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Besides being one of the most popular of the Fighting Fantasy series ''Deathtrap Dungeon'' also marked the first shift towards[[CanonWelding building a consistent setting for the books]], with mentions in the background of Port Blacksand, the main location of Ian Livingstone's previous book ''Literature/CityOfThieves''.
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* ContinuityNod: One of the many dangers you'll face is a burly female orc named Poison Ivy, who turns out to be the sister of Sourbelly from ''Literature/CityOfThieves''.
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* RouteBoss: In order to bypass the Dwarf Trialmaster's test, you must enter an arena and, depending on the choices you make, fight either a [[ScaryScorpions giant scorpion]] or a [[ALoadOfBull Minotaur]], as one of two optional bosses, before completing the challenge.
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* MagicPotion: While the dungeon has its fair share of deadly traps, it also contains all kinds of magical items that aids your adventure, the most helpful which is a potion that help you detect traps.

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The following book ''Literature/TrialOfChampions'' can be considered a sequel/remake of Deathtrap Dungeon, visiting the same location albeit with a different hero and different perils ahead. ''Literature/IslandOfTheLizardKing'' seemingly features the same protagonist, hence being its sequel.

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The following book ''Literature/TrialOfChampions'' can be considered a sequel/remake of Deathtrap Dungeon, ''Deathtrap Dungeon'', visiting the same location albeit with a different hero and different perils ahead. ''Literature/IslandOfTheLizardKing'' seemingly features the same protagonist, hence being its sequel.



* ActionGirl: The only [[SmurfettePrinciple female participant]] is a Elf lady. She makes it quite far in the Dungeon before being crushed to death by a massive snake. [[spoiler: If you kill the snake fast enough, she will give you a clue with her last breath.]]

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* ActionGirl: The only [[SmurfettePrinciple female participant]] is a Elf lady. She makes it quite far in the Dungeon before being crushed to death by a massive snake. [[spoiler: If [[spoiler:If you kill the snake fast enough, she will give you a clue with her last breath.]]



* AntiVillain: Baron Sukumvit built Deathrap Dungeon as a twisted game to induce people to risk their lives for his amusement. On the other hand, everyone who enters the Trial of Champions does so of their own free choice and he doesn't force anybody to enter it. If anybody actually wins the Trial, he's honorable enough to pay the staggering prize he offers. Fang also prospered greatly from the attention the Trial of Champions attracts every year, especially since no one's ever survived it.

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* AntiVillain: Baron Sukumvit built Deathrap Dungeon as a twisted game to induce people to risk their lives for his amusement. On the other hand, everyone who enters the Trial of Champions does so of their own free choice and he doesn't force anybody to enter it. If anybody actually wins the Trial, he's honorable enough to pay the staggering prize he offers. Fang also prospered greatly from the attention the Trial of Champions attracts every year, especially since no one's no-one's ever survived it.



* {{Leprechaun}}: You'll come across a group of them running down one of the hallways. [[spoiler: Don't follow them, as they'll trap you in a net and steal the items from your pack, making the game unwinnable]]



* {{Leprechaun}}: You'll come across a group of them running down one of the hallways. [[spoiler:Don't follow them, as they'll trap you in a net and steal the items from your pack, making the game unwinnable.]]



* RocksFallEveryoneDies: Somewhat justified in-universe, but from a gameplay perspective it happens several times and is annoying, resulting in quite a bit of annoying TrialAndErrorGameplay, most notably with things like the giant statue with 2 gems for eyes. The left eye is the PlotCoupon required to win, the right eye is instant death, with absolutely no indication in-story of which is correct.

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* RocksFallEveryoneDies: Somewhat justified in-universe, but from a gameplay perspective it happens several times and is annoying, resulting in quite a bit of annoying TrialAndErrorGameplay, most TrialAndErrorGameplay. Most notably with things like the giant statue with 2 two gems for eyes. The eyes: the left eye is the PlotCoupon required to win, the right eye is instant death, with absolutely no indication in-story of which is correct.



* SignificantAnagram: During the Trialmaster's test, you have to choose between two sentences which are anagrams of the creatures you'll have to face. [[spoiler: One is a Minotaur, the other a Giant Scorpion. The former is far easier to fight.]]

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* SignificantAnagram: During the Trialmaster's test, you have to choose between two sentences which are anagrams of the creatures you'll have to face. [[spoiler: One [[spoiler:One is a Minotaur, the other a Giant Scorpion. The former is far easier to fight.]]

