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* The [[TechnicallyLivingZombies Zombie Stalkers]] utter inability to aim their weapons effectively can be funny at times, such as when one unloads an entire magazine at you from a few meters away and manages to miss you entirely, leaving the player as confused as they presumably are.
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*** From a meta point of view, it gets even funnier. The aforementioned friends in fires is the result of a bug in the coding for the spawning system every time an area is loaded. Most of the time, NPCs will simply spawn around a campfire. Sometimes, they'll spawn directly IN the fire, and take so much immediate damage from it that they die right then and there. If the developers caught it in playtesting, it was either too difficult or time-consuming to fix, or they simply felt it would be even more grim (and hilarious) to keep it in. Given that the same game engine and coding is used in the next two games, but bereft of this bug, it's likely the latter.
to:
*** From a meta point of view, it gets even funnier. The aforementioned friends in fires is the result of a bug in the coding for the spawning system every time an area is loaded. Most of the time, NPCs {{Non Player Character}}s will simply spawn around a campfire. Sometimes, they'll spawn directly IN the fire, and take so much immediate damage from it that they die right then and there. If the developers caught it in playtesting, it was either too difficult or time-consuming to fix, or they simply felt it would be even more grim (and hilarious) to keep it in. Given that the same game engine and coding is used in the next two games, but bereft of this bug, it's likely the latter.
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*** From a meta point of view, it gets even funnier. The aforementioned friends in fires is the result of a bug in the coding for the spawning system every time an area is loaded. Most of the time, NPCs will simply spawn around a campfire. Sometimes, they'll spawn directly IN the fire, and take so much immediate damage from it that they die right then and there. If the developers caught it in playtesting, it was either too difficult or time-consuming to fix, or they simply felt it would be even more grim (and hilarious) to keep it in. Given that the same game engine and coding is used in the next two games, but bereft of this bug, it's likely the latter.
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!!Film
to:
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!!Video Game
to:
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* Professor is a constant source of hilarious situation. But his most hilarious moment is when he's ranting at the stalker when they approach the Room... a phone near them starts ringing, professor denies the call and continues shouting at his now-totally-shocked companions. Only several seconds later he also realizes this phone ''is in the abandoned building several kilometers into the zone, with everything completely wiped out''. Followed by his CrowningMomentOfAwesome, when he decides ''to make a call''.
to:
* Professor is a constant source of hilarious situation. But his most hilarious moment is when he's ranting at the stalker Stalker when they approach the The Room... a A phone near them starts ringing, professor denies the call and continues shouting at his now-totally-shocked companions. Only several seconds later he also realizes this phone ''is in the abandoned building several kilometers into the zone, with everything completely wiped out''. Followed by his CrowningMomentOfAwesome, when he decides ''to make a call''.call''.
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* CrowningMomentOfFunny: Plenty, [[BilingualBonus if you speak Russian]].
** Much of the conversations around campfires will consist entirely of Stalkers taking turns telling jokes to each other, many of which are hilarious.
** Much of the conversations around campfires will consist entirely of Stalkers taking turns telling jokes to each other, many of which are hilarious.
to:
* CrowningMomentOfFunny: Plenty, [[BilingualBonus if you speak Russian]].
Russian]].
** Much of the conversations around campfires will consist entirely of Stalkers taking turns telling jokes to each other, many of which are hilarious.
** Much of the conversations around campfires will consist entirely of Stalkers taking turns telling jokes to each other, many of which are hilarious.
Changed line(s) 10 (click to see context) from:
*** On the other hand, this can be very convenient if the NPC in the fire is someone who carries a unique weapon. Oh, you want Bes's silenced AK but don't want to cap him yourself? Come back in half an hour, he'll be medium rare over the fire pit in the scrapyard. You don't have to kill him...[[BlackComedy you just have to wait for]] [[ImAHumanitarian his friends to get hungry enough.]]
to:
*** On the other hand, this can be very convenient if the NPC in the fire is someone who carries a unique weapon. Oh, you want Bes's silenced AK but don't want to cap him yourself? Come back in half an hour, he'll be medium rare over the fire pit in the scrapyard. You don't have to kill him...[[BlackComedy you just have to wait for]] [[ImAHumanitarian his friends to get hungry enough.]]enough]].
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* The PA announcements at the Freedom base in ''Clear Sky'' will occasionally be interrupted by arguments between the camp trader, Ashot, and the technician, Yar. [[http://www.youtube.com/watch?v=N3yzVdCC5PA Listen for yourselves.]]
to:
* The PA announcements at the Freedom base in ''Clear Sky'' will occasionally be interrupted by arguments between the camp trader, Ashot, and the technician, Yar. [[http://www.youtube.com/watch?v=N3yzVdCC5PA Listen for yourselves.]]yourselves]].
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-->'''Sidorovich:''' Marked One? What the HELL!?
to:
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** To make this even funnier (in a way), [[spoiler: you can prime a grenade, and will throw it as you teleport into the bunker. And it will blow up '''right after''' he says the line. What the hell indeed.]]
* After the team you form in ''Call of Pripyat'' all makes it to Pripyat and finds out Degtyarev works for the military (which prompts Zulu to leave), all Strider has to say is "I don't give a rat's ass about who anyone works for."--in the same CreepyMonotone he says ''everything else'' in.
* When you check out the first Stingray in ''Call of Pripyat'' it [[TeleportingKeycardSquad causes a bunch of monsters to spawn and run at you.]] But since there's a minefield between you and them, most of the monsters get blown up when they run at you. This may have been deliberate, considering how much of a pain it was to get through the minefield to the chopper in the first place.
* Hawaiian is funny for being a living MoodDissonance. In the middle of the Zone he's trying to create a jovial, tropical atmosphere in his store, yelling "Aloha" and insisting "it can be fun around here!".
* After the team you form in ''Call of Pripyat'' all makes it to Pripyat and finds out Degtyarev works for the military (which prompts Zulu to leave), all Strider has to say is "I don't give a rat's ass about who anyone works for."--in the same CreepyMonotone he says ''everything else'' in.
* When you check out the first Stingray in ''Call of Pripyat'' it [[TeleportingKeycardSquad causes a bunch of monsters to spawn and run at you.]] But since there's a minefield between you and them, most of the monsters get blown up when they run at you. This may have been deliberate, considering how much of a pain it was to get through the minefield to the chopper in the first place.
* Hawaiian is funny for being a living MoodDissonance. In the middle of the Zone he's trying to create a jovial, tropical atmosphere in his store, yelling "Aloha" and insisting "it can be fun around here!".
to:
** To make this even funnier (in a way), [[spoiler: you [[spoiler:you can prime a grenade, and will throw it as you teleport into the bunker. And it will blow up '''right after''' he says the line. What the hell indeed.]]
indeed]].
* After the team you form in ''Call of Pripyat'' all makes it to Pripyat and finds out Degtyarev works for the military (which prompts Zulu toleave), leave,) all Strider has to say is "I don't give a rat's ass about who anyone works for."--in " -- in the same CreepyMonotone he says ''everything else'' in.
* When you check out the first Stingray in ''Call of Pripyat'' it [[TeleportingKeycardSquad causes a bunch of monsters to spawn and run atyou.]] you]]. But since there's a minefield between you and them, most of the monsters get blown up when they run at you. This may have been deliberate, considering how much of a pain it was to get through the minefield to the chopper in the first place.
