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** The underlying issue(pride? A sense of needing to be superior?) is why they had something to grab onto; the fact he didn't get the whip made those feelings boil up, but they were always there and if he was given the whip he'd likely be just as susceptible.

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** The underlying issue(pride? A sense of needing to be superior?) is why they had something to grab onto; the fact he didn't get the whip made those feelings boil up, but they were always there and if he was given the whip he'd likely be just as susceptible.susceptible.
* You can slide continuously, but you need a specific magic item to be able to run. How is this even possible?
** Probably just an example of the YouHaveResearchedBreathing trope but taken up to eleven.
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* Morris bypassed Hugh in the inheritance of the Hunter's Whip because of the "dark weakness" in his heart... but said snubbing [[SelfFulfillingProphecy is what caused Hugh's envy and hatred of Nathan, which gave Camilla and Dracula an in to control him.]] If Hugh had inherited the whip in the first place, he wouldn't have had dark emotions for Camilla/Dracula to latch on to in the first place.

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* Morris bypassed Hugh in the inheritance of the Hunter's Whip because of the "dark weakness" in his heart... but said snubbing [[SelfFulfillingProphecy is what caused Hugh's envy and hatred of Nathan, which gave Camilla and Dracula an in to control him.]] If Hugh had inherited the whip in the first place, he wouldn't have had dark emotions for Camilla/Dracula to latch on to in the first place.place.
**The underlying issue(pride? A sense of needing to be superior?) is why they had something to grab onto; the fact he didn't get the whip made those feelings boil up, but they were always there and if he was given the whip he'd likely be just as susceptible.
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** Reflecting on what is explained to us in the introduction of ''Castlevania: Order of Ecclesia'', as well as the fact that ''Castlevania: Circle of the Moon'', were it to be part of the official canon, takes place a mere 33 years after ''Castlevania: Symphony of the Night'', perhaps the Hunter Whip was a method employed by one of the many organizations that were formed in response to the disappearance of Richter Belmont. With that in mind, an in-universe reason that could apply for why the Hunter Whip stays strictly within the bounds of ''Circle of the Moon'' is that, like most of the other organizations alluded to in ''Order of Ecclesia's'' opening, that whip was considered a failure in producing satisfactory results. Now, this troper knows what people may be thinking: "Why would that be, when the Hunter Whip was clearly able to stop Dracula in the game?" Maybe Nathan's life after his victory over Dracula was tragically short-lived, and the only conclusion that the Baldwins could come to was that the Hunter Whip was involved in that, similar to how the overuse of the Vampire Killer whip would eventually play a role in John Morris' death after ''Castlevania: Bloodlines''. After all, despite having only the Vampire Killer as his primary weapon throughout the entirety of his game, John never showed signs/symptoms of succumbing to the toll that overusing that whip took upon his body until some time after defeating Dracula. Who's to say that the same couldn't happen with Nathan and the Hunter Whip?

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** Reflecting on what is explained to us in the introduction of ''Castlevania: Order of Ecclesia'', as well as the fact that ''Castlevania: Circle of the Moon'', were it to be part of the official canon, takes place a mere 33 years after ''Castlevania: Symphony of the Night'', perhaps the Hunter Whip was a method employed by one of the many organizations that were formed in response to the disappearance of Richter Belmont. With that in mind, an in-universe reason that could apply for why the Hunter Whip stays strictly within the bounds of ''Circle of the Moon'' is that, like most of the other organizations alluded to in ''Order of Ecclesia's'' opening, that whip was considered a failure in producing satisfactory results. Now, this troper knows what people may be thinking: "Why would that be, when the Hunter Whip was clearly able to stop Dracula in the game?" Maybe Nathan's life after his victory over Dracula was tragically short-lived, and the only conclusion that the Baldwins could come to was that the Hunter Whip was involved in that, similar to how the overuse of the Vampire Killer whip would eventually play a role in John Morris' death after ''Castlevania: Bloodlines''. After all, despite having only the Vampire Killer as his primary weapon throughout the entirety of his game, John never showed signs/symptoms of succumbing to the toll that overusing that whip took upon his body until some time after defeating Dracula. Who's to say that the same couldn't happen with Nathan and the Hunter Whip?Whip?
* Morris bypassed Hugh in the inheritance of the Hunter's Whip because of the "dark weakness" in his heart... but said snubbing [[SelfFulfillingProphecy is what caused Hugh's envy and hatred of Nathan, which gave Camilla and Dracula an in to control him.]] If Hugh had inherited the whip in the first place, he wouldn't have had dark emotions for Camilla/Dracula to latch on to in the first place.
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*** Circle of the Moon takes place 84 years before Bloodlines, try again.

