Follow TV Tropes

Following

History GameBreaker / AdventureGame

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The Paladin Sword is the best sword in the series, bar none. The fifth game expands the weapon system to allow Fighters (and all other classes, but mostly Fighters) to use axes, swords, spears and daggers. All of them, including the Wyrmslayer Spear and the Ice Dragon Sword, both Infinity +1 weapons for the Fighter, are ''weaker'' than the Paladin Sword that the Paladin starts the game with. The Paladin ''never'' needs a different weapon.
Is there an issue? Send a MessageReason:
None


* The Paladin class as a whole in the ''QuestForGlory'' series. This class is unlocked at the end of ''QuestForGloryII'' or during the course of ''QuestForGloryIII'', with the player's character usually beginning as a Fighter (though a Wizard can also become a Paladin at the end of ''QuestForGloryII''). In the latter game, once the Paladin earns the "Heal" ability he's granted the Magic skill. By ''QuestForGloryV'' the Paladin can learn ''every'' spell in the series, except for the handful that specifically require being the Wizard class to learn (most of which are plot-specific). The Paladin is therefore not only a hybrid [[MagicKnight Fighter/Wizard]], but he ''also'' carries the best sword in the game, ''and'' has his own class abilities on top of that!

to:

* The Paladin class as a whole in the ''QuestForGlory'' ''VideoGame/QuestForGlory'' series. This class is unlocked at the end of ''QuestForGloryII'' ''VideoGame/QuestForGloryII'' or during the course of ''QuestForGloryIII'', ''VideoGame/QuestForGloryIII'', with the player's character usually beginning as a Fighter (though a Wizard can also become a Paladin at the end of ''QuestForGloryII'').''VideoGame/QuestForGloryII''). In the latter game, once the Paladin earns the "Heal" ability he's granted the Magic skill. By ''QuestForGloryV'' ''VideoGame/QuestForGloryV'' the Paladin can learn ''every'' spell in the series, except for the handful that specifically require being the Wizard class to learn (most of which are plot-specific). The Paladin is therefore not only a hybrid [[MagicKnight Fighter/Wizard]], but he ''also'' carries the best sword in the game, ''and'' has his own class abilities on top of that!
Is there an issue? Send a MessageReason:
Added line at bottom


* The Paladin class as a whole in the ''QuestForGlory'' series. This class is unlocked at the end of ''QuestForGloryII'' or during the course of ''QuestForGloryIII'', with the player's character usually beginning as a Fighter (though a Wizard can also become a Paladin at the end of ''QuestForGloryII''). In the latter game, once the Paladin earns the "Heal" ability he's granted the Magic skill. By ''QuestForGloryV'' the Paladin can learn ''every'' spell in the series, except for the handful that specifically require being the Wizard class to learn (most of which are plot-specific). The Paladin is therefore not only a hybrid [[MagicKnight Fighter/Wizard]], but he ''also'' carries the best sword in the game, ''and'' has his own class abilities on top of that!

to:

* The Paladin class as a whole in the ''QuestForGlory'' series. This class is unlocked at the end of ''QuestForGloryII'' or during the course of ''QuestForGloryIII'', with the player's character usually beginning as a Fighter (though a Wizard can also become a Paladin at the end of ''QuestForGloryII''). In the latter game, once the Paladin earns the "Heal" ability he's granted the Magic skill. By ''QuestForGloryV'' the Paladin can learn ''every'' spell in the series, except for the handful that specifically require being the Wizard class to learn (most of which are plot-specific). The Paladin is therefore not only a hybrid [[MagicKnight Fighter/Wizard]], but he ''also'' carries the best sword in the game, ''and'' has his own class abilities on top of that!that!
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

{{Game Breaker}}s in adventure games.
----
* The Paladin class as a whole in the ''QuestForGlory'' series. This class is unlocked at the end of ''QuestForGloryII'' or during the course of ''QuestForGloryIII'', with the player's character usually beginning as a Fighter (though a Wizard can also become a Paladin at the end of ''QuestForGloryII''). In the latter game, once the Paladin earns the "Heal" ability he's granted the Magic skill. By ''QuestForGloryV'' the Paladin can learn ''every'' spell in the series, except for the handful that specifically require being the Wizard class to learn (most of which are plot-specific). The Paladin is therefore not only a hybrid [[MagicKnight Fighter/Wizard]], but he ''also'' carries the best sword in the game, ''and'' has his own class abilities on top of that!

Top