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* In Ultimate Alliance and Ultimate Alliance 2, when you run out of energy, they blurt out that “They are out of energy.” Who are they talking too when they say this?

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* In Ultimate Alliance and Ultimate Alliance 2, when you run out of energy, they blurt out that “They are out of energy.” Who are they talking too when they say this?this?
** GameplayAndStorySegregation. The game itself is telling you that your characters are out of energy. Not the most elegant way of doing so from a storytelling perspective, perhaps, but there it is.

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* How about this one from the first game then: okay, the nanites in the heroes' bodies allow them to breathe, see and speak underwater, and roam the kingdom of Atlantis freely. But how come you can pick ''Human Torch'' and/or ''Ghost Rider'' to play there?
*** Well, Ghost Rider's flames are not physical, they're {{hellfire}}, so they burn independent of air. Human Torch? Okay, you got me on that one.
*** Reed had made some ridiculous "fire powers work underwater" gizmo a few times before, why not now?
*** Unstable molecules.




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!Per wiki policy, Administrivia/SpoilersOff applies here and all spoilers are unmarked. Administrivia/YouHaveBeenWarned.



* Considering that they made a reference to ''ComicBook/SecretInvasion''... am I the only one who thinks that [[spoiler:the ComicBook/SpiderWoman that's been around since the first and second game is actually Veranke (the 'Skrull Empress' that was saved in MUA 1 from Galactus turns out not to be Veranke)?]] If ''ComicBook/SecretInvasion'' becomes a plot in MUA 3, that is...
** Well, maybe or maybe not. Considering that the in-game universe is divergent to that of Earth-616 (the mainstream Marvel Universe), it's possible that [[spoiler:that's really Jessica Drew in the game, and the Skrull invasion is made in a different way (they had done the same thing to the Fantastic Four in their first comics appearance, AFAIR).]]

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* Considering that they made a reference to ''ComicBook/SecretInvasion''... am I the only one who thinks that [[spoiler:the the ComicBook/SpiderWoman that's been around since the first and second game is actually Veranke (the 'Skrull Empress' that was saved in MUA 1 from Galactus turns out not to be Veranke)?]] Veranke)? If ''ComicBook/SecretInvasion'' becomes a plot in MUA 3, that is...
** Well, maybe or maybe not. Considering that the in-game universe is divergent to that of Earth-616 (the mainstream Marvel Universe), it's possible that [[spoiler:that's that's really Jessica Drew in the game, and the Skrull invasion is made in a different way (they had done the same thing to the Fantastic Four in their first comics appearance, AFAIR).]]



* The DLC Character Pack for MUA2 is actually still up on the PSN for purchase. I thought they were taking it down in 2010. What gives?

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* The DLC Character Pack for MUA2 ''[=MUA2=]'' is actually still up on the PSN for purchase. I thought they were taking it down in 2010. What gives?
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I fixed a spelling error in ‘Elektra’ and added a question for ‘Headscrathers/MUA’.


* In the first game, there is not a single team bonus that includes both Daredevil and Electra. Not a single one.

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* In the first game, there is not a single team bonus that includes both Daredevil and Electra.Elektra. Not a single one.



** It's actually the DLC Character ''Compatibility'' Pack, which lets people who haven't downloaded the characters play against people who have. Most people miss the fine print, though.

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** It's actually the DLC Character ''Compatibility'' Pack, which lets people who haven't downloaded the characters play against people who have. Most people miss the fine print, though.though.


* In Ultimate Alliance and Ultimate Alliance 2, when you run out of energy, they blurt out that “They are out of energy.” Who are they talking too when they say this?
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* Considering that they made a reference to ''ComicBook/SecretInvasion''... am I the only one who thinks that [[spoiler:the SpiderWoman that's been around since the first and second game is actually Veranke (the 'Skrull Empress' that was saved in MUA 1 from Galactus turns out not to be Veranke)?]] If ''ComicBook/SecretInvasion'' becomes a plot in MUA 3, that is...

