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** It may not have been a choice on their part. There was evidently something mystical behind how the warehouse and all the trials worked. In Warehouse 13 terms, that normally means an artifact (or more than one) and most artifacts have a drawback of some kind. It’s possible that sacrificing someone was a necessary part of however the system worked.
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Removing my own unanswered headscratcher.


[[folder:Open Sesame]]
* I understand PlotTailoredToTheParty but why in "The Greatest Gift" would Artie even suggest that they'd have to find another way in unless one of them knew how to say "Open Sesame" in Arabic? If he knew that was the password, wouldn't he have simply looked up how to say it beforehand?
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** Wiki/TheOtherWiki also notes that the goo is made by Global Dynamics (Eureka). So it may very well be that all three organizations coordinate tracking methods and pass out pings appropriately. One could easily see it going like: W13 (is it something crazy and unexplained?) No? Go to -> GD (is it something crazy?) No? Go to -> Alphas (is it a person?).

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** Wiki/TheOtherWiki Website/TheOtherWiki also notes that the goo is made by Global Dynamics (Eureka). So it may very well be that all three organizations coordinate tracking methods and pass out pings appropriately. One could easily see it going like: W13 (is it something crazy and unexplained?) No? Go to -> GD (is it something crazy?) No? Go to -> Alphas (is it a person?).
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Up To Eleven is a defunct trope


** I'm just [[WildMassGuessing guessing]] but I think artifacts work by affecting electricity in some way since artifacts are [[TurnedUpToEleven affected]] by [[LightningCanDoAnything lightning]] and when some are used or neutralized, there's some kind of discharge. So yes, I'd say they might work on technology

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** I'm just [[WildMassGuessing guessing]] but I think artifacts work by affecting electricity in some way since artifacts are [[TurnedUpToEleven affected]] affected by [[LightningCanDoAnything lightning]] and when some are used or neutralized, there's some kind of discharge. So yes, I'd say they might work on technology
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**I thought they can set where the zipline goes, I figured at each destination they can set theres a way to get down uninjured.
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** The final season addresses this with Claudia's sister Claire. When the artifact she discovers gets destroyed, its energies are left trapped inside Claire, driving her mad and making her lash out destructively, and the only way to remove them now that the artifact is gone is to put them in another person. So it would seem the alternate theory above is true--and that it's not just that destroying the artifact would release that energy, it would do so into a person and could not be put back into another artifact or an ordinary object. While not confirmed, this would seem to be true of all/most artifacts.
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I swear to God if I see another smiley.


** Basically... {{a wizard did it}}. :P If Alphas is super heroes, Eureka is sci fi, then W13 is magic.

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** Basically... {{a wizard did it}}. :P If Alphas is super heroes, Eureka is sci fi, then W13 is magic.
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[[folder:One Must Die]]
* In "Burried", why are the words "One Must Die" on the wall at Warehouse 2 before the Body trial? If the Warehouse had been found earlier, by Warehouse 2 agents, would someone just have to commit suicide rather than performing the Art of the Way? I don't object to having someone die to up the stakes, but why have it required by the Warehouse trap?
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Has nothing to do with familiarity with in-universe fiction.


** If the personal effects aren't dangerous or have powers... why the heavy security then? Warehouse personnel are certainly GenreSavvy enough to have ways to counter things like artifacts acting up. The Dark Vault has backup generators for instance. It's not that dangerous things need to be accessible, it's the security surrounding non-dangerous things with no powers at all.

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** If the personal effects aren't dangerous or have powers... why the heavy security then? Warehouse personnel are certainly GenreSavvy smart enough to have ways to counter things like artifacts acting up. The Dark Vault has backup generators for instance. It's not that dangerous things need to be accessible, it's the security surrounding non-dangerous things with no powers at all.



** You could chalk it up as an attempt to be GenreSavvy. Wells' had already demonstrated that she had contingency plans in place. He may well have suspected she developed a counter to the tesla and decided to go the lethal route. She just thought ahead on that, too.

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** You could chalk it up as an attempt to be GenreSavvy. Wells' had already demonstrated that she had contingency plans in place. He may well have suspected she developed a counter to the tesla and decided to go the lethal route. She just thought ahead on that, too.
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** For what it's worth, it is in-character for them to bronze their enemies, seeing as how it's their ''entire job'' to keep dangerous things safely tucked away until the world is ready to co-exist with them.
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** It was implied that there ought to have been more agents, but Artie had seriously been letting things slide a lot. Artie got badly emotionally burned over the [=MacPherson=] affair and it basically amped up his already secretive and paranoid tendencies to the point that he just let things slip until Mrs Frederic forced his hand with the hiring of Myka and Pete.
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** Pete's mentioned that his vibes aren't always trustworthy, and he goes along with them because the one time he didn't, his dad died. Maybe Jane did get a vibe, but like Pete, they aren't always trustworthy, so she chose not to worry her husband with a potential false alarm.




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** I don't know about multiple people; seems to me like someone brought Marcus back, died, and the metronome just kept him alive even after that.




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** I figured it was just her own Tesla from back in her Warehouse 12 days and she had it on her the whole time. There was no indication she found it in the Warehouse.




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** The Dhoti got rid of the evil in Walter's heart. I highly doubt it would get rid of Claire's powers, since those are activated by intense emotions, not any actual evil intent. The Dhoti instills peace to counter hatred; at most it'd calm Claire down temporarily until something else set her off.
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** Already brought up on the Headscratchers/{{Alphas}} page. Basically, it's been established that Artie has protocols for determining whether or not an Artifact is responsible for weirdness. Presumably, those protocols include determining whether or not an Alpha is involved. Maybe there's an Artifact that keeps track of every Alpha in the world.

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** Already brought up on the Headscratchers/{{Alphas}} ''Headscratchers.{{Alphas}}'' page. Basically, it's been established that Artie has protocols for determining whether or not an Artifact is responsible for weirdness. Presumably, those protocols include determining whether or not an Alpha is involved. Maybe there's an Artifact that keeps track of every Alpha in the world.



* Now that Series/{{Warehouse 13}} is known to share a universe with {{Alphas}}, it's pretty easy to see the agents' special abilities (like Pete's vibes) as being Alpha powers. But that couldn't have been the writers' original intent. If {{Alphas}} hadn't come along, would the agents' abilities have been explained as being artifact-related? From the pilot, I especially got the impression that Leena's aura powers were the result of some artifact's influence.

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* Now that Series/{{Warehouse 13}} is known to share a universe with {{Alphas}}, ''Series/{{Alphas}}'', it's pretty easy to see the agents' special abilities (like Pete's vibes) as being Alpha powers. But that couldn't have been the writers' original intent. If {{Alphas}} ''Alphas'' hadn't come along, would the agents' abilities have been explained as being artifact-related? From the pilot, I especially got the impression that Leena's aura powers were the result of some artifact's influence.

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