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* Up till now, there are only three butterfly Pokémon (Butterfree, Beautifly, Vivillon), while there are five moths (Venomoth, Dustox, Mothim, Volcarona and Frosmoth). In real life, there are ''many'' more moth species than butterfly species.

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* Up till now, to ''VideoGame/PokemonSwordAndShield'', there are only three butterfly Pokémon (Butterfree, Beautifly, Vivillon), while there are five moths (Venomoth, Dustox, Mothim, Volcarona and Frosmoth). In real life, there are ''many'' more moth species than butterfly species.
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* Up till now, there are only three butterfly Pokémon (Butterfree, Beautifly, Vivillon), while there are five moths (Venomoth, Dustox, Mothim, and Volcarona). In real life, there are ''many'' more moth species than butterfly species.

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* Up till now, there are only three butterfly Pokémon (Butterfree, Beautifly, Vivillon), while there are five moths (Venomoth, Dustox, Mothim, Volcarona and Volcarona).Frosmoth). In real life, there are ''many'' more moth species than butterfly species.
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* The nostalgia laden [[https://youtu.be/BoZ0Zwab6Oc Acacia]] music video is not only named after the acacia plant, fitting the plant and floral theme naming of the professors throughout the series, but it also phonetically sounds like "Gotcha!", as though you've just caught a Pokémon.
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** In ''VideoGame/PokemonDiamondAndPearl'' and ''Platinum'', there are no wild Riolu, but in Black and White, there's a cave filled with the little buggers. This can mean only one thing: Riolu is actually native to Unova instead of Sinnoh! By extension, this may also mean that Riley (who gives the Riolu egg) is from Unova! Alternately Riolu are native to Kalos or Alola where they are similarly found wild.
** In Ruby and Sapphire, there are no Beldum in the wild, but you can catch them wild in the gen 4, 5, and 7 games. So Steven got his Beldum from Sinnoh, Unova, or Alola and gave it to you because they are actually native to Sinnoh.
** Another thing: In Black and White, you can only encounter Zorua and Zoroark via fateful encounters involving legendaries, but you can find them in the wild normally in X and Y, suggesting they're native to Kalos rather than Unova.

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** In ''VideoGame/PokemonDiamondAndPearl'' and ''Platinum'', there are no wild Riolu, but in Black and White, there's a cave filled with the little buggers. This can mean only one thing: Riolu is actually native to Unova instead of Sinnoh! By extension, this may also mean that Riley (who gives the Riolu egg) is from Unova! Alternately Riolu are native to Kalos or Kalos, Alola or Galar where they are similarly found wild.
** In Ruby and Sapphire, there are no Beldum in the wild, but you can catch them wild in the gen 4, 5, 7 and 7 8 games. So Steven got his Beldum from Sinnoh, Unova, or Alola or in the Crown Tundra and gave it to you because they are actually native to Sinnoh.
** Another thing: In Black and White, you can only encounter Zorua and Zoroark via fateful encounters involving legendaries, but you can find them in the wild normally in X and Y, suggesting they're native to Kalos or the Isle of Armor rather than Unova.



** Comically, Eevee, a Pokémon that has been around since Gen 1, is native to Kalos by this logic. They appeared as wild Pokémon in Sinnoh and Unova, but they did so in someone's backyard and a park, implying they were put there by human intervention.

