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* BlackSword: ''The Eye of the Dragon'' describes your sword as being black, although the significance or origin thereof is never delved into.
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* AncientEgypt: The fifth book has you adventuring inside an Egyptian-like pyramid.
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* SupernaturalRepellent: The demon in the 6th book can be repelled with belladonna.
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* MalevolentMaskedMen: In ''Castle of Lost Souls'', the demon will wear a mask to protect his remaining eye.
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* DealWithTheDevil: In ''Castle of Lost Souls'', all who made a deal with the demon have their souls trapped inside his castle.
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* LuckilyMyShieldWillProtectMe: You can find a shield in ''The Eye of the Dragon'' ans use it. Should you roll a 6, damage done to you is blocked.

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* LuckilyMyShieldWillProtectMe: You can find a shield in ''The Eye of the Dragon'' ans and use it. Should you roll a 6, damage done to you is blocked.
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* WitchDoctor: The shaman in the second book. You can even take him hostage after you defeat him.

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* WitchDoctor: The shaman in the second book. You can even take him hostage after you defeat defeated him.
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* {{Stripperiffic}}: The BellyDancer in ''Curse of the Pharaohs'' is wearing a very revealing dancer outfit.

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* {{Stripperiffic}}: The BellyDancer in ''Curse of the Pharaohs'' is wearing a very revealing dancer outfit. It comes with [[SexSells an illustration]].
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* {{Stripperiffic}}: The BellyDancer in ''Curse of the Pharaohs''.

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* {{Stripperiffic}}: The BellyDancer in ''Curse of the Pharaohs''.Pharaohs'' is wearing a very revealing dancer outfit.

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* TooDumbToLive: In the first book, taking a nap in a bedroom... inside a manor inhabited by a vampire. WhatCouldPossiblyGoWrong

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* TooDumbToLive: TooDumbToLive:
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In the first book, taking a nap in a bedroom... inside a manor inhabited by a vampire. WhatCouldPossiblyGoWrongWhatCouldPossiblyGoWrong
** In ''The Eye of the Dragon'', casting ''Bee Swarm'' spell against a bugman. He just laugh at you and [[HoistByHisOwnPetard order the bees to turn against you]].
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* KnightErrant: In ''Castle of Lost Souls', you must find a piece of armor from a noble knight. You can steal the piece from an armor collector or [[MoralDissonance pry it from the cold dead fingers of brave knight you've just slain]]. Of course, the easiest and most honest way was to simply ask the noble knight, who gladly handed over a piece of his armor.

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* KnightErrant: In ''Castle of Lost Souls', Souls'', you must find a piece of armor from a noble knight. [[AntiHero You can steal the piece from an armor collector collector]] or [[MoralDissonance pry it from the cold dead fingers of brave knight you've just slain]]. Of course, the easiest and most honest way was to simply ask the noble knight, who gladly handed over a piece of his armor.
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* KnightErrant: In ''Castle of Lost Souls', you must find a piece of armor from a noble knight. You can steal the piece from an armor collector or [[MoralDissonance pry it from the cold dead fingers of brave knight you've just slain]]. Of course, the easiest and most honest way was to simply ask the noble knight, who gladly handed over a piece of his armor.
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* NonstandardGameOver: In ''Castle of Lost Souls'', you can spot one of [[GottaCatchEmAll your items]] floating in the air. If you decide to check your backpack for the rest of the items, you'll notice they are gone. You then report back to your employer who unhappily dismisse you for failure. You then leave town in shame. The correct path was to ignore the floating item and continue onward on your journey, as it was just an illusion.