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* Considering that they made a reference to ''ComicBook/SecretInvasion''... am I the only one who thinks that [[spoiler:the SpiderWoman ComicBook/SpiderWoman that's been around since the first and second game is actually Veranke (the 'Skrull Empress' that was saved in MUA 1 from Galactus turns out not to be Veranke)?]] If ''ComicBook/SecretInvasion'' becomes a plot in MUA 3, that is...
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* Considering that they made a reference to ''SecretInvasion''... am I the only one who thinks that [[spoiler:the SpiderWoman that's been around since the first and second game is actually Veranke (the 'Skrull Empress' that was saved in MUA 1 from Galactus turns out not to be Veranke)?]] If ''SecretInvasion'' becomes a plot in MUA 3, that is...

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* Considering that they made a reference to ''SecretInvasion''... ''ComicBook/SecretInvasion''... am I the only one who thinks that [[spoiler:the SpiderWoman that's been around since the first and second game is actually Veranke (the 'Skrull Empress' that was saved in MUA 1 from Galactus turns out not to be Veranke)?]] If ''SecretInvasion'' ''ComicBook/SecretInvasion'' becomes a plot in MUA 3, that is...
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** It's... complicated. Just take the chance you have and download it if you want it before it's down again.

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** It's... complicated. Just take the chance you have and download it if you want it before it's down again.again.
** It's actually the DLC Character ''Compatibility'' Pack, which lets people who haven't downloaded the characters play against people who have. Most people miss the fine print, though.
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** Actually, there is one: "Agile Warriors" (10% reduced energy cost), with 4 heroes among Spidr-Man, Deadpool, Black Panther, Daredevil and Elektra. It isn't much and it's not an "official" team, but there you go.

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** Actually, there is one: "Agile Warriors" (10% reduced energy cost), with 4 heroes among Spidr-Man, Spider-Man, Deadpool, Black Panther, Daredevil and Elektra. It isn't much and it's not an "official" team, but there you go.
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** Actually, there is one: "Agile Warriors" (10% reduced energy cost), with 4 heroes among Spidr-Man, Deadpool, Black Panther, Daredevil and Elektra. It isn't much and it's not an "official" team, but there you go.
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** It's... complicated. Just take the chance you have and download it if you want it before it's down again.
Is there an issue? Send a MessageReason:
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* The DLC Character Pack for MUA2 is actually still up on the PSN for purchase. I thought they were taking it down in 2010. What gives?

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Headscratchers is not to complaining


* Am I the only one who thought Reed Richards [[KarmaHoudini got off way too easy]] in the second game? I mean, the audio clip where he forcibly injects the villains with the mind control nanites was pure NightmareFuel, and that's just the least of screwed up stuff that, in the end, was his fault. The game really makes him look like a bastard, but everyone by the Fantastic Four seem to be pretty much fine without completely sociopathic he can get.
** To be fair to Reed, he was forced to carry the IdiotBall in order to conjure a threat that would bring the alliance back together for the third act.
*** Thing is, they didn't. The prison where they put all the [[BoxedCrook boxed crooks]] in the game was in the Negative Zone, wasn't it?. It would have been easy enough to shade the plot right into Annihilation. They could have even used the [[DummiedOut Kree level that was supposed to be in the first game]].
** He was the biggest KarmaHoudini in the CivilWar comics too.

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* Am I the only one who thought Reed Richards [[KarmaHoudini got off way too easy]] in the second game? I mean, the audio clip where he forcibly injects the villains with the mind control nanites was pure NightmareFuel, and that's just the least of screwed up stuff that, in the end, was his fault. The game really makes him look like a bastard, but everyone by the Fantastic Four seem to be pretty much fine without completely sociopathic he can get.
** To be fair to Reed, he was forced to carry the IdiotBall in order to conjure a threat that would bring the alliance back together for the third act.
*** Thing is, they didn't. The prison where they put all the [[BoxedCrook boxed crooks]] in the game was in the Negative Zone, wasn't it?. It would have been easy enough to shade the plot right into Annihilation. They could have even used the [[DummiedOut Kree level that was supposed to be in the first game]].
** He was the biggest KarmaHoudini in the CivilWar comics too.



