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Manually setting checkpoints in the game by making save points, and then moving the save point forwards whenever [[ThatOneLevel the culprit]] is finished.
to:
Manually setting checkpoints in the game by making save points, and points in a specific part, resetting whenever something doesn't go as intended, then moving the save point forwards whenever [[ThatOneLevel the culprit]] goal is finished.
met.
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-->[-Veset [Pause] [Load State] Visit unabridged version [[SaveScumming HERE]][Save State]-]
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'''[Pause] [Load
Visit the unabregid\\
'''[Pause] [Load State]'''\\
Visit the unabridged version [[SaveScumming
'''[Save State]'''-]
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Fail in-game, reset to last save point. Succeed, save game.
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Changed line(s) 4 (click to see context) from:
-->[-Visit unabridged version [[SaveScumming HERE]]-]
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Changed line(s) 1 (click to see context) from:
Click the edit button to start this new page.
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-->[-Visit unabridged version [[SaveScumming HERE]]-]
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