As with Coldclaws from Literature/TrialOfChampions.
** The reign of Lord Belgaroth, previously documented in Literature/KnightsOfDoom, is mentioned. Implied that the events of this story take place shortly after Belgaroth’s defeat, and in fact one of your available pregenerated characters, Evrain Peredur, is stated to be the very same hero from ''Knights''.
** The fact that [[spoiler: your trusted advisor and long-time ally turns out to be in league with the ultimate evil threatening your kingdom, which you have to uncover in order to win the book]], seems reminiscent of [[spoiler: Ifor Tynin]] from Literature/MasksOfMayhem or [[spoiler: Lord Taris Varen]] from Literature/KnightsOfDoom.
** Hellhorns from Literature/LegendOfZagor are also enemies you can encounter in this quest.
* CoolSword: Your sword, aptly named the Nightslayer. It does 3 STAMINA points worth of damage for undeads, but only works if you have a physical body (since you are a ghost for most of the adventure, you need to seek a body to use it).

to:

** As with Coldclaws from Literature/TrialOfChampions.
''Literature/TrialOfChampions''.
** The reign of Lord Belgaroth, previously documented in Literature/KnightsOfDoom, ''Literature/KnightsOfDoom'', is mentioned. Implied that the events of this story take place shortly after Belgaroth’s Belgaroth's defeat, and in fact one of your available pregenerated pre-generated characters, Evrain Peredur, is stated to be the very same hero from ''Knights''.
** The fact that [[spoiler: your trusted advisor and long-time ally turns out to be in league with the ultimate evil threatening your kingdom, which you have to uncover in order to win the book]], seems reminiscent of [[spoiler: Ifor Tynin]] from Literature/MasksOfMayhem ''Literature/MasksOfMayhem'' or [[spoiler: Lord Taris Varen]] from Literature/KnightsOfDoom.
''Literature/KnightsOfDoom''.
** Hellhorns from Literature/LegendOfZagor ''Literature/LegendOfZagor'' are also enemies you can encounter in this quest.
* CoolSword: Your sword, aptly named the Nightslayer. It does 3 STAMINA points worth of damage for undeads, undead, but only works if you have a physical body (since you are a ghost for most of the adventure, you need to seek a body to use it).



* ElementalEmbodiment: The Grave Golem, who is a monstrosity made from earth and gravestones, who traps the souls of the dead underneath it’s body.
* EvilChancellor: [[spoiler: Chancellor Unthank, the titular Necromancer who is pulling the strings behind the infestation of evil on your kingdom, manipulating you to leave your domain in his hands, and have you murdered on your way home]].

to:

* ElementalEmbodiment: The Grave Golem, who is a monstrosity made from earth and gravestones, who traps the souls of the dead underneath it’s its body.
* EvilChancellor: [[spoiler: Chancellor [[spoiler:Chancellor Unthank, the titular Necromancer who is pulling the strings behind the infestation of evil on your kingdom, manipulating you to leave your domain in his hands, and have you murdered on your way home]].



** Failing to stop [[spoiler: the Shadow King’s awakening]] and forced to spend the rest of your life as a wandering ghost as your kingdom crumbles?

to:

** Failing to stop [[spoiler: the [[spoiler:the Shadow King’s King's awakening]] and forced to spend the rest of your life as a wandering ghost as your kingdom crumbles?



** The book’s intro said it all:
--> "Caught between the living world and the Lands of the Dead, your ghostly form must battle to uncover the most malignant evil of all that has taken root in the heart of Valsinore. Before the night is out you must have your revenge or face a '''fate even worse than death''' itself."
* FlyingFace: The Screaming Skull is… a ghostly [[ExactlyWhatItSaysonTheTin screaming skull]].
* {{Golem}}: Some enemies you’ll face include the Grave Golem and the Hellfire Golem.

to:

** The book’s book's intro said it all:
--> "Caught -->Caught between the living world and the Lands of the Dead, your ghostly form must battle to uncover the most malignant evil of all that has taken root in the heart of Valsinore. Before the night is out you must have your revenge or face a '''fate even worse than death''' itself."
itself.
* FlyingFace: The Screaming Skull is… is... a ghostly [[ExactlyWhatItSaysonTheTin screaming skull]].
* {{Golem}}: Some enemies you’ll you'll face include the Grave Golem and the Hellfire Golem. Golem.