* What bugs me about the game is the Anti-reg bias and the fact that the developers don't seem to recognise the arguments for registration. When you talk to Reed before you choose a side, the conversation turns quickly to 'yeah registration sure does suck, but it's necessary to save the world as shown by my math.' The only person who tries to address the main issues is Bishop but even then it becomes something of a 'I'm from the future so take my word for it' thing. Tony himself calls registration 'the wrong thing' when you confront him in the Anti-reg confrontation level. The Anti-reg heroes do come across as somewhat petulant at times but they are never portrayed as heartless villains like the Pro-reg heroes.
** They do seem to understand. There was nothing really "good" about Pro Reg. It was basically "It really isn't a sound idea, but since nobody trusts us anymore after those New Warrior idiots blew a town up we've got to play nice to get the government and citizens to feel safe around us again." The heroics had gotten out of hand and the New Warrior incident was something that was a direct result of super powered people abusing their powers. As a result the whole point of Pro Reg is basically accepting responsibility and punishment for the Stanford Incident.
** Clearly YourMileageMayVary, but I think that there was lots of "good" in the Pro-reg movement. Sure, it needed the Stamford disaster to occur in order to open the eyes of the heroes involved but it was far more than just atoning for that one event. Registration allows heroes to work with law enforcement and the government in a far more effective way as they are part of the system. Training of young meta humans is also an excellent idea and would be much easier as an official program than something that all the heroes must juggle in addition to their duties. Wearing a mask ahouldn't make you above the law and the act allows heroes to work within the system to do good without compromising their integrity.
*** True, however, the game barely even tried to make a reasonable argument for registration. (Though this would be consistent with the comics, for whatever that's worth...) The point is, there are good arguments in favor of registration, but the pro-reg side never really bothers to make them. And that bugs a LOT of people.



* The second game's roster. We have characters like Songbird and [[TheScrappy Penance]] for obvious story reasons (Songbird herself being somewhat of an EnsembleDarkhorse), yet we also have characters like Gambit, Carnage, and Juggernaut who don't have anything to do with Civil War and are just in for fanservice. Yet, we're missing out on characters like Doctor Strange, Ghost Rider, hell even character who were actually important to the comic storyline like She-Hulk, Spider-Woman aren't playable at all. I suppose chalk it up to the game cutting down on characters to make their power sets more unique but Penance's powers are really generic.
** Blame it on the Civil War storyline requiring that several hero characters serve as bosses like Spider Woman and War Machine. Which means that many heroes need to be [=NPCs=] or be locked out of use if you aren't on their side. So they settled with picking 3 characters to be locked out per side and making the rest [=NPCs=]. They planned on fixing this by making several DLC characters but unfortunately they got a little carried away with their (mostly X-men) forum member requests which meant we got Carnage and Magneto and the like in the first DLC pack with only Panther and Cable being relevant story additions, and then they lost the license, meaning no more DLC.
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** Blame it on the Civil War storyline requiring that several hero characters serve as bosses like Spider Woman and War Machine. Which means that many heroes need to be NPCs or be locked out of use if you aren't on their side. So they settled with picking 3 characters to be locked out per side and making the rest NPCs. They planned on fixing this by making several DLC characters but unfortunately they got a little carried away with their (mostly X-men) forum member requests which meant we got Carnage and Magneto and the like in the first DLC pack with only Panther and Cable being relevant story additions, and then they lost the license, meaning no more DLC.

