Is there an issue? Send a MessageReason:
None
Changed line(s) 75 (click to see context) from:
* Bloodless, as her name implies, is themed entirely around blood. Her entire outfit is made out of blood, which she creates from a blood-filled bathtub, and she fights using blood attacks. Why is this funny? Because if you change the color of the blood, you also change ''her'' color palette as well. Yes, this even means you can give her a white color palette, with all the [[DoesThisRemindYouOfAnything implications]] that come with it.
to:
* Bloodless, as her name implies, is themed entirely around blood. Her entire outfit is made out of blood, which she creates from a blood-filled bathtub, and she fights using blood attacks. Why is this funny? Because if you change the color of the blood, you also change ''her'' color palette as well. Yes, this even means you can give her a white color palette, with all the [[DoesThisRemindYouOfAnything implications]] that come with it. There's also the option to change the blood color to yellow.
Is there an issue? Send a MessageReason:
None
Changed line(s) 76 (click to see context) from:
* As if that wasn't funny enough, the update where Bloodless is PromotedToPlayable added more colors to change the blood into. This includes [[UrineTrouble yellow]].
to:
* As if that wasn't funny enough, the update where Bloodless is PromotedToPlayable added more colors to change the blood into. This includes [[UrineTrouble yellow]].[[labelnote:Although...]]Unlike.... ''that'' fluid, the "blood" is opaque so it looks more like mustard (which is still quite hilarious). [[/labelnote]]
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)
Changed line(s) 8 (click to see context) from:
* The ending cutscene when everyone walks away, is rendered with the game engine, meaning that Miriam can walk off while the Gold Is Power gyroscope rolling above her head!
to:
* The ending cutscene when everyone walks away, is rendered with the game engine, meaning that Miriam can walk off while the Gold Is Power gyroscope is rolling above her head!
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)
Changed line(s) 28 (click to see context) from:
'''Todd:''' ''[angrily]'' ''Cast them aside?!'' If I could take them off, ''I wouldn't be cursed!'' Duh!\\
to:
'''Todd:''' ''[angrily]'' ''Cast ''[[StuckItems Cast them aside?!'' aside?!]]'' [[SimpleSolutionWontWork If I could take them off, ''I off,]] ''[[ClingyMacGuffin I wouldn't be cursed!'' cursed!]]'' Duh!\\
Changed line(s) 40 (click to see context) from:
--> ''Who are you calling slow?''
to:
--> ''Who "''Who are you calling slow?''slow?''"
Changed line(s) 45 (click to see context) from:
*** This manages to be even funnier by going through another layer of the same logic. The reason vampires traditionally didn't appear in mirror and photos is because [[SilverHasMysticPowers they don't get along with silver]], which was used in both to create the reflection (some modern depictions have actually caught on to this and have vampires that can be seen in digital photography). The problem? The '''''silver''' bromide'' needed for photographs in this era is a key item!
to:
*** This manages to be even funnier by going through another layer of the same logic. The reason vampires traditionally didn't appear in mirror mirrors and photos is because [[SilverHasMysticPowers they don't get along with silver]], which was used in both to create the reflection (some modern depictions have actually [[ShownTheirWork caught on to this this]] and have vampires that can be seen in digital photography). The problem? The '''''silver''' bromide'' needed for photographs in this era is a key item!
Changed line(s) 55 (click to see context) from:
'''Mariam:''' Ah, [[FlatWhat What]].\\
to:
'''Mariam:''' Ah, [[FlatWhat What]].what]].\\
Changed line(s) 61 (click to see context) from:
** [[https://twitter.com/SpanishVanguard/status/1259645993383051264 And then someone found out how to fly as Zangetsu]].
to:
** [[https://twitter.com/SpanishVanguard/status/1259645993383051264 And then someone found out how to fly as Zangetsu]].Zangetsu.]]
Changed line(s) 76 (click to see context) from:
* As if that wasn't funny enough, the update where Bloodless is PromotedToPlayable added more colors to change the blood into. This includes [[UrineTrouble yellow.]]
to:
* As if that wasn't funny enough, the update where Bloodless is PromotedToPlayable added more colors to change the blood into. This includes [[UrineTrouble yellow.]]yellow]].
