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* MasterOfIllusion: OP's Modus Operandi. Through disguises and technical truths, he is able to create a clean narrative that both gives him an alibi and can fool any witnesses.

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* MasterOfIllusion: OP's Modus Operandi. Through disguises and technical truths, he is able to create a clean narrative that both gives him an alibi and can fool any witnesses. As an additional measure, his ''status as an illusionist'' is a secret in-game. He makes a point of having a non-illusion spell to match any illusion he has, which he uses more often publicly. Dude has ''all'' his bases covered.
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* WarIsHell: But only for the elves, who are losing badly. For the humans, the war has revitalized the economy and brought about a surge of patriotism. apparently this was put in so the DM could show [[HumansAreBastards how greedy the humans were]], but it bit her in the arse when OP used the fact that the war was good for his kingdom as his motive for continuing it.

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* WarIsHell: But only for the elves, who are losing badly. For the humans, the war has revitalized the economy and brought about a surge of patriotism. apparently Apparently this was put in so the DM could show [[HumansAreBastards how greedy the humans were]], but it bit her in the arse when OP used the fact that the war was good for his kingdom as his motive for continuing it.

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Removing shoehorned stuff and spoiler tags in trope.


* AlwaysChaoticEvil: Humans, as expected in a [[HumansAreTheRealMonsters story like this]]. Described as being hidebound, homophobic, greedy, elf-hating warmongers. The fun starts when OP decides to start playing his character as a hidebound, homophobic, greedy, elf-hating warmonger.
** After killing off the Elf Captain of the Guard, OP avoids sending news of his victory back to the human kingdom for fear that the DM will use this trope against him by having his superiors [[YouHaveOutlivedYourUsefulness kill him]] and claim credit for his actions.

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* AlwaysChaoticEvil: Humans, as expected in a [[HumansAreTheRealMonsters story like this]]. Described as being hidebound, homophobic, greedy, elf-hating warmongers. The fun starts when OP decides to start playing his character as a hidebound, homophobic, greedy, elf-hating warmonger.
**
warmonger. After killing off the Elf Captain of the Guard, OP avoids sending news of his victory back to the human kingdom for fear that the DM will use this trope against him by having his superiors [[YouHaveOutlivedYourUsefulness kill him]] and claim credit for his actions.



* BigBad: OP. He organises a series of murders in order to fuel a war and briefly muses about kidnapping a princess, although it never does go through.
** OP suspects that the DM was trying to turn him into this by introducing him to the [[ArtifactOfDoom Eye of Blight]] in order to get the party to kill him.

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* BigBad: OP. He organises a series of murders in order to fuel a war and briefly muses about kidnapping a princess, although it never does go through.
**
through. OP suspects that the DM was trying to turn him into this by introducing him to the [[ArtifactOfDoom Eye of Blight]] in order to get the party to kill him.



* TheChessmaster: OP.

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* %% TheChessmaster: OP.



* [[spoiler:DoubleStandardRapeFemaleOnMale]]: When interrogated regarding the party, the half-orc ranger stated she carried OP's illusionist to his bed-chambers. When asked what she did then, she stated honestly that she [[spoiler:slept with the illusionist. Said illusionist was blind-drunk (and too weak to fight back even if sober) and not aware of having been laid until the interrogation.]] While jokes were made about the event, OP considered it somewhat creepy, especially after the DM just up and accepted it.

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* [[spoiler:DoubleStandardRapeFemaleOnMale]]: DoubleStandardRapeFemaleOnMale: When interrogated regarding the party, the half-orc ranger stated she carried OP's illusionist to his bed-chambers. When asked what she did then, she stated honestly that she [[spoiler:slept with the illusionist. Said illusionist was blind-drunk (and too weak to fight back even if sober) and not aware of having been laid until the interrogation.]] While jokes were made about the event, OP considered it somewhat creepy, especially after the DM just up and accepted it.



** OP has also clearly spent a lot of time [[Deconstruction finding the holes in the logic]] of a supposedly functional society that has no existing infrastructure to deal with criminals, to the point of being able to make seemingly helpful suggestions to the out-of-their-depth guardsmen that actually serve his purposes instead.



