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** In the second novel, when Martin takes Roy to his place in Camelot, Roy sees four ten-foot stone statues and asks who they are. Martin lists them off: [[{{Transformers}} Optimus Prime]], [[StarWars Boba Fett]], [[UsefulNotes/McDonalds Grimace]], and [[Series/TopGear The Stig]]. Martin asks when Roy is from, and Roy reveals that he's from 1973. The only character who existed then was Grimace, but Roy has never been to [=McDonald's=].
** In the second novel, Martin nods off during the summit. After Phillip jerks him awake, Martin explains that all the motions and counter-motions put him to sleep, claiming that it may have something to do with the ''StarWars'' prequels. He immediately realizes his mistake, when seeing Phillip's horrified expression at finding out that there are prequels to ''Star Wars''. Martin then finds Gwen and repeats his reference to the prequels, only for ''Martin'' to be horrified when he finds out that she likes them, ''especially'' the Galactic Senate scenes.

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** In the second novel, when Martin takes Roy to his place in Camelot, Roy sees four ten-foot stone statues and asks who they are. Martin lists them off: [[{{Transformers}} [[Franchise/{{Transformers}} Optimus Prime]], [[StarWars [[Franchise/StarWars Boba Fett]], [[UsefulNotes/McDonalds Grimace]], and [[Series/TopGear The Stig]]. Martin asks when Roy is from, and Roy reveals that he's from 1973. The only character who existed then was Grimace, but Roy has never been to [=McDonald's=].
** In the second novel, Martin nods off during the summit. After Phillip jerks him awake, Martin explains that all the motions and counter-motions put him to sleep, claiming that it may have something to do with the ''StarWars'' ''Franchise/StarWars'' prequels. He immediately realizes his mistake, when seeing Phillip's horrified expression at finding out that there are prequels to ''Star Wars''. Martin then finds Gwen and repeats his reference to the prequels, only for ''Martin'' to be horrified when he finds out that she likes them, ''especially'' the Galactic Senate scenes.
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* DrivesLikeCrazy: Phillip in his Pontiac Fiero. The Leadchurch townsfolk, who have never seen anything like this before, assume it's some sort of demon (especially with Phillip blasting "That's All" by Music/{{Genesis}} through open windows). After they arrive, Gwen tells the people that the car won't hurt them. Remembering Phillip's driving, she amends her statement by pointing out that it won't hurt them when it's not moving. When it ''is'' moving, they should run and hide.

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* DrivesLikeCrazy: Phillip in his Pontiac Fiero. The Leadchurch townsfolk, who have never seen anything like this before, assume it's some sort of demon (especially with Phillip blasting "That's All" by Music/{{Genesis}} Music/{{Genesis|Band}} through open windows). After they arrive, Gwen tells the people that the car won't hurt them. Remembering Phillip's driving, she amends her statement by pointing out that it won't hurt them when it's not moving. When it ''is'' moving, they should run and hide.
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** It's very possible for Wizards to meet their past selves when time traveling. However they rarely do so, by choice, because past versions of themselves are stupid and future versions of themselves are jerks.
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** In book four, [[spoiler:Phillip finds an underground warehouse where Jimmy was keeping golden construction materials for building the castle. A riot ensures when the locals start looting it]].

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** Tyler: Writing fantasy novels

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** Tyler: Writing fantasy novelsnovels. He also used to hunt when he lived in Montana.


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** One wizard named Frank really wants to form an ultimate frisbee league which everyone else thinks would be too much work.

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* MagicalForeignWords: See UsefulNotes/EsperantoTheUniversalLanguage.

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* LuddWasRight:
** In the sixth book, this is the source of Sid and Gilbert's feud with Martin and Phillip. [[spoiler:Sid and Gilbert work very hard to make a good magic show using conventional illusions and trickery, only for Martin and Phillip to imitate them by using actual magic as a shortcut.]]
** Gilbert always makes his meals from scratch, using local ingredients, rather than conjuring food from thin air like all other magic users.
* MagicalForeignWords: See UsefulNotes/EsperantoTheUniversalLanguage. Philip considered using Latin when designing the magic system, but many people in his time period actually spoke Latin.
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*** In the sixth book, the source of their feud is revealed: [[spoiler:Martin and Phillip set up a competing magic act across the street from Sid and Gilbert's theater but use their wizard powers instead of mundane trickery, which Sid and Gilbert consider highly insulting to the art of illusion]].
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* ShoutOut: The novels are packed full of them, since most magic-users are nerds. However, not all wizards get the references, such as Phillip (who is from 1984) being annoyed by the frequent references to ''TheSimpsons'' (which premiered in 1989).