Is there an issue? Send a MessageReason:
Fix
Changed line(s) 73,74 (click to see context) from:
* When you fight against Valefor, he begins his next phase (upon you depleting all of his health) by stealing all of your money to replenish his health. If you're very low on funds, he gives out an indignant "Is that all you have?" If you don't have any money, he has this to say as his death quote.
-->'''Valefor:''' "What!? You're flat broke!"
-->'''Valefor:''' "What!? You're flat broke!"
to:
* When you fight against Valefor, Valefar, he begins his next phase (upon you depleting all of his health) by stealing all of your money to replenish his health. If you're very low on funds, he gives out an indignant "Is that all you have?" If you don't have any money, he has this to say as his death quote.
-->'''Valefor:''' -->'''Valefar:''' "What!? You're flat broke!"
Is there an issue? Send a MessageReason:
None
Changed line(s) 70 (click to see context) from:
* While the food in game looks [[FoodPorn absolutely stunning]], there are a couple of [[CordonBleughChef unusual]] dishes: [[StrawberryShorthand Berry]] Spaghetti and Shiruko Spaghetti.
to:
* While the food in game looks [[FoodPorn absolutely stunning]], there are a couple of [[CordonBleughChef unusual]] dishes: [[StrawberryShorthand Berry]] Spaghetti and Shiruko Spaghetti. The descriptions of the two even [[LampshadeHanging hang a lampshade]] on this; they're both described as improvised dishes, with the former ending with "[[CrazyEnoughToWork It works!]]", and the latter ending with "Not for everyone..."
Is there an issue? Send a MessageReason:
None
Changed line(s) 45 (click to see context) from:
*** This manages to be even funnier by going through another layer of the same logic. The reason vampires traditionally didn't appear in mirror and photos is because they don't get along with silver, which was used in both to create the reflection (some modern depictions have actually caught on to this and have vampires that can be seen in digital photography). The problem? The '''''silver''' bromide'' needed for photographs in this era is a key item!
to:
*** This manages to be even funnier by going through another layer of the same logic. The reason vampires traditionally didn't appear in mirror and photos is because [[SilverHasMysticPowers they don't get along with silver, silver]], which was used in both to create the reflection (some modern depictions have actually caught on to this and have vampires that can be seen in digital photography). The problem? The '''''silver''' bromide'' needed for photographs in this era is a key item!
Changed line(s) 55 (click to see context) from:
'''Mariam:''' Ah, What.\\
to:
'''Mariam:''' Ah, What.[[FlatWhat What]].\\
Is there an issue? Send a MessageReason:
None
Changed line(s) 77 (click to see context) from:
to:
* From Bloodless Mode, sometimes, when hit by an enemy, Bloodless will snap "STOP it!" in the same tone as an exasperated parent scolding their child.
Is there an issue? Send a MessageReason:
Game Gourmet has been disambiguated
Changed line(s) 70 (click to see context) from:
* While the food in game looks [[GameGourmet absolutely stunning]], there are a couple of [[CordonBleughChef unusual]] dishes: [[StrawberryShorthand Berry]] Spaghetti and Shiruko Spaghetti.
to:
* While the food in game looks [[GameGourmet [[FoodPorn absolutely stunning]], there are a couple of [[CordonBleughChef unusual]] dishes: [[StrawberryShorthand Berry]] Spaghetti and Shiruko Spaghetti.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
!Per wiki policy, Administrivia/SpoilersOff applies here and all spoilers are unmarked. Administrivia/YouHaveBeenWarned.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* The Randomizer mode leads to some hilarious bosses, like Gebel's Glasses + Chisel Barrage stunlocking Zangetsu in all his forms, especially for True if launched immediately from the doorway, leaving him no time to attack.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* The ending cutscene when everyone walks away, is rendered with the game engine, meaning that Miriam can walk off while the Gold Is Power gyroscope rolling above her head!
Is there an issue? Send a MessageReason:
None
Changed line(s) 20 (click to see context) from:
*** And that final conversation with Miriam is hilarious as well. It's about 50% "Please don't hurt me"... and 50% LoveConfession!
to:
*** And when given the final Waystone, and that final conversation with Miriam is hilarious as well. It's about 50% "Please don't hurt me"... and 50% LoveConfession!LoveConfession, even before they meet for the final time!
----> '''Benjamin:''' I'm gettin'! I'm gettin'! Kisses! Love you! Don't change! Mean it! Hope I don't see you again!