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* KickTheSonOfABitch: Upon completing the trials of the Trialmaster, you're free to turn around and kill the bastard who put you through hell and forced you to kill Throm. There is no advantage to do it game-wise, but it sure is cathartic.

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* KickTheSonOfABitch: Upon completing the trials of the Trialmaster, you're free to turn around and kill the bastard who put you through hell and forced you to kill Throm. There is no advantage to do it game-wise, but it sure is cathartic.He's significantly easier than Throm, and he nets you a +1 skill bonus armour.


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* RocksFallEveryoneDies: Somewhat justified in-universe, but from a gameplay perspective it happens several times and is annoying, resulting in quite a bit of annoying TrialAndErrorGameplay, most notably with things like the giant statue with 2 gems for eyes. The left eye is the PlotCoupon required to win, the right eye is instant death, with absolutely no indication in-story of which is correct.

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* GorgeousGorgon: Averted, the Gorgon you can encounter [[spoiler: In the cage covered with drapes]] looks like an old, snake-haired crone.
* GottaCatchThemAll: The three gemstones that open the final door. [[spoiler: Also, you pretty much need to encounter all the other heroes, alive or not, in order to reach the right path to the ending.]]

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* GorgeousGorgon: Averted, the Gorgon you can encounter [[spoiler: In [[spoiler:in the cage covered with drapes]] looks like an old, snake-haired crone.
* GottaCatchThemAll: The three gemstones that open the final door. [[spoiler: Also, you pretty much need to encounter all the other heroes, alive or not, in order to reach the right path to the ending.]]
crone.


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* MineralMacGuffin: The three gemstones that open the final door.

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That's what a troglodyte actually is


* CallARabbitASmeerp:
** What's that? A ''Tyrannosaurus rex''? Oh, wait, it's just a "Pit Fiend". Allright.
** Also, Troglodytes in Titan are not primitive hominids but rather cave-dwelling, big-nosed goblins.

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* CallARabbitASmeerp:
**
CallARabbitASmeerp: What's that? A ''Tyrannosaurus rex''? Oh, wait, it's just a "Pit Fiend". Allright.
** Also, Troglodytes in Titan are not primitive hominids but rather cave-dwelling, big-nosed goblins.
All right.

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* CallARabbitASmeerp: What's that? A Tyrannosaurus Rex? Oh, wait, it's just a "Pit Fiend". Allright. Also, Troglodytes in Titan are not primitive hominids but rather cave-dwelling, big nosed goblins.

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* CallARabbitASmeerp: CallARabbitASmeerp:
**
What's that? A Tyrannosaurus Rex? ''Tyrannosaurus rex''? Oh, wait, it's just a "Pit Fiend". Allright. Allright.
**
Also, Troglodytes in Titan are not primitive hominids but rather cave-dwelling, big nosed big-nosed goblins.



* EverythingIsTryingToKillYou: Oh boy, monsters and traps at every step and in every room. [[spoiler: Except for the ghost girl who gives you a precious advice and the mysterious cone of light.]] Justified, because it was specifically designed to be nearly unwinnable by Sukumvit.

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* EverythingIsTryingToKillYou: Oh boy, monsters and traps at every step and in every room. [[spoiler: Except [[spoiler:Except for the ghost girl who gives you a precious advice and the mysterious cone of light.]] Justified, because it was specifically designed to be nearly unwinnable by Sukumvit.



* KickTheSonOfABitch: Upon completing the trials of the Trialmaster, you're free to turn around and kill the bastard who put you through hell and forced you to kill Throm.
* KnightInShiningArmor: One of the contestants. [[spoiler: He dies deep inside the Dungeon, turned into a statue by a crazed old wizard.]]
* MirrorMonster: The hideous Mirror Demon is a four-faced demoness encountered in a mirror-plated room, and is a rather worrysome enemy.

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* KickTheSonOfABitch: Upon completing the trials of the Trialmaster, you're free to turn around and kill the bastard who put you through hell and forced you to kill Throm.
Throm. There is no advantage to do it game-wise, but it sure is cathartic.
* KnightInShiningArmor: One of the contestants. [[spoiler: He [[spoiler:He dies deep inside the Dungeon, turned into a statue by a crazed old wizard.]]
* MirrorMonster: The hideous Mirror Demon is a four-faced demoness encountered in a mirror-plated room, and is a rather worrysome worrisome enemy.



