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* In Kolima forest, upon meeting Tret, Amiti realize that she's one of the "wise trees" (translated from my version) and immediatly get on his knees and bow to her. The rest of the party is confused, Amiti tells them they're in front of a divinity and must bow to her and Tret and Pewter tries (and fail at first) to convince him she's not a deity.

to:

* In Kolima forest, upon meeting Tret, Amiti realize that she's one of the "wise trees" (translated from my version) and immediatly immediately get on his knees and bow to her. The rest of the party is confused, Amiti tells them they're in front of a divinity and must bow to her and Tret and Pewter tries (and fail at first) to convince him she's not a deity.
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* In the amusement park, having the final bosses replaced by carboard cutouts and a dragon made of wood with visible parts is hilarious.

to:

* In the amusement park, having the final bosses replaced by carboard cardboard cutouts and a dragon made of wood with visible parts is hilarious.
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--->'''Karis''': [[DoubleEntendre "Keep your fireballs under control, Tyrell]]."\\
'''Tyrell''': "I'm gonna pretend I didn't hear that."

to:

--->'''Karis''': [[DoubleEntendre "Keep Keep your fireballs under control, Tyrell]]."\\
\\
'''Tyrell''': "I'm I'm gonna pretend I didn't hear that."



-->"[[LampshadeHanging How did we arrive in this situation, exactly?]]"\\
"Because [[ButThouMust Matthew can be talked into anything]]."
* Tret has a moment. Can't think of the exact wording, but it boils down to this:
-->'''Tret''': "What? [[LampshadeHanging You assume that every ancient castle must have a secret entrance crawling with monsters and traps?]]\\
'''Amiti''': "Well... yes."\\
'''Tret''': "Well, you're right... THIS time."

to:

-->"[[LampshadeHanging -->'''Rief:''' [[LampshadeHanging How did we arrive in this situation, exactly?]]"\\
"Because
exactly?]]\\
'''Tyrell:'''
[[ButThouMust Matthew can be talked into anything]]."
anything--that's how]].
* Tret has a moment. Can't think of an amusing moment when describing to the exact wording, but it boils down heroes how to this:
get the Slap Glove.
-->'''Tret''': "What? [[LampshadeHanging You assume that every a castle built on ancient castle must ruins MUST have a secret entrance crawling infested with monsters traps and traps?]]\\
monsters?]]\\
'''Amiti''': "Well... Well...yes."\\
\\
'''Tret''': "Well, Well, you're right... right...THIS time."



-->'''Karis''': "Wow...graphic!"

to:

-->'''Karis''': "Wow...graphic!"Wow...graphic!



--->'''Eoleo''': "I think you made it madder!"\\
'''Himi''': "No, just...very, very sad."

to:

--->'''Eoleo''': "I I think you made it madder!"\\
madder!\\
'''Himi''': "No, No, just...very, very sad."
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* When Arcanus appears in the final dungeon, literally everyone responds with shock and anger upon seeing him... except for Himi, who just says "Who?"
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Has nothing to do with familiarity with in-universe fiction.


'''Amiti''': "Well... [[GenreSavvy yes]]."\\

to:

'''Amiti''': "Well... [[GenreSavvy yes]].yes."\\

Added: 394

Changed: 2

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--->'''Elelo''': "I think you made it madder!"\\

to:

--->'''Elelo''': --->'''Eoleo''': "I think you made it madder!"\\


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* Briggs gives Matthew and co. some Hermes' Water, recalling secondhand that Isaac used it to save a tree or a forest or something... But hey, it's pretty valuable anyway. Amiti (who wouldn't even be ''talking'' to a pirate if he could help it, being from a coastal kingdom), has this to say:
--> So you were given a treasure but cannot remember its value, so you "thank" us with it. Delightful.
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Added DiffLines:

* In Kolima forest, upon meeting Tret, Amiti realize that she's one of the "wise trees" (translated from my version) and immediatly get on his knees and bow to her. The rest of the party is confused, Amiti tells them they're in front of a divinity and must bow to her and Tret and Pewter tries (and fail at first) to convince him she's not a deity.
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slapping a monster and making it crying is funny.

