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%%PLEASE READ THIS BEFORE EDITING THIS PAGE
%%Do not use acronyms like "MGS2" and "MGS4" without escaping them. It creates a redlink, and redirects from acronyms are prohibited.
%%Incorrect: MGS3
%%Correct: [=MGS3=]

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%%PLEASE %% PLEASE READ THIS BEFORE EDITING THIS PAGE
%%Do %%[= Do not use acronyms like "MGS2" and "MGS4" without escaping them. It creates a redlink, and redirects from acronyms are prohibited.
%%Incorrect: MGS3
%%Correct:
prohibited.=]
%%[= Incorrect: MGS3 =]
%% Correct:
[=MGS3=]
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changed "my" to "by" to fix a typo I'd made.


** It's a "clip" and the tube they're being loaded into is the "magazine." A magazine is the storage of ammunition during operation of the firearm (including the action loading the chamber from it) and a clip is a bundle of ammunition intended to be loaded all at once. EVA uses them to reload her Broomhandle knock-off, and I'm sure you've seen them used in things like revolvers (Speedloaders) and M1 Garands (En Bloc clips). Basically, it's the shells on a rail which you load the shotgun with my pushing the shells along the rail, very similar to EVA's.

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** It's a "clip" and the tube they're being loaded into is the "magazine." A magazine is the storage of ammunition during operation of the firearm (including the action loading the chamber from it) and a clip is a bundle of ammunition intended to be loaded all at once. EVA uses them to reload her Broomhandle knock-off, and I'm sure you've seen them used in things like revolvers (Speedloaders) and M1 Garands (En Bloc clips). Basically, it's the shells on a rail which you load the shotgun with my by pushing the shells along the rail, very similar to EVA's.
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Added information about the "clips" noticed by another person as being used to load shotguns in MGS 3.

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** It's a "clip" and the tube they're being loaded into is the "magazine." A magazine is the storage of ammunition during operation of the firearm (including the action loading the chamber from it) and a clip is a bundle of ammunition intended to be loaded all at once. EVA uses them to reload her Broomhandle knock-off, and I'm sure you've seen them used in things like revolvers (Speedloaders) and M1 Garands (En Bloc clips). Basically, it's the shells on a rail which you load the shotgun with my pushing the shells along the rail, very similar to EVA's.
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**My theory is that MGs were made for one reason only, Unlike the Shagohod which was made as a fully functional potential mass production weapon, the MGs were made for the one thing soldiers need most outside of training and weaponary... Morale, imagine it, you are in battle everyone is feeling low, the enemey are winning, then on YOUR side, a mechagodzilla expy just strides on the battlefield, with missle launchers lasers and heavy weapons, morale would just boost, sure its also a nuke platform, but the morale of having a Kaijiu sized mecha on your side would boost, the enemy would crap their pants, and you would fight to win before they even knew what was going on, In TPP, skull face even acknowalages that sahelanthropus is more of a showroom weapon, and impractical, made more to show off his power than to be used as an actual weapon, seeing as it needs [[spoiler: an immensley powerful psychic]] to even move. basically the illusion of power is more effective than actual power.
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** Vulcan Raven had the ability to freeze a man's body using his shaman abilities, control birds, and take massive amounts of damage. I don't recall that ever being explained as anything other than what it was. But I think that the most concrete examples are the more BadassNormal of the characters. How many near-impossible injuries have Solid and Liquid survived in-canon? Solid walked down a microwave hallway whilst half-dead and Liquid fell fifty feet off Rex and they both still lived. And Big Boss was in his fighting prime long past most people would be drawing their pension which is partially superhuman in and of itself.

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** Vulcan Raven had the ability to freeze a man's body using his shaman abilities, control birds, and take massive amounts of damage. I don't recall that ever being explained as anything other than what it was. But I think that the most concrete examples are the more BadassNormal of the characters. How many near-impossible injuries have Solid and Liquid survived in-canon? Solid walked down a microwave hallway whilst half-dead and Liquid fell fifty feet off Rex and they both still lived. And Big Boss was in his fighting prime long past most people would be drawing their pension which is partially superhuman in and of itself. And then there is Gray Fox and Raiden, who even before the exoskeletons could swing a blade fast enough to deflect bullets - which is impossible for a human to accomplish.
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** Vulcan Raven had the ability to freeze a man's body using his shaman abilities, control birds, and take massive amounts of damage. I don't recall that ever being explained as anything other than what it was. But I think that the most concrete examples are the more BadassNormal of the characters. How many near-impossible injuries have Solid and Liquid survived in-canon? Solid walked down a microwave hallway whilst half-dead and Liquid fell fifty feet off Rex and they both still lived. And Big Boss was in his fighting prime long past most people would be drawing their pension which is partially superhuman in and of itself.
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** Headscratchers/MetalGearRisingRevengeance
** Headscratchers/MetalGearSolidVThePhantomPain