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** Comically, Eevee, a Pokémon that has been around since Gen 1, is native to Kalos Kalos, Alola and Galar by this logic. They appeared as wild Pokémon in Sinnoh and Unova, but they did so in someone's backyard and a park, implying they were put there by human intervention.
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* Several of Snorlax's Pokédex entries states how poison doesn't affect it at all thanks to its strong stomach. Its first ability is Immunity which prevents the Pokémon from getting poisoned.
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* Porygon-Z's strange behaviour can be easily explained when you think that the item used for evolving it is named '''Dubious''' Disk.
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* ''Fridge/PokemonMasters''
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* In many games, there are some trainers with underlevelled Pokémon with the most infamous example being Lance with his three Dragonite, all under level 55. ComputerIsACheatingBastard? Maybe, but what if there's another reason? All the characters that have this characteristic most of the times are Gym Leaders, Elite Four and Champions. Levels, technically, are just a way to measure how strong a Pokémon is. Maybe the characters who have underlevelled Pokémon are just so good of a trainer that they were able to make their Pokémon evolve earlier than normal.
** That would also explain a thing about Clair. In HGSS, her rematch team is basically the same as Lance's pre-rematch, except for Kingdra and Dragonair. Clair's Dragonair has yet to reach level 55, which seems to make her more fair than Lance. But maybe it's because she wasn't able to make her Dragonair evolve earlier like Lance did. She's still isn't to Lance's level yet.
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** Possibly confirmed by Gen VII, where Ride Pokèmon override Hidden Moves, and your sprite while the feature is activated depicts you in safety gear. It may also serve as an in-universe explanation to why it took 7 gens for the ScrappyMechanic to be eliminated altogether — after a few too many accidents, some people finally realized it'd be safer to relegate transportation/boulder-moving/rock-hurling duties to Pokèmon already ''specifically'' trained for those tasks, with adequate gear to boot, instead of leaving them up to the mostly-child Trainers themselves. Maybe it's not just cultural differences that make Alolans get mad at tourists who use the wrong Pokèmon to ride on.

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** Possibly confirmed by Gen VII, where Ride Pokèmon override Pokémon replace Hidden Moves, and your sprite model while the feature is activated depicts you in safety gear. It may also serve as an in-universe explanation to why it took 7 gens for the ScrappyMechanic to be eliminated altogether — after a few too many accidents, some people finally realized it'd be safer to relegate transportation/boulder-moving/rock-hurling duties to Pokèmon already ''specifically'' trained for those tasks, with adequate gear to boot, instead of leaving them up to the mostly-child Trainers themselves. Maybe it's not just cultural differences that make Alolans get mad at tourists who use the wrong Pokèmon to ride on.
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* The "Switch" battle style seems to be an AntiFrustrationFeature, but there's a bit more to it than meets the eye. It allows you to see what Pokémon the opponent is about to send out and switch your own out at the same time they do. No other trainer you battle ever does this, it's not allowed in Link Battles, it gives you an unfair advantage over the opponent, and it's the default option in every game. That's right, one of the biggest reasons Pokémon games are on the easy side is because the protagonist is ''cheating.''
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* InAWorld where even stepping into the tall grass is dangerous (and therefore highly discouraged without being accompanied by at least one Pokemon), EMS doesn't seem to exist. Even in a major city like Viridian. To put it in perspective: imagine that you get to the Pokemon gym of a major city, and as you walk in, you find seven people sprawled out on the floor. You don't know why they are there, or what caused it, or if whoever or whatever caused it is still there to potentially harm ''you''. You can't tell just by looking if any of these people are breathing or have a pulse. (And you're not skilled or trained in first aid (beyond, say, applying a bandage), so you have no idea how to check for a pulse, for example, much less perform CPR.) Despite the fact that you have the ability to video-chat with your mom, turn living creatures into light energy to be stored in a tiny ball, and send said balls to the professor or a Pokemon Center remotely, you don't have a cell phone to call for help even if it ''does'' exist, and Arceus knows where the nearest PayPhone is. And that's just in a major city; imagine how much worse this already terrible situation would be if you happen to be out in the wilderness, many kilometers away from the nearest town or city? How many people have ''died'' because they couldn't get emergency help for themselves or their Pokemon?

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* InAWorld where even stepping into the tall grass is dangerous (and therefore highly discouraged without being accompanied by at least one Pokemon), EMS doesn't seem to exist. Even in a major city like Viridian. To put it in perspective: imagine that you get to the Pokemon gym of a major city, and as you walk in, you find seven people sprawled out on the floor. You don't know why they are there, or what caused it, or if whoever or whatever caused it is still there to potentially harm ''you''. You can't tell just by looking if any of these people are breathing or have a pulse. (And you're not skilled or trained in first aid (beyond, say, applying a bandage), so you have no idea how to check for a pulse, for example, much less perform CPR.) Despite the fact that you have the ability to video-chat with your mom, turn living creatures into light energy to be stored in a tiny ball, and send said balls to the professor or a Pokemon Center remotely, you don't have a cell phone to call for help even if it ''does'' exist, and Arceus knows where the nearest PayPhone payphone is. And that's just in a major city; imagine how much worse this already terrible situation would be if you happen to be out in the wilderness, many kilometers away from the nearest town or city? How many people have ''died'' because they couldn't get emergency help for themselves or their Pokemon?
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* Why do Swimmers give much less money than other classes in almost every generation? Here's a better question. Why would you bring a lot of money when you're swimming? Even Swimmers that are outside the water give little beucase they most likely want to go swimming or they just finished.
** The only Swimmers who give a lot of money are in Galar...in Route 9. Where they aren't swimming. And have no intention to. Because they might be dumb enough to go in their swimsuits in a route where it constantly snows but they aren't as stupid as to want to swim and die of hypothermia.