----> '''Benjamin:''' I'm gettin'! I'm gettin'! Kisses! Love you! Don't change! Mean it! Hope I don't see you again!
Is there an issue? Send a MessageReason:
None
Added DiffLines:
*** That final Waystone offering's dialog box being labeled "Why, Stranded Man?" Not even naming him, just titling him!
Is there an issue? Send a MessageReason:
Changed line(s) 10,11 (click to see context) from:
* One sidequest in the game is Miriam coming across a lost man named Benjamin who asks if she is human because of the crystals on her skin. To set him at ease, she tells him that they're the latest fashion trend from Paris. His reply:
-->'''Benjamin:''' ''[awestruck]'' Oh, Paris? Wow! I've never been to [[InUniverseFactoidFailure Spain]]!
-->'''Benjamin:''' ''[awestruck]'' Oh, Paris? Wow! I've never been to [[InUniverseFactoidFailure Spain]]!
to:
* One sidequest in the game is Miriam coming across a lost man named Benjamin who Benjamin:
** The first time, he asks if she is human because of the crystals on her skin. To set him at ease, she tells him that they're the latest fashion trend from Paris. His reply:
-->'''Benjamin:''' --->'''Benjamin:''' ''[awestruck]'' Oh, Paris? Wow! I've never been to [[InUniverseFactoidFailure Spain]]!
** The first time, he asks if she is human because of the crystals on her skin. To set him at ease, she tells him that they're the latest fashion trend from Paris. His reply:
Changed line(s) 15,16 (click to see context) from:
** By the time Miriam finds Benjamin a third time, she is so fed up with his incompetence that she threatens to kick him upside the head if he doesn't warp straight back to the village. Fortunately for him, he gets it right this time and rewards Miriam for all the trouble with a rare ring.
*** His final conversation with Miriam is hilarious as well. It's about 50% "Please don't hurt me"... and 50% LoveConfession!
*** His final conversation with Miriam is hilarious as well. It's about 50% "Please don't hurt me"... and 50% LoveConfession!
to:
** By the time When Miriam finds Benjamin a third time, she time:
*** She is so fed up with his incompetence that she threatens to kick him upside the head if he doesn't warp straight back to the village. Fortunately for him, he gets it right this time and rewards Miriam for all the trouble with a rare ring.
----> '''Miriam:''' If I find you in even one more strange place... Foot. Skull.
***His And that final conversation with Miriam is hilarious as well. It's about 50% "Please don't hurt me"... and 50% LoveConfession!
*** She is so fed up with his incompetence that she threatens to kick him upside the head if he doesn't warp straight back to the village. Fortunately for him, he gets it right this time and rewards Miriam for all the trouble with a rare ring.
----> '''Miriam:''' If I find you in even one more strange place... Foot. Skull.
***
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
* Any headwear equipped will show up on Miriam. So you can swap out her horns for a "Beast Beret", a cute li'l hat designed after a teddy bear. Guess if you're gonna kill monsters, might as well look cute doing it.
to:
* Any headwear and scarf equipped will show up on Miriam. Miriam:
** So you can swap out her horns for a "Beast Beret", a cute li'l hat designed after a teddy bear. Guess if you're gonna kill monsters, might as well look cute doingit.it.
** The Bunny Scarf bounces in front of Miriam and clips around in the Den of Behemoths' opening cutscenes, adding an unintended bit of humor.
** So you can swap out her horns for a "Beast Beret", a cute li'l hat designed after a teddy bear. Guess if you're gonna kill monsters, might as well look cute doing
** The Bunny Scarf bounces in front of Miriam and clips around in the Den of Behemoths' opening cutscenes, adding an unintended bit of humor.