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** Blame it on the Civil War storyline requiring that several hero characters serve as bosses like Spider Woman and War Machine. Which means that many heroes need to be NPCs [=NPCs=] or be locked out of use if you aren't on their side. So they settled with picking 3 characters to be locked out per side and making the rest NPCs.[=NPCs=]. They planned on fixing this by making several DLC characters but unfortunately they got a little carried away with their (mostly X-men) forum member requests which meant we got Carnage and Magneto and the like in the first DLC pack with only Panther and Cable being relevant story additions, and then they lost the license, meaning no more DLC.
Is there an issue? Send a MessageReason:
None


** Blame it on the Civil War storyline requiring that several hero characters serve as bosses like Spider Woman and War Machine. Which means that many heroes need to be NPCs or be locked out of use if you aren't on their side. So they settled with picking 3 characters to be locked out per side and making the rest NPCs. They planned on fixing this by making several DLC characters but unfortunately they got a little carried away with their (mostly X-men) forum member requests which meant we got Carnage and Magneto and the like in the first DLC pack with only Panther and Cable being relevant story additions, and then they lost the license, meaning no DLC.

to:

** Blame it on the Civil War storyline requiring that several hero characters serve as bosses like Spider Woman and War Machine. Which means that many heroes need to be NPCs or be locked out of use if you aren't on their side. So they settled with picking 3 characters to be locked out per side and making the rest NPCs. They planned on fixing this by making several DLC characters but unfortunately they got a little carried away with their (mostly X-men) forum member requests which meant we got Carnage and Magneto and the like in the first DLC pack with only Panther and Cable being relevant story additions, and then they lost the license, meaning no more DLC.
Is there an issue? Send a MessageReason:
None


* The second game's roster. We have characters like Songbird and [[TheScrappy Penance]] for obvious story reasons (Songbird herself being somewhat of an EnsembleDarkhorse), yet we also have characters like Gambit, Carnage, and Juggernaut who don't have anything to do with Civil War and are just in for fanservice. Yet, we're missing out on characters like Doctor Strange, Ghost Rider, hell even character who were actually important to the comic storyline like She-Hulk, Spider-Woman aren't playable at all. I suppose chalk it up to the game cutting down on characters to make their power sets more unique but Penance's powers are really generic.

to:

* The second game's roster. We have characters like Songbird and [[TheScrappy Penance]] for obvious story reasons (Songbird herself being somewhat of an EnsembleDarkhorse), yet we also have characters like Gambit, Carnage, and Juggernaut who don't have anything to do with Civil War and are just in for fanservice. Yet, we're missing out on characters like Doctor Strange, Ghost Rider, hell even character who were actually important to the comic storyline like She-Hulk, Spider-Woman aren't playable at all. I suppose chalk it up to the game cutting down on characters to make their power sets more unique but Penance's powers are really generic.generic.
** Blame it on the Civil War storyline requiring that several hero characters serve as bosses like Spider Woman and War Machine. Which means that many heroes need to be NPCs or be locked out of use if you aren't on their side. So they settled with picking 3 characters to be locked out per side and making the rest NPCs. They planned on fixing this by making several DLC characters but unfortunately they got a little carried away with their (mostly X-men) forum member requests which meant we got Carnage and Magneto and the like in the first DLC pack with only Panther and Cable being relevant story additions, and then they lost the license, meaning no DLC.
Is there an issue? Send a MessageReason:
None


* In the first game, there is not a single team bonus that includes both Daredevil and Electra. Not a single one.

to:

* In the first game, there is not a single team bonus that includes both Daredevil and Electra. Not a single one.one.
** There's no Double Date bonus because, as Elektra explains in the game, she and Daredevil hadn't dated in a long time. He had been with Black Widow more recently than Elektra.
* The second game's roster. We have characters like Songbird and [[TheScrappy Penance]] for obvious story reasons (Songbird herself being somewhat of an EnsembleDarkhorse), yet we also have characters like Gambit, Carnage, and Juggernaut who don't have anything to do with Civil War and are just in for fanservice. Yet, we're missing out on characters like Doctor Strange, Ghost Rider, hell even character who were actually important to the comic storyline like She-Hulk, Spider-Woman aren't playable at all. I suppose chalk it up to the game cutting down on characters to make their power sets more unique but Penance's powers are really generic.
Is there an issue? Send a MessageReason:
None


*** True, however, the game barely even tried to make a reasonable argument for registration. (Though this would be consistent with the comics, for whatever that's worth...) The point is, there are good arguments in favor of registration, but the pro-reg side never really bothers to make them. And that bugs a LOT of people.