* {{Hellhound}}: The Moon Dogs, previously seen in ''Literature/CityOfThieves1983'', are back, this time in regular and mutated forms. You can also encounter a Phantom Hound.
* HumansAreTheRealMonsters: Despite the adventure being full of demons, ghouls, zombies and all kinds of undead monsters, the worst scum of the story is still [[spoiler: your advisor Unthank, who ordered for the massacre of his entire home village in exchange for immortality, and unleashed the forces of evil upon Valsinore]].
* IHaveYourWife: I Have Your Sister. [[spoiler: Your younger sister, Oriana, is captured by Chancellor Unthank and is to be sacrificed to the Shadow King, and your adventure is a race against time to save her]].
* ItsPersonalWithTheDragon: TheDragon being [[spoiler: Chancellor Unthank, who ordered your assassination, use your castle as a headquarters for his demonic rituals, attempts to sacrifice your sister Oriana to the forces of evil, and tried to destroy you when you come back from the dead to stop him]].
* TheManBehindTheMan: The powerful Shadow King may be hyped as the ultimate BigBad of the adventure, [[spoiler: but it’s the titular necromancer – your kingdom’s chancellor, Unthank – who is behind the chaos and horrors plaguing Valsinore and the penultimate villain of your encounter]].

to:

* {{Hellhound}}: The Moon Dogs, previously seen in ''Literature/CityOfThieves1983'', ''Literature/{{City of Thieves|1983}}'', are back, this time in regular and mutated forms. You can also encounter a Phantom Hound.
* HumansAreTheRealMonsters: Despite the adventure being full of demons, ghouls, zombies and all kinds of undead monsters, the worst scum of the story is still [[spoiler: your [[spoiler:your advisor Unthank, who ordered for the massacre of his entire home village in exchange for immortality, and unleashed the forces of evil upon Valsinore]].
Valsinore]].
* IHaveYourWife: I Have Your Sister. [[spoiler: Your [[spoiler:Your younger sister, Oriana, is captured by Chancellor Unthank and is to be sacrificed to the Shadow King, and your adventure is a race against time to save her]].
* ItsPersonalWithTheDragon: TheDragon being [[spoiler: Chancellor [[spoiler:Chancellor Unthank, who ordered your assassination, use your castle as a headquarters for his demonic rituals, attempts to sacrifice your sister Oriana to the forces of evil, and tried to destroy you when you come back from the dead to stop him]].
* TheManBehindTheMan: The powerful Shadow King may be hyped as the ultimate BigBad of the adventure, [[spoiler: but it’s [[spoiler:but it's the titular necromancer -- your kingdom’s kingdom's chancellor, Unthank -- who is behind the chaos and horrors plaguing Valsinore and the penultimate villain of your encounter]].



* OurGargoylesRock: You can encounter a pack of Gargoyles during this adventure, but they’re mindless and attacks you on sight.
* OurGhostsAreDifferent: Given the setting, you can encounter quite a variety of spirits, including Ice Ghosts, the Ghostly Knight, Headless Noble, a pack of Specters, the Nightshade, Phantasmagoria… heck, ''you'' probably count under this as well, since you’re a spirit seeking revenge against the Necromancer who ordered your death.

to:

* OurGargoylesRock: You can encounter a pack of Gargoyles during this adventure, but they’re they're mindless and attacks you on sight.
* OurGhostsAreDifferent: Given the setting, you can encounter quite a variety of spirits, including Ice Ghosts, the Ghostly Knight, Headless Noble, a pack of Specters, the Nightshade, Phantasmagoria… Phantasmagoria... heck, ''you'' probably count under this as well, since you’re a spirit seeking revenge against the Necromancer who ordered your death.



* ParanormalInvestigation: You may run into a group of Spirit Hunters who seeks to trap spirits in their enchanted bottles, led by their leader Josef. Unfortunately, you are a spirit yourself…

to:

* ParanormalInvestigation: You may run into a group of Spirit Hunters who seeks to trap spirits in their enchanted bottles, led by their leader Josef. Unfortunately, you are a spirit yourself…yourself...



* ReflectiveEyes: Used in one of the book’s in-text illustrations, where the close-up of an eye (presumably yours) reflects the Watcher coming to claim some lost souls.

to:

* ReflectiveEyes: Used in one of the book’s book's in-text illustrations, where the close-up of an eye (presumably yours) reflects the Watcher coming to claim some lost souls.



* SpellBook: One titled the Codex Mortis, [[spoiler: written by none other than Unthank, the titular Necromancer]]. You can find and use this book to your advantage in the final battle against the Shadow King.

to:

* SpellBook: One titled the Codex Mortis, [[spoiler: written [[spoiler:written by none other than Unthank, the titular Necromancer]]. You can find and use this book to your advantage in the final battle against the Shadow King.