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* ShoutOut: The novels are packed full of them, since most magic-users are nerds. However, not all wizards get the references, such as Phillip (who is from 1984) being annoyed by the frequent references to ''TheSimpsons'' ''WesternAnimation/TheSimpsons'' (which premiered in 1989).
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* HiddenDepths: Everyone in the cast has a unique hobby that they love but the rest of the group thinks is annoying.
** Martin: Martial Arts
** Tyler: Writing fantasy novels
** Phillip: Working on his car
** Gary: Handcrafted furniture
** Jeff: Animation
** Roy: 20th century political history
** Eddy: Men's fashion
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* CompleteImmortality: The wizards use the code to stop themselves aging and become indestructible.


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* EarthIsTheCenterOfTheUniverse: The co-ordinate system for teleportation and time travel ignores the Earth moving through space and treats the world's core as if it were the center of the universe.

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* RealityEnsues:
** There's a reason the wizards strictly prohibit attempting to modify a person's physical parameters - it's almost always fatal. While reality is a computer program, it's a ''fine-tuned'' computer program. A subroutine as complex as a human being only runs well if no one messes with the settings. Martin's first accidental discovery of the file results in him "growing" by 3 inches. He changes his height back, but Phillip later explains that, any higher, and his spine would've disconnected from his brain. Jimmy attempts to work around this by making small, incremental changes to change people into elves, orcs, dwarves, and hobbits. He ends up accidentally skipping a step and killing a whole village full of people, whose bodies can't cope with the sudden changes. The only changes wizards are allowed to do is make themselves nigh-immortal by stopping the aging process and making them immune to physical damage. They can still suffocate, drown, or die of thirst/hunger, though.
** This is why Martin (and several of the others) had to flee his own time. The file allows them to edit their bank account totals, and they don't think it's really a crime because there are no laws against editing reality. It turns out that banks tend to notice that kind of thing, and hacking your account and counterfeiting are both the more obvious explanations and very much illegal.

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* RealityEnsues:
** There's a reason the wizards strictly prohibit attempting to modify a person's physical parameters - it's almost always fatal. While reality is a computer program, it's a ''fine-tuned'' computer program. A subroutine as complex as a human being only runs well if no one messes with the settings. Martin's first accidental discovery of the file results in him "growing" by 3 inches. He changes his height back, but Phillip later explains that, any higher, and his spine would've disconnected from his brain. Jimmy attempts to work around this by making small, incremental changes to change people into elves, orcs, dwarves, and hobbits. He ends up accidentally skipping a step and killing a whole village full of people, whose bodies can't cope with the sudden changes. The only changes wizards are allowed to do is make themselves nigh-immortal by stopping the aging process and making them immune to physical damage. They can still suffocate, drown, or die of thirst/hunger, though.
** This is why Martin (and several of the others) had to flee his own time. The file allows them to edit their bank account totals, and they don't think it's really a crime because there are no laws against editing reality. It turns out that banks tend to notice that kind of thing, and hacking your account and counterfeiting are both the more obvious explanations and very much illegal.