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** After that, Sveta is ambushed by a monster, and is told to use Psyenergy on it. She uses slap...causing the monster to cry.
--->'''Elelo''': "I think you made it madder!"\\
'''Himi''': "No, just...very, very sad."
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The reveal of one of the antagonists brings a laugh

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* When Kraden reveals that [[spoiler:the masked man is really Alex]], the first four kids react with "shock ( ! ). The other four are notably confused, having no idea what's going on (responding with "?" ).

Changed: 78

Removed: 73

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* When you meet Ikan the storyteller after helping his son & grandson, he tells you a prophecy about warriors with [[PsychicPowers weapons that aren't weapons]], who have to go [[spoiler:start the Watchtower to counter the Eclipse Tower]], and the [[{{Precursors}} Jenei's lust for power.]] Kraden then asks what more he can tell them.

to:

* When you meet Ikan the storyteller after helping his son & grandson, he tells you a prophecy about warriors with [[PsychicPowers weapons that aren't weapons]], who have to go [[spoiler:start the Watchtower to counter the Eclipse Tower]], and the [[{{Precursors}} Jenei's lust for power.]] power]]. This is also a CMOF in-game, as Kraden & Ikan immediately start laughing. Kraden then asks what more he can tell them.



This is also a CMOF in-game, as Kraden & Ikan immediately start laughing.
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This is also a CMOF in-game, as Kraden & Ikan immediately start laughing.
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Added DiffLines:

* When you meet Ikan the storyteller after helping his son & grandson, he tells you a prophecy about warriors with [[PsychicPowers weapons that aren't weapons]], who have to go [[spoiler:start the Watchtower to counter the Eclipse Tower]], and the [[{{Precursors}} Jenei's lust for power.]] Kraden then asks what more he can tell them.
-->"Nothing. I'm the village storyteller for an island you've probably never heard of before. What else do you want from me?"
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--> Yes, Tyrell, this is the part where she just volunteers she's an enemy spy.
* In ''Dark Dawn'', the player is sometimes offered a choice of four emotional reactions, which [[ButThouMust mostly affect the next line or two of dialogue]]. One such instance, early in the game, involves [[PlayingWithFire Tyrell]] freaking out. If the player selects the "angry" response, Karis responds that "Yelling isn't helping. We have to calm him down!" - [[HypocriticalHumor and then turns to Tyrell and shouts at him to snap out of it]].

to:

--> Yes, -->Yes, Tyrell, this is the part where she just volunteers she's an enemy spy.
* In ''Dark Dawn'', Sometimes the player is sometimes offered a choice of four emotional reactions, which [[ButThouMust mostly affect the next line or two of dialogue]]. One such instance, early in the game, involves [[PlayingWithFire Tyrell]] freaking out. If the player selects the "angry" response, Karis responds that "Yelling isn't helping. We have to calm him down!" - [[HypocriticalHumor and then turns to Tyrell and shouts at him to snap out of it]].



--> Karis: [[DoubleEntendre "Keep your fireballs under control, Tyrell."]]
--> Tyrell: "I'm gonna pretend I didn't hear that."

to:

--> Karis: --->'''Karis''': [[DoubleEntendre "Keep your fireballs under control, Tyrell."]]
--> Tyrell:
Tyrell]]."\\
'''Tyrell''':
"I'm gonna pretend I didn't hear that."



--->"[[LampshadeHanging How did we arrive in this situation, exactly?]]"
--->"Because [[ButThouMust Matthew can be talked into anything.]]"

to:

--->"[[LampshadeHanging -->"[[LampshadeHanging How did we arrive in this situation, exactly?]]"
--->"Because
exactly?]]"\\
"Because
[[ButThouMust Matthew can be talked into anything.]]"anything]]."