** The most important part of the above is that the DM firmly established the rules of the human kingdom such that the player could justify all of his actions in terms of loyalty to his people. This meant that, mechanically, he wasn't "evil" in the sense that various divination spells and targeted effects could verify, and in fact could have argued that he was "lawful neutral" if his alignment was magically measured (because he was demonstrably willing to risk his own welfare for his people's honor and traditions), making his word theoretically more trustworthy rather than less if it came to that.



* OurElvesAreDifferent: The elves in the campaign are standard D&D elves and eladrin,presented by the DM as peaceful and more culturally advanced than other races, are far more accepting of homosexual relationships, they have very little crime and they don't believe in disturbing the dead. They also appear to be xenophobic, since the human kingdom also houses half-orcs, tieflings and dwarves while the elf kingdom does not.
** According to OP, the elven culture was a mix of Eladrin and normal elves. The Human Prince's lover in particular was an Eladrin Swordmage.

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* OurElvesAreDifferent: The elves in the campaign are standard D&D elves and eladrin,presented eladrin, presented by the DM as peaceful and more culturally advanced than other races, are far more accepting of homosexual relationships, they have very little crime and they don't believe in disturbing the dead. They also appear to be xenophobic, since the human kingdom also houses half-orcs, tieflings and dwarves while the elf kingdom does not.
**
not. According to OP, the elven culture was a mix of Eladrin and normal elves. The Human Prince's lover in particular was an Eladrin Swordmage.



** As of the last post, it also seemed that the campaign was still ongoing.



* SpannerInTheWorks: The DM's plans for pretty much everything are unraveled because of OP's decision that he would ''not'' be an exception to the HumansAreBastards themes of the campaign. The Weeaboo also ''tries'' to be this for OP, but he isn't quite up to snuff, and ends up implicating himself more than OP.

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* SpannerInTheWorks: SpannerInTheWorks:
**
The DM's plans for pretty much everything are unraveled because of OP's decision that he would ''not'' be an exception to the HumansAreBastards themes of the campaign. The Weeaboo also ''tries'' to be this for OP, but he isn't quite up to snuff, and ends up implicating himself more than OP.



** If you define "good" as the party rebelling against a campaign involving copious quantities of [[CantArgueWithElves Our Elves Are Mary Sues]], then the "weeaboo" is the TokenEvilTeammate.



* XMeetsY: HighFantasy meets Manga/DeathNote.

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** OP has also clearly spent a lot of time [[Deconstruction finding the holes in the logic]] of a supposedly functional society that has no existing infrastructure to deal with criminals, to the point of being able to make seemingly helpful suggestions to the out-of-their-depth guardsmen that actually serve his purposes instead.



** The most important part of the above is that the DM firmly established the rules of the human kingdom such that the player could justify all of his actions in terms of loyalty to his people. This meant that, mechanically, he wasn't "evil" in the sense that various divination spells and targeted effects could verify, and in fact could have argued that he was "lawful neutral" if his alignment was magically measured (because he was demonstrably willing to risk his own welfare for his people's honor and traditions), making his word theoretically more trustworthy rather than less if it came to that.



* PragmaticVillainy: OP's illusionist character is motivated by what they consider best for the human empire, as well as what might provide a boost in personal power. Being lead to believe that the war with the elves leads to a surge in patriotism, an economic boost and potential access to a great source of lumber, he endeavours to keep such a war going.

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* PragmaticVillainy: OP's illusionist character is motivated by what they consider best for the human empire, as well as what might provide a boost in personal power. Being lead led to believe that the war with the elves leads to a surge in patriotism, an economic boost and potential access to a great source of lumber, he endeavours to keep such a war going.


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** As of the last post, it also seemed that the campaign was still ongoing.
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* XMeetsY: HighFantasy meets Manga/DeathNote.
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* TheFullNameAdventures: "Elfslayer" is the nickname OP eventually gave himself in order to make it easier for readers to find his posts.


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** One of the commenters on the [=4chan=] threads was accused of trying to be this in a meta sense, repeatedly asking for the DM's contact information (while claiming they just wanted to offer her storytelling advice). Either way, OP refused to give the info.
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* GoneHorriblyRight: The DM claimed the humans were homophobic warmongers. The OP decided to roleplay this.

