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History Literature / DungeonCoreChatRoom

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''[[https://www.royalroad.com/fiction/43271/dungeon-core-chat-room Dungeon Core Chat Room]]'' is a [[ADungeonIsYou dungeon core]] LitRPG posted on Royal Road, and is complete, though with occasional side-stories being added.

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''[[https://www.royalroad.com/fiction/43271/dungeon-core-chat-room Dungeon Core Chat Room]]'' is a [[ADungeonIsYou dungeon core]] LitRPG posted on Royal Road, Website/RoyalRoad, and is complete, though with occasional side-stories being added.
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* MoreThanThreeDimensions: Travelling outside the normal three spatial dimensions takes you to the void, where demons live (and prey on visitors). With the right preparations, though, it's possible to survive there and beat the demons back; [=ZeMadDoctor=] is particularly knowledgeable about the subject.
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* DoorDumb: One of the events in the dungeon games is making monsters to act as adventurers. One of the obstacles that Innearth’s team spends the most time on is an ''unlocked door'' because their monsters don’t have hands and the dungeons have never needed to know how to open a door before.
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* EntertaininglyWrong: Questlines are one of the few ways dungeons can communicate with adventurers, and adventurers are not really prone to questioning them. Combined with a well-designed space, this can lead to adventurers believing things that are patently (and provably) untrue, such as a dungeon area that has existed for maybe a few years at most being the remains of a millennia-old forgotten civilization.

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