Is there an issue? Send a MessageReason:
None
Changed line(s) 43 (click to see context) from:
* When the game hints that you need to go find the DoubleJump ability to progress further, Miriam asks Dominique how Zangetsu can get around the castle so easily, to which she replies that he has [[CharlesAtlasSuperpower trained his body beyond normal human limits]] and can now jump in midair. Miriam's utter disbelief that such a thing is possible is a humorous bit of LampshadeHanging. Later, when Dominique claims that she heard Zangetsu has the ability to ''fly'', Miriam's response is a FlatWhat.
to:
* When the game hints that you need to go find the DoubleJump ability to progress further, Miriam asks Dominique how Zangetsu can get around the castle so easily, to which she replies that he has [[CharlesAtlasSuperpower trained his body beyond normal human limits]] and can now jump in midair. Miriam's utter disbelief that such a thing is possible is a humorous bit of LampshadeHanging. Later, when after Miriam gets DoubleJump herself and relates how she still can't reach everywhere, and at least comforted by how Zangetsu would have the same trouble, Dominique claims bursts her bubble, claiming that she heard Zangetsu has the ability to ''fly'', Miriam's response ''fly'':
--> '''Dominique:''' What? But I heard Zangetsu had developed the ability to fly.\\
'''Mariam:''' Ah, What.\\
'''Dominique:''' Here, he sent a message arrow. "In the searing hot caves, seek the strange demon."\\
'''Mariam:''' "Strange demon"? That's it?\\
'''Dominique:''' He says he saw the demon falling up.\\
'''Mariam:''' I'm not sure I understand, but it sounds like finding that demon isa FlatWhat.my best lead.\\
'''Dominique:''' I agree. Now is there anything else you need?
--> '''Dominique:''' What? But I heard Zangetsu had developed the ability to fly.\\
'''Mariam:''' Ah, What.\\
'''Dominique:''' Here, he sent a message arrow. "In the searing hot caves, seek the strange demon."\\
'''Mariam:''' "Strange demon"? That's it?\\
'''Dominique:''' He says he saw the demon falling up.\\
'''Mariam:''' I'm not sure I understand, but it sounds like finding that demon is
'''Dominique:''' I agree. Now is there anything else you need?
Is there an issue? Send a MessageReason:
None
Changed line(s) 39 (click to see context) from:
** That ridiculous mask? That's an accessory Miriam can equip as well. The chest with the mask appears after you launch him from his chair (leave and enter the room below him to see it). This also means that tormenting O.D. this way is needed to get not one but two achievements: the aforementioned "Deja Vu" achievement and the Item Completion Achievement.
to:
** That ridiculous mask? That's an accessory Miriam can equip as well. The chest with the mask appears after you launch him from his chair (leave and enter the room below him to see it). This also means that tormenting O.D. this way is needed to get not one but two achievements: the aforementioned "Deja Vu" achievement and the Item Completion Achievement.
Is there an issue? Send a MessageReason:
dupe of later, clearer entry
Changed line(s) 33 (click to see context) from:
** A vampire who's virtually a ''dead-ringer'' for Alucard, with only a few clothing differences to keep lawyers at bay. He's also [[ActorAllusion voiced by Alucard]] in both English ''and'' Japanese, and is found in a room practically identical to the librarian's room from ''Symphony of the Night'', chair balanced over a hole and everything (you can even repeat ''Symphony of the Night'''s EasterEgg and bounce his chair from below to unlock the achievement "Déjà vu"). The sheer [[RefugeInAudacity shameless temerity]] to [[WritingAroundTrademarks squeeze that in]] is hilarious.
to:
** A vampire who's virtually a ''dead-ringer'' for Alucard, with only a few clothing differences to keep lawyers at bay. He's also [[ActorAllusion voiced by Alucard]] in both English ''and'' Japanese, and is found in a room practically identical to the librarian's room from ''Symphony of the Night'', chair balanced over a hole and everything (you can even repeat ''Symphony of the Night'''s EasterEgg and bounce his chair from below to unlock the achievement "Déjà vu"). The sheer [[RefugeInAudacity shameless temerity]] to [[WritingAroundTrademarks squeeze that in]] is hilarious. everything.
Is there an issue? Send a MessageReason:
None
Changed line(s) 10 (click to see context) from:
** Later on, you can find Benjamin again trapped behind a waterfall because he imagined the wrong place when given a Waystone to warp home. Miriam is rather peeved at this and is far more blunt with her instructions.
to:
** Later on, you can find Benjamin again trapped behind a waterfall because he imagined the wrong place when given a Waystone to warp home. Miriam is rather peeved at this and is far more blunt with her instructions.instructions:
---> '''Miriam:''' Do you want me to kick you?\\\
Now remember. Picture your house. YOUR. HOUSE.
---> '''Miriam:''' Do you want me to kick you?\\\
Now remember. Picture your house. YOUR. HOUSE.