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* NonstandardGameOver: In ''Castle of Lost Souls'', you can spot one of [[GottaCatchEmAll your items]] floating in the air. If you decide to check your backpack for the rest of the items, you'll notice they are gone. You then report back to your employer who unhappily dismisse you for failure. You then leave town in shame. [[GuideDangIt The correct path was to ignore the floating item and continue onward on your journey, as it was just an illusion.]]
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* NonstandardGameOver: In ''Castle of Lost Souls'', you can spot one of [[GottaCatchEmAll your items]] floating in the air. If you decide to check your backpack for the rest of the items, you'll notice they are gone. You then report back to your employer who unhappily dismisse you for failure. You then leave town in shame. The correct path was to ignore the floating item and continue onward on your journey, as it was just an illusion.
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* OurVampiresAreDifferent: The vampire lord is the last opponent to defeat in the first book.
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* InfinityPlusOneSword: In ''Crypt of the Vampire'', you can find a blue glowing magic sword. Defeat the [[FinalBoss vampire lord]] with it and he'll not rise again. Otherwise, you must find other means to kill him for good.
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* LuckilyMyShieldWillProtectMe: You can find a shield in ''The Eye of the Dragon'' ans use it. Should you roll a 6, damage done to you is blocked.
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* DurableDeathtrap: The traps inside the temple (2nd book) and pyramid (5th book) are still functioning after many years unattended.
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* NoSell: In ''The Eye of the Dragon'', trying to destroy the animated bronze statue will not end well for your sword.
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* WitchDoctor: The shaman in the second book. You can even take him hostage after you defeat him.
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* LivingWithTheVillain: In ''Crypt of the Vampire'', there's a benevolent monk in one of the bedchamber. Using his knowledge of vampirism, he safely lived in the manor for years and repel any of the vampire's attacks. He helped many adventurers who passed to his place and hoped that you can finally defeat [[FinalBoss the lord of the manor]].
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* Mayincatec: You venture inside this kind of temple in ''The Temple of Flame''.

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* Mayincatec: {{Mayincatec}}: You venture inside this kind of temple in ''The Temple of Flame''.
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* MindControlMusic: In ''Crypt of the Vampire'', there's a band of skeletons playing an orchestra. If you didn't took precautions, you'll be listening to their music until you die of thirst and starvation.
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* TooDumbToLive: In the first book, taking a nap in an bedroom... inside a manor inhabited by a vampire. WhatCouldPossiblyGoWrong

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* TooDumbToLive: In the first book, taking a nap in an a bedroom... inside a manor inhabited by a vampire. WhatCouldPossiblyGoWrong

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* AnAdventurerIsYou: The series is unique for encouraging the reader to imagine themselves as a specific character they come up with themselves, even though this has no real effect on gameplay. The American versions went a step further with [[KidHero kids wearing armor and wielding swords on the covers]]. Subverted in a few of the books, sadly, which decide your character's background for you.



* FeaturelessProtagonist: The series is unique for encouraging the reader to imagine themselves as a specific character they come up with themselves, even though this has no real effect on gameplay. The American versions went a step further with [[KidHero kids wearing armor and wielding swords on the covers]]. Subverted in a few of the books, sadly, which decide your character's background for you.



* MoralDissonance: Different treatment in different books. ''The Eye of the Dragon'' rewards the player for double dealing at one point, but ''Castle of Lost Souls'' denies you a vital item if you go around killing people who've done you no wrong.

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* MoralDissonance: Different treatment in different books. ''The Eye of the Dragon'' rewards the player for double dealing at one point, but ''Castle of Lost Souls'' denies makes you fight for a vital item if you go around killing people who've done you no wrong.




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* ZergRush: Used in The Temple of Flame, where you can send a group of zombies after a stone golem. They all die, but they do a lot of damage before going down.
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* ThematicRoguesGallery: Unsurprisingly, the strongest guardians of the Temple of Flame are all fire-themed: phoenix, salamander, dragon, demon.
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* AnAdventurerIsYou: The series is unique for encouraging the reader to imagine themselves as a specific character they create. The American versions went a step further with [[KidHero kids wearing armor and wielding swords on the covers]]. Subverted in a few of the books, sadly, which decide your character's background for you.

