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** If they had been surprised by the missile (for whatever reason), surrendering immediately would prevent any more bombs from being dropped and potentially save the other major U.S. cities. In contrast, if they'd launched the retaliatory strike instead it would have pretty much guaranteed a nuclear holocaust [[spoiler: just like the one that would later happen in 1991 Miami.]] My guess is that they figured it'd be better to lose the war than to lose the whole country.
* In the missions where you play as The Soldier, you would expect him to pick-up an enemy gun after running out of ammo for his weapons. However, he is forced to search for the scarce ammo crate or use his knife even though using a fallen enemy's gun would give him a far better chance at survival. So... why doesn't he just pickup a fallen gun again?
** Presumably because he's [[spoiler: too patriotic against the Russian forces to use their weapons, stupid though it may be.]] There's also the fact that the rest of his squad is operating in the area [[GameplayAndStorySegregation even if you don't see them doing such outside of cutscenes,]] and there's documented incidents in real-life of friendly fire due to soldiers picking up enemy weapons and being mistaken for said enemy as a result.
** Picking up an enemies weapon would get you court marshalled.
* Even though Dennaton Games announced this installment is the GrandFinale of the series, [[spoiler:TheStinger shows a menu screen for ''Hotline Miami 3.'']] Is this supposed to be a parody of cliffhangers or have they [[spoiler:lied to the players by planning on making another game after all?]] Make up your minds!
** I'm pretty sure they were being serious when they said it was the last one. Not really a whole lot more to go off of with [[spoiler:a Nuclear Apocalypse]].
*** Who knows? Hotline Miami 2 was originally intended to be just a plot-untangling DLC since they didn't think they could improve on the gameplay. Perhaps they realized while fleshing it out that there was something more to be explored. [[spoiler: For instance, the Biker was most likely in the desert when the bombs dropped, so it's possible he didn't get nuked. I can imagine a potential storyline where seeing his country go up in flames motivates him to give those bastard Russians their just desserts. It's also not entirely out of the question to do an installment that's more arcade-style and less plot-focused.]]
** The stinger screen disappears in a flash after a few seconds. There was a [[spoiler:sequel]] but it got blown up along with everything else.
* Why do the Fans never go as a group? They always send one member at a time. The only time this is averted is in Deathwish, where they all go at once..... And split up again.

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** If they had been surprised by the missile (for whatever reason), surrendering immediately would prevent any more bombs from being dropped and potentially save the other major U.S. cities. In contrast, if they'd launched the retaliatory strike instead it would have pretty much guaranteed a nuclear holocaust [[spoiler: just like the one that would later happen in 1991 Miami.]] Miami. My guess is that they figured it'd be better to lose the war than to lose the whole country.
* In the missions where you play as The Soldier, you would expect him to pick-up pick up an enemy gun after running out of ammo for his weapons. However, he is forced to search for the scarce ammo crate or use his knife even though using a fallen enemy's gun would give him a far better chance at survival. So... why doesn't he just pickup a fallen gun again?
** Presumably because he's [[spoiler: too patriotic against the Russian forces to use their weapons, stupid though it may be.]] be. There's also the fact that the rest of his squad is operating in the area [[GameplayAndStorySegregation even if you don't see them doing such outside of cutscenes,]] and there's documented incidents in real-life of friendly fire due to soldiers picking up enemy weapons and being mistaken for said enemy as a result.
** Picking up an enemies enemy's weapon would get you court marshalled.
* Even though Dennaton Games announced this installment is the GrandFinale of the series, [[spoiler:TheStinger TheStinger shows a menu screen for ''Hotline Miami 3.'']] '' Is this supposed to be a parody of cliffhangers or have they [[spoiler:lied lied to the players by planning on making another game after all?]] all? Make up your minds!
** I'm pretty sure they were being serious when they said it was the last one. Not really a whole lot more to go off of with [[spoiler:a a Nuclear Apocalypse]].
Apocalypse.
*** Who knows? Hotline ''Hotline Miami 2 2'' was originally intended to be just a plot-untangling DLC since they didn't think they could improve on the gameplay. Perhaps they realized while fleshing it out that there was something more to be explored. [[spoiler: For instance, the Biker was most likely in the desert when the bombs dropped, so it's possible he didn't get nuked. I can imagine a potential storyline where seeing his country go up in flames motivates him to give those bastard Russians their just desserts. It's also not entirely out of the question to do an installment that's more arcade-style and less plot-focused.]]
plot-focused.
** The stinger screen disappears in a flash after a few seconds. There was a [[spoiler:sequel]] third game, but it got blown up along with everything else.
* Why do the Fans never go as a group? They always send one member at a time. The only time this is averted is in Deathwish, Death Wish, where they all go at once.....once... And split up again.