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* GoneHorriblyRight: The DM claimed the humans were homophobic warmongers. The OP decided to roleplay this.that he wouldn't be an exception.
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* SpannerInTheWorks: The DM's plans for pretty much everything are unraveled because of OP's decision that he would ''not'' be an exception to the HumansAreBastards themes of the campaign. The Weeaboo also ''tries'' to be this for OP, but he isn't quite up to snuff, and ends up implicating himself more than OP.
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* HoistByHisOwnPetard: The OP's justification for attacking the prince is that his nation was homophobic, according to the DM, so OP wouldn't accept the prince being gay. Additionally, the DM commenting that elves had so little crime and therefore didn't have holding cells allowed [[spoiler:OP to set up the scene for the Captain of the Guard's murder.]]

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* HoistByHisOwnPetard: The OP's justification for attacking the prince is that the war had been good for his kingdom's economy, which the DM had established in order to show [[HumansAreBastards humans being greedy]], and in addition, his nation was homophobic, according to the DM, so OP wouldn't accept the prince being gay. Additionally, Elven religion not being materialistic (as the DM [[AuthorFilibuster filibustered about]]) meant that the prince could not be raised from the dead, and finally, the DM commenting that elves had so little crime and therefore didn't have holding cells allowed [[spoiler:OP to set up the scene for the Captain of the Guard's murder.]]
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* NamelessNarrative: With the sole exception of the Rumbling Brothers.
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* DesignatedVillain: Humans. The GM tries to invoke this by virtue of humans not being elves. The narrator decides to enforce it.
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* AuthorAppeal: The DM built the campaign on her preference of elves and Yaoi. The only reason dwarves and tieflings were allowed as player characters was that she didn't like them, so she was fine with them being allied with the [[DesignatedVillain evil humans]].

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* AuthorAppeal: The DM built the campaign on her preference of around elves and Yaoi.Yaoi, both of which she loved. The only reason dwarves and tieflings were allowed as player characters was that she didn't like them, so she was fine with them being allied with the [[DesignatedVillain evil humans]].



* OurElvesAreDifferent: The elves in the campaign are presented as peaceful and more culturally advanced than other races, according to the DM. They are far more accepting of homosexual relationships, they have very little crime and they don't believe in disturbing the dead. They also appear to be xenophobic, since the human kingdom also houses half-orcs, tieflings and dwarves while the elf kingdom does not.

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* OurElvesAreDifferent: The elves in the campaign are presented standard D&D elves and eladrin,presented by the DM as peaceful and more culturally advanced than other races, according to the DM. They are far more accepting of homosexual relationships, they have very little crime and they don't believe in disturbing the dead. They also appear to be xenophobic, since the human kingdom also houses half-orcs, tieflings and dwarves while the elf kingdom does not.

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* BigBad: OP. He organises a series of murders in order to fuel a war and briefly muses about kidnapping a princess.

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* BigBad: OP. He organises a series of murders in order to fuel a war and briefly muses about kidnapping a princess.princess, although it never does go through.


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* TheChessmaster: OP.


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* HumansAreTheRealMonsters: Declared war on the elves after the elves supposedly killed their prince, and now are out to utterly destroy the elven forests and way of life. The job of the party was supposed to be bringing the prince back and stopping the war, but unfortunately for that plot, OP decided to be one of those real monsters.


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* WarIsHell: But only for the elves, who are losing badly. For the humans, the war has revitalized the economy and brought about a surge of patriotism. apparently this was put in so the DM could show [[HumansAreBastards how greedy the humans were]], but it bit her in the arse when OP used the fact that the war was good for his kingdom as his motive for continuing it.
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* NoEnding: There's no real resolution to the plot; it just stops a short while after OP kills the Elf Guard Captain.

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* NoEnding: There's no real resolution to the plot; it just stops a short while after OP kills the Elf Guard Captain.Captain, though at that point he's gotten rid of both his target and any potential witnesses, and gotten clean away with the whole thing. His goal, to continue the war between elves and humans, has been accomplished.

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* GenreSavvy: OP knows better than to have anything to do with the Eye of Blight.



* MetaGuy: The Tiefling, or Weeaboo as OP calls him, who constantly rails against OP both in character and out.

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* MetaGuy: The Tiefling, or Weeaboo as OP calls him, who constantly rails against OP both in character and out.out, and has a hard time keeping OOC knowledge (that OP was the killer) out of the game.