* SchmuckBait: Pretty much every single room or encounter you make has one. Sometimes there are wild subversions, like [[spoiler:the dagger embedded in the worm-filled hole, which is safe to recover, and the chance to insult Sukumvit, which actually helps you.]]



* SchmuckBait: Pretty much every single room or encounter you make has one. Sometimes there are wild subversions, like [[spoiler:the dagger embedded in the worm-filled hole, which is safe to recover, and the chance to insult Sukumvit, which actually helps you.]]

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* BigBad: Technically speaking, Baron Sukumvit is the one behind Deathtrap Dungeon, though he doesn't directly oppose the protagonist in any way and, as mentioned in the description, the Dungeon's presence did wonders to Fang.
* BreadAndCircuses: The whole reason why Deathtrap Dungeon was built by Sukumvit.

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* BigBad: Technically speaking, AntiVillain: Baron Sukumvit is built Deathrap Dungeon as a twisted game to induce people to risk their lives for his amusement. On the one behind Deathtrap Dungeon, though other hand, everyone who enters the Trial of Champions does so of their own free choice and he doesn't directly oppose force anybody to enter it. If anybody actually wins the protagonist in any way and, as mentioned in Trial, he's honorable enough to pay the description, staggering prize he offers. Fang also prospered greatly from the Dungeon's presence did wonders to Fang.
attention the Trial of Champions attracts every year, especially since no one's ever survived it.
* BreadAndCircuses: The whole reason One of the reasons why Deathtrap Dungeon was built by Sukumvit.


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* ForTheEvulz: One of the reasons Sukumvit built Deathtrap Dungeon was to attract interest to Fang, and it was a massive success. The other reason is that he gets a sick pleasure from watching people risk their lives and typically get killed for his amusement.

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Not the right trope.


* ContemptibleCover: The [[https://www.crunchyroll.com/anime-news/2015/06/18/deathtrap-dungeon-not-entirely-pleased-by-japans-moe-presentation-of-adventure-gamebook Japanese reprint]] of ''Deathtrap Dungeon'' took some, um, let's say, ''creative'' liberties with the source material.



* MoeAnthropomorphism: The [[https://www.crunchyroll.com/anime-news/2015/06/18/deathtrap-dungeon-not-entirely-pleased-by-japans-moe-presentation-of-adventure-gamebook Japanese reprint]] of ''Deathtrap Dungeon'' took some, um, let's say, ''creative'' liberties with the source material.

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* MoeAnthropomorphism: The [[https://www.crunchyroll.com/anime-news/2015/06/18/deathtrap-dungeon-not-entirely-pleased-by-japans-moe-presentation-of-adventure-gamebook
Japanese reprint]] of ''Deathtrap Dungeon'' took some, um, let's say, ''creative'' liberties with the source material.

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* MoeAnthropomorphism: The [[https://www.crunchyroll.com/anime-news/2015/06/18/deathtrap-dungeon-not-entirely-pleased-by-japans-moe-presentation-of-adventure-gamebook
com/anime-news/2015/06/18/deathtrap-dungeon-not-entirely-pleased-by-japans-moe-presentation-of-adventure-gamebook Japanese reprint]] of ''Deathtrap Dungeon'' took some, um, let's say, ''creative'' liberties with the source material.
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* MoeAnthropomorphism: The [[https://www.crunchyroll.com/anime-news/2015/06/18/deathtrap-dungeon-not-entirely-pleased-by-japans-moe-presentation-of-adventure-gamebook
Japanese reprint]] of ''Deathtrap Dungeon'' took some, um, let's say, ''creative'' liberties with the source material.

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* MeaningfulName: Let's just say that ''Deathtrap'' Dungeon's name is, well, well-earned and self-explanatory in nature.



* NamesToRunAwayFromReallyFast: Let's just say that ''Deathtrap'' Dungeon's name is, well, well-earned and self-explanatory in nature.



* PlotCoupon: The three precious gemstones you need to unlock the gate to the exit. [[spoiler: To make things harder, while the emerald and the diamond are in a guarded room, the second gem, the sapphire, is hidden in a random hole in the wall halfway through, with no hint at all that it's there.]]

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* PlotCoupon: The three precious gemstones you need to unlock the gate to the exit. [[spoiler: To [[spoiler:To make things harder, while the emerald and the diamond are in a guarded room, the second gem, the sapphire, is hidden in a random hole in the wall halfway through, with no hint at all that it's there.]]