Is there an issue? Send a MessageReason:
Meta moments are not allowed on the Moments pages.
Changed line(s) 57,70 (click to see context) from:
!!Meta and Pre-Release
* In [[https://www.youtube.com/watch?v=KWrD0QMZc_s his Kickstarter Pitch video]], IGA just can't resist [[https://youtu.be/KWrD0QMZc_s?t=53 throwing a wine glass]].
** [[AscendedMeme The glass now makes it into the game as an actual attack]] called "Insatiable".
** Starting from [[https://youtu.be/lKlR0SEmIoI?t=4 a story trailer]], they decided to make the glass-throwing antic into a brand signature.
** And when he's fought in the game as a hidden superboss, IGA's main attack is to throw wine glasses on the floor, which summons intensely-powerful columns of flames. Miriam gets this attack for herself if she can obtain his Shard, wine glass and all.
* Also from the Kickstarter Pitch, there are also some fans who find it morbidly hilarious when IGA tortures a random chap some time after.
* We were told that the game will have a CreatorCameo as a BonusBoss. When people think of IGA inside a video game, ''[[https://ksr-ugc.imgix.net/assets/003/953/508/221ed6c25750f06a1eead44eb7db35eb_original.jpg?v=1433896239&w=639&h=&fit=max&auto=format&q=92&s=1d535b3605871eb3d3dc3eac46e844ec this thing]]'' is probably not what they have in mind. Although it was revised in the final version to a more normal design of IGA in Dracula cosplay with his signature hat (which is still pretty funny).
* The Kickstarter site of the game contains [[https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/faqs an FAQ page]] which answers a few questions from fans. One such question is as follows:
--> '''Question''': Is IGA a vampire?\\
'''Answer''': We've tried figuring it out, but since we began this project he's been extremely guarded around mirrors.
* During the Kickstarter stream, IGA accepted to [[GratuitousEnglish say]] [[VideoGame/CastlevaniaSymphonyOfTheNight "Die, Monster!"]] while wearing false vampire teeth. It's as funny as it sounds.
* During the release date trailer, it starts off with criticisms and gripes about the game's graphics and such. It then cuts back to the original kickstarter video when IGA threw his wine glass and he says "I'LL SHOW THEM!" Only in this context he seems to be fed up with the criticisms and is throwing his wine glass in anger instead of as a CallBack to ''Symphony Of The Night''. And to top it all off, when comparing the game's old graphics with the new ones, for a moment instead of it saying "Old", it says [[ToiletHumor "Poop"]].
* Creator/EricaLindbeck Tweeting out to reveal she's the voice of Miriam. The official Bloodstained Twitter then told her to "[[https://twitter.com/SwordOrWhip/status/1124458593955115008 get back to demon slaying]]" and Lindbeck responded with a very simple 'ok'.
* In the game's post game credits, [[https://www.destructoid.com/a-few-choice-names-snuck-into-the-official-bloodstained-credits-558943.phtml some of the backer name entries slipped past the development team.]]
* In [[https://www.youtube.com/watch?v=KWrD0QMZc_s his Kickstarter Pitch video]], IGA just can't resist [[https://youtu.be/KWrD0QMZc_s?t=53 throwing a wine glass]].
** [[AscendedMeme The glass now makes it into the game as an actual attack]] called "Insatiable".
** Starting from [[https://youtu.be/lKlR0SEmIoI?t=4 a story trailer]], they decided to make the glass-throwing antic into a brand signature.
** And when he's fought in the game as a hidden superboss, IGA's main attack is to throw wine glasses on the floor, which summons intensely-powerful columns of flames. Miriam gets this attack for herself if she can obtain his Shard, wine glass and all.
* Also from the Kickstarter Pitch, there are also some fans who find it morbidly hilarious when IGA tortures a random chap some time after.
* We were told that the game will have a CreatorCameo as a BonusBoss. When people think of IGA inside a video game, ''[[https://ksr-ugc.imgix.net/assets/003/953/508/221ed6c25750f06a1eead44eb7db35eb_original.jpg?v=1433896239&w=639&h=&fit=max&auto=format&q=92&s=1d535b3605871eb3d3dc3eac46e844ec this thing]]'' is probably not what they have in mind. Although it was revised in the final version to a more normal design of IGA in Dracula cosplay with his signature hat (which is still pretty funny).