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** If you define "good" as the party rebelling against a campaign involving copious quantities of [[CantArgueWithElves Our Elves Are Mary Sues]], then the "weeaboo" is the TokenEvilTeammate.
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* [[spoiler:DoubleStandardRapeFemaleOnMale]]: When interrogated regarding the party, the half-orc ranger stated she carried OP's illusionist to his bed-chambers. When asked what she did then, she stated honestly that she [[spoiler:slept with the illusionist. Said illusionist was not aware of that fact until the interrogation.]] While jokes were made about the event, the DM's acceptance of this was considered creepy.

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* [[spoiler:DoubleStandardRapeFemaleOnMale]]: When interrogated regarding the party, the half-orc ranger stated she carried OP's illusionist to his bed-chambers. When asked what she did then, she stated honestly that she [[spoiler:slept with the illusionist. Said illusionist was blind-drunk (and too weak to fight back even if sober) and not aware of that fact having been laid until the interrogation.]] While jokes were made about the event, the DM's acceptance of this was OP considered creepy.it somewhat creepy, especially after the DM just up and accepted it.
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* LieDetector: There are spells in TabletopRPG/DungeonsAndDragons that can function as such, and you can imagine the DM used it quite liberally. Unfortunately for the elves, the spells aren't perfect. The dwarves of the party decided to have a bit of fun with it: one twin was a SpoonyBard whose charisma was so high he could effortlessly fool the spell, but the other twin didn't and couldn't. So they would constantly spout lies to give conflicting readings on the same statements.

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* LieDetector: There are spells in TabletopRPG/DungeonsAndDragons that can function as such, and you can imagine the DM used it quite liberally. Unfortunately for the elves, the spells aren't perfect. The dwarves of the party decided to have a bit of fun with it: one twin was a SpoonyBard whose charisma was so high he could effortlessly fool the spell, but the other twin didn't and couldn't. So they would constantly spout lies to give conflicting readings on the same statements.statements, and not even to help OP, they just did it for laughs.
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* LieDetector: There are spells in TabletopRPG/DungeonsAndDragons that can function as such, and you can imagine the DM used it quite liberally. Unfortunately for the elves, the spells aren't perfect. The dwarves of the party decided to have a bit of fun with it: one twin was a SpoonyBard whose charisma was so high he could effortlessly fool the spell, but the other twin didn't and couldn't. So they would constantly spout lies to give conflicting readings on the same statements.
-->'''OP:''' Dwarves just love making Elves suffer.
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* DesignatedVillain: Humans, by virtue of not being elves.

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* DesignatedVillain: Humans, Humans. The GM tries to invoke this by virtue of humans not being elves.elves. The narrator decides to enforce it.

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** After killing off the Elf Captain of the Guard, OP avoids sending news of his victory back to the human kingdom for fear that the DM will use this trope against him by having his superiors [[YouHaveOutlivedYourUsefulness kill him]] and claim credit for his actions.



* BalefulPolymorph: According to the DM, the worst criminals in the Elven society are turned into trees. There's a heavy implication that this was OP's fate if the DM ever caught him.



* NoEnding: There's no real resolution to the plot; it just stops a short while after OP kills the Elf Guard Captain.



** According to OP, the elven culture was a mix of Eladrin and normal elves. The Human Prince's lover was an Eladrin Swordmage.

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** According to OP, the elven culture was a mix of Eladrin and normal elves. The Human Prince's lover in particular was an Eladrin Swordmage.


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* WellIntentionedExtremist: See PragmaticVillainy above. OP's in-universe reason for why he's doing all this is for the good of his kingdom.

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* AlwaysChaoticEvil: Humans, as expected in a [[HumansAreTheRealMonsters story like this]]. Described as being hidebound, homophobic, greedy, elf-hating warmongers. The fun starts when OP decides to start playing his character as a hidebound, homophobic, greedy, elf-hating warmonger.



* MetaGuy: The Tiefling, or Weeaboo as OP calls him, who constantly rails against OP both in character and out.



* OurDwarvesAreAllTheSame: Played with. While the dwarf brothers describe elaborate dwarf history about the cultural significance of different styles of beard (a braid can refer to a family or a military rank and a shaved beard typically refers to a criminal), the stories told vary with each telling.