* Hawaiian is funny for being a living MoodDissonance. In the middle of the Zone he's trying to create a jovial, tropical atmosphere in his store, yelling "Aloha" and insisting "it can be fun aroundhere!".here!"
* After the team you form in ''Call of Pripyat'' all makes it to Pripyat and finds out Degtyarev works for the military (which prompts Zulu to
* When you check out the first Stingray in ''Call of Pripyat'' it [[TeleportingKeycardSquad causes a bunch of monsters to spawn and run at
* Hawaiian is funny for being a living MoodDissonance. In the middle of the Zone he's trying to create a jovial, tropical atmosphere in his store, yelling "Aloha" and insisting "it can be fun around
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** He doesn't even sound all that shocked as much as he sounds annoyed that you showed up out of nowhere.
Changed line(s) 19 (click to see context) from:
* When you check out the first Stingray in ''Call of Pripyat'' it [[TeleportingKeycardSquad causes a bunch of monsters to spawn and run at you.]] But since there's a minefield between you and them, most of the monsters get blown up when they run at you.
to:
* When you check out the first Stingray in ''Call of Pripyat'' it [[TeleportingKeycardSquad causes a bunch of monsters to spawn and run at you.]] But since there's a minefield between you and them, most of the monsters get blown up when they run at you. This may have been deliberate, considering how much of a pain it was to get through the minefield to the chopper in the first place.
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* When you check out the first Stingray in ''Call of Pripyat'' it [[TeleportingKeycardHitSquad causes a bunch of monsters to spawn and run at you.]] But since you're there's a minefield between you, most of them just get blown up.
* Hawaiian is just funny for being a living MoodDissonance. In the middle of the Zone he's trying to create a jovial, tropical atmosphere in his store, yelling "Aloha" and insisting "it can be fun around here!".
* Hawaiian is just funny for being a living MoodDissonance. In the middle of the Zone he's trying to create a jovial, tropical atmosphere in his store, yelling "Aloha" and insisting "it can be fun around here!".
to:
* When you check out the first Stingray in ''Call of Pripyat'' it [[TeleportingKeycardHitSquad [[TeleportingKeycardSquad causes a bunch of monsters to spawn and run at you.]] But since you're there's a minefield between you, you and them, most of them just the monsters get blown up.
up when they run at you.
* Hawaiian isjust funny for being a living MoodDissonance. In the middle of the Zone he's trying to create a jovial, tropical atmosphere in his store, yelling "Aloha" and insisting "it can be fun around here!".
* Hawaiian is
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Changed line(s) 19 (click to see context) from:
* When you check out the first Stingray in ''Call of Pripyat'' it causes a bunch of monsters to spawn and run at you. But since you're standing in the middle of a mine field most of them just get blown up.
to:
* When you check out the first Stingray in ''Call of Pripyat'' it [[TeleportingKeycardHitSquad causes a bunch of monsters to spawn and run at you. you.]] But since you're standing in the middle of there's a mine field minefield between you, most of them just get blown up.
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* Hawaiian is just funny for being a living MoodDissonance. In the middle of the Zone he's trying to create jovial, tropical atmosphere in his store, yelling "Aloha" and insisting "it can be fun around here!".
to:
* Hawaiian is just funny for being a living MoodDissonance. In the middle of the Zone he's trying to create a jovial, tropical atmosphere in his store, yelling "Aloha" and insisting "it can be fun around here!".
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* Hawaiian is just funny for being a living MoodDissonance. In the middle of the Zone he's trying to create jovial, tropical atmosphere in his store, yelling "Aloha" and insisting "it can be fun around here!".
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Added DiffLines:
* When you check out the first Stingray in ''Call of Pripyat'' it causes a bunch of monsters to spawn and run at you. But since you're standing in the middle of a mine field most of them just get blown up.
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moderator restored to earlier version
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----
!!Film
* Professor decides to go back for his rucksack. Stalker and Writer are worried he will get lost and die, but decide to press forward through the tunnel. They exit the tunnel and find Professor sitting on a rock, enjoying coffee and sandwiches.
* The dry tunnel is not actually a dry tunnel.
* Professor is a constant source of hilarious situation. But his most hilarious moment is when he's ranting at the stalker when they approach the Room... a phone near them starts ringing, professor denies the call and continues shouting at his now-totally-shocked companions. Only several seconds later he also realizes this phone ''is in the abandoned building several kilometers into the zone, with everything completely wiped out''. Followed by his CrowningMomentOfAwesome, when he decides ''to make a call''.
!!Video Game
* CrowningMomentOfFunny: Plenty, [[BilingualBonus if you speak Russian]].
** Much of the conversations around campfires will consist entirely of Stalkers taking turns telling jokes to each other, many of which are hilarious.
** The A-Life system, asides from creating random and memorable encounters between entities of the zone, can also result in some rather ''strange'' and hilarious circumstances. Surviving stalkers will drag the bodies of the dead off to the side or into the brush, but on occasion the player can come across said bodies piled in the campfires scattered about the zone. ArtificialStupidity? [[ImAHumanitarian Desperate measures for desperate times]]? Viking funeral? One guess is as good as any, though there's something to be said for arriving at a camp to find [[BlackComedy a favorite NPC being roasted like a pig by his surviving friends]]. Sometimes the result appears to be [[http://img.photobucket.com/albums/v453/GMCMA/Other%20stuff/13.jpg a fatal attempt to re-enact a certain scene from Blazing Saddles]].
*** On the other hand, this can be very convenient if the NPC in the fire is someone who carries a unique weapon. Oh, you want Bes's silenced AK but don't want to cap him yourself? Come back in half an hour, he'll be medium rare over the fire pit in the scrapyard. You don't have to kill him...[[BlackComedy you just have to wait for]] [[ImAHumanitarian his friends to get hungry enough.]]
* Occasionally, the AI will lose the squad-based tactics routines and you can wipe out entire squads by standing inside a building with a shotgun and killing them one at a time as they run in the door. Bodies can pile up just inside the doorway, and those remaining outside will immediately conclude that the best course of action is to run in like the last twenty guys did.
** Similar hilarity will ensue if you find a couple of bandits or expendable Loners (if you're feeling cruel) inside a building and have a spare rifle grenade (or an RPG, if you're feeling extraordinarily wasteful). If you're very very lucky, not only will the men inside be killed (instead of relatively unharmed and pissed off at you) but one or two will be in hilarious positions, such as being partially glitched headfirst through a wall with his hindquarters hanging out.
*** Actually this can happen in any indoor area where explosives are involved. Running around in the CNPP at the end of Shadow of Chernobyl, you can kill three or four Monolith troops with a pair of grenades if the planets align properly. How? Kill one with the first grenade and possibly wound the others, then send the body and his gun flying at lethal speeds with the second blast. It's almost impossible to do intentionally, but if it does you've just managed to kill someone with a gun without firing it at them.
* The PA announcements at the Freedom base in ''Clear Sky'' will occasionally be interrupted by arguments between the camp trader, Ashot, and the technician, Yar. [[http://www.youtube.com/watch?v=N3yzVdCC5PA Listen for yourselves.]]
* Near the path to the good ending of ''Shadow of Chernobyl'', [[spoiler:when going through a PortalNetwork to attack the C-Consciousness, one of the portals [[BigLippedAlligatorMoment inexplicably sends you all the way to Sidorovich's bunker on the other end of the zone before taking you back to the plant.]]]] He's just as confused as you are.
-->'''Sidorovich:''' Marked One? What the HELL!?