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* SurprisinglyRealisticOutcome:
** There's a reason the wizards strictly prohibit attempting to modify a person's physical parameters - it's almost always fatal. While reality is a computer program, it's a ''fine-tuned'' computer program. A subroutine as complex as a human being only runs well if no one messes with the settings. Martin's first accidental discovery of the file results in him "growing" by 3 inches. He changes his height back, but Phillip later explains that, any higher, and his spine would've disconnected from his brain. Jimmy attempts to work around this by making small, incremental changes to change people into elves, orcs, dwarves, and hobbits. He ends up accidentally skipping a step and killing a whole village full of people, whose bodies can't cope with the sudden changes. The only changes wizards are allowed to do is make themselves nigh-immortal by stopping the aging process and making them immune to physical damage. They can still suffocate, drown, or die of thirst/hunger, though.
** This is why Martin (and several of the others) had to flee his own time. The file allows them to edit their bank account totals, and they don't think it's really a crime because there are no laws against editing reality. It turns out that banks tend to notice that kind of thing, and hacking your account and counterfeiting are both the more obvious explanations and very much illegal.
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* AuthorAppeal: In ''An Unwelcome Quest'' the other wizards note that unlike every other element of the game that was clearly thrown together from cliches with no research done the smithing segment is ''excrutiatingly'' detailed and beyond the parts where an NPC is doing all the work and it skips ahead meticulously accurate. They conclude that it must be this to Todd.
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* ArtMajorBiology: Jeff is under pressure to make his artificial dragons behave realistically in order to provide a challenge to the other wizards. In desperation, he "borrows" code from a sheep and splices it with that of his artificial dragons to give them animal-like behavior. He picks sheep because of his assumption that all sheep are docile. When the dragons start running amok, headed by dragons with horns (which Jeff never created), the others try to explain to him that rams can get pretty aggressive. Misunderstanding, Jeff agrees that he knows that, that's why he chose sheep and not rams. After a collective FacePalm, they patiently explain to him that a ram is a male sheep, something Jeff didn't know.

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* ArtMajorBiology: ArtisticLicenseBiology: Jeff is under pressure to make his artificial dragons behave realistically in order to provide a challenge to the other wizards. In desperation, he "borrows" code from a sheep and splices it with that of his artificial dragons to give them animal-like behavior. He picks sheep because of his assumption that all sheep are docile. When the dragons start running amok, headed by dragons with horns (which Jeff never created), the others try to explain to him that rams can get pretty aggressive. Misunderstanding, Jeff agrees that he knows that, that's why he chose sheep and not rams. After a collective FacePalm, they patiently explain to him that a ram is a male sheep, something Jeff didn't know.
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* ForegoneConclusion: In book 2, Jimmy meets a version of Tyler 300 years older than the one in Camelot. This means that the threat to the wizards in books 3 and 6 can't possibly kill Tyler.
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* OnlyOneName: Since the number of magic-users/time travelers is fairly small (not much more than 100), there's not really a need for people to bother remembering last names. Plus, many of them are on friendly terms. This only causes confusion when talking about Magnuses, two guys named Magnus who live in Medieval Norway (and we finally learn their last names in book 6). The Atlantean Brits (full name: Britney Ryan) are usually distinguished by adding "the Younger" and "the Elder" to their names, since they're the same person from different time periods. The only time someone's full name is mentioned is when their file reference is accessed. We're also never told the first name of Miller (Murphy's first name Dwayne is mentioned once in the second book).

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* OnlyOneName: Since the number of magic-users/time travelers is fairly small (not much more than 100), there's not really a need for people to bother remembering last names. Plus, many of them are on friendly terms. This only causes confusion when talking about Magnuses, two guys named Magnus who live in Medieval Norway (and we finally learn their last names in book 6). The Atlantean Brits (full name: Britney Ryan) are usually distinguished by adding "the Younger" and "the Elder" to their names, since they're the same person from different time periods. The only time someone's full name is mentioned is when their file reference is accessed. We're also never told the first name of Miller (Murphy's first name Dwayne Duane is mentioned once in the second book).
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* NoEqualOpportunityTimeTravel: Averted with Tyler (who is black) and Eddie (who is Asian), who live in 12th century England. Tyler claims to be a Moor, while Eddie pretends to be Wing Po, the mysterious sorcerer from the East (despite his heavy {{Joisey}} accent). Played straight with any female time traveler, most of whom choose to go to Atlantis to avoid the BurnTheWitch mentality of most time periods. This makes perfect sense, as a black or Asian man is so far outside the experiences of a medieval peasant that they wouldn't have the opportunity to develop prejudices. A woman is not.