* VengefulGhost: Your character is a {{Revenant}} seeking vengeance after your untimely death.

to:

* VengefulGhost: Your character is a {{Revenant}} seeking vengeance after your untimely death.death.
----
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* BigBrotherInstinct: You become even more determined and dedicated to stop the forces of evil plaguing your castle the moment [[spoiler: your younger sister Oriana gets dragged into the mess]].
Is there an issue? Send a MessageReason:
None


* BlackSwordsAreBetter: For the villains, anyways. The aforementioned Black Knights and the BigBad, the Shadow King, uses black swords against you.

to:

* BlackSwordsAreBetter: For the villains, anyways. The aforementioned Black Dread Knights and the BigBad, the Shadow King, uses black swords against you.
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Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/necro_1.PNG]]
[[caption-width-right:350:Touch it! Just touch it! I Dare you!]]

''Night of the Necromancer'' is the 64[[superscript:th]] installment of the ''Literature/FightingFantasy'' series of {{Gamebooks}}, written by Jonathan Green, coming right after his massively successful previous book ''Literature/HowlOfTheWerewolf''.

Following Green’s usual style of writing, ''Night of the Necromancer'' is applauded by readers for its unique take on the typical conventions of gamebooks, in this case with the player assuming the role of a vengeful spirit and ghost trying to discover the true circumstances behind his death, and uncovering a far greater plot that threatens the safety of his kingdom.

You are the Lord of Valsinore Castle, a warrior and knight away on a three-year crusade against the forces of darkness in the Mauristatian principality of Bathoria. But on your return journey, an ambush from a mysterious dark acolyte kills you. But Death is not the end – making a deal with the Watcher of the Gate, you are allowed a chance to return to your castle, as a spirit, to seek the truth behind your demise.
Much like ''Literature/HowlOfTheWerewolf'', besides given a wide range of options for exploration and plenty of stuff to explore, you can also pick up multiple unique skills as a spirit, which can help or hinder you during your journey.

As you venture deep into your castle, you may find out the true enemy of your adventure, may be someone closer to you than you can imagine…

----
!!''Night of the Necromancer'' provides examples of:

