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[[folder:Metroid series]]
* While playing the first ''VideoGame/Metroid'', due to its GuideDangIt nature Stephen makes use of "the Holy Tome", the original Nintendo Player's Guide from 1987. His faith in it is undermined both by its vagueness on a number of points, and when it recommends a speedrunning sequence break to get an item early and doesn't even say what the intended strategy to get it is.
* Chaz predicted Stephen would be unable to beat the game in two streams, so Stephen adopts a {{Determinator}} attitude just to prove him wrong. He does manage it, despite (typically) wasting a long time trying to get complicated bomb jumps to work.
* Stephen's reaction when he finally reaches a difficult energy tank, only to fall through the floor thanks to one of the game's characteristically unfair traps.
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* The entirety of Stephen's attempt to transport the first eye through the depths [[InsaneTrollLogic by strapping wheels to the side of a minecart]].
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--> '''Stephen ([[UnusuallyUninterestingSight deadpan]]): Oh. neat.

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--> '''Stephen ([[UnusuallyUninterestingSight deadpan]]): deadpan]])''': Oh. neat.
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* Stephen struggling to remember what and where the Temple of Time is (and, ironically, forgetting the Forgotten Temple).
* As Mal looks for the stone gate of the Great Plateau, a chunk of rock falls from the sky next to them.
--> '''Stephen ([[UnusuallyUninterestingSight deadpan]]): Oh. neat.
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** Stephen trying to fit the logs through the holes in the roofs of the destroyed houses looks extremely questionable, as he observes himself.
* After reviving the Great Fairy Cotera, Stephen upgrades a lot of his equipment, then ends up 19 rupees short for one last upgrade. They go to the local shop run by Rola, who gushingly thanks them for saving their village.
--> '''Stephen ([[GameplayAndStorySegregation completely unmoved]]):''' ...you're welcome...can I get nineteen [[InsistentTerminology dollars?]]
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* They then do the quests to rebuild the village, which include carrying logs there for Bolson. At no point do either of them think of making a vehicle to help this process, and the idea doesn't actually occur to Stephen until they raid Tom Fawkes at the end and he assumes they used one.
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* Stephen's reaction to learning that the final twist and message of the game is [[TakeThatAudience to tell the player to stop playing it and go outside]]. He and Mal promptly ignore this to go and play ''Mon Amour'', another game from the same developers, instead.
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* Mal warned Stephen from the start that there are two incredibly difficult and frustrating minigames in the game that she never got the 'love' from and thus has never 100%ed ''Moon''. One is a pseudo arcade game which she compares to ''Flappy Bird'' (but with inconsistent physics that change each level) and the other is a fishing challenge. In the end, Stephen manages to beat the former without too much trouble, but they end up having to devote ''two streams'' to the latter and its FakeDifficulty.

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* Mal warned Stephen from the start that there are two incredibly difficult and frustrating minigames in the game that she never got the 'love' from and thus has never 100%ed ''Moon''. One is a pseudo arcade game which she compares to ''Flappy Bird'' (but with inconsistent physics that change each level) and the other is a fishing challenge. In the end, Stephen manages to beat the former without too much trouble, but they end up having to devote ''two streams'' to the latter and its FakeDifficulty. To add insult to injury, both challenges only yield ''one'' heart's worth of 'love'.
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* They finally save Lurelin Village after putting it off for months (''still'' not having cooked since the castle fight and having to use the portable pots mid-fight). Like many players, they're stymied by finding the last enemy Bokoblin. Mal suggests it's in the well, Stephen immediately dismisses the possibility, they search fruitlessly for a while, then Stephen gives up and unhides the chat...who have been screaming at him that it's in the well.

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