* SchmuckBait: Pretty much every single room or encounter you make has one. Sometimes there are wild subversions, like [[spoiler: the dagger embedded in the worm-filled hole, which is safe to recover, and the chance to insult Sukumvit, which actually helps you.]]

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* SchmuckBait: Pretty much every single room or encounter you make has one. Sometimes there are wild subversions, like [[spoiler: the [[spoiler:the dagger embedded in the worm-filled hole, which is safe to recover, and the chance to insult Sukumvit, which actually helps you.]]



* WackyWaysideTribe: The Troglodytes, busy dancing around a massive golden rock and ready to make you do the "Run of the Arrow" if you run afoul of them.

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* WackyWaysideTribe: The Troglodytes, busy dancing around a massive golden rock and ready to make you do the "Run of the Arrow" if you run afoul of them.them.
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Bigger, clearer image.


[[quoteright:182:https://static.tvtropes.org/pmwiki/pub/images/ff3puffin.jpg]]
[[caption-width-right:182:Pool's closed. Get out!]]

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[[caption-width-right:350:Pool's
closed. Get out!]]
out!]]

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''Deathtrap Dungeon'' is the sixth entry in the ''Literature/FightingFantasy'' line of ChooseYourOwnAdventure Gamebooks, written by Ian Livingstone.

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''Deathtrap Dungeon'' is the sixth entry in the ''Literature/FightingFantasy'' line of ChooseYourOwnAdventure Gamebooks, {{Gamebooks}}, written by Ian Livingstone.







!!''Deathtrap Dungeon'' provides examples of the following tropes:

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!!''Deathtrap Dungeon'' provides examples of the following tropes:
of:
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The knight was specifically said to be in the statue room. The guy in the trapped room reaching out for the diamond is some other poor sod.


* FightingYourFriend: The Trialmaster will force you to duel Throm, the barbarian you befriended, in a DuelToTheDeath in order to proceed. It's rather cruel, though in hindsight it would have happened sooner or later.

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* FightingYourFriend: The Trialmaster will force you to duel Throm, the barbarian you befriended, in a DuelToTheDeath in order to proceed. It's rather cruel, though in hindsight even right after you team up, it's mentioned it would have happened sooner or later.



* KnightInShiningArmor: One of the contestants. [[spoiler: He dies deep inside the Dungeon while trying to recover the last gem, the diamond.]]

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* KnightInShiningArmor: One of the contestants. [[spoiler: He dies deep inside the Dungeon while trying to recover the last gem, the diamond.Dungeon, turned into a statue by a crazed old wizard.]]

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Fixed a spacing error


* OurManticoresAreSpinier: The last portion of the Dungeon includes a Manticore that you must kill. It opens the combat by shooting a mass of
spikes at you, forcing you to rely on a shield to avoid being pin-cushioned.

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* OurManticoresAreSpinier: The last portion of the Dungeon includes a Manticore that you must kill. It opens the combat by shooting a mass of
of spikes at you, forcing you to rely on a shield to avoid being pin-cushioned.



* TakenForGranite: One room hosts a crazy sorcerer who likes to turn people to stone. However, if you answer correctly to his riddle he'll be happy and bless you with a bonus to ''all'' your stats before letting you go.

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* TakenForGranite: One room hosts a crazy sorcerer who likes to turn people to stone. stone (notably, this is how the Knight at the start of the dungeon meets his end). However, if you answer correctly to his riddle riddle, he'll be happy and bless you with a bonus to ''all'' your stats before letting you go.
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[[caption-width-right:182:Pool's closed. Get out!]]]]

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[[caption-width-right:182:Pool's closed. Get out!]]]]
out!]]
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to:

[[caption-width-right:182:Pool's closed. Get out!]]]]
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The following book ''Literature/TrialOfChampions'' can be considered a sequel/remake of Deathtrap Dungeon, visiting the same location albeit with a different hero and different perils ahead.



to:

The following book ''Literature/TrialOfChampions'' can be considered a sequel/remake of Deathtrap Dungeon, visiting the same location albeit with a different hero and different perils ahead.


ahead. ''Literature/IslandOfTheLizardKing'' seemingly features the same protagonist, hence being its sequel.


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* ActionGirl: The only [[SmurfettePrinciple female partecipant]] is a Elf lady. She makes it quite far in the Dungeon before being crushed to death by a massive snake. [[spoiler: If you kill the snake fast enough, she will give you a clue with her last breath.]]