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** Headscratchers/MetalGearRisingRevengeance
** Headscratchers/MetalGearSolidVThePhantomPain
* ''Headscratchers/MetalGearRisingRevengeance''
* ''Headscratchers/MetalGearSolidVThePhantomPain''

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** Headscratchers/MetalGearRisingRevengeance
** Headscratchers/MetalGearSolidVThePhantomPain
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** 1. The series isn't just named for Solid Snake. Solid also refers to the transition the series made from 2D to 3D in 1998. 2. Big Boss and Solid Snake are mirror images of each other in terms of characterisation, morality, choices etc. So you could argue that Solid has just as much a bearing in the prequel games as Big Boss does in the games set in modern times. As in "behold the contrast between what Solid might have chosen to do in the 1960s-80s versus what Big Boss actually did".
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* [=MGS4=] gave Nanomachines as the source of many a supersoldier's abilities, and [=MGS5=] used the Parasites to explain those (namely, the Cobra unit) that existed before such technologies appeared. So, are there any legit superhumans left?
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* Anyone else notice that, despite being named for Solid Snake, for the majority of the Metal Gear Solid games you don't play as him? (He is only the main playable character for 1 and 4. You actually play as Naked Snake for the majority of them (3, Portable Ops, Peace Walker, 5)).
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**** At the beginning of MGS3, Naked Snake is CIA, which is actually a civilian organisation. 'Big Boss' as a title doesn't come with a promotion to a higher rank because John didn't have one to begin with.
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**** And in the fifth game, you can finally take whatever gun the enemy soldiers may have, and use it right off the bat.
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** He probably would have entrusted the responsibility to a trusted and capable underling, [[spoiler:as he did in MGSV]].
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* Has there ever been an in-universe, story justification for the ability to arrest enemy soldiers on the ground? This ability, available since Snake Eater, allows the player to freeze guards and render them scared and immobile unless they are knocked out or other enemies happen upon them. It's the best means of neutralising the opposition, as they aren't knocked out so cannot regain consciousness nor are they killed (thus the player doesn't incur kills). But how would this work in reality? Snake can hold them up then run away. The guards can hear/see him, right? Surely they understand once he reaches a safe distance they can get up and raise an alert. In some games he can destroy their radios but they can still call to comrades in the vicinity. He doesn't take their weapons, either, except in MGS4 (and even then they still have sidearms) so they still have a means of attacking him.

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* Has there ever been an in-universe, story justification for the ability to arrest enemy soldiers on the ground? This ability, available since Snake Eater, allows the player to freeze guards and render them scared and immobile unless they are knocked out or other enemies happen upon them. It's the best means of neutralising the opposition, as they aren't knocked out so cannot regain consciousness nor are they killed (thus the player doesn't incur kills). But how would this work in reality? Snake can hold them up then run away. The guards can hear/see him, right? Surely they understand once he reaches a safe distance they can get up and raise an alert. In some games he can destroy their radios but they can still call to comrades in the vicinity. He doesn't take their weapons, either, except in MGS4 (and even then they still have sidearms) so they still have a means of attacking him. There is no real reason to remain prone, especially in a wide open area where he can't keep his gun trained on them (and others) at all times. It gets worse when you consider you can do this to all the enemies in an area, and even cluster them in close proximity. You can achieve totals of upwards of 40 in Ground Zeroes! Granted over a wide area. In close proximity, they would surely band together and attempt to defend themselves at an opportune moment. So what's keeping them afraid and unwilling to stand up? The idea that Snake could have set an AP mine nearby? That would be understandable, but that's never even implied unless of course you do carry that action out in gameplay. Otherwise, he never even mentions that he's set a deterrant in the vicinity. So what gives? And please don't say GameplayAndStorySegregation or TheGuardsMustBeCrazy because that's just lazy.
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* Has there ever been an in-universe, story justification for the ability to arrest enemy soldiers on the ground? This ability, available since Snake Eater, allows the player to freeze guards and render them scared and immobile unless they are knocked out or other enemies happen upon them. It's the best means of neutralising the opposition, as they aren't knocked out so cannot regain consciousness nor are they killed (thus the player doesn't incur kills). But how would this work in reality? Snake can hold them up then run away. The guards can hear/see him, right? Surely they understand once he reaches a safe distance they can get up and raise an alert. He doesn't take their weapons, either, except in MGS4 (and even then they still have sidearms).

