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* Ragdoll physics in the Unity 4 engine is more of a suggestion than a reality. As a result, corpses can and often will do bizarre things, especially when you move them. With the game being ported to Unity 5, it’s gotten worse.

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* Ragdoll physics in the Unity 4 engine is more of a suggestion than a reality. As a result, corpses can and often will do bizarre things, especially when you move them. With the game being ported to Unity 5, it’s it's gotten worse.



* One that became an AscendedGlitch is described in [[https://youtu.be/h3dpEBG8xY4 this video.]] The "Cinematic Camera Mode" allows the player to detach the camera and keep it stationary as Yan-chan moves around. [=YanDev=] immediately realized its potential and that Youtubers would love it, so he fixed the bug but mapped it to a button (Left-Alt).

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* One that became an AscendedGlitch is described in [[https://youtu.be/h3dpEBG8xY4 [[https://www.youtube.com/watch?v=h3dpEBG8xY4 this video.]] The "Cinematic Camera Mode" allows the player to detach the camera and keep it stationary as Yan-chan moves around. [=YanDev=] immediately realized its potential and that Youtubers [=YouTubers=] would love it, so he fixed the bug but mapped it to a button (Left-Alt).



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[[foldercontrol]]



[[folder:Build Specific]]
[[AC:June 1st 2016]]
* One bug made it possible to complete Kokona's task without needing to acquire her replacement uniform from Info-chan – you could place anything (or nothing) in the sewing machine. [[https://youtu.be/LggylQ1htp4 This video]] demonstrates the bug using Oka's severed torso.
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* Blood doesn't always spawn where it logically should.

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* Blood doesn't always spawn where it logically should.should:



* A bug in the June 1st 2016 build made it possible to complete Kokona's task without needing to acquire her replacement uniform from Info-chan – you could place anything (or nothing) in the sewing machine. [[https://youtu.be/LggylQ1htp4 This video]] demonstrates the bug using Oka's severed torso.

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* Killing a student in Titan Mode results in their ragdoll code imploding on itself, resulting in "Titan Meatballs" that bounce around the area. The Dev clearly found it as funny as everyone else did, since he declare that he was never going to fix that bug. Sadly, an update to Titan Mode overhauls the whole mode to play like a mini-game more closely based on the source material, which inadvertently fixed the meatball glitch after over a decade.

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* Killing a student in Titan Mode results in their ragdoll code imploding on itself, resulting in "Titan Meatballs" that bounce around the area. The Dev clearly found it as funny as everyone else did, since he declare that he was never going to fix that bug. Sadly, an update to Titan Mode overhauls the whole mode to play like a mini-game more closely based on the source material, which inadvertently fixed the meatball glitch after over less than a decade.


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%%Entries featured here should be sorted by the build they originated from.
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* Killing a student in Titan Mode results in their ragdoll code imploding on itself, resulting in "Titan Meatballs" that bounce around the area. The Dev clearly found it as funny as everyone else did, since he declare that he was never going to fix that bug.

to:

* Killing a student in Titan Mode results in their ragdoll code imploding on itself, resulting in "Titan Meatballs" that bounce around the area. The Dev clearly found it as funny as everyone else did, since he declare that he was never going to fix that bug. Sadly, an update to Titan Mode overhauls the whole mode to play like a mini-game more closely based on the source material, which inadvertently fixed the meatball glitch after over a decade.

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Due to the open development build nature of ''Yandere Simulator'' for much of its life, it's no surprise there's been plenty of bugs and glitches throughout, [[GoodBadBugs with this page covering some of the best]]. [[https://yanderedev.wordpress.com/known-bugs/ The Dev has a nice handy list.]]

to:

Due to the open development build nature of ''Yandere Simulator'' for much of its life, it's no surprise there's been plenty of bugs and glitches throughout, [[GoodBadBugs with this page covering some of the best]]. [[https://yanderedev.wordpress.com/known-bugs/ The Dev has a nice handy list.]]



* Ragdoll physics in the Unity 4 engine is more of a suggestion than a reality. As a result, corpses can and often will do bizarre things, especially when you move them. Now that the game has been ported to Unity 5, it’s even worse.

to:

* Ragdoll physics in the Unity 4 engine is more of a suggestion than a reality. As a result, corpses can and often will do bizarre things, especially when you move them. Now that With the game has been being ported to Unity 5, it’s even gotten worse.