** Considering how effective each of them are on their own (Or together in Alex & Ash's case), splitting up allows them to do more 'vigilante' work and be more effective as an organization.

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** Considering how effective each of them are on their own (Or (or together in Alex & Ash's case), splitting up allows them to do more 'vigilante' "vigilante" work and be more effective as an organization.



** GameplayAndStorySegregation. The comics show the Fans working together, but it wouldn't be very fun having to either babysit four NPC teammates in a NintendoHard, OneHitPointWonder game like this or having them all be invulnerable (like Ash is when you play as the swan siblings) and kill everybody for you.

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** GameplayAndStorySegregation. The comics show the Fans working together, but it wouldn't be very fun having to either babysit take care of four NPC teammates in a NintendoHard, OneHitPointWonder game like this or having them all be invulnerable (like Ash is when you play as the swan siblings) and kill everybody for you.



* Probably a futile question, but... Did Martin Brown actually die during shooting or not? He's on a talk show in the end (provided the Writer is not) just as the bombs drop.

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* Probably a futile question, but... Did Martin Brown actually die during shooting or not? He's on a talk show in the end (provided the Writer Evan is not) just as the bombs drop.



** It could be that there's an actor named Martin Brown, but that we play as someone who only believes to be him, who hallucinated the film sets because the actual Brown was making a film about The Pig Butcherer.
* What was Western Europe and the rest of the world up to... pretty much whenever, actually? I get it's called Hotline Miami and not Hotline Global, but this is a question that would be interesting to know the answers to. Did soldiers from other nations come to assist the two sides of the Russo-American war? How did the rest of the world react to the bombing of San Fransisco? Was Western Europe [[spoiler:spared most of the nuclear holocaust when 50 Blessings took over America]] despite the alliance with the United States?

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** It could be that there's an actor named Martin Brown, but that we play as someone who only believes to be him, who hallucinated the film sets because the actual Brown was making a film about The Pig Butcherer.
Butcher.
* What was Western Europe and the rest of the world up to... pretty much whenever, actually? I get it's called Hotline Miami ''Hotline Miami'' and not Hotline Global, ''Hotline Global'', but this is a question that would be interesting to know the answers to. Did soldiers from other nations come to assist the two sides of the Russo-American war? How did the rest of the world react to the bombing of San Fransisco? Was Western Europe [[spoiler:spared spared most of the nuclear holocaust when 50 Blessings took over America]] America despite the alliance with the United States?
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!All spoilers will be unmarked ahead. Administrivia/YouHaveBeenWarned!
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For the first game, go [[Headscratchers/HotlineMiami here]].
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* What was Western Europe and the rest of the world up to... pretty much whenever, actually? I get it's called Hotline Miami and not Hotline Global, but this is a question that would be interesting to know the answers to. Did soldiers from other nations come to assist the two sides of the Russo-American war? How did the rest of the world react to the bombing of San Fransisco? Was Western Europe [[spoiler:spared most of the nuclear holocaust when 50 Blessings took over America]] despite the alliance with the United States?
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** Picking up an enemies weapon would get you court marshalled.
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<<|ItJustBugsMe|>>

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<<|ItJustBugsMe|>>
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** It could be that there's an actor named Martin Brown, but that we play as someone who only believes to be him, who hallucinated the film sets because the actual Brown was making a film about The Pig Butcherer.
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** I'm pretty sure that was just a rerun Richter was watching.
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* Probably a futile question, but... Did Martin Brown actually die during shooting or not? He's on a talk show in the end (provided the Writer is not) just as the bombs drop.
Is there an issue? Send a MessageReason:
None


** It's likely to avoid friendly fire. Tony fights exclusively hand-to-hand, and in the comics Corey's weapon of choice is a ninja sword. They wouldn't last long if there was another dude firing his dual SMGs into the fray. Alex and Ash, being twins, can probably coordinate their attacks to avoid hitting each other.

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** It's likely to avoid friendly fire. Tony fights exclusively hand-to-hand, and in the comics Corey's weapon of choice is a ninja sword. They wouldn't last long if there was another dude firing his dual SMGs [=SMGs=] into the fray. Alex and Ash, being twins, can probably coordinate their attacks to avoid hitting each other.
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** GameplayAndStorySegregation. The comics show the Fans working together, but it wouldn't be very fun having to either babysit four NPC teammates in a NintendoHard, OneHitPointWonder game like this or having them all be invulnerable (like Ash is when you play as the swan siblings) and kill everybody for you.
Is there an issue? Send a MessageReason:
None


** I'm pretty sure they were being serious when they said it was the last one. Not really a whole lot more to go off of with a Nuclear Apocalypse.

to:

** I'm pretty sure they were being serious when they said it was the last one. Not really a whole lot more to go off of with a [[spoiler:a Nuclear Apocalypse.Apocalypse]].
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None

