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Three Amigos is a disambiguation


* ThreeAmigos: Pat Rin, Cheever, and Natesa. An adult [[TheGunslinger Gunslinger]] version of the trope.
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* SpaceSector: Surebleak is in the Daiellen Sector; other locations mentioned in the series include the Clanave Sector, Faerie Sector, Kinsa Sector, and Tipra Sector.
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The Liaden Universe books by Sharon Lee and Steve Miller feature the creation and later exploits of Clan Korval, a prominent family on the planet of Liad. They are best known for the founders of the clan being the ones who rescued their ancestors from a PlanetEater species that destroyed their previous universe (as well as their unit of money being named after one of them). Being pilots are ''very'' important to them. They also own, or are owned by, a sentient Tree.

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The Liaden Universe books by Sharon Lee and Steve Miller feature the creation and later exploits of Clan Korval, a prominent family on the planet of Liad. They are best known for the founders of the clan being the ones who rescued their ancestors from a PlanetEater species that destroyed their previous universe (as well as their unit of money being named after one of them). Being pilots are is ''very'' important to them. They also own, or are owned by, a sentient Tree.
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No Pronunciation Guide is now a disambig. Dewicking


* NoPronunciationGuide: Although there are occasional hints, such as Zhena Trelu's one and only attempt to pronounce Val Con's full name. The authors have promised a pronunciation guide for the web site, but when they'll have enough time to compile it in between writing the actual series is anyone's guess.
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* CliffhangerWall: ''I Dare'', the last book in the original story arc, ends with an AndTheAdventureContinues scene that can also be interpreted as a cliffhanger. While the fans quickly made it clear they'd like to know what happened next, the authors first had to figure out for themselves where the story was going; ''Ghost Ship'', which picks up from the end of ''I Dare'', was published nearly a decade and six other novels later. The six other novels are all prequels, a mixture of distant prequels set centuries earlier and more recent prequels that start to set up the backstory for ''Ghost Ship'' and what followed.

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* ResolvedNoodleIncident:
** In ''Carpe Diem'', one of the main characters is driven through the city of Solcintra by a snarky cab driver who caught the imagination of fans and prompted many to write in asking for more about her. The novella ''Skyblaze'' gives the cab driver a name, Vertu dea'San, and tells what happened to her during after the climactic battle that occurred in Solcintra a few novels later.
** In ''Scout's Progress'', one of the chapter heading quotes is a message home by a pilot, one of Daav's ancestors, giving a brief account of a stopover at space station where he was overcharged for emergency repairs. "The Space at Tinsori Light" is the story of that pilot, and reveals that there was something much more sinister going on at the space station than the brief account would indicate.



* SidenoteFullStory:
** In ''Carpe Diem'', one of the main characters is driven through the city of Solcintra by a snarky cab driver who caught the imagination of fans and prompted many to write in asking for more about her. The novella ''Skyblaze'' gives the cab driver a name, Vertu dea'San, and tells what happened to her during after the climactic battle that occurred in Solcintra a few novels later.
** In ''Scout's Progress'', one of the chapter heading quotes is a message home by a pilot, one of Daav's ancestors, giving a brief account of a stopover at space station where he was overcharged for emergency repairs. "The Space at Tinsori Light" is the story of that pilot, and reveals that there was something much more sinister going on at the space station than the brief account would indicate.
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Turtle Power is no longer a trope


* TurtlePower: Even the Yxtrang don't mess with the Clutch, [[spoiler:and the leader of the Juntavas finds out first-hand why]].
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* AndroidIdentifier: In the prequel duology, Batchers are an underclass of artificial human servants, who are marked by glowing green markings on both arms, which they're required to keep visible at all times. Though usually referred to as "tattoos", the markings are genetically expressed and can't be removed by any of the methods that would work for a normal tattoo. The only method widely known to work is to amputate and regrow the entire arm (the setting's medical science include limb regeneration), but even if a rogue Batcher could find someone they trust to perform the operation, a person who's "lost" both arms will inevitably attract suspicion.

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