--->Tret: "What? [[LampshadeHanging You assume that every ancient castle must have a secret entrance crawling with monsters and traps?]]
--->Amiti: "Well... [[GenreSavvy yes.]]"
--->Tret: "Well, you're right... THIS time."

to:

--->Tret: -->'''Tret''': "What? [[LampshadeHanging You assume that every ancient castle must have a secret entrance crawling with monsters and traps?]]
--->Amiti:
traps?]]\\
'''Amiti''':
"Well... [[GenreSavvy yes.]]"
--->Tret:
yes]]."\\
'''Tret''':
"Well, you're right... THIS time."



---> "It's not polite to stare at the elderly, you know."

to:

---> "It's -->"It's not polite to stare at the elderly, you know."



--->Karis: "Wow...graphic!"

to:

--->Karis: -->'''Karis''': "Wow...graphic!"
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--->Amiti: "Well... [[GenreSavvy yeah.]]"

to:

--->Amiti: "Well... [[GenreSavvy yeah.yes.]]"
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* In the amusement park, having the final bosses replaced by carboard cutouts and a dragon made of wood with visible parts is hilarious.
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--->"Because Matthew can be talked into anything."

to:

--->"Because [[ButThouMust Matthew can be talked into anything."]]"



--->Amiti: "Well... yeah."

to:

--->Amiti: "Well... [[GenreSavvy yeah."]]"
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--> Karis: Keep your fireballs under control, Tyrell.
--> Tyrell: I'm gonna pretend I didn't hear that.

to:

--> Karis: Keep [[DoubleEntendre "Keep your fireballs under control, Tyrell.
Tyrell."]]
--> Tyrell: I'm "I'm gonna pretend I didn't hear that."
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None

Added DiffLines:

** From that same scene:
--> Karis: Keep your fireballs under control, Tyrell.
--> Tyrell: I'm gonna pretend I didn't hear that.
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None


* In ''Dark Dawn'', the player is sometimes offered a choice of four emotional reactions, which [[ButThouMust mostly affect the next line or two of dialogue]]. One such instance, early in the game, involves [[PlayingWithFire Tyrell]] freaking out. If the player selects the "angry" response, Karis responds that "Yelling isn't helping. We have to calm him down!" - [[HypocriticaHumor and then turns to Tyrell and shouts at him to snap out of it]].

to:

* In ''Dark Dawn'', the player is sometimes offered a choice of four emotional reactions, which [[ButThouMust mostly affect the next line or two of dialogue]]. One such instance, early in the game, involves [[PlayingWithFire Tyrell]] freaking out. If the player selects the "angry" response, Karis responds that "Yelling isn't helping. We have to calm him down!" - [[HypocriticaHumor [[HypocriticalHumor and then turns to Tyrell and shouts at him to snap out of it]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''Dark Dawn'', the player is sometimes offered a choice of four emotional reactions, which [[ButThouMust mostly affect the next line or two of dialogue]]. One such instance, early in the game, involves [[PlayingWithFire Tyrell]] freaking out. If the player selects the "angry" response, Karis responds that "Yelling isn't helping. We have to calm him down!" - [[HypocriticaHumor and then turns to Tyrell and shouts at him to snap out of it]].

Added: 109

Changed: 3

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* Trett has a moment. Can't think of the exact wording, but it boils down to this:
--->Trett: "What? [[LampshadeHanging You assume that every ancient castle must have a secret entrance crawling with monsters and traps?]]

to:

* Trett Tret has a moment. Can't think of the exact wording, but it boils down to this:
--->Trett: --->Tret: "What? [[LampshadeHanging You assume that every ancient castle must have a secret entrance crawling with monsters and traps?]]



--->Trett: "Well, you're right... THIS time."

to:

--->Trett: --->Tret: "Well, you're right... THIS time."


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* Matthew responding 'angry' to how he feels about [[spoiler:Ryu Kou's betrayal]].
--->Karis: "Wow...graphic!"

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