Added DiffLines:

** The stinger screen disappears in a flash after a few seconds. There was a [[spoiler:sequel]] but it got blown up along with everything else.
Is there an issue? Send a MessageReason:
None


** If they had been surprised by the missile (for whatever reason), surrendering immediately would prevent any more bombs from being dropped and potentially save the other major U.S. cities. In contrast, f they'd launched the retaliatory strike instead it would have pretty much guaranteed a nuclear holocaust [[spoiler: just like the one that would later happen in 1991 Miami.]] My guess is that they figured it'd be better to lose the war than to lose the whole country.

to:

** If they had been surprised by the missile (for whatever reason), surrendering immediately would prevent any more bombs from being dropped and potentially save the other major U.S. cities. In contrast, f if they'd launched the retaliatory strike instead it would have pretty much guaranteed a nuclear holocaust [[spoiler: just like the one that would later happen in 1991 Miami.]] My guess is that they figured it'd be better to lose the war than to lose the whole country.



*** [[spoiler: The Biker was most likely in the desert when the bombs dropped, so it's possible he didn't get nuked. I can imagine a potential storyline where seeing his country go up in flames motivates him to give those bastard Russians their just desserts. It's also not entirely out of the question to do an installment that's more arcade-style and less plot-focused.]] Who knows? Hotline Miami 2 was originally intended to be just a plot-untangling DLC since they didn't think they could improve on the gameplay. Perhaps they realized while fleshing it out that there was something more to be explored.

to:

*** Who knows? Hotline Miami 2 was originally intended to be just a plot-untangling DLC since they didn't think they could improve on the gameplay. Perhaps they realized while fleshing it out that there was something more to be explored. [[spoiler: The For instance, the Biker was most likely in the desert when the bombs dropped, so it's possible he didn't get nuked. I can imagine a potential storyline where seeing his country go up in flames motivates him to give those bastard Russians their just desserts. It's also not entirely out of the question to do an installment that's more arcade-style and less plot-focused.]] Who knows? Hotline Miami 2 was originally intended to be just a plot-untangling DLC since they didn't think they could improve on the gameplay. Perhaps they realized while fleshing it out that there was something more to be explored.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** If they had been surprised by the missile (for whatever reason), surrendering immediately would prevent any more bombs from being dropped and potentially save the other major U.S. cities. In contrast, f they'd launched the retaliatory strike instead it would have pretty much guaranteed a nuclear holocaust [[spoiler: just like the one that would later happen in 1991 Miami.]] My guess is that they figured it'd be better to lose the war than to lose the whole country.


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*** [[spoiler: The Biker was most likely in the desert when the bombs dropped, so it's possible he didn't get nuked. I can imagine a potential storyline where seeing his country go up in flames motivates him to give those bastard Russians their just desserts. It's also not entirely out of the question to do an installment that's more arcade-style and less plot-focused.]] Who knows? Hotline Miami 2 was originally intended to be just a plot-untangling DLC since they didn't think they could improve on the gameplay. Perhaps they realized while fleshing it out that there was something more to be explored.
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None

Added DiffLines:

** I'm pretty sure they were being serious when they said it was the last one. Not really a whole lot more to go off of with a Nuclear Apocalypse.
Is there an issue? Send a MessageReason:
None

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* Why would the U.S. surrender after the nuclear strike on San Francisco? Wouldn't the logical reaction dictate that they would detect the launch prior to the missile striking the city and launch a retaliatory second strike in response?
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** It's likely to avoid friendly fire. Tony fights exclusively hand-to-hand, and in the comics Corey's weapon of choice is a ninja sword. They wouldn't last long if there was another dude firing his dual SMGs into the fray. Alex and Ash probably know each other enough to coordinate their attacks and avoid hitting each other.

to:

** It's likely to avoid friendly fire. Tony fights exclusively hand-to-hand, and in the comics Corey's weapon of choice is a ninja sword. They wouldn't last long if there was another dude firing his dual SMGs into the fray. Alex and Ash Ash, being twins, can probably know each other enough to coordinate their attacks and to avoid hitting each other.

