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* MindProbe: A Mind Mage is used to threaten a prisoner who refuses to give up vital information about the location and capabilities of the main character. While the mind probe isn’t actually carried out, the fact that refusing to spill the beans will only result in the Mind Mage extracting the information anyway – using methods that may result in brain damage – causes the prisoner to fess up.


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* PsychicPowers: Two variants have been shown so far. Elder Alessia specializes in telekinesis, which allows her to fling people around, fly by moving her own body throw the air, and contort people with enough force to break their limbs at 90-degree angles. A Mind Mage is also shown whose presence is used as a torture threat; if the prisoner refuses to give up information, the Mind Mage will find it anyway, potentially doing permanent brain damage in the process.

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* SelfDeprecation: Rob occasionally makes jokes of this nature, although mostly internally. Alternate perspectives have shown that other people think more highly of Rob than he thinks of himself.

* ShirtlessScene: Rob’s shirt gets destroyed in the beginning and ending chapters of Book 1.

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* SelfDeprecation: Rob occasionally makes jokes of this nature, although mostly internally. Alternate perspectives have shown that other people think more highly of Rob than he thinks of himself.

himself. They're quick to shoot down his self-deprecation when he verbalizes it externally.

* SharingABody: [[spoiler:Rob’s Diplomacy Skill]] eventually gains self-awareness. It possesses no body of its own and is forced to live inside a person’s head, which it’s surprisingly chill about, all things considered. The fact that it’s outwardly helpful and strikes up a quick friendship with its ‘host’ helps ease the transition for both of them.

* ShirtlessScene: Rob’s shirt gets destroyed in the beginning and ending chapters of Book 1.
1. In the latter instance, he ends up unwittingly giving some fanservice to women who were passing by. He doesn’t particularly mind.
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* RaysFromHeaven: The Cataclysm has been described as rays of light falling from the sky. In a much more severe variation of this trope, the rays of light ravaged the lands and heralded a near-apocalypse. Flashback from people who lived through it show that they basically viewed it as the equivalent of a magical nuclear bombardment.

* RedEyesTakeWarning: The Infected have glowing red eyes which brighten when they come across as enemy – which is anything that breathes – or when the Infection spares further. Considering their horribly mutated bodies, it’s by far the least-horrifying thing about them.

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* RaysFromHeaven: The Cataclysm has been described as rays of light falling from the sky. In a much more severe variation of this trope, the rays of light ravaged the lands and heralded a near-apocalypse. Flashback Flashbacks from people who lived through it show that they basically viewed it as the equivalent of a magical nuclear bombardment.

* RedEyesTakeWarning: The Infected have glowing red eyes which brighten when they come across as enemy – which is anything that breathes – or when the Infection spares further. spreads further in their bodies. Considering their horribly mutated bodies, forms, it’s by far the least-horrifying thing about them.
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* RaysFromHeaven: The Cataclysm has been described as rays of light falling from the sky. In a much more severe variation of this trope, the rays of light ravaged the lands and heralded a near-apocalypse.

* RedEyesTakeWarning: The Infected have glowing red eyes. Considering their horribly mutated bodies, it’s by far the least-horrifying thing about them.

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* RaysFromHeaven: The Cataclysm has been described as rays of light falling from the sky. In a much more severe variation of this trope, the rays of light ravaged the lands and heralded a near-apocalypse.

near-apocalypse. Flashback from people who lived through it show that they basically viewed it as the equivalent of a magical nuclear bombardment.

* RedEyesTakeWarning: The Infected have glowing red eyes.eyes which brighten when they come across as enemy – which is anything that breathes – or when the Infection spares further. Considering their horribly mutated bodies, it’s by far the least-horrifying thing about them.



* RPGMechanicsVerse: Elatra functions under these rules. A world with stats, Levels, Skills, and a system is all its inhabitants have ever known. Rob thinks it’s weird as fuck.

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* RPGMechanicsVerse: Elatra functions under these rules. A world with stats, Levels, Skills, and a system is all its inhabitants have ever known. Rob thinks it’s weird as fuck.
fuck, and while he’s willing to work within the system to keep himself alive, he doesn’t like how it feels like it’s disconnecting him from his sense of self and who he used to be.
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* RoaringRampageOfRescue: Rob and Orn’tol’s Dungeon Crawl to rescue the rest of the trainees involves murdering hundreds of enemies, most of them with fire, and killing the last and final one with two arrows piercing through its eyes and out the other end. Rob and Keira’s rescue of the civilians during the defense of the Village involves taking on a giant monster significantly stronger than them – and beating it into a bloody pulp.
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* {{Kuudere}}: Zamira is borderline expressionless, but sweet in her words and actions.