** To make this even funnier (in a way), [[spoiler: you can prime a grenade, and will throw it as you teleport into the bunker. And it will blow up '''right after''' he says the line. What the hell indeed.]]
* After the team you form in ''Call of Pripyat'' all makes it to Pripyat and finds out Degtyarev works for the military (which prompts Zulu to leave), all Strider has to say is "I don't give a rat's ass about who anyone works for."--in the same CreepyMonotone he says ''everything else'' in.
----
!!Film
* Professor decides to go back for his rucksack. Stalker and Writer are worried he will get lost and die, but decide to press forward through the tunnel. They exit the tunnel and find Professor sitting on a rock, enjoying coffee and sandwiches.
* The dry tunnel is not actually a dry tunnel.
* Professor is a constant source of hilarious situation. But his most hilarious moment is when he's ranting at the stalker when they approach the Room... a phone near them starts ringing, professor denies the call and continues shouting at his now-totally-shocked companions. Only several seconds later he also realizes this phone ''is in the abandoned building several kilometers into the zone, with everything completely wiped out''. Followed by his CrowningMomentOfAwesome, when he decides ''to make a call''.
!!Video Game
* CrowningMomentOfFunny: Plenty, [[BilingualBonus if you speak Russian]].
** Much of the conversations around campfires will consist entirely of Stalkers taking turns telling jokes to each other, many of which are hilarious.
** The A-Life system, asides from creating random and memorable encounters between entities of the zone, can also result in some rather ''strange'' and hilarious circumstances. Surviving stalkers will drag the bodies of the dead off to the side or into the brush, but on occasion the player can come across said bodies piled in the campfires scattered about the zone. ArtificialStupidity? [[ImAHumanitarian Desperate measures for desperate times]]? Viking funeral? One guess is as good as any, though there's something to be said for arriving at a camp to find [[BlackComedy a favorite NPC being roasted like a pig by his surviving friends]]. Sometimes the result appears to be [[http://img.photobucket.com/albums/v453/GMCMA/Other%20stuff/13.jpg a fatal attempt to re-enact a certain scene from Blazing Saddles]].
*** On the other hand, this can be very convenient if the NPC in the fire is someone who carries a unique weapon. Oh, you want Bes's silenced AK but don't want to cap him yourself? Come back in half an hour, he'll be medium rare over the fire pit in the scrapyard. You don't have to kill him...[[BlackComedy you just have to wait for]] [[ImAHumanitarian his friends to get hungry enough.]]
* Occasionally, the AI will lose the squad-based tactics routines and you can wipe out entire squads by standing inside a building with a shotgun and killing them one at a time as they run in the door. Bodies can pile up just inside the doorway, and those remaining outside will immediately conclude that the best course of action is to run in like the last twenty guys did.
** Similar hilarity will ensue if you find a couple of bandits or expendable Loners (if you're feeling cruel) inside a building and have a spare rifle grenade (or an RPG, if you're feeling extraordinarily wasteful). If you're very very lucky, not only will the men inside be killed (instead of relatively unharmed and pissed off at you) but one or two will be in hilarious positions, such as being partially glitched headfirst through a wall with his hindquarters hanging out.
*** Actually this can happen in any indoor area where explosives are involved. Running around in the CNPP at the end of Shadow of Chernobyl, you can kill three or four Monolith troops with a pair of grenades if the planets align properly. How? Kill one with the first grenade and possibly wound the others, then send the body and his gun flying at lethal speeds with the second blast. It's almost impossible to do intentionally, but if it does you've just managed to kill someone with a gun without firing it at them.
* The PA announcements at the Freedom base in ''Clear Sky'' will occasionally be interrupted by arguments between the camp trader, Ashot, and the technician, Yar. [[http://www.youtube.com/watch?v=N3yzVdCC5PA Listen for yourselves.]]
* Near the path to the good ending of ''Shadow of Chernobyl'', [[spoiler:when going through a PortalNetwork to attack the C-Consciousness, one of the portals [[BigLippedAlligatorMoment inexplicably sends you all the way to Sidorovich's bunker on the other end of the zone before taking you back to the plant.]]]] He's just as confused as you are.
-->'''Sidorovich:''' Marked One? What the HELL!?
** To make this even funnier (in a way), [[spoiler: you can prime a grenade, and will throw it as you teleport into the bunker. And it will blow up '''right after''' he says the line. What the hell indeed.]]
* After the team you form in ''Call of Pripyat'' all makes it to Pripyat and finds out Degtyarev works for the military (which prompts Zulu to leave), all Strider has to say is "I don't give a rat's ass about who anyone works for."--in the same CreepyMonotone he says ''everything else'' in.
----
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Deleted line(s) 1 (click to see context) :
LIINK IS A JIZZ WORTHY CUNT
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Changed line(s) 1,19 (click to see context) from:
----
!!Film
* Professor decides to go back for his rucksack. Stalker and Writer are worried he will get lost and die, but decide to press forward through the tunnel. They exit the tunnel and find Professor sitting on a rock, enjoying coffee and sandwiches.
* The dry tunnel is not actually a dry tunnel.
* Professor is a constant source of hilarious situation. But his most hilarious moment is when he's ranting at the stalker when they approach the Room... a phone near them starts ringing, professor denies the call and continues shouting at his now-totally-shocked companions. Only several seconds later he also realizes this phone ''is in the abandoned building several kilometers into the zone, with everything completely wiped out''. Followed by his CrowningMomentOfAwesome, when he decides ''to make a call''.
!!Video Game
* CrowningMomentOfFunny: Plenty, [[BilingualBonus if you speak Russian]].
** Much of the conversations around campfires will consist entirely of Stalkers taking turns telling jokes to each other, many of which are hilarious.
** The A-Life system, asides from creating random and memorable encounters between entities of the zone, can also result in some rather ''strange'' and hilarious circumstances. Surviving stalkers will drag the bodies of the dead off to the side or into the brush, but on occasion the player can come across said bodies piled in the campfires scattered about the zone. ArtificialStupidity? [[ImAHumanitarian Desperate measures for desperate times]]? Viking funeral? One guess is as good as any, though there's something to be said for arriving at a camp to find [[BlackComedy a favorite NPC being roasted like a pig by his surviving friends]]. Sometimes the result appears to be [[http://img.photobucket.com/albums/v453/GMCMA/Other%20stuff/13.jpg a fatal attempt to re-enact a certain scene from Blazing Saddles]].
*** On the other hand, this can be very convenient if the NPC in the fire is someone who carries a unique weapon. Oh, you want Bes's silenced AK but don't want to cap him yourself? Come back in half an hour, he'll be medium rare over the fire pit in the scrapyard. You don't have to kill him...[[BlackComedy you just have to wait for]] [[ImAHumanitarian his friends to get hungry enough.]]
* Occasionally, the AI will lose the squad-based tactics routines and you can wipe out entire squads by standing inside a building with a shotgun and killing them one at a time as they run in the door. Bodies can pile up just inside the doorway, and those remaining outside will immediately conclude that the best course of action is to run in like the last twenty guys did.
** Similar hilarity will ensue if you find a couple of bandits or expendable Loners (if you're feeling cruel) inside a building and have a spare rifle grenade (or an RPG, if you're feeling extraordinarily wasteful). If you're very very lucky, not only will the men inside be killed (instead of relatively unharmed and pissed off at you) but one or two will be in hilarious positions, such as being partially glitched headfirst through a wall with his hindquarters hanging out.