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Changed: 1

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** Considering how effective each of them are on their own (Or together in Alex & Ash's case), splitting up allows them to do more 'vigilante' work and be more effective as an organization

to:

** Considering how effective each of them are on their own (Or together in Alex & Ash's case), splitting up allows them to do more 'vigilante' work and be more effective as an organizationorganization.
** It's likely to avoid friendly fire. Tony fights exclusively hand-to-hand, and in the comics Corey's weapon of choice is a ninja sword. They wouldn't last long if there was another dude firing his dual SMGs into the fray. Alex and Ash probably know each other enough to coordinate their attacks and avoid hitting each other.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Considering how effective each of them are on their own (Or together in Alex & Ash's case), splitting up allows them to do more 'vigilante' work and be more effective as an organization
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None

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** How many times did Jacket work with other people?
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** For the Biker, it was most likely caused by Jacket. As for the Son, well, it seems to be just a cosmetic thing. He probably got it from a brutal fistfight against another mob boss.
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* The Biker and the Son both have a similar scar on their left cheek. Is there any significance to that?
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* Why do the Fans never go as a group? They always send one member at a time. The only time this is averted is in Deathwish, where they all go at once..... And split up again.
Is there an issue? Send a MessageReason:
None


** Presumably because he's [[spoiler: too patriotic against the Russian forces to use their weapons, stupid though it may be.]] There's also the fact that the rest of his squad is operating in the area [[GameplayAndStorySegregation even if you don't see them doing such outside of cutscenes,]] and there's documented incidents of friendly fire due to soldiers picking up enemy weapons and being mistaken for said enemy as a result.

to:

** Presumably because he's [[spoiler: too patriotic against the Russian forces to use their weapons, stupid though it may be.]] There's also the fact that the rest of his squad is operating in the area [[GameplayAndStorySegregation even if you don't see them doing such outside of cutscenes,]] and there's documented incidents in real-life of friendly fire due to soldiers picking up enemy weapons and being mistaken for said enemy as a result.
Is there an issue? Send a MessageReason:
None


** Presumably because he's [[spoiler: too patriotic against the Russian forces to use their weapons, stupid though it may be.]] There's also the fact that the rest of his squad is operating in the area [[GameplayAndStorySegregation even if you don't see them doing such outside of cutscenes,]] and there's documented incidents of TruthInTelevision friendly fire due to soldiers picking up enemy weapons and being mistaken for said enemy as a result.

to:

** Presumably because he's [[spoiler: too patriotic against the Russian forces to use their weapons, stupid though it may be.]] There's also the fact that the rest of his squad is operating in the area [[GameplayAndStorySegregation even if you don't see them doing such outside of cutscenes,]] and there's documented incidents of TruthInTelevision friendly fire due to soldiers picking up enemy weapons and being mistaken for said enemy as a result.
Is there an issue? Send a MessageReason:
None


** Presumably because he's [[spoiler: too patriotic against the Russian forces to use their weapons, stupid though it may be.]] There's also the fact that the rest of his squad is operating in the area [[GameplayAndStorySegregation even if you don't see them doing such outside of cutscenes,]] and there's documented incidents of [[TruthInTelevision friendly fire due to soldiers picking up enemy weapons and being mistaken for said enemy as a result.]]

to:

** Presumably because he's [[spoiler: too patriotic against the Russian forces to use their weapons, stupid though it may be.]] There's also the fact that the rest of his squad is operating in the area [[GameplayAndStorySegregation even if you don't see them doing such outside of cutscenes,]] and there's documented incidents of [[TruthInTelevision TruthInTelevision friendly fire due to soldiers picking up enemy weapons and being mistaken for said enemy as a result.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Presumably because he's [[spoiler: too patriotic against the Russian forces to use their weapons, stupid though it may be.]] There's also the fact that the rest of his squad is operating in the area [[GameplayAndStorySegregation even if you don't see them doing such outside of cutscenes,]] and there's documented incidents of [[TruthInTelevision friendly fire due to soldiers picking up enemy weapons and being mistaken for said enemy as a result.]]
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to:

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* Even though Dennaton Games announced this installment is the GrandFinale of the series, [[spoiler:TheStinger shows a menu screen for ''Hotline Miami 3.'']] Is this supposed to be a parody of cliffhangers or have they [[spoiler:lied to the players by planning on making another game after all?]] Make up your minds!

to:

* Even though Dennaton Games announced this installment is the GrandFinale of the series, [[spoiler:TheStinger shows a menu screen for ''Hotline Miami 3.'']] Is this supposed to be a parody of cliffhangers or have they [[spoiler:lied to the players by planning on making another game after all?]] Make up your minds!minds!

<<|ItJustBugsMe|>>
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Moving these from the first game\'s page, which seems to have been created solely for these entries.

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* In the missions where you play as The Soldier, you would expect him to pick-up an enemy gun after running out of ammo for his weapons. However, he is forced to search for the scarce ammo crate or use his knife even though using a fallen enemy's gun would give him a far better chance at survival. So... why doesn't he just pickup a fallen gun again?
* Even though Dennaton Games announced this installment is the GrandFinale of the series, [[spoiler:TheStinger shows a menu screen for ''Hotline Miami 3.'']] Is this supposed to be a parody of cliffhangers or have they [[spoiler:lied to the players by planning on making another game after all?]] Make up your minds!

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