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* NoEqualOpportunityTimeTravel: Averted with Tyler (who is black) and Eddie (who is Asian), who live in 12th century England. Tyler claims to be a Moor, while Eddie pretends to be Wing Po, the mysterious sorcerer from the East (despite his heavy {{Joisey}} accent). Played straight with any female time traveler, most of whom choose to go to Atlantis to avoid the BurnTheWitch mentality of most time periods. This makes perfect sense, as a black or Asian man is so far outside the experiences of a medieval peasant that they wouldn't have the opportunity to develop prejudices. A woman is not. In book 2, Phillip finds it a little ironic to be leaving Tyler and Eddie in charge of England while he's off in Atlantis for 2 weeks.
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* OnlyOneName: Since the number of magic-users/time travelers is fairly small (not much more than 100), there's not really a need for people to bother remembering last names. Plus, many of them are on friendly terms. This only causes confusion when talking about Magnuses, two guys named Magnus who live in Medieval Norway (and we finally learn their last names in book 6). The Atlantean Brits (full name: Britney Ryan) are usually distinguished by adding "the Younger" and "the Elder" to their names, since they're the same person from different time periods. The only time someone's full name is mentioned is when their file reference is accessed. We're also never told the first names of Miller and Murphy.

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* OnlyOneName: Since the number of magic-users/time travelers is fairly small (not much more than 100), there's not really a need for people to bother remembering last names. Plus, many of them are on friendly terms. This only causes confusion when talking about Magnuses, two guys named Magnus who live in Medieval Norway (and we finally learn their last names in book 6). The Atlantean Brits (full name: Britney Ryan) are usually distinguished by adding "the Younger" and "the Elder" to their names, since they're the same person from different time periods. The only time someone's full name is mentioned is when their file reference is accessed. We're also never told the first names name of Miller and Murphy.(Murphy's first name Dwayne is mentioned once in the second book).
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* TheDandy: Eddie has a vast knowledge of men's fashion, and has a much more elaborate outfit than any other wizard. When Martin and Phillip attend the Atleantean summit Eddie picks out fancy suits for them to wear.
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* DramaPreservingHandicap: Part of the Shell program's means of preventing everyday people from using magic is that the Wizards have to be wearing a specific type of hat, have specific sized sleeves for their robes and have to wield either a staff or wand of certain specifications. While the file has built-in settings that keep the hats from being knocked off and Wizards wear their robes all the time, Martin, Phillip and the other wizards losing their staffs in high-stakes moments is shown to be a ''massive'' design flaw and they frequently leave memos for themselves to find out how to fix this later.
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** [[spoiler:Martin and Gwen's wedding]] in the fifth book is themed like Creator/DavidLynch's ''Film/{{Dune}}'', which is [[spoiler:Martin]]'s favorite movie. Apparently, few others like the movie or the [[Series/{{Dune}} miniseries]].

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** [[spoiler:Martin and Gwen's wedding]] in the fifth book is themed like Creator/DavidLynch's ''Film/{{Dune}}'', ''Film/Dune1984'', which is [[spoiler:Martin]]'s favorite movie. Apparently, few others like the movie or the [[Series/{{Dune}} miniseries]].
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* WeddingFinale: At the end of the fifth novel, [[spoiler:Martin and Gwen have a big wedding at Castle Camelot. Martin manages to convince Gwen to have the wedding set to the theme of his favorite movie, Creator/DavidLynch's ''Film/{{Dune}}''. Everyone is wearing costumes from the film, except for Gwen, who is wearing a traditional wedding dress, which she made herself. There's a simulated crowd of hundreds of Fremen in stillsuits. The only one who feels awkward about his costume is Gary, who thought it would be fun to show up as the half-naked Feyd-Rautha, only to suddenly feel self-conscious. Martin and Gwen pretend to be Paul and Irulan (Paul and Chani never got married, so that wouldn't have worked). Their officiant is a Guild Navigator, who ends the ceremony with "[[IWasNeverHere This never happened. I was never here]]." Besides Gwen's dress, the only thing she's adamant about is exchanging normal wedding bands, not Ducal signet rings.]]