*** Actually this can happen in any indoor area where explosives are involved. Running around in the CNPP at the end of Shadow of Chernobyl, you can kill three or four Monolith troops with a pair of grenades if the planets align properly. How? Kill one with the first grenade and possibly wound the others, then send the body and his gun flying at lethal speeds with the second blast. It's almost impossible to do intentionally, but if it does you've just managed to kill someone with a gun without firing it at them.
* The PA announcements at the Freedom base in ''Clear Sky'' will occasionally be interrupted by arguments between the camp trader, Ashot, and the technician, Yar. [[http://www.youtube.com/watch?v=N3yzVdCC5PA Listen for yourselves.]]
* Near the path to the good ending of ''Shadow of Chernobyl'', [[spoiler:when going through a PortalNetwork to attack the C-Consciousness, one of the portals [[BigLippedAlligatorMoment inexplicably sends you all the way to Sidorovich's bunker on the other end of the zone before taking you back to the plant.]]]] He's just as confused as you are.
-->'''Sidorovich:''' Marked One? What the HELL!?
** To make this even funnier (in a way), [[spoiler: you can prime a grenade, and will throw it as you teleport into the bunker. And it will blow up '''right after''' he says the line. What the hell indeed.]]
* After the team you form in ''Call of Pripyat'' all makes it to Pripyat and finds out Degtyarev works for the military (which prompts Zulu to leave), all Strider has to say is "I don't give a rat's ass about who anyone works for."--in the same CreepyMonotone he says ''everything else'' in.
----
!!Film
* Professor decides to go back for his rucksack. Stalker and Writer are worried he will get lost and die, but decide to press forward through the tunnel. They exit the tunnel and find Professor sitting on a rock, enjoying coffee and sandwiches.
* The dry tunnel is not actually a dry tunnel.
* Professor is a constant source of hilarious situation. But his most hilarious moment is when he's ranting at the stalker when they approach the Room... a phone near them starts ringing, professor denies the call and continues shouting at his now-totally-shocked companions. Only several seconds later he also realizes this phone ''is in the abandoned building several kilometers into the zone, with everything completely wiped out''. Followed by his CrowningMomentOfAwesome, when he decides ''to make a call''.
!!Video Game
* CrowningMomentOfFunny: Plenty, [[BilingualBonus if you speak Russian]].
** Much of the conversations around campfires will consist entirely of Stalkers taking turns telling jokes to each other, many of which are hilarious.
** The A-Life system, asides from creating random and memorable encounters between entities of the zone, can also result in some rather ''strange'' and hilarious circumstances. Surviving stalkers will drag the bodies of the dead off to the side or into the brush, but on occasion the player can come across said bodies piled in the campfires scattered about the zone. ArtificialStupidity? [[ImAHumanitarian Desperate measures for desperate times]]? Viking funeral? One guess is as good as any, though there's something to be said for arriving at a camp to find [[BlackComedy a favorite NPC being roasted like a pig by his surviving friends]]. Sometimes the result appears to be [[http://img.photobucket.com/albums/v453/GMCMA/Other%20stuff/13.jpg a fatal attempt to re-enact a certain scene from Blazing Saddles]].
*** On the other hand, this can be very convenient if the NPC in the fire is someone who carries a unique weapon. Oh, you want Bes's silenced AK but don't want to cap him yourself? Come back in half an hour, he'll be medium rare over the fire pit in the scrapyard. You don't have to kill him...[[BlackComedy you just have to wait for]] [[ImAHumanitarian his friends to get hungry enough.]]
* Occasionally, the AI will lose the squad-based tactics routines and you can wipe out entire squads by standing inside a building with a shotgun and killing them one at a time as they run in the door. Bodies can pile up just inside the doorway, and those remaining outside will immediately conclude that the best course of action is to run in like the last twenty guys did.
** Similar hilarity will ensue if you find a couple of bandits or expendable Loners (if you're feeling cruel) inside a building and have a spare rifle grenade (or an RPG, if you're feeling extraordinarily wasteful). If you're very very lucky, not only will the men inside be killed (instead of relatively unharmed and pissed off at you) but one or two will be in hilarious positions, such as being partially glitched headfirst through a wall with his hindquarters hanging out.
*** Actually this can happen in any indoor area where explosives are involved. Running around in the CNPP at the end of Shadow of Chernobyl, you can kill three or four Monolith troops with a pair of grenades if the planets align properly. How? Kill one with the first grenade and possibly wound the others, then send the body and his gun flying at lethal speeds with the second blast. It's almost impossible to do intentionally, but if it does you've just managed to kill someone with a gun without firing it at them.
* The PA announcements at the Freedom base in ''Clear Sky'' will occasionally be interrupted by arguments between the camp trader, Ashot, and the technician, Yar. [[http://www.youtube.com/watch?v=N3yzVdCC5PA Listen for yourselves.]]
* Near the path to the good ending of ''Shadow of Chernobyl'', [[spoiler:when going through a PortalNetwork to attack the C-Consciousness, one of the portals [[BigLippedAlligatorMoment inexplicably sends you all the way to Sidorovich's bunker on the other end of the zone before taking you back to the plant.]]]] He's just as confused as you are.
-->'''Sidorovich:''' Marked One? What the HELL!?
** To make this even funnier (in a way), [[spoiler: you can prime a grenade, and will throw it as you teleport into the bunker. And it will blow up '''right after''' he says the line. What the hell indeed.]]
* After the team you form in ''Call of Pripyat'' all makes it to Pripyat and finds out Degtyarev works for the military (which prompts Zulu to leave), all Strider has to say is "I don't give a rat's ass about who anyone works for."--in the same CreepyMonotone he says ''everything else'' in.
----
to:
!!Film
* Professor decides to go back for his rucksack. Stalker and Writer are worried he will get lost and die, but decide to press forward through the tunnel. They exit the tunnel and find Professor sitting on a rock, enjoying coffee and sandwiches.
* The dry tunnel is not actually a dry tunnel.
* Professor is a constant source of hilarious situation. But his most hilarious moment is when he's ranting at the stalker when they approach the Room... a phone near them starts ringing, professor denies the call and continues shouting at his now-totally-shocked companions. Only several seconds later he also realizes this phone ''is in the abandoned building several kilometers into the zone, with everything completely wiped out''. Followed by his CrowningMomentOfAwesome, when he decides ''to make a call''.
!!Video Game
* CrowningMomentOfFunny: Plenty, [[BilingualBonus if you speak Russian]].
** Much of the conversations around campfires will consist entirely of Stalkers taking turns telling jokes to each other, many of which are hilarious.
** The A-Life system, asides from creating random and memorable encounters between entities of the zone, can also result in some rather ''strange'' and hilarious circumstances. Surviving stalkers will drag the bodies of the dead off to the side or into the brush, but on occasion the player can come across said bodies piled in the campfires scattered about the zone. ArtificialStupidity? [[ImAHumanitarian Desperate measures for desperate times]]? Viking funeral? One guess is as good as any, though there's something to be said for arriving at a camp to find [[BlackComedy a favorite NPC being roasted like a pig by his surviving friends]]. Sometimes the result appears to be [[http://img.photobucket.com/albums/v453/GMCMA/Other%20stuff/13.jpg a fatal attempt to re-enact a certain scene from Blazing Saddles]].
*** On the other hand, this can be very convenient if the NPC in the fire is someone who carries a unique weapon. Oh, you want Bes's silenced AK but don't want to cap him yourself? Come back in half an hour, he'll be medium rare over the fire pit in the scrapyard. You don't have to kill him...[[BlackComedy you just have to wait for]] [[ImAHumanitarian his friends to get hungry enough.]]