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* AnAdventurerIsYou: The series is unique for encouraging the reader to imagine themselves as a specific character they create.come up with themselves, even though this has no real effect on gameplay. The American versions went a step further with [[KidHero kids wearing armor and wielding swords on the covers]]. Subverted in a few of the books, sadly, which decide your character's background for you.
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'''''Golden Dragon Fantasy Gamebooks''''' are a series of ChooseYourOwnAdventure-style books written by Dave Morris and Jamie Thomson (who would later go on to create ''Literature/TheFabledLands'' series). It was released in the '80s, but was slightly more intricate than many similar series of the time. The player was required to manage statistics like health and agility as well as the items they found on their adventure. Notable in that one score the player ''didn't'' keep track of was their warrior prowess, as the difficulty of battles hinged more on the relative strength of the player's opponent. Combat was resolved by rolling two dice and consulting a chart. For instance:

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The '''''Golden Dragon Fantasy Gamebooks''''' are a series of ChooseYourOwnAdventure-style books written by Dave Morris and Jamie Thomson (who would later go on to create ''Literature/TheFabledLands'' series). It was released in the '80s, but was slightly more intricate than many similar series of the time. The player was required to manage statistics like health and agility as well as the items they found on their adventure. Notable in that one score the player ''didn't'' keep track of was their warrior prowess, as the difficulty of battles hinged more on the relative strength of the player's opponent. Combat was resolved by rolling two dice and consulting a chart. For instance:



* AndroclesLion

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* AndroclesLionAndroclesLion:


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* FootFocus: At least three attractive young women in the books expose their feet in the illustrations.
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Moving to Namespace.

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'''''Golden Dragon Fantasy Gamebooks''''' are a series of ChooseYourOwnAdventure-style books written by Dave Morris and Jamie Thomson (who would later go on to create ''Literature/TheFabledLands'' series). It was released in the '80s, but was slightly more intricate than many similar series of the time. The player was required to manage statistics like health and agility as well as the items they found on their adventure. Notable in that one score the player ''didn't'' keep track of was their warrior prowess, as the difficulty of battles hinged more on the relative strength of the player's opponent. Combat was resolved by rolling two dice and consulting a chart. For instance:
* 2: The giant scorpion stabs you with its stinger. Its venom races through your system and you die within seconds.
* 3-5: The giant scorpion stabs you with both claws. Lose 6 VIGOR.
* 6-9: The giant scorpion stabs you with one claw. Lose 3 VIGOR.
* 10-12: You hit the giant scorpion. It loses 3 VIGOR.

Only six books were produced for the series.
* ''Crypt of the Vampire''
* ''The Temple of Flame''
* ''The Lord of Shadow Keep''
* ''The Eye of the Dragon''
* ''Curse of the Pharaohs''
* ''Castle of Lost Souls''

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!!''Golden Dragon Fantasy Gamebooks'' provide examples of the following tropes:

* AnAdventurerIsYou: The series is unique for encouraging the reader to imagine themselves as a specific character they create. The American versions went a step further with [[KidHero kids wearing armor and wielding swords on the covers]]. Subverted in a few of the books, sadly, which decide your character's background for you.
* AndroclesLion
** In ''Castle of Lost Souls'', you meet an actual lion who has a thorn in its paw. The lion [[spoiler:actually talks (in a well-mannered way, even) and will ask you to take it off. If you do, it will give you important information.]]
** In ''The Temple of Flame'', right at the beginning, you will meet a monkey being threatened by a snake. Help it, you will NOT regret it.
* AwesomeMccoolname: Arkayne Darkrobe, ''The Lord of Shadow Keep''.
* CaptainErsatz: In ''The Temple of Flame'', you face a boss who is called... "[[Franchise/ConanTheBarbarian Sulsa Doom]]"?
* DemBones: What, were you [[GenreBlindness NOT expecting]] to meet several of them to fight? There is at least one exception, though: a gold-plated skeleton who will let you cross a river in exchange of a Black Pearl.
* DualWielding: Done by Sulsa Doom in ''The Temple of Flame''.
* EverythingIsBetterWithMonkeys: You get a monkey companion in ''The Temple of Flame''.
* EverythingTryingToKillYou: Heck, the very first enemy fought in the series is [[spoiler:an iron GATE!]]
* EvilSorcerer: Damontir in ''The Temple of Flame''.
* FailureIsTheOnlyOption: In ''Crypt of the Vampire'', there's a part where you start to sink on the floor. Any attempt to flee will resort in death, while standing still will safely bring you to another level.
* FeatheredFiend: A Zombie Falcon in ''The Lord of Shadow Keep''. And a Phoenix in ''The Temple of Flame''.
* FootFocus: At least three attractive young women in the books expose their feet in the illustrations.
* GottaCatchEmAll: ''Castle of Lost Souls'' has you hunting for a collection of magic items right off the bat, though subverted a little as each has a practical use rather than them being the parts of a mystic doohickey or some such.
* GuideDangIt: Finding items can be tough and failure to do so often results in instant death at key points.
* HeelFaceTurn: You can do that to [[spoiler:The Zombie Falcon]] with Shamboll's staff in ''The Lord of Shadow Keep''.
* KickTheDog: Damontir, the BigBad of ''The Temple of Flame'' is one nasty piece of work. And to prove it, he isn't above [[spoiler:shooting to death your pet monkey with his magical ring]] just to annoy you.
* Mayincatec: You venture inside this kind of temple in ''The Temple of Flame''.
* MoralDissonance: Different treatment in different books. ''The Eye of the Dragon'' rewards the player for double dealing at one point, but ''Castle of Lost Souls'' denies you a vital item if you go around killing people who've done you no wrong.
* NintendoHard: As success in combat relies more on luck than your character's skill in battle, and the relative scarcity of healing, ''Golden Dragon'' is generally remembered as being harder than similar books in the ''Literature/FightingFantasy'' or ''Literature/LoneWolf'' books.
* OneWingedAngel: [[InvertedTrope Inverted]] in ''Castle of Lost Souls'': if you manage to kill the BigBad and don't have the Holy Man Ashes to spread on his body, he will rise up again... except his second form is much weaker than the original.
* OurWereBeastsAreDifferent: Two of them!
** You meet a wild girl in ''The Temple of Flame'' who is locked in a cage. If you free her, she will reveal herself to be a {{werecat}} and help you as you are ChasedByAngryNatives.
** A seductive {{werecat}} in ''The Lord of Shadow Keep''. She is not as friendly.
* QuicksandSucks: Right in the beginning of The Temple of Flame, you will [[spoiler:die sinking in quicksand if you don't help (and follow) the monkey]].
* ReptilesAreAbhorrent: Oh come ON... whether they are made of stones, giant, half-human or just regular slitherers, reptiles are not part of your fanclub.
* SadlyMythtaken: In ''The Eye of the Dragon'', your enemies are Kappas. You know, those turtle-like creatures from Japanese mythology... oops, sorry, we meant humanoids made out of ''coral'' with pearls for eyes. Our bad.
* {{Stripperiffic}}: The BellyDancer in ''Curse of the Pharaohs''.
* SwissArmyTears: In ''Castle of Lost Souls'', you have to throw the tear of your quest-giver's sister at the (remaining good) eye of the BigBad. It will burn it and make him completely blind.
* TooDumbToLive: In the first book, taking a nap in an bedroom... inside a manor inhabited by a vampire. WhatCouldPossiblyGoWrong
* UnreliableIllustrator: In ''Curse of the Pharaohs'', you meet the demon known as the Heart-Devourer. If you have a crystal eye on your back, you can see him coming towards you. The text describes him as holding a dagger in one hand and a human heart in the other. The illustration shows him just holding a dagger.
* ViolationOfCommonSense: The best path to be taken in ''The Temple of Flame'' is, when fighting Sulsa Doom, to [[spoiler:take a LeapOfFaith in the shaft below you. Just hope you took a cape of feathers with you. Haven't? Enjoy your hot, HOT bath!]]
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