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* Why do Swimmers give much less money than other classes in almost every generation? Here's a better question. Why would you bring a lot of money when you're swimming? Even Swimmers that are outside the water give little beucase because they most likely want to go swimming or they just finished.
** The only Swimmers who give a lot of money are in Galar...in on Route 9. Where they aren't swimming. And have no intention to. Because they might be dumb enough to go in their swimsuits in a route where it constantly snows snows, but they aren't as so stupid as to want to swim and die of hypothermia.
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** The only Swimmers who give a lot of money are in Galar...in Route 9. Where they aren't swimming. And have to intention to. Because they might be dumb enough to go in their swimsuits in a route where it constantly snows but they aren't as stupid as to want to swim and die of hypothermia.

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** The only Swimmers who give a lot of money are in Galar...in Route 9. Where they aren't swimming. And have to no intention to. Because they might be dumb enough to go in their swimsuits in a route where it constantly snows but they aren't as stupid as to want to swim and die of hypothermia.
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** The only Swimmers who give a lot of money are in Galar...in Route 9. Where they aren't swimming. Because they might be dumb enough to go in their swimsuits in a route where it constantly snows but they aren't as stupid as to want to swim and die of hypothermia.

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** The only Swimmers who give a lot of money are in Galar...in Route 9. Where they aren't swimming. And have to intention to. Because they might be dumb enough to go in their swimsuits in a route where it constantly snows but they aren't as stupid as to want to swim and die of hypothermia.
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* Why do Swimmers give much less money than other classes in almost every generation? Here's a better question. Why would you bring a lot of money when you're swimming? Even Swimmers that are outside the water give little beucase they most likely want to go swimming or they just finished.
** The only Swimmers who give a lot of money are in Galar...in Route 9. Where they aren't swimming. Because they might be dumb enough to go in their swimsuits in a route where it constantly snows but they aren't as stupid as to want to swim and die of hypothermia.
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* Other than secret rares, the international release of Dark Rush (called "Dark Explorers") has ''[[OneHundredAndEight 108]]'' cards in it. In the Pokeverse, this is the number of souls required to summon Spiritomb.

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* Other than secret rares, the international release of Dark Rush (called "Dark Explorers") has ''[[OneHundredAndEight ''[[Mystical108 108]]'' cards in it. In the Pokeverse, this is the number of souls required to summon Spiritomb.
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** Another fridge horror idea. Wild Pokemon gotta breed and have families too. Capture a Pokemon and then take it off to help you win battles. [[AdultFear You may have taken a baby away from their parents or a parent away from their mate and children. ''And they may never see each other again.'']]

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** Another fridge horror idea. Wild Pokemon gotta breed and have families too. Capture a Pokemon and then take it off to help you win battles. [[AdultFear You may have taken a baby away from their parents or a parent away from their mate and children. ''And they may never see each other again.'']]''
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* Solarbeam is an absolutely terrifying move if you think about it. A Pokémon absorbs solar radiation into its body and fires it as a concentrated energy beam which could cause who knows how much destruction. From a level 5 Bulbasaur, it would only give a nasty sun burn and set plants on fire. From a level 40 Venasaur, it could cause third degree burns, near instant skin cancer and vaporize most plants. From a level 100 Primal Groudon? Death rays that can cause Nuclear Armageddon or worse.