* OneUp: Basically, the effects of having your STAMINA reduced to Zero; since you’re already a ghost, if you are killed in battle, you can continue your adventure in the Land of the Dead, where the Keeper of the Gate will allow you to return, as a ghost.
* AnAxToGrind: The Zombie Executioner wields an absolutely massive ax, as seen in the accompanying illustration.
* BlackKnight: The Dread Knights, whom are clad entirely in black armour and uses sinister-looking black swords in combat.
* BlackSwordsAreBetter: For the villains, anyways. The aforementioned Black Knights and the BigBad, the Shadow King, uses black swords against you.
* ContinuityNod: Quite a few:
** The Moon Dogs, not seen ever since ''Literature/CityOfThieves1983'', are back. It’s implied that they are part of a MookCarryover ever since Zanbar Bone’s demise.
** Madam Zelda, previously seen in Literature/HowlOfTheWerewolf, makes a comeback. Additionally, you might encounter Josef Van Richten, the brother of Van Richten from the same book.
** Tenebraes from the same book can be encountered during this adventure.
** As with Coldclaws from Literature/TrialOfChampions.
** The reign of Lord Belgaroth, previously documented in Literature/KnightsOfDoom, is mentioned. Implied that the events of this story take place shortly after Belgaroth’s defeat, and in fact one of your available pregenerated characters, Evrain Peredur, is stated to be the very same hero from ''Knights''.
** The fact that [[spoiler: your trusted advisor and long-time ally turns out to be in league with the ultimate evil threatening your kingdom, which you have to uncover in order to win the book]], seems reminiscent of [[spoiler: Ifor Tynin]] from Literature/MasksOfMayhem or [[spoiler: Lord Taris Varen]] from Literature/KnightsOfDoom.
** Hellhorns from Literature/LegendOfZagor are also enemies you can encounter in this quest.
* CoolSword: Your sword, aptly named the Nightslayer. It does 3 STAMINA points worth of damage for undeads, but only works if you have a physical body (since you are a ghost for most of the adventure, you need to seek a body to use it).
* DemBones: Some of your enemies are skeletonized animals brought back from the dead, such as the Bonebeast, Carrion Bird (a bird-skeleton), skeletal serpent and skeletal rats.
* ElementalEmbodiment: The Grave Golem, who is a monstrosity made from earth and gravestones, who traps the souls of the dead underneath it’s body.
* EvilChancellor: [[spoiler: Chancellor Unthank, the titular Necromancer who is pulling the strings behind the infestation of evil on your kingdom, manipulating you to leave your domain in his hands, and have you murdered on your way home]].
* ExtremelyShortTimespan: Barring the backstory detailing how your character left Valsinore on a three-year crusade, the main events of the story take place entirely in one night. One [[TitleDrop Night of the Necromancer]], if you prefer.
*FateWorseThanDeath: Oh boy, where to start?
** Failing to stop [[spoiler: the Shadow King’s awakening]] and forced to spend the rest of your life as a wandering ghost as your kingdom crumbles?
** Getting captured by Josef the ghost hunter, and imprisoned in a glass bottle [[AndIMustScream which you can never escape]]?
** Paralyzed by the Stench Ghoul, as per usual ''Fighting Fantasy'' fashion?
** The book’s intro said it all:
--> "Caught between the living world and the Lands of the Dead, your ghostly form must battle to uncover the most malignant evil of all that has taken root in the heart of Valsinore. Before the night is out you must have your revenge or face a '''fate even worse than death''' itself."
*FlyingFace: The Screaming Skull is… a ghostly [[ExactlyWhatItSaysonTheTin screaming skull]].
* {{Golem}}: Some enemies you’ll face include the Grave Golem and the Hellfire Golem.
* GoodShepherd: The priests keeping your castle from harm, Father Ewlin and Father Umberto. Unfortunately, because you are a ghost in this adventure, you risk getting destroyed by them, your former allies.
* TheGrimReaper: The Watcher of the Gate, a death-like skeletal entity wearing black robes, wields a scythe and observes the souls entering and exiting the realm of death. But he is also the BigGood of the story, the Lord of the Underworld who allows the spirits of heroes to return from the dead to seek their revenge.
* {{Hellhound}}: The Moon Dogs, previously seen in ''Literature/CityOfThieves1983'', are back, this time in regular and mutated forms. You can also encounter a Phantom Hound.
*HumansAreTheRealMonsters: Despite the adventure being full of demons, ghouls, zombies and all kinds of undead monsters, the worst scum of the story is still [[spoiler: your advisor Unthank, who ordered for the massacre of his entire home village in exchange for immortality, and unleashed the forces of evil upon Valsinore]].
*IHaveYourWife: I Have Your Sister. [[spoiler: Your younger sister, Oriana, is captured by Chancellor Unthank and is to be sacrificed to the Shadow King, and your adventure is a race against time to save her]].
* ItsPersonalWithTheDragon: TheDragon being [[spoiler: Chancellor Unthank, who ordered your assassination, use your castle as a headquarters for his demonic rituals, attempts to sacrifice your sister Oriana to the forces of evil, and tried to destroy you when you come back from the dead to stop him]].
* TheManBehindTheMan: The powerful Shadow King may be hyped as the ultimate BigBad of the adventure, [[spoiler: but it’s the titular necromancer – your kingdom’s chancellor, Unthank – who is behind the chaos and horrors plaguing Valsinore and the penultimate villain of your encounter]].
* MyDeathIsJustTheBeginning: You die right at the start of your adventure, and plays as a ghost for the rest of your quest.
* OurGargoylesRock: You can encounter a pack of Gargoyles during this adventure, but they’re mindless and attacks you on sight.
* OurGhostsAreDifferent: Given the setting, you can encounter quite a variety of spirits, including Ice Ghosts, the Ghostly Knight, Headless Noble, a pack of Specters, the Nightshade, Phantasmagoria… heck, ''you'' probably count under this as well, since you’re a spirit seeking revenge against the Necromancer who ordered your death.
* OurGhoulsAreCreepier: In typical ''Fighting Fantasy'' fashion, this time you have to face a Stench Ghoul whose odour is so bad you’ll fight him with your SKILL reduced.
* ParanormalInvestigation: You may run into a group of Spirit Hunters who seeks to trap spirits in their enchanted bottles, led by their leader Josef. Unfortunately, you are a spirit yourself…
* PlayingWithFire:
** The Hellfire Golem, a massive automaton-like monster who [[BreathWeapon breaths fire]] as it attacks you.
** [[spoiler: Chancellor Unthank]], the titular Necromancer, can fire fiery HandBlast attacks at you if you try charging at him heads-first in the final battle.
* RaisingTheSteaks: The skeletal animals resurrected from the dead which attacks you probably counts. As does the Phantom Steed and Undead Moon Dogs.
* ReflectiveEyes: Used in one of the book’s in-text illustrations, where the close-up of an eye (presumably yours) reflects the Watcher coming to claim some lost souls.
*RoyalsWhoActuallyDoSomething: You are the Lord of Valsinore, who is actively fighting in a faraway crusade for your land and then trying to stop the titular necromancer from destroying your kingdom.
* SpellBook: One titled the Codex Mortis, [[spoiler: written by none other than Unthank, the titular Necromancer]]. You can find and use this book to your advantage in the final battle against the Shadow King.
* UnfinishedBusiness: Your character, the Lord of Valsinore, who is assassinated on your way home from a lengthy crusade and have to uncover the truth behind your death and prevent a greater evil that is threatening your kingdom.
*VengefulGhost: Your character is a {{Revenant}} seeking vengeance after your untimely death.

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