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* WeddingFinale: At the end of the fifth novel, [[spoiler:Martin and Gwen have a big wedding at Castle Camelot. Martin manages to convince Gwen to have the wedding set to the theme of his favorite movie, Creator/DavidLynch's ''Film/{{Dune}}''.''Film/Dune1984''. Everyone is wearing costumes from the film, except for Gwen, who is wearing a traditional wedding dress, which she made herself. There's a simulated crowd of hundreds of Fremen in stillsuits. The only one who feels awkward about his costume is Gary, who thought it would be fun to show up as the half-naked Feyd-Rautha, only to suddenly feel self-conscious. Martin and Gwen pretend to be Paul and Irulan (Paul and Chani never got married, so that wouldn't have worked). Their officiant is a Guild Navigator, who ends the ceremony with "[[IWasNeverHere This never happened. I was never here]]." Besides Gwen's dress, the only thing she's adamant about is exchanging normal wedding bands, not Ducal signet rings.]]
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** In general they seem reluctant to upgrade even once they have access to better equipment. Phillip for instance gets a modern laptop and only uses it to run an emulator of his old computer, and Brit keeps using her original tablet even in her future where it's long obsolete.
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* ClothesMakeTheSuperman: In order to be recognized as a user by the shell, a wizard must be wearing a robe of a certain cut, a conical hat, and hold a 5-foot staff or a 1.5-foot wand. Wizards without their staffs/wands are powerless, although some later start keeping collapsible wands in their pockets as backups. It's revealed in the third novel that this requirement has been removed after Jimmy got the drop on them. Jimmy is the only one who still needs these things.

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* ClothesMakeTheSuperman: In order to be recognized as a user by the shell, a wizard must be wearing a robe of a certain cut, a conical hat, and hold a 5-foot staff or a 1.5-foot wand. Wizards without their staffs/wands are powerless, although some later start keeping collapsible wands in their pockets as backups. It's revealed in the third novel that this requirement has been removed after Jimmy got the drop on them. Jimmy is the only one who still needs these things. Even he doesn't really need them, since he's secretly not running off the shell anymore.
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Wedding Day is no longer a trope per TRS


* WeddingDay: At the end of the fifth novel, [[spoiler:Martin and Gwen have a big wedding at Castle Camelot. Martin manages to convince Gwen to have the wedding set to the theme of his favorite movie, Creator/DavidLynch's ''Film/{{Dune}}''. Everyone is wearing costumes from the film, except for Gwen, who is wearing a traditional wedding dress, which she made herself. There's a simulated crowd of hundreds of Fremen in stillsuits. The only one who feels awkward about his costume is Gary, who thought it would be fun to show up as the half-naked Feyd-Rautha, only to suddenly feel self-conscious. Martin and Gwen pretend to be Paul and Irulan (Paul and Chani never got married, so that wouldn't have worked). Their officiant is a Guild Navigator, who ends the ceremony with "[[IWasNeverHere This never happened. I was never here]]." Besides Gwen's dress, the only thing she's adamant about is exchanging normal wedding bands, not Ducal signet rings.]]

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* WeddingDay: WeddingFinale: At the end of the fifth novel, [[spoiler:Martin and Gwen have a big wedding at Castle Camelot. Martin manages to convince Gwen to have the wedding set to the theme of his favorite movie, Creator/DavidLynch's ''Film/{{Dune}}''. Everyone is wearing costumes from the film, except for Gwen, who is wearing a traditional wedding dress, which she made herself. There's a simulated crowd of hundreds of Fremen in stillsuits. The only one who feels awkward about his costume is Gary, who thought it would be fun to show up as the half-naked Feyd-Rautha, only to suddenly feel self-conscious. Martin and Gwen pretend to be Paul and Irulan (Paul and Chani never got married, so that wouldn't have worked). Their officiant is a Guild Navigator, who ends the ceremony with "[[IWasNeverHere This never happened. I was never here]]." Besides Gwen's dress, the only thing she's adamant about is exchanging normal wedding bands, not Ducal signet rings.]]
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** In the fourth book, Phillip and Martin find an underground warehouse built by Jimmy to store all the raw building materials for Camelot. Naturally it is absolutely filled with golden hardware. Phillip and Martin send a bunch of greed-crazed villagers to plunder it so the dragons nesting inside will be scared out.

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** In the fourth book, Phillip and Martin find an underground warehouse built by Jimmy to store all the raw building materials for Camelot. Naturally it is absolutely filled with golden hardware. Phillip and Martin send a bunch of greed-crazed villagers to plunder it so the dragons nesting inside will be scared out. The influx of gold damages the market so much that by the end of the book silver is more valuable.
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* StayInTheKitchen: This tends to be Roy's attitude towards women, since he's a 50-year-old man from TheSeventies. Naturally, he's having trouble adjusting to the more egalitarian views of TheNineties, UsefulNotes/TheTwoThousands, and TheNewTens, where most wizards tend to be from. It's usually not a problem, since all wizards in Medieval England are male, but he always feels awkward whenever he has to interact with female time travelers like Gwen or Brit. Brit in particular is unwilling to let Roy get away with such attitude, having lived for many years in a female-dominated society. Martin explains to Gwen that Roy's attitude may not be forgivable, but it is explainable, pointing out that he just needs time to adjust. In fact, he tells Gwen that her and Brit need to continue showing their displeasure at Roy's behavior to convince him to change.