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*** True, however, the game barely even tried to make a reasonable argument for registration. (Though this would be consistent with the comics, for whatever that's worth...) The point is, there are good arguments in favor of registration, but the pro-reg side never really bothers to make them. And that bugs a LOT of people.people.
* In the first game, there is not a single team bonus that includes both Daredevil and Electra. Not a single one.
Is there an issue? Send a MessageReason:
None


** To be fair to Reed, he was forced to carry the IdiotBall in order to conjour a threat that would bring the alliance back together for the third act.

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** To be fair to Reed, he was forced to carry the IdiotBall in order to conjour conjure a threat that would bring the alliance back together for the third act.
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***Thing is, they didn't. The prison where they put all the [[BoxedCrook boxed crooks]] in the game was in the Negative Zone, wasn't it?. It would have been easy enough to shade the plot right into Annihilation. They could have even used the [[DummiedOut Kree level that was supposed to be in the first game]].
Is there an issue? Send a MessageReason:
None

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** Well, maybe or maybe not. Considering that the in-game universe is divergent to that of Earth-616 (the mainstream Marvel Universe), it's possible that [[spoiler:that's really Jessica Drew in the game, and the Skrull invasion is made in a different way (they had done the same thing to the Fantastic Four in their first comics appearance, AFAIR).]]
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** He was the biggest KarmaHoudini in the CivilWar comics too.
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** Clearly YourMileageMayVary, but I think that there was lots of "good" in the Pro-reg movement. Sure, it needed the Stamford disaster to occur in order to open the eyes of the heroes involved but it was far more than just atoning for that one event. Registration allows heroes to work with law enforcement and the government in a far more effective way as they are part of the system. Training of young meta humans is also an excellent idea and would be much easier as an official program than something that all the heroes must juggle in addition to their duties. Wearing a mask ahouldn't make you above the law and the act allows heroes to work within the system to do good without compromising their integrity.

to:

** Clearly YourMileageMayVary, but I think that there was lots of "good" in the Pro-reg movement. Sure, it needed the Stamford disaster to occur in order to open the eyes of the heroes involved but it was far more than just atoning for that one event. Registration allows heroes to work with law enforcement and the government in a far more effective way as they are part of the system. Training of young meta humans is also an excellent idea and would be much easier as an official program than something that all the heroes must juggle in addition to their duties. Wearing a mask ahouldn't make you above the law and the act allows heroes to work within the system to do good without compromising their integrity.integrity.
*** True, however, the game barely even tried to make a reasonable argument for registration. (Though this would be consistent with the comics, for whatever that's worth...) The point is, there are good arguments in favor of registration, but the pro-reg side never really bothers to make them. And that bugs a LOT of people.

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*In the second game, when you enter the Negative Zone, you can call Nick Fury out on being old. His rebuttal is that he's been kicking butt since you were in diapers. For most characters, yeah, okay, sure. But not when your party consists of: Captain America, who worked WITH him during said buttkicking, Wolverine, who ALSO worked with him during said buttkicking and in fact is even ''older'' than he is, being born in the late 1800s, And of course, one of [[{{GameBreaker}} the strongest characters in the game]], Thor, who is a Nordic ''god'' and therefore has Fury beat by 700 years ''at least''.

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*In the second game, when you enter the Negative Zone, you can call Nick Fury out on being old. His rebuttal is that he's been kicking butt since you were in diapers. For most characters, yeah, okay, sure. But not when your party consists of: Captain America, who worked WITH him during said buttkicking, Wolverine, who ALSO worked with him during said buttkicking and in fact is even ''older'' than he is, being born in the late 1800s, And of course, one of [[{{GameBreaker}} the strongest characters in the game]], and Thor, who is a Nordic ''god'' and therefore has Fury beat by 700 years ''at least''.


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***It helps more that [[strike: logically]] plot-wise, there is no way for Cap to have that conversation with Fury, because at that point in the story, he's too busy beating the snot out of Iron Man.

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