* Occasionally, the AI will lose the squad-based tactics routines and you can wipe out entire squads by standing inside a building with a shotgun and killing them one at a time as they run in the door. Bodies can pile up just inside the doorway, and those remaining outside will immediately conclude that the best course of action is to run in like the last twenty guys did.
** Similar hilarity will ensue if you find a couple of bandits or expendable Loners (if you're feeling cruel) inside a building and have a spare rifle grenade (or an RPG, if you're feeling extraordinarily wasteful). If you're very very lucky, not only will the men inside be killed (instead of relatively unharmed and pissed off at you) but one or two will be in hilarious positions, such as being partially glitched headfirst through a wall with his hindquarters hanging out.
*** Actually this can happen in any indoor area where explosives are involved. Running around in the CNPP at the end of Shadow of Chernobyl, you can kill three or four Monolith troops with a pair of grenades if the planets align properly. How? Kill one with the first grenade and possibly wound the others, then send the body and his gun flying at lethal speeds with the second blast. It's almost impossible to do intentionally, but if it does you've just managed to kill someone with a gun without firing it at them.
* The PA announcements at the Freedom base in ''Clear Sky'' will occasionally be interrupted by arguments between the camp trader, Ashot, and the technician, Yar. [[http://www.youtube.com/watch?v=N3yzVdCC5PA Listen for yourselves.]]
* Near the path to the good ending of ''Shadow of Chernobyl'', [[spoiler:when going through a PortalNetwork to attack the C-Consciousness, one of the portals [[BigLippedAlligatorMoment inexplicably sends you all the way to Sidorovich's bunker on the other end of the zone before taking you back to the plant.]]]] He's just as confused as you are.
-->'''Sidorovich:''' Marked One? What the HELL!?
** To make this even funnier (in a way), [[spoiler: you can prime a grenade, and will throw it as you teleport into the bunker. And it will blow up '''right after''' he says the line. What the hell indeed.]]
* After the team you form in ''Call of Pripyat'' all makes it to Pripyat and finds out Degtyarev works for the military (which prompts Zulu to leave), all Strider has to say is "I don't give a rat's ass about who anyone works for."--in the same CreepyMonotone he says ''everything else'' in.
----
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
i m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chickeni m a swegpuppy and i m gay Take after me mr chicken
to:
!!Film
* Professor decides to go back for his rucksack. Stalker and
* The dry tunnel is not actually a
* Professor is a constant source of hilarious situation. But his most hilarious moment is when he's ranting at the stalker when they approach the Room... a phone near them starts ringing, professor denies the call and
!!Video Game
* CrowningMomentOfFunny: Plenty, [[BilingualBonus if you speak Russian]].
** Much of the conversations around campfires will consist entirely of Stalkers taking turns telling jokes to each other, many of which are hilarious.
** The A-Life system, asides from creating random and
*** On the other hand, this can be very convenient if the NPC in the fire is someone who carries a unique weapon. Oh, you want Bes's silenced AK but don't want to cap him yourself? Come back in half an hour, he'll be medium rare over the fire pit in the scrapyard. You don't have to kill him...[[BlackComedy you just have to wait for]] [[ImAHumanitarian his friends to get hungry enough.]]
* Occasionally, the AI will lose the squad-based tactics routines and
** Similar hilarity will ensue if you find a
*** Actually this can happen in any indoor area where explosives are involved. Running around in the CNPP at the end of Shadow of Chernobyl, you can kill three or four Monolith troops with a pair of grenades if the planets align properly. How? Kill one with the first grenade and
* The PA announcements at the Freedom base in ''Clear Sky'' will occasionally be interrupted by arguments between the camp trader, Ashot, and
* Near the path to the good ending of ''Shadow of Chernobyl'', [[spoiler:when going through a
-->'''Sidorovich:''' Marked One? What the HELL!?
** To make this even funnier (in a way), [[spoiler: you can prime a grenade, and
* After the team you form in ''Call of Pripyat'' all makes it to Pripyat and
----
Is there an issue? Send a MessageReason:
fixed typos
Changed line(s) 1,19 (click to see context) from:
----
!!Film
* Professor decides to go back for his rucksack. Stalker and Writer are worried he will get lost and die, but decide to press forward through the tunnel. They exit the tunnel and find Professor sitting on a rock, enjoying coffee and sandwiches.
* The dry tunnel is not actually a dry tunnel.
* Professor is a constant source of hilarious situation. But his most hilarious moment is when he's ranting at the stalker when they approach the Room... a phone near them starts ringing, professor denies the call and continues shouting at his now-totally-shocked companions. Only several seconds later he also realizes this phone ''is in the abandoned building several kilometers into the zone, with everything completely wiped out''. Followed by his CrowningMomentOfAwesome, when he decides ''to make a call''.
!!Video Game
* CrowningMomentOfFunny: Plenty, [[BilingualBonus if you speak Russian]].
** Much of the conversations around campfires will consist entirely of Stalkers taking turns telling jokes to each other, many of which are hilarious.
** The A-Life system, asides from creating random and memorable encounters between entities of the zone, can also result in some rather ''strange'' and hilarious circumstances. Surviving stalkers will drag the bodies of the dead off to the side or into the brush, but on occasion the player can come across said bodies piled in the campfires scattered about the zone. ArtificialStupidity? [[ImAHumanitarian Desperate measures for desperate times]]? Viking funeral? One guess is as good as any, though there's something to be said for arriving at a camp to find [[BlackComedy a favorite NPC being roasted like a pig by his surviving friends]]. Sometimes the result appears to be [[http://img.photobucket.com/albums/v453/GMCMA/Other%20stuff/13.jpg a fatal attempt to re-enact a certain scene from Blazing Saddles]].
*** On the other hand, this can be very convenient if the NPC in the fire is someone who carries a unique weapon. Oh, you want Bes's silenced AK but don't want to cap him yourself? Come back in half an hour, he'll be medium rare over the fire pit in the scrapyard. You don't have to kill him...[[BlackComedy you just have to wait for]] [[ImAHumanitarian his friends to get hungry enough.]]
* Occasionally, the AI will lose the squad-based tactics routines and you can wipe out entire squads by standing inside a building with a shotgun and killing them one at a time as they run in the door. Bodies can pile up just inside the doorway, and those remaining outside will immediately conclude that the best course of action is to run in like the last twenty guys did.
** Similar hilarity will ensue if you find a couple of bandits or expendable Loners (if you're feeling cruel) inside a building and have a spare rifle grenade (or an RPG, if you're feeling extraordinarily wasteful). If you're very very lucky, not only will the men inside be killed (instead of relatively unharmed and pissed off at you) but one or two will be in hilarious positions, such as being partially glitched headfirst through a wall with his hindquarters hanging out.
*** Actually this can happen in any indoor area where explosives are involved. Running around in the CNPP at the end of Shadow of Chernobyl, you can kill three or four Monolith troops with a pair of grenades if the planets align properly. How? Kill one with the first grenade and possibly wound the others, then send the body and his gun flying at lethal speeds with the second blast. It's almost impossible to do intentionally, but if it does you've just managed to kill someone with a gun without firing it at them.
* The PA announcements at the Freedom base in ''Clear Sky'' will occasionally be interrupted by arguments between the camp trader, Ashot, and the technician, Yar. [[http://www.youtube.com/watch?v=N3yzVdCC5PA Listen for yourselves.]]