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* ActionGirl: The only [[SmurfettePrinciple female partecipant]] participant]] is a Elf lady. She makes it quite far in the Dungeon before being crushed to death by a massive snake. [[spoiler: If you kill the snake fast enough, she will give you a clue with her last breath.]]
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* GorgeousGorgon: Averted, the Gorgon you can encouter [[spoiler: In the cage covered with drapes]] looks like an old, snake-haired crone.

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* GorgeousGorgon: Averted, the Gorgon you can encouter encounter [[spoiler: In the cage covered with drapes]] looks like an old, snake-haired crone.
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The following book ''Trial of Champions'' can be considered a sequel/remake of Deathtrap Dungeon, visiting the same location albeit with a different hero and different perils ahead.



to:

The following book ''Trial of Champions'' ''Literature/TrialOfChampions'' can be considered a sequel/remake of Deathtrap Dungeon, visiting the same location albeit with a different hero and different perils ahead.


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* AchillesHeel: The Bloodbeast seemingly has a large amount of eyes, but only two of them are real. If you fight it and know of this weakness, you can Test your Luck every time you land a hit to see if you manage to strike the real eyes.

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* AchillesHeel: The Bloodbeast seemingly has a large amount of eyes, but only two of them are real. If you fight it and know of this weakness, you can Test your Luck every time you land a hit to see if you manage to strike the [[GoForTheEye real eyes.eyes]].
* ActionGirl: The only [[SmurfettePrinciple female partecipant]] is a Elf lady. She makes it quite far in the Dungeon before being crushed to death by a massive snake. [[spoiler: If you kill the snake fast enough, she will give you a clue with her last breath.]]
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* {{Leprechaun}}: You'll come across a group of them running down one of the hallways. [[spoiler: Dont follow them, as they'll trap you in a net and steal the items from your pack, making the game unwinnable]]

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* {{Leprechaun}}: You'll come across a group of them running down one of the hallways. [[spoiler: Dont Don't follow them, as they'll trap you in a net and steal the items from your pack, making the game unwinnable]]

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* GratuitousNinja: One of the contestants, which later ambushes you in the Dungeon. While Titan has a fantasy counterpart to Japan, it's in a whole other continent entirely.

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* GratuitousNinja: One of the contestants, which later ambushes you in the Dungeon.Dungeon (he carries one of the gems needed to win). While Titan has a fantasy counterpart to Japan, it's in a whole other continent entirely.



* {{Leprechaun}}: You'll come across a group of them running down one of the hallways. [[spoiler: Dont follow them, as they'll trap you in a net and steal the items from your pack, making the game unwinnable]]



* OurManticoresAreSpinier: The last portion of the Dungeon includes a Manticore that you must kill. It opens the combat by shooting a mass of spikes at you, forcing you to rely on a shield to avoid being pin-cushioned.

to:

* OurManticoresAreSpinier: The last portion of the Dungeon includes a Manticore that you must kill. It opens the combat by shooting a mass of of
spikes at you, forcing you to rely on a shield to avoid being pin-cushioned.
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Adding picture and final notes.




to:

\nThe following book ''Trial of Champions'' can be considered a sequel/remake of Deathtrap Dungeon, visiting the same location albeit with a different hero and different perils ahead.


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[[quoteright:182:http://static.tvtropes.org/pmwiki/pub/images/ff3puffin.jpg]]
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''Deathtrap Dungeon'' is the sixth entry in the ''Literature/FightingFantasy'' line of ChooseYourOwnAdventure Gamebooks, written by Ian Livingstone.

The devilish baron Sukumvit revived the city of Fang by building the deadly dungeon maze known as Deathtrap Dungeon, a place filled with terrible monsters and fiendish traps, both physical and magical in nature. However, it is said that a huge reward is waiting for the adventurer who will face the perils of the "Walk" and leave the labyrinth victorius. Armed with courage, wits and a sharp sword, you'll face the perils of this diabolical maze.

The gameplay follows the basic rule of many others in the series, and features a single possible path to victory, as expected. In 1998 it received a video game adaptation. For that, see ''VideoGame/DeathtrapDungeon''.