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* OurDwarvesAreAllTheSame: Played with. While the dwarf brothers describe elaborate dwarf history about the cultural significance of different styles of beard (a braid can refer to a family or a military rank and a shaved beard typically refers to a criminal), the stories told vary with each telling. Amusingly, the dwarves are described as being twins.


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** According to OP, the elven culture was a mix of Eladrin and normal elves. The Human Prince's lover was an Eladrin Swordmage.
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** OP suspects that the DM was trying to turn him into this by introducing him to the [[ArtifactOfDoom Eye of Blight]] in order to get the party to kill him.


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* LoopholeAbuse: The DM tries this in order to catch OP and punish him for [[OffTheRails ruining her game]] without resorting to a [[RocksFallEveryoneDies fiat]]. For example, introducing the [[ArtifactOfDoom Eye of Blight]]: instead of trying to bust open OP's ironclad alibi and find evidence of his crimes in-universe, why not have him [[FaceHeelTurn turn evil]] and give the rest of the party an excuse to kill him?
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* ThoseTwoGuys: The dwarves, Bali and Baldin. They don't directly help with the gambit, but actively mess with the interrogators whenever possible. They would both tell the same story, using the one brother's high bluff skill and the other's abysmal skill to read the same story as both true and false. They would

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* ThoseTwoGuys: The dwarves, Bali and Baldin. They don't directly help with the gambit, but actively mess with the interrogators whenever possible. They would both tell the same story, using the one brother's high bluff skill and the other's abysmal skill to read the same story as both true and false. They would
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* ThenLetMeBeEvil: Op's escapades can be summed up as what happens when a human in a story where HumansAreTheRealMonsters decides to [[AlwaysChaoticEvil act in character]].

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* ThenLetMeBeEvil: Op's escapades can be summed up as what happens when OP. In a human in a story game where HumansAreTheRealMonsters decides HumansAreTheRealMonsters, he decided to [[AlwaysChaoticEvil act in character]].
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* ThenLetMeBeEvil: Op's escapades can be summed up as what happens when a human in a story where HumansAreTheRealMonsters decides to [[AlwaysChaoticEvil act in character]].
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* ReasonableAuthorityFigure: The GM, who, when faced with a player who goes wildly off the rails and takes the campaign in exactly the opposite of the desired direction... rolls with it and keeps going instead of throwing a snit fit and declaring RocksFallEveryoneDies, as would be expected.
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* CantArgueWithElves: Elf society is considered by the DM to be so much better than human society. They look down on the human practice of resurrection because they, lacking human materialism, prefer to let their dead rest in peace. They don't execute criminals, nor do they have holding cells due to the low amount of elf crime. They are extremely accommodating of homosexual behaviour. It is clear the DM favours the elf race over others.


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* KarmaHoudini: OP. As he clearly states to everyone, there is no in game reason for anyone to suspect him of killing his prince, with most of his tricks used to shift suspicion onto the Captain of the Guards. The closest he comes to retribution is the tiefling, but everyone points out his accusations are, in the game, unfounded.
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* HumansAreBastards: Set up as background by the DM, played completely straight by OP.
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* ForTheEvulz: Averted. While the DM assumes this to be the case (even offering an artifact that would offer destructive power), all actions taken by the illusionist work to benefit his nation.


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* VillainProtagonist: OP openly states how he's becoming the BigBad, but fills the role of protagonist by virtue of being the storyteller and only character who knows, in character, exactly what's going on.
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->''"/tg/, I'm a dick"''

[[http://1d4chan.org/wiki/Elfslayer_Chronicles The Elfslayer Chronicles]] is the given name for a series of 4Chan posts in December of 2009 by an Anonymous player (a human illusionist) detailing a series of TabletopRPG/DungeonsAndDragons games played over IRC. Over five separate threads, OP details how he successfully [[OffTheRails turned a campaign about]] restoring peace to the elven lands into a [[XanatosGambit dangerous game of escaping punishment]] for murdering their own prince.