* Near the path to the good ending of ''Shadow of Chernobyl'', [[spoiler:when going through a PortalNetwork to attack the C-Consciousness, one of the portals [[BigLippedAlligatorMoment inexplicably sends you all the way to Sidorovich's bunker on the other end of the zone before taking you back to the plant.]]]] He's just as confused as you are.
-->'''Sidorovich:''' Marked One? What the HELL!?
** To make this even funnier (in a way), [[spoiler: you can prime a grenade, and will throw it as you teleport into the bunker. And it will blow up '''right after''' he says the line. What the hell indeed.]]
* After the team you form in ''Call of Pripyat'' all makes it to Pripyat and finds out Degtyarev works for the military (which prompts Zulu to leave), all Strider has to say is "I don't give a rat's ass about who anyone works for."--in the same CreepyMonotone he says ''everything else'' in.
----
!!Film
* Professor decides to go back for his rucksack. Stalker and Writer are worried he will get lost and die, but decide to press forward through the tunnel. They exit the tunnel and find Professor sitting on a rock, enjoying coffee and sandwiches.
* The dry tunnel is not actually a dry tunnel.
* Professor is a constant source of hilarious situation. But his most hilarious moment is when he's ranting at the stalker when they approach the Room... a phone near them starts ringing, professor denies the call and continues shouting at his now-totally-shocked companions. Only several seconds later he also realizes this phone ''is in the abandoned building several kilometers into the zone, with everything completely wiped out''. Followed by his CrowningMomentOfAwesome, when he decides ''to make a call''.
!!Video Game
* CrowningMomentOfFunny: Plenty, [[BilingualBonus if you speak Russian]].
** Much of the conversations around campfires will consist entirely of Stalkers taking turns telling jokes to each other, many of which are hilarious.
** The A-Life system, asides from creating random and memorable encounters between entities of the zone, can also result in some rather ''strange'' and hilarious circumstances. Surviving stalkers will drag the bodies of the dead off to the side or into the brush, but on occasion the player can come across said bodies piled in the campfires scattered about the zone. ArtificialStupidity? [[ImAHumanitarian Desperate measures for desperate times]]? Viking funeral? One guess is as good as any, though there's something to be said for arriving at a camp to find [[BlackComedy a favorite NPC being roasted like a pig by his surviving friends]]. Sometimes the result appears to be [[http://img.photobucket.com/albums/v453/GMCMA/Other%20stuff/13.jpg a fatal attempt to re-enact a certain scene from Blazing Saddles]].
*** On the other hand, this can be very convenient if the NPC in the fire is someone who carries a unique weapon. Oh, you want Bes's silenced AK but don't want to cap him yourself? Come back in half an hour, he'll be medium rare over the fire pit in the scrapyard. You don't have to kill him...[[BlackComedy you just have to wait for]] [[ImAHumanitarian his friends to get hungry enough.]]
* Occasionally, the AI will lose the squad-based tactics routines and you can wipe out entire squads by standing inside a building with a shotgun and killing them one at a time as they run in the door. Bodies can pile up just inside the doorway, and those remaining outside will immediately conclude that the best course of action is to run in like the last twenty guys did.
** Similar hilarity will ensue if you find a couple of bandits or expendable Loners (if you're feeling cruel) inside a building and have a spare rifle grenade (or an RPG, if you're feeling extraordinarily wasteful). If you're very very lucky, not only will the men inside be killed (instead of relatively unharmed and pissed off at you) but one or two will be in hilarious positions, such as being partially glitched headfirst through a wall with his hindquarters hanging out.
*** Actually this can happen in any indoor area where explosives are involved. Running around in the CNPP at the end of Shadow of Chernobyl, you can kill three or four Monolith troops with a pair of grenades if the planets align properly. How? Kill one with the first grenade and possibly wound the others, then send the body and his gun flying at lethal speeds with the second blast. It's almost impossible to do intentionally, but if it does you've just managed to kill someone with a gun without firing it at them.
* The PA announcements at the Freedom base in ''Clear Sky'' will occasionally be interrupted by arguments between the camp trader, Ashot, and the technician, Yar. [[http://www.youtube.com/watch?v=N3yzVdCC5PA Listen for yourselves.]]
* Near the path to the good ending of ''Shadow of Chernobyl'', [[spoiler:when going through a PortalNetwork to attack the C-Consciousness, one of the portals [[BigLippedAlligatorMoment inexplicably sends you all the way to Sidorovich's bunker on the other end of the zone before taking you back to the plant.]]]] He's just as confused as you are.
-->'''Sidorovich:''' Marked One? What the HELL!?
** To make this even funnier (in a way), [[spoiler: you can prime a grenade, and will throw it as you teleport into the bunker. And it will blow up '''right after''' he says the line. What the hell indeed.]]
* After the team you form in ''Call of Pripyat'' all makes it to Pripyat and finds out Degtyarev works for the military (which prompts Zulu to leave), all Strider has to say is "I don't give a rat's ass about who anyone works for."--in the same CreepyMonotone he says ''everything else'' in.
----
to:
!!Film
* Professor decides to go back for his rucksack. Stalker
* The dry tunnel is not actually
* Professor is a constant source of hilarious situation. But his most hilarious moment is when he's ranting at the stalker when they approach the Room... a phone near them starts ringing, professor denies the call
!!Video Game
* CrowningMomentOfFunny: Plenty, [[BilingualBonus if you speak Russian]].
** Much of the conversations around campfires will consist entirely of Stalkers taking turns telling jokes to each other, many of which are hilarious.
** The A-Life system, asides from creating random
*** On the other hand, this can be very convenient if the NPC in the fire is someone who carries a unique weapon. Oh, you want Bes's silenced AK but don't want to cap him yourself? Come back in half an hour, he'll be medium rare over the fire pit in the scrapyard. You don't have to kill him...[[BlackComedy you just have to wait for]] [[ImAHumanitarian his friends to get hungry enough.]]
* Occasionally, the AI will lose the squad-based tactics routines
** Similar hilarity will ensue if you find
*** Actually this can happen in any indoor area where explosives are involved. Running around in the CNPP at the end of Shadow of Chernobyl, you can kill three or four Monolith troops with a pair of grenades if the planets align properly. How? Kill one with the first grenade
* The PA announcements at the Freedom base in ''Clear Sky'' will occasionally be interrupted by arguments between the camp trader, Ashot,
* Near the path to the good ending of ''Shadow of Chernobyl'', [[spoiler:when going through
-->'''Sidorovich:''' Marked One? What the HELL!?
** To make this even funnier (in a way), [[spoiler: you can prime a grenade,
* After the team you form in ''Call of Pripyat'' all makes it to Pripyat
----
Is there an issue? Send a MessageReason:
None
----
!!Film
* Professor decides to go back for his rucksack. Stalker and Writer are worried he will get lost and die, but decide to press forward through the tunnel. They exit the tunnel and find Professor sitting on a rock, enjoying coffee and sandwiches.
* The dry tunnel is not actually a dry tunnel.
* Professor is a constant source of hilarious situation. But his most hilarious moment is when he's ranting at the stalker when they approach the Room... a phone near them starts ringing, professor denies the call and continues shouting at his now-totally-shocked companions. Only several seconds later he also realizes this phone ''is in the abandoned building several kilometers into the zone, with everything completely wiped out''. Followed by his CrowningMomentOfAwesome, when he decides ''to make a call''.