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* Solarbeam Solar Beam is an absolutely terrifying move if you think about it. A Pokémon absorbs solar radiation into its body and fires it as a concentrated energy beam which could cause who knows how much destruction. From a level 5 Bulbasaur, it would only give a nasty sun burn and set plants on fire. From a level 40 Venasaur, it could cause third degree burns, near instant skin cancer and vaporize most plants. From a level 100 Primal Groudon? Death rays that can cause Nuclear Armageddon armageddon... or worse.
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* Kartana, a Pokemon that looks like paper, is Grass/Steel; two types that do super effective damage against Rock.
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Fridge Brilliance on Toxic

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* Why can any Pokemon that learns TM moves learn Toxic? While some believe it implies that all Pokemon can secrete deadly poison, but the answer is much more simple. Koga in Generation I (who gives you the TM) is explicitly a ninja and refers to Toxic as a ninja technique; you're not teaching your Pokemon to secrete deadly poison, you're teaching them to poison their enemies like an assassin!
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** It's implied that Toxic isn't a natural secretion, but instead you're teaching your Pokemon to perform a secret ninja technique. Of course, that means that a ninja clan developed a deadly poison and a way to teach Pokemon how to administer it in battle.
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* ''Fridge/PokemonLegendsArceus''

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* In the original Black and White expansion, Reshiram has a big attack that involves discarding energy while Zekrom has a big attack that requires self-damage. Fast forward to Next Destinies, when both receive powerful EX versions...Only this time the Reshiram does self-damage and the Zekrom discards! Yin-yang in card form!
* Other than secret rares, the international release of Dark Rush (called "Dark Explorers") has ''108'' cards in it.

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* In the original Black and White expansion, Reshiram has a big attack that involves discarding energy while Zekrom has a big attack that requires self-damage. Fast forward to Next Destinies, when both receive powerful EX versions... Only this time the Reshiram does self-damage and the Zekrom discards! Yin-yang in card form!
* Other than secret rares, the international release of Dark Rush (called "Dark Explorers") has ''108'' ''[[OneHundredAndEight 108]]'' cards in it.it. In the Pokeverse, this is the number of souls required to summon Spiritomb.
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* In the United States, the base set had several different versions, each of which having its own special peculiarities, such as an error Pikachu. Flash forward almost a decade and a half later: with the release of Black and White, you had no fewer than three different releases, as well as... an error Pikachu.
* In the original Black and White expansion, Reshiram has a big attack that involves discarding energy while Zekrom has a big attack that requires self-damage. Fast forward to Next Destinies, when both receive powerful EX versions...Only this time the Reshiram does self-damage and the Zekrom discards! Yin-yang in card form!
* Other than secret rares, the international release of Dark Rush (called "Dark Explorers") has ''108'' cards in it.
* The four Pokémon that get the "Mad Party" attack in Darkness Ablaze are a reference to the tea party scene in ''Literature/AliceInWonderland''. Bunnelby is the March Hare, Mr. Rime is the Mad Hatter, Dedenne is the Dormouse, and Polteageist is the teacup!
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* Why does the move [[KamehameHadouken Aura Sphere]] happen to be ''Fighting''-type? "[[StreetFighter HADOUKEN!]]"

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* Why does the move [[KamehameHadouken Aura Sphere]] happen to be ''Fighting''-type? "[[StreetFighter "[[Franchise/StreetFighter HADOUKEN!]]"



** Vacuum wave does not suck air, it send "pure vacuum" at the opponent. It is a reference to ''Videogame/StreetFighter'', specifically the sinku hadoken (though given that is a slow strong charge up move and this is a quick weak priority one...)

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** Vacuum wave does not suck air, it send "pure vacuum" at the opponent. It is a reference to ''Videogame/StreetFighter'', ''Franchise/StreetFighter'', specifically the sinku hadoken (though given that is a slow strong charge up move and this is a quick weak priority one...)
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[[folder: Pokémon Species in General]]

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[[folder: Pokémon [[folder:Pokémon Species in General]]



[[folder: Moves and Abilities]]

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[[folder: Moves [[folder:Moves and Abilities]]

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Trimmed up the fat: Conversation In The Main Page, Thread Mode, This Troper and the like.





* The connection between the three Pokémon that evolve from knowing [=AncientPower:=] Mamoswine looks like a mammoth (obviously), Yanmega is based off a prehistoric dragonfly called the ''Meganeura'', and Tangrowth is based off a caveman!

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* The connection between the three Pokémon that evolve from knowing [=AncientPower:=] Ancient Power: Mamoswine looks like a mammoth (obviously), Yanmega is based off a prehistoric dragonfly called the ''Meganeura'', and Tangrowth is based off a caveman!