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* {{Kuudere}}: Zamira is borderline expressionless, but sweet in her words and actions.
actions. It can take some time for people to understand her facial expressions, but once they do, it's easy to recognize that she's someone who cares about her friends and loved ones.
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* TheHorde: The Infection turns the animals of Ixatan Forest into thousands of mutated, mindless beasts hellbent on killing everyone. [[spoiler:They're later revealed not to be quite so mindless.]]

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* TheHorde: The Infection turns the animals of Ixatan Forest into thousands of mutated, mindless beasts hellbent on killing everyone. [[spoiler:They're later revealed not to be quite so mindless.]]
]] Humans are somewhat seen as this by the other races of Elatra, as they gain strength quickly and reproduce at a significantly faster rate.
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* PeopleOfHairColor: Unless they have Human ancestors, the color of the Elves’ hair in The Village are almost uniformly silver.

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* PeopleOfHairColor: Unless they have Human ancestors, the color of the Elves’ hair in The Village are almost uniformly silver.
silver. Having non-silver hair color, such as Tarric's brown, is indicative of possessing Human ancestors. As Humans are despised in Elatra, this is not seen as a good thing.



* PowerHigh: Leveling High is an affliction that affects only Humans. When they Level up, their brains are magically drugged to want to Level more, which involves more killing, which creates an awful feedback loop.

* PowerLevels: Levels provide a clear indicator of this – sort of. The difference can easily be made up by creativity or expertise honed by experience and training.

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* PowerHigh: Leveling High is an affliction that affects only Humans. When they Level up, their brains are magically drugged to want to Level more, which involves more killing, which creates an awful feedback loop.

loop. Eventually, the High becomes so powerful that it overtakes their personality and turns them into crazed murderers.

* PowerLevels: Levels provide a clear indicator of this – sort of. The difference can easily be made up by creativity or expertise honed by experience and training.
training. Natural aptitude can also warp the balance of power between people of similar Levels, as some people gain free stat points for accomplishing noteworthy goals.
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* TrappedInAnotherWorld: Rob really wants to go back to Earth. Elatra is extremely hostile and not a nice place to live, especially for a Human. As of now, he hasn’t made any progress, and none of his allies are aware of a way to send him back, as his appearence in Elatra is unprecedented.

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* TrappedInAnotherWorld: Rob really wants to go back to Earth. Elatra is extremely hostile and not a nice place to live, especially for a Human. As of now, he hasn’t made any progress, and none of his allies are aware of a way to send him back, as his appearence appearance in Elatra is unprecedented.
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* TookALevelInBadass: Rob starts at the bottom of the totem pole. Through repeated combat, dangerous situations, and the Human racial trait of Fast Learner, he quickly becomes a legitimate threat.

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* TookALevelInBadass: Rob starts at the bottom of the totem pole. Through repeated combat, dangerous situations, and the Human racial trait of Fast Learner, he quickly becomes a legitimate threat.
threat. Orn'tol and Malika are lesser examples; they started at a higher baseline than Rob, but they're still young and growing much stronger than a standard person of their age would be.



* TrappedInAnotherWorld: Rob really wants to go back to Earth. Elatra is extremely hostile and not a nice place to live, especially for a Human. As of now, he hasn’t made any progress.

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* TrappedInAnotherWorld: Rob really wants to go back to Earth. Elatra is extremely hostile and not a nice place to live, especially for a Human. As of now, he hasn’t made any progress.
progress, and none of his allies are aware of a way to send him back, as his appearence in Elatra is unprecedented.



* WalkingWasteland: [[spoiler:The Blight]], as Eldritch Abominations, fit this bill. They warp reality by existing and [[spoiler:their method of passage into the world turns an area miles wide into a land that rejects life]].

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* WalkingWasteland: [[spoiler:The Blight]], as Eldritch Abominations, fit this bill. They warp reality by existing and [[spoiler:their method of passage into the world turns an area miles wide into a land that rejects life]].
life]]. Additionally, proximity to a person corrupts that person's body, permanently reducing their maximum health.



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* KillAllHumans: A massive war between all the nations in Elatra snowballs into this for numerous reasons.

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* KillAllHumans: A massive war between all the nations in Elatra snowballs into this for numerous reasons.
reasons. This is an example where the trope succeeds, as the Humans lose the war, get pushed to the brink by the rest of the races in Elatra, and decide they'd rather take vengeance on everyone else then fade into the night. They proceed to sacrifice every remaining Human to fire a massive magic spell called The Cataclysm which nearly ends civilization.