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*** Circle of the Moon takes place 84 years before Bloodlines, try again.again.
** Reflecting on what is explained to us in the introduction of ''Castlevania: Order of Ecclesia'', as well as the fact that ''Castlevania: Circle of the Moon'', were it to be part of the official canon, takes place a mere 33 years after ''Castlevania: Symphony of the Night'', perhaps the Hunter Whip was a method employed by one of the many organizations that were formed in response to the disappearance of Richter Belmont. With that in mind, an in-universe reason that could apply for why the Hunter Whip stays strictly within the bounds of ''Circle of the Moon'' is that, like most of the other organizations alluded to in ''Order of Ecclesia's'' opening, that whip was considered a failure in producing satisfactory results. Now, this troper knows what people may be thinking: "Why would that be, when the Hunter Whip was clearly able to stop Dracula in the game?" Maybe Nathan's life after his victory over Dracula was tragically short-lived, and the only conclusion that the Baldwins could come to was that the Hunter Whip was involved in that, similar to how the overuse of the Vampire Killer whip would eventually play a role in John Morris' death after ''Castlevania: Bloodlines''. After all, despite having only the Vampire Killer as his primary weapon throughout the entirety of his game, John never showed signs/symptoms of succumbing to the toll that overusing that whip took upon his body until some time after defeating Dracula. Who's to say that the same couldn't happen with Nathan and the Hunter Whip?
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** It's not clear if the Hunter Whip and Vampire Killer aren't just two names for the same thing. Other Castlevania games have referred to the Vampire Killer by a different name (such as the Mystic Whip), and it's rarely been called the Vampire Killer in-game. The Baldwins in this game are descendants of John Morris from Castlevania: Bloodlines, and he was using the Vampire Killer in that game.

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** It's not clear if the Hunter Whip and Vampire Killer aren't just two names for the same thing. Other Castlevania games have referred to the Vampire Killer by a different name (such as the Mystic Whip), and it's rarely been called the Vampire Killer in-game. The Baldwins in this game are descendants of John Morris from Castlevania: Bloodlines, and he was using the Vampire Killer in that game.game.
*** Circle of the Moon takes place 84 years before Bloodlines, try again.
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Added details about the naming of the Vampire Killer


** Per some Zelda WMG on similar issues: Dracula wasn't at full power because he never got the sacrifice, just some of it from the ritual in the full moon. Due to his only partial resurrection, he can be killed by more mundane weapons. [[ItRunsOnNonSensoleum Alternately, same way you can kill him with just subweapons]].

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** Per some Zelda WMG on similar issues: Dracula wasn't at full power because he never got the sacrifice, just some of it from the ritual in the full moon. Due to his only partial resurrection, he can be killed by more mundane weapons. [[ItRunsOnNonSensoleum Alternately, same way you can kill him with just subweapons]].subweapons]].
**It's not clear if the Hunter Whip and Vampire Killer aren't just two names for the same thing. Other Castlevania games have referred to the Vampire Killer by a different name (such as the Mystic Whip), and it's rarely been called the Vampire Killer in-game. The Baldwins in this game are descendants of John Morris from Castlevania: Bloodlines, and he was using the Vampire Killer in that game.
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!Per wiki policy, Administrivia/SpoilersOff applies here and all spoilers are unmarked. Administrivia/YouHaveBeenWarned.

* How, if only the Vampire Killer, Dominus or Alucard can defeat Dracula, did [[VideoGame/CastlevaniaCircleOfTheMoon Nathan Graves]] defeat Dracula with only the Hunter Whip?
** And this is why Nathan got retconned.
*** At first. Circle of the Moon was put back in the timeline as a GaidenGame. That wasn't the reason for its removal anyway.
** Per some Zelda WMG on similar issues: Dracula wasn't at full power because he never got the sacrifice, just some of it from the ritual in the full moon. Due to his only partial resurrection, he can be killed by more mundane weapons. [[ItRunsOnNonSensoleum Alternately, same way you can kill him with just subweapons]].

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