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!!Elfslayer Chronicles contains examples of:

* ArtifactDomination: Discussed and defied. When OP finds an orb offering great power, he makes sure to only move it using a shovel and to not directly interact with it.
* ArtifactOfDoom: The DM leads the illusionist to an orb that offers great destructive powers. [[spoiler:It is never used]].
* AuthorAppeal: The DM built the campaign on her preference of elves and Yaoi. The only reason dwarves and tieflings were allowed as player characters was that she didn't like them, so she was fine with them being allied with the [[DesignatedVillain evil humans]].
* BatmanGambit: Elements of this. OP, out of character, told the DM he was attempting to lure out any assassins in order for the DM to allow his sneaking around to go on undisturbed.
* BigBad: OP. He organises a series of murders in order to fuel a war and briefly muses about kidnapping a princess.
* CallingYourAttacks: A trait of the tiefling swordsman.
* DesignatedVillain: Humans, by virtue of not being elves.
* DisproportionateRetribution: The thread theorised that the DM's reaction to the illusionist refusing the threesome was to [[spoiler:allow the half-orc to rape him in his sleep]]. It may have been an attempt to sabotage any bid for power the illusionist might make, though.
* TheDragon: The half-orc. She is the only one who is both active in the illusionist's plans and helps them come to fruition. She even goes above and beyond to give herself an alibi for the murder.
* [[spoiler:DoubleStandardRapeFemaleOnMale]]: When interrogated regarding the party, the half-orc ranger stated she carried OP's illusionist to his bed-chambers. When asked what she did then, she stated honestly that she [[spoiler:slept with the illusionist. Said illusionist was not aware of that fact until the interrogation.]] While jokes were made about the event, the DM's acceptance of this was considered creepy.
* ElvesVsDwarves: Elements of this come up with the dwarves' enjoyment of messing with the elven interrogation.
* EqualOpportunityEvil: While the humans are presented as more vile than the elves, the human empire was made to accommodate the entire party. As such, dwarves, tieflings and half-orcs are confirmed to live within the kingdom.
* GoneHorriblyRight: The DM claimed the humans were homophobic warmongers. The OP decided to roleplay this.
* HoistByHisOwnPetard: The OP's justification for attacking the prince is that his nation was homophobic, according to the DM, so OP wouldn't accept the prince being gay. Additionally, the DM commenting that elves had so little crime and therefore didn't have holding cells allowed [[spoiler:OP to set up the scene for the Captain of the Guard's murder.]]
* ManipulativeBastard: OP. Oh so much. How else would he manage to not only avoid blame for the prince's murder but successfully pin it on the prince's lover while appearing heroic?
* MasterOfIllusion: OP's Modus Operandi. Through disguises and technical truths, he is able to create a clean narrative that both gives him an alibi and can fool any witnesses.
* OffTheRails: The entire thing.
* OurDwarvesAreAllTheSame: Played with. While the dwarf brothers describe elaborate dwarf history about the cultural significance of different styles of beard (a braid can refer to a family or a military rank and a shaved beard typically refers to a criminal), the stories told vary with each telling.
* OurElvesAreDifferent: The elves in the campaign are presented as peaceful and more culturally advanced than other races, according to the DM. They are far more accepting of homosexual relationships, they have very little crime and they don't believe in disturbing the dead. They also appear to be xenophobic, since the human kingdom also houses half-orcs, tieflings and dwarves while the elf kingdom does not.
* PragmaticVillainy: OP's illusionist character is motivated by what they consider best for the human empire, as well as what might provide a boost in personal power. Being lead to believe that the war with the elves leads to a surge in patriotism, an economic boost and potential access to a great source of lumber, he endeavours to keep such a war going.
* ScrewYouElves: The party's reaction to the elves.
* ShoutOut: The weeaboo's character was described as having "ripped off every anime half-demon he can find".
* ThoseTwoGuys: The dwarves, Bali and Baldin. They don't directly help with the gambit, but actively mess with the interrogators whenever possible. They would both tell the same story, using the one brother's high bluff skill and the other's abysmal skill to read the same story as both true and false. They would
* TokenGoodTeammate: Depending on your definition of "good", the swordmaster referred to as "the weeaboo" actively opposes the illusionist and tries to reveal his involvement, though he has no in-character reason to do so.
* YaoiFangirl: The DM. Beyond the core plot of the intended campaign focusing on a homosexual romance, the couple tried (and failed) to rope the OP into a threesome.

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