* LivingLegend: Rob starts to become one after [[spoiler:standing up to The Blight and surviving.]]

* {{Matriarchy}}: Dragonkin territory is ruled with an iron claw by the Dragon Queen.

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* LivingLegend: Rob starts to become one after [[spoiler:standing up to The Blight and surviving.]]

]] People that shunned him before even start to respect and/or suck up to him, which - while an objective improvement to his previous situation - leaves a bitter taste in his mouth.

* {{Matriarchy}}: Dragonkin territory is ruled with an iron claw by the Dragon Queen.
Queen. The world of Elatra is a borderline example of this, as while each race and nation is ruled by one of their own, none of them can truly go against the Dragon Queen if she puts her foot down due to how monstrously strong she is.
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* AnAdventurerIsYou: Everyone in Elatra gets stats, Levels, and a selection of Classes to pick. Whether or not they decide to go down combat route is up to them.

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* AnAdventurerIsYou: Everyone in Elatra gets stats, Levels, and a selection of Classes to pick. Whether or not they decide to go down the combat route is up to them.
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* BlessedWithSuck: All Humans have Fast Learner, which allows them to gain Levels much faster than any other race. When combined with Leveling High, though, each Level they gain drives them more and more insane. If they succumb to its effects, they turn into bloodthirsty murderers that revel in slaughtering everyone around them.

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* BlessedWithSuck: All Humans have possess the Fast Learner, Learner trait, which allows them to gain Levels much faster than any other race. When combined with Leveling High, though, each Level they gain drives them more and more insane. If they succumb to its effects, they turn into bloodthirsty murderers that revel in slaughtering everyone around them.
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* BigDamnHeroes: Rob and Orn’tol when rescuing the trainees during the Dungeon Crawl, then Rob and Keira when rescuing hundreds of civilians from a Lord of the Forest during the defense of the Village. Both instances of heroism give their poor reputations a booster shot in the arms.

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* BigDamnHeroes: Rob and Orn’tol when rescuing the trainees during the Dungeon Crawl, then Rob and Keira when rescuing hundreds of civilians from a Lord of the Forest during the defense of the Village. Both instances of heroism give their poor reputations a much-needed booster shot in the arms.
arm.
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* BigDamnHeroes: Rob and Orn’tol when rescuing the trainees during the Dungeon Crawl, then Rob and Keira when rescuing hundreds of civilians from a Lord of the Forest during the defense of the Village.

* BlessedWithSuck: All Humans have Fast Learner, which allows them to gain Levels much faster than any other race. When combined with Leveling High, though...

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* BigDamnHeroes: Rob and Orn’tol when rescuing the trainees during the Dungeon Crawl, then Rob and Keira when rescuing hundreds of civilians from a Lord of the Forest during the defense of the Village.

Village. Both instances of heroism give their poor reputations a booster shot in the arms.

* BlessedWithSuck: All Humans have Fast Learner, which allows them to gain Levels much faster than any other race. When combined with Leveling High, though...
though, each Level they gain drives them more and more insane. If they succumb to its effects, they turn into bloodthirsty murderers that revel in slaughtering everyone around them.
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* BrainwashedAndCrazy: Humans who succumb to Leveling High fall into this. Their bloodlust and desire for Levels becomes insatiable, and they lose any semblance of sanity they may have once had.

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* BrainwashedAndCrazy: Humans who succumb to Leveling High fall into this. Their bloodlust and desire for Levels becomes insatiable, and they lose any semblance of sanity they may have once had.
had. The progression of the effect can be resisted through sheer force of will, but the stronger Leveling High becomes, the harder it gets to ignore its whispers in the back of your mind.



* BrutalHonesty: Elder Alessia when explaining to Rob that [[spoiler:his aversion to killing people will get ''him'' killed]].

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* BrutalHonesty: Elder Alessia when explaining to Rob that [[spoiler:his aversion to killing people will get ''him'' killed]].
killed]]. It’s even worse coming from her, as she’s someone who outwardly dislikes him, meaning that she wouldn’t be offering advice at all unless it was for a very important subject that he absolutely needed to know about.
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* EvilTaintedThePlace: The Deadlands and any [[spoiler:Blighted zones]], where all life and matter quickly decays, and the air is toxic.