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* StayInTheKitchen: This tends to be Roy's attitude towards women, since he's a 50-year-old man from TheSeventies. Naturally, he's having trouble adjusting to the more egalitarian views of TheNineties, UsefulNotes/TheTwoThousands, UsefulNotes/The2000s, and TheNewTens, where most wizards tend to be from. It's usually not a problem, since all wizards in Medieval England are male, but he always feels awkward whenever he has to interact with female time travelers like Gwen or Brit. Brit in particular is unwilling to let Roy get away with such attitude, having lived for many years in a female-dominated society. Martin explains to Gwen that Roy's attitude may not be forgivable, but it is explainable, pointing out that he just needs time to adjust. In fact, he tells Gwen that her and Brit need to continue showing their displeasure at Roy's behavior to convince him to change.
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* ObliviousGuiltSlinging: When Roy is meeting the group for the first time, Gary demonstrates a spell that repeatedly sets a person's vertical height to be a foot off the ground ten times a second. Roy remarks that whoever invented it had a keen mind for cruelty, much to the frustration of Martin who originally invented it in an attempt to fly.
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** In the fourth book, Phillip and Martin find an underground warehouse built by Jimmy to store all the raw building materials for Camelot. Naturally it is absolutely filled with golden hardware. Phillip and Martin send a bunch of greed-crazed villagers to plunder it so the dragons nesting inside will be scared out.

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* ArtificialLimbs: After Gary's foot is cut off by Todd, an Atlantean doctor replaces it with an artificial construct that can assume one of three shapes: a regular human foot, a robot foot, or a dragon claw. Naturally, Gary never uses the first option, mainly sticking with the robot foot, occasionally switching to the claw to crush some plastic human skulls for effect.

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* ArtificialLimbs: After Gary's foot is cut off by Todd, an Atlantean doctor replaces it with an artificial construct that can assume one of three shapes: a regular human foot, a robot foot, or a dragon claw. Naturally, Gary never uses the first option, mainly sticking with the robot foot, occasionally switching to the claw to crush some plastic human skulls for effect. Eventually he abandons all the other options and keeps it as naked bones to fit with his Necromancer motif.
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Linking directly instead of through redirect.


* StayInTheKitchen: This tends to be Roy's attitude towards women, since he's a 50-year-old man from TheSeventies. Naturally, he's having trouble adjusting to the more egalitarian views of TheNineties, UsefulNotes/TheOughts, and TheNewTens, where most wizards tend to be from. It's usually not a problem, since all wizards in Medieval England are male, but he always feels awkward whenever he has to interact with female time travelers like Gwen or Brit. Brit in particular is unwilling to let Roy get away with such attitude, having lived for many years in a female-dominated society. Martin explains to Gwen that Roy's attitude may not be forgivable, but it is explainable, pointing out that he just needs time to adjust. In fact, he tells Gwen that her and Brit need to continue showing their displeasure at Roy's behavior to convince him to change.

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* StayInTheKitchen: This tends to be Roy's attitude towards women, since he's a 50-year-old man from TheSeventies. Naturally, he's having trouble adjusting to the more egalitarian views of TheNineties, UsefulNotes/TheOughts, UsefulNotes/TheTwoThousands, and TheNewTens, where most wizards tend to be from. It's usually not a problem, since all wizards in Medieval England are male, but he always feels awkward whenever he has to interact with female time travelers like Gwen or Brit. Brit in particular is unwilling to let Roy get away with such attitude, having lived for many years in a female-dominated society. Martin explains to Gwen that Roy's attitude may not be forgivable, but it is explainable, pointing out that he just needs time to adjust. In fact, he tells Gwen that her and Brit need to continue showing their displeasure at Roy's behavior to convince him to change.

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