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A battle that's unintentionally tedious because either you have to constantly heal yourself between attacks or the enemy heals itself about as fast as you can hurt it.

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A battle that's unintentionally tedious that drags on because either you have to constantly heal spend time healing yourself between attacks to not lose or the enemy heals itself about as fast as off most of the damage you can hurt deal to it.
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-->Visit the unabridged version [[HealingLoop HERE]] before it re-casts Heal for the 37th time.

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-->Visit the unabridged version [[HealingLoop HERE]] before it re-casts Greater Heal for the 37th time.time [[HealingLoop HERE]].
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A battle that's unintentionally tedious because either you have to constantly heal yourself to not lose or the enemy keeps healing itself.

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A battle that's unintentionally tedious because either you have to constantly heal yourself to not lose between attacks or the enemy keeps healing itself.heals itself about as fast as you can hurt it.



-->Visit the unabridged version [[HealingLoop HERE]].

to:

-->Visit the unabridged version [[HealingLoop HERE]].HERE]] before it re-casts Heal for the 37th time.
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-->Visit the unabridged version [[HealingLoop]]

to:

-->Visit the unabridged version [[HealingLoop]][[HealingLoop HERE]].

Added: 55

Changed: 132

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A battle turns into a stalemate because you're spending way more time healing than dealing damage.

to:

A battle turns into a stalemate that's unintentionally tedious because you're spending way more time either you have to constantly heal yourself to not lose or the enemy keeps healing than dealing damage.itself.
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-->Visit the unabridged version [[HealingLoop]]
----
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A battle turns into a stalemate because you're spending way more time healing than dealing damage.

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