* Japan had gotten the Red Collection for the TCG, to round out your selection of available Pokémon. Victini is colored red, and it is one of the last Pokémon in the pack. But also, the color red in the Pokémon series...[[CallBack Doesn't it sound]] [[VideoGame/PokemonRedandBlue familiar]]?
* For the longest time, I've always wondered why certain Pokémon were either only available by either trade (mainly in R/B/Y with Farfetch'd, Jynx, and Mr.Mime) or were really rare (there were only two Snorlax in R/B/Y, one in G/S/C, and there was only one Sudowoodo in G/S/C). But then it hit me, it's possible that these Pokémon aren't actually FROM the region that each game is set in. For instance, while there's only one Farfetch'd in R/B/Y (from the trade), you can actually catch them in G/S/C, meaning that the guy might've just caught his there. Jynx was also catchable in the Ice Caves in Johto while there was only one in Kanto. This also works for Mr. Mime (you can find a lot of Mime Jr. in Sinnoh while Mr. Mime is only available through trade in R/B/Y and is hard to find in G/S/C), Snorlax (Munchlax is catchable in D/P/Pt and while they are rare, you can catch more than two), and Sudowoodo (similar to Mr. Mime, while there's only one in Johto, Bonsly are rather common in Sinnoh).
*** ... my god, it's taken me YEARS and I've never even remotely thought about that. Thank you.
*** I had that same exact thought with Houndour/Houndoom. No wonder why Platinum was the only handheld game where you could catch one BEFORE beating the Elite Four. Houndour were never native to a named region to begin with (They were present in Orre in Pokémon XD, but not in Pokémon Colosseum). Then sometime between Diamond/Pearl and Platinum, someone probably released a bunch of Houndour/Houndoom into Sinnoh and then with breeding... yeah.
** Actually, Jynx ''are'' native to Kanto, as Japanese Blue has Seafoam Islands with wild Jynx.
** Also, Mr. Mime are found in Kanto, but only in G/S/C.
* This is kind of meta, but bear with me. In Black/White, Team Plasma's goal is to separate humans and Pokémon and one way is by making propaganda speeches. Do you know what would be the ultimate counter-propaganda to that? The first American theme song of the Pokémon anime.
* At first it seems strange that the only Trainer you seem to battle in each generation with a full team is the champion. Then I realized that in each generation, you always encounter the champion long before you battle him or her. This would seem to indicate that the champion probably has traveled all over the region and has thus been able to obtain a full team. The other Trainers you encounter (including the gym leaders) probably never leave their hometown (except when helping the hero battle the evil team), so they never have time to catch any more Pokémon.
* Just something about the games in general: [=NPCs=] are always telling the player about how much respect and love he has for his Pokémon. This seems a little strange, since the game is about him forcing them to fight other Pokémon for fun and profit. But when his whole party faints, he passes out and wakes up in the Pokémon Center. The player has such a strong emotional connection to his team that he literally collapses when they've been hurt too badly. Compared to other Trainers, who stick around and sometimes even make jokes after you defeat their Pokémon, you really ''are'' the world's most caring Trainer!
** I always thought all your Pokémon fainting initiated one of those moments where your body goes into autopilot and you don't remember doing something. When your beloved mons all faint, you go into autopilot and run to the last Pokémon Center you remember going to. No stopping to chat or anything, just mad dashing to save them.
*** Bit of a headscratcher when that last Pokécenter is on a different island though.