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* EvilTaintedThePlace: The Deadlands and any [[spoiler:Blighted zones]], where all life and matter quickly decays, and the air is toxic.
toxic. No one can live in those areas, and the simple advice given to the main character when he asks about them is 'don't go there'.
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* SphereOfDestruction: Firebombs are potent explosives, but their strength is mostly centered on the direct point of impact. Enemies and objects on the outer perimeter of the blast will receive some damage, but that’s about it. The only collateral damage from a titanic explosion made by three crates of Firebombs exploding at once, strong enough to [[spoiler:mortally wound an Eldritch Abomination]], were the nearby windows shattering from the shockwave.
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* ScarilyCompetentTracker: The Rangers of Ixatan forest tend to fall under this umbrella. Aside from the decades and centuries of expertise they’ve gained from navigating through the dense and unforgiving surrounding the Village, they prioritize putting stat points into Perception, which gives them Skills such as Hunting and Foraging that further increase their capabilities. If someone or something is out in the woods, they’ll find it.

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* ScarilyCompetentTracker: The Rangers of Ixatan forest tend to fall under this umbrella. Aside from the decades and centuries of expertise they’ve gained from navigating through the dense and unforgiving surrounding forest the Village, they prioritize putting stat points into Perception, which gives them Skills such as Hunting and Foraging that further increase their capabilities. If someone or something is out in the woods, they’ll find it.
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* ScarilyCompetentTracker: The Rangers of Ixatan forest tend to fall under this umbrella. Aside from the decades and centuries of expertise they’ve gained from navigating through the dense and unforgiving surrounding the Village, they prioritize putting stat points into Perception, which gives them Skills such as Hunting and Foraging that further increase their capabilities. If someone or something is out in the woods, they’ll find it.
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* PintSizedPowerhouse: Malika is a small Elf girl who is 13 years old when adjusted to Human years. She’s also a magical wunderkind who learns spells at an alarming rate, was killing monsters before she even got a Classs, and when she finally did accept a Class, she [[spoiler:was able to choose the immensely powerul Archmage Class, the only one that’s existed for hundreds of years.]].
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* DeathEqualsRedemption: Kenzotul tries to go this route, begging Rob to kill him so that he can end his suffering and atone for the crimes he committed during The Scouring. Rob refuses to follow through, telling Kenzotul that true redemption would come from living despite the pain and working to make the world a better place.
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* BrownNote: [[spoiler:The Blight]] are described as causing a distinct feeling of unease in anyone who looks at them. The effect worsens when they get closer or touch their victim, assaulting the person’s mind just by proximity and repeatedly lowering their maximum health – permanently.
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* DefrostingIceQueen: Elder Alessia and Alia both share elements of this. Each one hates Rob for being a Human – as many Elves do – due to the trauma incurred by The Scouring and The Cataclysm. As Rob repeatedly proves his strength of character, both start to warm up to him. Alessia even goes from telling Rob that his visage will always sicken her to [[spoiler:sticking up for him when the Seneschal’s Elves come to take him.]]
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* NeverFoundTheBody: In preparation for the invasion by the Infected, Elder Cesario leaves the Village to request aid from Reviton City. [[spoiler:Only his horse returns, riderless and carrying a bloodied note of Cesario describing how he’s succumbing to his wounds and has failed in his mission.]]
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* PyrrhicVictory: The Village is successfully defended from its invasion by the Infected...in the sense that not everyone died. In the process, [[spoiler:several thousand people did in fact die, including many named characters. Additionally, the Locus of Power was destroyed, dooming the area to become a Blighted zone and forcing the survivors to abandon their homes and relocate.]]
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* NearVillainVictory: During the defense of the Village, [[spoiler:The Blight]] achieves its goals and is seconds away from beginning a massive slaughter. It’s only stopped at the last second by a Heroic Sacrifice and excessive explosions.
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* HealingFactor: Rob’s extremely high health and possession of the Rare Skills ‘Regeneration’ and ‘Lifesurge’ make him a nightmare to put down. Two enemies he’s fought have been stunned as he shrugs off being stabbed through the heart and walking out of the epicenter of an explosion unphased thanks to Lifesurge rapidly patching up his injuries. And while he often ends fights without much health left, he Regenerates it back in short order, making him the core cast member most-suited for extended engagements.
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* WoundThatWillNotHeal: Rob’s encounter with [[spoiler:The Blight]] leaves him with a permanent reduction to his max health. It’s not a large reduction, and on the surface isn’t a major issue, but the fact that the effect is called ‘Corruption’ worries him, and no one has any idea of how to reverse the effect.
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* HairTriggerExplosive: Firebombs are to be handled with care. They’re powerful explosive that detonate when sufficient pressure is applied to them – which can be as light as someone throwing them across a room, or stabbing them with a knife.

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