----
!!''Deathtrap Dungeon'' provides examples of the following tropes:

* AchillesHeel: The Bloodbeast seemingly has a large amount of eyes, but only two of them are real. If you fight it and know of this weakness, you can Test your Luck every time you land a hit to see if you manage to strike the real eyes.
* AnnoyingArrows: Averted, from crossbow traps to amazingly accurate Troglodytes, arrows are a threat in this dungeon.
* BigBad: Technically speaking, Baron Sukumvit is the one behind Deathtrap Dungeon, though he doesn't directly oppose the protagonist in any way and, as mentioned in the description, the Dungeon's presence did wonders to Fang.
* BreadAndCircuses: The whole reason why Deathtrap Dungeon was built by Sukumvit.
* CallARabbitASmeerp: What's that? A Tyrannosaurus Rex? Oh, wait, it's just a "Pit Fiend". Allright. Also, Troglodytes in Titan are not primitive hominids but rather cave-dwelling, big nosed goblins.
* EpicFlail: One of the early threats is a couple of Orcs wielding big spiked balls on long chains. You fight them with a malus because they use their weapons to whip your sword from your grasp.
* EverythingIsTryingToKillYou: Oh boy, monsters and traps at every step and in every room. [[spoiler: Except for the ghost girl who gives you a precious advice and the mysterious cone of light.]] Justified, because it was specifically designed to be nearly unwinnable by Sukumvit.
* FateWorseThanDeath: The Mirror Demon will grab you and drag you across the mirror in another dimension.
* FightingYourFriend: The Trialmaster will force you to duel Throm, the barbarian you befriended, in a DuelToTheDeath in order to proceed. It's rather cruel, though in hindsight it would have happened sooner or later.
* FinalBoss: The last mandatory boss you can fight fair and square is a massive Manticore found at the very end of the Dungeon, before the last door.
* GorgeousGorgon: Averted, the Gorgon you can encouter [[spoiler: In the cage covered with drapes]] looks like an old, snake-haired crone.
* GottaCatchThemAll: The three gemstones that open the final door. [[spoiler: Also, you pretty much need to encounter all the other heroes, alive or not, in order to reach the right path to the ending.]]
* GratuitousNinja: One of the contestants, which later ambushes you in the Dungeon. While Titan has a fantasy counterpart to Japan, it's in a whole other continent entirely.
* ImpaledWithExtremePrejudice: The other barbarian hero met such an end, pinned like a butterfly to a massive wooden board.
* IndyEscape: Do you think that Sukumvit could have neglected the chance of installing a giant rolling boulder trap?
* KickTheSonOfABitch: Upon completing the trials of the Trialmaster, you're free to turn around and kill the bastard who put you through hell and forced you to kill Throm.
* KnightInShiningArmor: One of the contestants. [[spoiler: He dies deep inside the Dungeon while trying to recover the last gem, the diamond.]]
* MeaningfulName: Let's just say that ''Deathtrap'' Dungeon's name is, well, well-earned and self-explanatory in nature.
* MirrorMonster: The hideous Mirror Demon is a four-faced demoness encountered in a mirror-plated room, and is a rather worrysome enemy.
* OurManticoresAreSpinier: The last portion of the Dungeon includes a Manticore that you must kill. It opens the combat by shooting a mass of spikes at you, forcing you to rely on a shield to avoid being pin-cushioned.
* PlotCoupon: The three precious gemstones you need to unlock the gate to the exit. [[spoiler: To make things harder, while the emerald and the diamond are in a guarded room, the second gem, the sapphire, is hidden in a random hole in the wall halfway through, with no hint at all that it's there.]]
* SignificantAnagram: During the Trialmaster's test, you have to choose between two sentences which are anagrams of the creatures you'll have to face. [[spoiler: One is a Minotaur, the other a Giant Scorpion. The former is far easier to fight.]]
* SchmuckBait: Pretty much every single room or encounter you make has one. Sometimes there are wild subversions, like [[spoiler: the dagger embedded in the worm-filled hole, which is safe to recover, and the chance to insult Sukumvit, which actually helps you.]]
* SkippableBoss: The Pit Fiend is huge and fearsome, with Skill on par with the Blood Beast and no weakspot... but since it's, you know, confined to a pit, if you have the right items you can make your way across the pit with a rope and avoid the beast entirely (which is for the best).
* SoleSurvivor: Five adventurers brave the Dungeon, but only one of them will make out of it on his legs. Or not even that, if you mess up.
* TakenForGranite: One room hosts a crazy sorcerer who likes to turn people to stone. However, if you answer correctly to his riddle he'll be happy and bless you with a bonus to ''all'' your stats before letting you go.
* WackyWaysideTribe: The Troglodytes, busy dancing around a massive golden rock and ready to make you do the "Run of the Arrow" if you run afoul of them.

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