* Killing a student in Titan Mode results in their ragdoll code imploding on itself

to:

* Killing a student in Titan Mode results in their ragdoll code imploding on itselfitself, resulting in "Titan Meatballs" that bounce around the area. The Dev clearly found it as funny as everyone else did, since he declare that he was never going to fix that bug.
* Anytime a student's path-finding leaves them unable to properly route their destined location, leaving them spinning in circles, or as Jay from Kubz Scouts puts it: "twirling like an idiot".



* If an NPC's path-finding script glitches out, they may spin around in circles.
** This can become a problem if the student is someone important who needs to be in a specific place at a specific time to do a pre-scripted event – e.g. Budo to run the Martial Arts Club.
Is there an issue? Send a MessageReason:
Just a start for now. Need to also clarify/remove certain entries for lack of context (needs a specific build date) or not applying to Good Bad Bugs.

Added DiffLines:

Due to the open development build nature of ''Yandere Simulator'' for much of its life, it's no surprise there's been plenty of bugs and glitches throughout, [[GoodBadBugs with this page covering some of the best]]. [[https://yanderedev.wordpress.com/known-bugs/ The Dev has a nice handy list.]]
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[[folder:General]]
* Ragdoll physics in the Unity 4 engine is more of a suggestion than a reality. As a result, corpses can and often will do bizarre things, especially when you move them. Now that the game has been ported to Unity 5, it’s even worse.
** [=NPCs=] will often ''bounce'' the instant they go ragdoll as of Unity 5. ''How'' far they go seems to be completely random – they may barely move at all, or they might bounce several feet (making blood cleanup a real pain).
** Picking up a corpse while it is clipped into a large object (wall, locker, desk, etc) and spazzing out will cause it to stay in its distorted form as long as it is carried. Seeing Yan-chan carrying a dead student with a foot-long neck can be seen as either funny or creepy. Or both.
* Killing a student in Titan Mode results in their ragdoll code imploding on itself
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[[folder:Unsorted]]
* One that became an AscendedGlitch is described in [[https://youtu.be/h3dpEBG8xY4 this video.]] The "Cinematic Camera Mode" allows the player to detach the camera and keep it stationary as Yan-chan moves around. [=YanDev=] immediately realized its potential and that Youtubers would love it, so he fixed the bug but mapped it to a button (Left-Alt).
* If an NPC's path-finding script glitches out, they may spin around in circles.
** This can become a problem if the student is someone important who needs to be in a specific place at a specific time to do a pre-scripted event – e.g. Budo to run the Martial Arts Club.
* Blood doesn't always spawn where it logically should.
** Originally, it only appeared at ground level of the school and outside. It now spawns on all levels, but it still doesn't show up on stairs, making it much easier to clean up. [[note]]That's because when Dev did code blood to spawn on stairs, it pooled in midair, making it literally impossible to clean up.[[/note]]
** Leaving a body laying around on Friday overrides the FailureIsTheOnlyOption GameOver and resets the week. If you ''also'' kidnap a girl on Friday, she'll still be in your basement on Monday morning.
* As mentioned in "Game-Breaking Bugs" above, killing Senpai at the top of stairs via the Cirno Mode or Bad-Time Mode {{Easter Egg}}s causes him to roll down the stairs below his aura. Once his aura is no longer near him, it is possible to dismember him. Doing this makes it possible to pass through the invisible wall at the school's front gate and walk around the street in front of the school, but you'll lose the ability to run and the teachers can now cross it too.
* A bug in the June 1st 2016 build made it possible to complete Kokona's task without needing to acquire her replacement uniform from Info-chan – you could place anything (or nothing) in the sewing machine. [[https://youtu.be/LggylQ1htp4 This video]] demonstrates the bug using Oka's severed torso.
* A selfie feature for the phone camera was added in an early January 2019 update. However, the selfie feature is never treated as "suspicious activity", which overlaps with one of the perks for being in the Photography Club (Having the camera out, even in situations that would be classed as "suspicious activity", would not be considered as such).
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