!!Video Game
!!Film
* Professor decides to go back for his rucksack. Stalker and Writer are worried he will get lost and die, but decide to press forward through the tunnel. They exit the tunnel and find Professor sitting on a rock, enjoying coffee and sandwiches.
* The dry tunnel is not actually a dry tunnel.
* Professor is a constant source of hilarious situation. But his most hilarious moment is when he's ranting at the stalker when they approach the Room... a phone near them starts ringing, professor denies the call and continues shouting at his now-totally-shocked companions. Only several seconds later he also realizes this phone ''is in the abandoned building several kilometers into the zone, with everything completely wiped out''. Followed by his CrowningMomentOfAwesome, when he decides ''to make a call''.
!!Video Game
Deleted line(s) 5,8 (click to see context) :
* From the film:
** Professor decides to go back for his rucksack. Stalker and Writer are worried he will get lost and die, but decide to press forward through the tunnel. They exit the tunnel and find Professor sitting on a rock, enjoying coffee and sandwiches.
** The dry tunnel is not actually a dry tunnel.
** Professor is a constant source of hilarious situation. But his most hilarious moment is when he's ranting at the stalker when they approach the Room... a phone near them starts ringing, professor denies the call and continues shouting at his now-totally-shocked companions. Only several seconds later he also realizes this phone ''is in the abandoned building several kilometers into the zone, with everything completely wiped out''. Followed by his CrowningMomentOfAwesome, when he decides ''to make a call''.
** Professor decides to go back for his rucksack. Stalker and Writer are worried he will get lost and die, but decide to press forward through the tunnel. They exit the tunnel and find Professor sitting on a rock, enjoying coffee and sandwiches.
** The dry tunnel is not actually a dry tunnel.
** Professor is a constant source of hilarious situation. But his most hilarious moment is when he's ranting at the stalker when they approach the Room... a phone near them starts ringing, professor denies the call and continues shouting at his now-totally-shocked companions. Only several seconds later he also realizes this phone ''is in the abandoned building several kilometers into the zone, with everything completely wiped out''. Followed by his CrowningMomentOfAwesome, when he decides ''to make a call''.
Changed line(s) 16 (click to see context) from:
* After the team you form in ''Call of Pripyat'' all makes it to Pripyat and finds out Degtyarev works for the military (which prompts Zulu to leave), all Strider has to say is "I don't give a rat's ass about who anyone works for."--in the same CreepyMonotone he says ''everything else'' in.
to:
* After the team you form in ''Call of Pripyat'' all makes it to Pripyat and finds out Degtyarev works for the military (which prompts Zulu to leave), all Strider has to say is "I don't give a rat's ass about who anyone works for."--in the same CreepyMonotone he says ''everything else'' in.in.
----
----
Is there an issue? Send a MessageReason:
None
Changed line(s) 16 (click to see context) from:
* After the team makes it to Pripyat and finding out Degtyarev (which prompts Zulu to leave), all Strider has to say is "I don't give a rat's ass about who anyone works for."--in the same CreepyMonotone he says ''everything else'' in.
to:
* After the team you form in ''Call of Pripyat'' all makes it to Pripyat and finding finds out Degtyarev works for the military (which prompts Zulu to leave), all Strider has to say is "I don't give a rat's ass about who anyone works for."--in the same CreepyMonotone he says ''everything else'' in.
Is there an issue? Send a MessageReason:
None
Changed line(s) 15 (click to see context) from:
** To make this even funnier (in a way), [[spoiler: you can prime a grenade, and will throw it as you teleport into the bunker. And it will blow up '''right after''' he says the line. What the hell indeed.]]
to:
** To make this even funnier (in a way), [[spoiler: you can prime a grenade, and will throw it as you teleport into the bunker. And it will blow up '''right after''' he says the line. What the hell indeed.]]]]
* After the team makes it to Pripyat and finding out Degtyarev (which prompts Zulu to leave), all Strider has to say is "I don't give a rat's ass about who anyone works for."--in the same CreepyMonotone he says ''everything else'' in.
* After the team makes it to Pripyat and finding out Degtyarev (which prompts Zulu to leave), all Strider has to say is "I don't give a rat's ass about who anyone works for."--in the same CreepyMonotone he says ''everything else'' in.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
*** On the other hand, this can be very convenient if the NPC in the fire is someone who carries a unique weapon. Oh, you want Bes's silenced AK but don't want to cap him yourself? Come back in half an hour, he'll be medium rare over the fire pit in the scrapyard. You don't have to kill him...[[BlackComedy you just have to wait for]] [[ImAHumanitarian his friends to get hungry enough.]]
Added DiffLines:
*** Actually this can happen in any indoor area where explosives are involved. Running around in the CNPP at the end of Shadow of Chernobyl, you can kill three or four Monolith troops with a pair of grenades if the planets align properly. How? Kill one with the first grenade and possibly wound the others, then send the body and his gun flying at lethal speeds with the second blast. It's almost impossible to do intentionally, but if it does you've just managed to kill someone with a gun without firing it at them.
Is there an issue? Send a MessageReason:
Except that link is dead as well.
Changed line(s) 1,4 (click to see context) from:
* CrowningMomentOfFunny: Plenty, [[BilingualBonus if you speak Russian]]. Much of the conversations around campfires will consist entirely of Stalkers taking turns telling jokes to each other, many of which are hilarious.
** The Zone Survival Guide used to have a bunch of translations for said jokes before it shut down, but luckily the internet archive saved the page. View them [[http://web.archive.org/web/20080531044300/http://stalker.heroesradio.com/Translations.php#Audio here.]]
** The A-Life system, asides from creating random and memorable encounters between entities of the zone, can also result in some rather ''strange'' and hilarious circumstances. Surviving stalkers will drag the bodies of the dead off to the side or into the brush, but on occasion the player can come across said bodies piled in the campfires scattered about the zone. ArtificialStupidity? [[ImAHumanitarian Desperate measures for desperate times]]? Viking funeral? One guess is as good as any, though there's something to be said for arriving at a camp to find [[BlackComedy a favorite NPC being roasted like a pig by his surviving friends]].
*** Sometimes the result appears to be [[http://img.photobucket.com/albums/v453/GMCMA/Other%20stuff/13.jpg a fatal attempt to re-enact a certain scene from Blazing Saddles]].
** The Zone Survival Guide used to have a bunch of translations for said jokes before it shut down, but luckily the internet archive saved the page. View them [[http://web.archive.org/web/20080531044300/http://stalker.heroesradio.com/Translations.php#Audio here.]]
** The A-Life system, asides from creating random and memorable encounters between entities of the zone, can also result in some rather ''strange'' and hilarious circumstances. Surviving stalkers will drag the bodies of the dead off to the side or into the brush, but on occasion the player can come across said bodies piled in the campfires scattered about the zone. ArtificialStupidity? [[ImAHumanitarian Desperate measures for desperate times]]? Viking funeral? One guess is as good as any, though there's something to be said for arriving at a camp to find [[BlackComedy a favorite NPC being roasted like a pig by his surviving friends]].
*** Sometimes the result appears to be [[http://img.photobucket.com/albums/v453/GMCMA/Other%20stuff/13.jpg a fatal attempt to re-enact a certain scene from Blazing Saddles]].
to:
* CrowningMomentOfFunny: Plenty, [[BilingualBonus if you speak Russian]].
** Much of the conversations around campfires will consist entirely of Stalkers taking turns telling jokes to each other, many of which arehilarious.