* The Kickstarter site of the game contains [[https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/faqs an FAQ page]] which answers a few questions from fans. One such question is as follows:
--> '''Question''': Is IGA a vampire?\\
'''Answer''': We've tried figuring it out, but since we began this project he's been extremely guarded around mirrors.
* During the Kickstarter stream, IGA accepted to [[GratuitousEnglish say]] [[VideoGame/CastlevaniaSymphonyOfTheNight "Die, Monster!"]] while wearing false vampire teeth. It's as funny as it sounds.
* During the release date trailer, it starts off with criticisms and gripes about the game's graphics and such. It then cuts back to the original kickstarter video when IGA threw his wine glass and he says "I'LL SHOW THEM!" Only in this context he seems to be fed up with the criticisms and is throwing his wine glass in anger instead of as a CallBack to ''Symphony Of The Night''. And to top it all off, when comparing the game's old graphics with the new ones, for a moment instead of it saying "Old", it says [[ToiletHumor "Poop"]].
* Creator/EricaLindbeck Tweeting out to reveal she's the voice of Miriam. The official Bloodstained Twitter then told her to "[[https://twitter.com/SwordOrWhip/status/1124458593955115008 get back to demon slaying]]" and Lindbeck responded with a very simple 'ok'.
* In the game's post game credits, [[https://www.destructoid.com/a-few-choice-names-snuck-into-the-official-bloodstained-credits-558943.phtml some of the backer name entries slipped past the development team.]]
to:
* In [[https://www.youtube.com/watch?v=KWrD0QMZc_s his Kickstarter Pitch video]], IGA just can't resist [[https://youtu.be/KWrD0QMZc_s?t=53 throwing a wine glass]].
** [[AscendedMeme The glass now makes it into the game as an actual attack]] called "Insatiable".
** Starting from [[https://youtu.be/lKlR0SEmIoI?t=4 a story trailer]], they decided to make the glass-throwing antic into a brand signature.
** And when he's fought in the game as a hidden superboss, IGA's main attack is to throw wine glasses on the floor, which summons intensely-powerful columns of flames. Miriam gets this attack for herself if she can obtain his Shard, wine glass and all.
* Also from the Kickstarter Pitch, there are also some fans who find it morbidly hilarious when IGA tortures a random chap some time after.
* We were told that the game will have a CreatorCameo as a BonusBoss. When people think of IGA inside a video game, ''[[https://ksr-ugc.imgix.net/assets/003/953/508/221ed6c25750f06a1eead44eb7db35eb_original.jpg?v=1433896239&w=639&h=&fit=max&auto=format&q=92&s=1d535b3605871eb3d3dc3eac46e844ec this thing]]'' is probably not what they have in mind. Although it was revised in the final version to a more normal design of IGA in Dracula cosplay with his signature hat (which is still pretty funny).
* The Kickstarter site of the game contains [[https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/faqs an FAQ page]] which answers a few questions from fans. One such question is as follows:
--> '''Question''': Is IGA a vampire?\\
'''Answer''': We've tried figuring it out, but since we began this project he's been extremely guarded around mirrors.
* During the Kickstarter stream, IGA accepted to [[GratuitousEnglish say]] [[VideoGame/CastlevaniaSymphonyOfTheNight "Die, Monster!"]] while wearing false vampire teeth. It's as funny as it sounds.
* During the release date trailer, it starts off with criticisms and gripes about the game's graphics and such. It then cuts back to the original kickstarter video when IGA threw his wine glass and he says "I'LL SHOW THEM!" Only in this context he seems to be fed up with the criticisms and is throwing his wine glass in anger instead of as a CallBack to ''Symphony Of The Night''. And to top it all off, when comparing the game's old graphics with the new ones, for a moment instead of it saying "Old", it says [[ToiletHumor "Poop"]].
* Creator/EricaLindbeck Tweeting out to reveal she's the voice of Miriam. The official Bloodstained Twitter then told her to "[[https://twitter.com/SwordOrWhip/status/1124458593955115008 get back to demon slaying]]" and Lindbeck responded with a very simple 'ok'.
* In the game's post game credits, [[https://www.destructoid.com/a-few-choice-names-snuck-into-the-official-bloodstained-credits-558943.phtml some of the backer name entries slipped past the development team.]]
----