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* Has there ever been an in-universe, story justification for the ability to arrest enemy soldiers on the ground? This ability, available since Snake Eater, allows the player to freeze guards and render them scared and immobile unless they are knocked out or other enemies happen upon them. It's the best means of neutralising the opposition, as they aren't knocked out so cannot regain consciousness nor are they killed (thus the player doesn't incur kills). But how would this work in reality? Snake can hold them up then run away. The guards can hear/see him, right? Surely they understand once he reaches a safe distance they can get up and raise an alert. In some games he can destroy their radios but they can still call to comrades in the vicinity. He doesn't take their weapons, either, except in MGS4 (and even then they still have sidearms).sidearms) so they still have a means of attacking him.
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Headscratcher about enemy ground holdups

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* Has there ever been an in-universe, story justification for the ability to arrest enemy soldiers on the ground? This ability, available since Snake Eater, allows the player to freeze guards and render them scared and immobile unless they are knocked out or other enemies happen upon them. It's the best means of neutralising the opposition, as they aren't knocked out so cannot regain consciousness nor are they killed (thus the player doesn't incur kills). But how would this work in reality? Snake can hold them up then run away. The guards can hear/see him, right? Surely they understand once he reaches a safe distance they can get up and raise an alert. He doesn't take their weapons, either, except in MGS4 (and even then they still have sidearms).
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** In both MGSV games he's loading them in shell-by-shell.
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** Not to mention that there was a USA president '''who looked exactly like Big Boss or an older Solid Snake''', and nobody aparently gave a shit about it or suspected anything weird was going on.
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**** I'm not sure where you learnt that but I'm assuming you are referring to Meryl's InNameOnly FOXHOUND? the one commanded by Big Boss and Campbell was beyond top secret and was reserved for use when official action would have been too dangerous or politically sensitive; for example assassinating or kidnapping foreign officials. Essentially FOXHOUND originally operated similar to the organization from MissionImpossible; for all and intents and purposes they don't exist.

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**** I'm not sure where you learnt that but I'm assuming you are referring to Meryl's InNameOnly FOXHOUND? the one commanded by Big Boss and Campbell was beyond top secret and was reserved for use when official action would have been too dangerous or politically sensitive; for example assassinating or kidnapping foreign officials. Essentially FOXHOUND originally operated similar to the organization from MissionImpossible; Series/MissionImpossible; for all and intents and purposes they don't exist.
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**** There are inaccuracies in the database due to various reasons, this one seems to be due to a retcon or mistranslation. But if you're deadset on heat being the reason for cutting power, making the metal more dense isn't the only solution, one could simply use a different metal. Instead replace the outermost layer with something like tungsten, which has the highest melting point of all metals at 3422 °C or ​6192 °F. Tungsten is denser than lead by about 1.9 times, but a thin layer should be more than enough without adding all that much weight to the blade, especially if it's just covering the edge itself.
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*** Presumably since all the missions in the series are top secret black ops that the Geneva Convention doesn't apply. Ocelot even tells Snake that FOXHOUND is flat out ignoring it during the Shadow Moses incident.

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** Probably reasons of familarity. Big Boss had spent several decades without an eye, giving him a new eye would have been very disorienting for someone who spent the last three-to-four decades used to solely using his right eye.

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** Probably reasons of familarity. Big Boss had spent several decades without an eye, giving him a new eye would have been very disorienting for someone who spent the last three-to-four decades used to solely using his right left eye.


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*** Some military ration packs that come with noodles have eating them raw as a serving suggestion if pressed for time/short on water to boil.
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** Looks like some kind of magazine. They probably didn't want to animate the whole reloading-one-shell-at-a-time thing.
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*** I suspect Kojima hadn't planned the story of the Solid games back then. The Solid games' story is so intricate that they were probably somewhat planned out before even MGS1 was released, but probably not before MG1 was released, so they the older games in as much as they could to the larger story. Also, as someone above mentioned, those games were old; there aren't that many characters and events to reference.

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*** I suspect Kojima hadn't planned the story of the Solid games back then. The Solid games' story is so intricate that they were probably somewhat planned out before even MGS1 [=MGS1=] was released, but probably not before MG1 [=MG1=] was released, so they the older games in as much as they could to the larger story. Also, as someone above mentioned, those games were old; there aren't that many characters and events to reference.
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** Because while Ocelot was working against the Patriots, he was still supposed to be working for them, and probably he just thought that Solidus's plan didn't really have a good enough chance at working. So he sabotaged it to keep his cover and hold out for a plan that he believed would work.
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* If Ocelot was working against The Patriots all along, then why did he sabotage Solidus plan to do pretty much the exact same thing he wanted to do?
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* Is "If I die in a combat zone," a song found on the fan translated MetalGear2SolidSnake manual a real song or not?
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* Is "If I die in a combat zone," a song found on the fan translated MetalGear2SolidSnake VideoGame/MetalGear2SolidSnake manual a real song or not?
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*** But what about after getting rid of them, and what would happen if you expose everything, from the era of the [[spoiler:Philosophers]] until the present?
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**** And why is that?

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