** The Zone Survival Guide used to have a bunch of translations for said jokes before it shut down, but luckily the internet archive saved the page. View them [[http://web.archive.org/web/20080531044300/http://stalker.heroesradio.com/Translations.php#Audio here.]]
hilarious.
** The A-Life system, asides from creating random and memorable encounters between entities of the zone, can also result in some rather ''strange'' and hilarious circumstances. Surviving stalkers will drag the bodies of the dead off to the side or into the brush, but on occasion the player can come across said bodies piled in the campfires scattered about the zone. ArtificialStupidity? [[ImAHumanitarian Desperate measures for desperate times]]? Viking funeral? One guess is as good as any, though there's something to be said for arriving at a camp to find [[BlackComedy a favorite NPC being roasted like a pig by his surviving friends]]. \n*** Sometimes the result appears to be [[http://img.photobucket.com/albums/v453/GMCMA/Other%20stuff/13.jpg a fatal attempt to re-enact a certain scene from Blazing Saddles]].
** Much of the conversations around campfires will consist entirely of Stalkers taking turns telling jokes to each other, many of which are
** The Zone Survival Guide used to have a bunch of translations for said jokes before it shut down, but luckily the internet archive saved the page. View them [[http://web.archive.org/web/20080531044300/http://stalker.heroesradio.com/Translations.php#Audio here.]]
** The A-Life system, asides from creating random and memorable encounters between entities of the zone, can also result in some rather ''strange'' and hilarious circumstances. Surviving stalkers will drag the bodies of the dead off to the side or into the brush, but on occasion the player can come across said bodies piled in the campfires scattered about the zone. ArtificialStupidity? [[ImAHumanitarian Desperate measures for desperate times]]? Viking funeral? One guess is as good as any, though there's something to be said for arriving at a camp to find [[BlackComedy a favorite NPC being roasted like a pig by his surviving friends]].
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-->'''Sidorovich:''' Marked One? What the HELL!?
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-->'''Sidorovich:''' Marked One? What the HELL!?HELL!?
** To make this even funnier (in a way), [[spoiler: you can prime a grenade, and will throw it as you teleport into the bunker. And it will blow up '''right after''' he says the line. What the hell indeed.]]
** To make this even funnier (in a way), [[spoiler: you can prime a grenade, and will throw it as you teleport into the bunker. And it will blow up '''right after''' he says the line. What the hell indeed.]]
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* Occasionally, the AI will lose the squad-based tactics routines and you can wipe out entire squads by standing inside a building with a shotgun and killing them one at a time as they run in the door. Bodies can pile up just inside the doorway, and those remaining outside will immediately conclude that the best course of action is to run in like the last twenty guys did.
** Similar hilarity will ensue if you find a couple of bandits or expendable Loners (if you're feeling cruel) inside a building and have a spare rifle grenade (or an RPG, if you're feeling extraordinarily wasteful). If you're very very lucky, not only will the men inside be killed (instead of relatively unharmed and pissed off at you) but one or two will be in hilarious positions, such as being partially glitched headfirst through a wall with his hindquarters hanging out.
** Similar hilarity will ensue if you find a couple of bandits or expendable Loners (if you're feeling cruel) inside a building and have a spare rifle grenade (or an RPG, if you're feeling extraordinarily wasteful). If you're very very lucky, not only will the men inside be killed (instead of relatively unharmed and pissed off at you) but one or two will be in hilarious positions, such as being partially glitched headfirst through a wall with his hindquarters hanging out.
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* Near the path to the good ending of ''Shadow of Chernobyl'', [[spoiler:when going through the PortalNetwork to attack the C-Consciousness, one of the portals [[BigLippedAlligatorMoment inexplicably sends you all the way to Sidorovich's bunker on the other end of the zone for a couple seconds.]] He's just as confused as you are.]]
to:
* Near the path to the good ending of ''Shadow of Chernobyl'', [[spoiler:when going through the a PortalNetwork to attack the C-Consciousness, one of the portals [[BigLippedAlligatorMoment inexplicably sends you all the way to Sidorovich's bunker on the other end of the zone for a couple seconds.]] before taking you back to the plant.]]]] He's just as confused as you are.]]
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Changed line(s) 10 (click to see context) from:
* [[BigLippedAlligatorMoment "Marked One? What the HELL!?"]]
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* Near the path to the good ending of ''Shadow of Chernobyl'', [[spoiler:when going through the PortalNetwork to attack the C-Consciousness, one of the portals [[BigLippedAlligatorMoment "Marked inexplicably sends you all the way to Sidorovich's bunker on the other end of the zone for a couple seconds.]] He's just as confused as you are.]]
-->'''Sidorovich:''' Marked One? What theHELL!?"]]HELL!?
-->'''Sidorovich:''' Marked One? What the
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Changed line(s) 9 (click to see context) from:
* The PA announcements at the Freedom base in ''Clear Sky'' will occasionally be interrupted by arguments between the camp trader, Ashot, and the technician, Yar. [[http://www.youtube.com/watch?v=N3yzVdCC5PA Listen for yourselves.]]
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* The PA announcements at the Freedom base in ''Clear Sky'' will occasionally be interrupted by arguments between the camp trader, Ashot, and the technician, Yar. [[http://www.youtube.com/watch?v=N3yzVdCC5PA Listen for yourselves.]]]]
* [[BigLippedAlligatorMoment "Marked One? What the HELL!?"]]
* [[BigLippedAlligatorMoment "Marked One? What the HELL!?"]]
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** Professor is a constant source of hilarious situation. But his most hilarious moment is when he's ranting at the stalker when they approach the Room... a phone near them starts ringing, professor denies the call and continues shouting at his now-totally-shocked companions. Only several seconds later he also realizes this phone ''is in the abandoned building several kilometers into the zone, with everything completely wiped out''. Followed by his CrowningMomentOfAwesome, when he decides ''to make a call''.
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** The dry tunnel is not actually a dry tunnel.
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** The dry tunnel is not actually a dry tunnel.tunnel.
* The PA announcements at the Freedom base in ''Clear Sky'' will occasionally be interrupted by arguments between the camp trader, Ashot, and the technician, Yar. [[http://www.youtube.com/watch?v=N3yzVdCC5PA Listen for yourselves.]]
* The PA announcements at the Freedom base in ''Clear Sky'' will occasionally be interrupted by arguments between the camp trader, Ashot, and the technician, Yar. [[http://www.youtube.com/watch?v=N3yzVdCC5PA Listen for yourselves.]]
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*** Sometimes the result appears to be [[http://img.photobucket.com/albums/v453/GMCMA/Other%20stuff/13.jpg a fatal attempt to re-enact a certain scene from Blazing Saddles]].
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*** Sometimes the result appears to be [[http://img.photobucket.com/albums/v453/GMCMA/Other%20stuff/13.jpg a fatal attempt to re-enact a certain scene from Blazing Saddles]].Saddles]].
* From the film:
** Professor decides to go back for his rucksack. Stalker and Writer are worried he will get lost and die, but decide to press forward through the tunnel. They exit the tunnel and find Professor sitting on a rock, enjoying coffee and sandwiches.
** The dry tunnel is not actually a dry tunnel.
* From the film:
** Professor decides to go back for his rucksack. Stalker and Writer are worried he will get lost and die, but decide to press forward through the tunnel. They exit the tunnel and find Professor sitting on a rock, enjoying coffee and sandwiches.
** The dry tunnel is not actually a dry tunnel.