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* Japan had gotten got the Red Collection for the TCG, to round out your selection of available Pokémon. Victini is colored red, and it is one of the last Pokémon in the pack. But also, the color red in the Pokémon series...[[CallBack Doesn't it sound]] [[VideoGame/PokemonRedandBlue familiar]]?
* For the longest time, I've always wondered why certain Pokémon were either only available by either trade (mainly in R/B/Y with Farfetch'd, Jynx, and Mr.Mime) or were really rare (there were only two Snorlax in R/B/Y, one in G/S/C, and there was only one Sudowoodo in G/S/C). But then it hit me, it's possible that these Pokémon aren't actually FROM the region that each game is set in. For instance, while there's only one Farfetch'd in R/B/Y (from the trade), you can actually catch them in G/S/C, meaning that the guy might've just caught his there. Jynx was also catchable in the Ice Caves in Johto while there was only one in Kanto. This also works for Mr. Mime (you can find a lot of Mime Jr. in Sinnoh while Mr. Mime is only available through trade in R/B/Y and is hard to find in G/S/C), Snorlax (Munchlax is catchable in D/P/Pt and while they are rare, you can catch more than two), and Sudowoodo (similar to Mr. Mime, while there's only one in Johto, Bonsly are rather common in Sinnoh).
*** ... my god, it's taken me YEARS and I've never even remotely thought about that. Thank you.
*** I had that same exact thought with Houndour/Houndoom. No wonder why Platinum was the only handheld game where you could catch one BEFORE beating the Elite Four. Houndour were never native to a named region to begin with (They were present in Orre in Pokémon XD, but not in Pokémon Colosseum). Then sometime between Diamond/Pearl and Platinum, someone probably released a bunch of Houndour/Houndoom into Sinnoh and then with breeding... yeah.
** Actually, Jynx ''are'' native to Kanto, as Japanese Blue has Seafoam Islands with wild Jynx.
** Also, Mr. Mime are found in Kanto, but only in G/S/C.
* This is kind of meta, but bear with me.
In Black/White, Team Plasma's goal is to separate humans and Pokémon and one way is by making propaganda speeches. Do you know what would be the ultimate counter-propaganda to that? The first American theme song of the Pokémon anime.
* At first it seems strange that the only Trainer you seem to battle in each generation with a full team is the champion. Then I realized that in In each generation, you always encounter the champion long before you battle him or her.them. This would seem to indicate that the champion probably has traveled all over the region and has thus been able to obtain a full team. The other Trainers you encounter (including the gym leaders) probably never leave their hometown (except when helping the hero battle the evil team), so they never have time to catch any more Pokémon.
* Just something about the games in general: [=NPCs=] are always telling the player about how much respect and love he has they have for his their Pokémon. This seems a little strange, since the game is about him them forcing them to fight other Pokémon for fun and profit. But when his their whole party faints, he passes faint, they pass out and wakes wake up in the Pokémon Center. The player has such a strong emotional connection to his their team that he they literally collapses collapse when they've been hurt too badly. Compared to other Trainers, who stick around and sometimes even make jokes after you defeat their Pokémon, you really ''are'' the world's most caring Trainer!
** I always thought all your Pokémon fainting initiated one of those moments where your body goes into autopilot and you don't remember doing something. When Anternatively, when your beloved mons all faint, you go into autopilot and run to the last Pokémon Center you remember going to. No stopping to chat or anything, just mad dashing to save them.
*** Bit of a headscratcher when that last Pokécenter is on a different island though.
them.



** I assume that they Retconned the geography to remove any real world references, Mewtwo in the anime DID come from a cloning experiment... though they couldn't wipe Surge's Americanism away though, barring his gratuitous use of English in the manga and naming his traded Pokémon Volty. (That was a Pikachu in HG/SS...?), Pokémon probably turned out to be a giant success by the time G/S was almost released in Japan, proving that they were onto a cash cow and have to make their world more fantasy-based so that future games didn't seem TOO Japanese by using too well known references.
* This troper always wondered why Absol was classified as a Dark-type Pokémon. Dark is normally associated with evil, and other Dark-types fit that description, but Absol doesn't, really. It actually tries to warn other people and Pokémon of disaster. I later realized that Absol is classified that way because the Pokédex was compiled by humans! Even though the Absol were trying to help, the humans creating the Pokédex saw Absol as signs of evil and doom, so of course they would classify it as a Dark type!
** Which wouldn't explain why Absol has the elemental attributes of a Dark-type -- but what might is the fact that the Dark-type is basically the CombatPragmatist of the Pokémon world. Absol is so desperate to prevent the disasters it foresees that it's wiling to fight dirty.

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** I assume that they Retconned the geography to remove any real world references, Mewtwo in the anime DID come from a cloning experiment... though they couldn't wipe Surge's Americanism away though, barring his gratuitous use of English in the manga and naming his traded Pokémon Volty. (That was a Pikachu in HG/SS...?), Pokémon probably turned out to be a giant success by the time G/S was almost released in Japan, proving that they were onto a cash cow and have to make their world more fantasy-based so that future games didn't seem TOO Japanese by using too well known references.
* This troper always wondered why Absol was classified as a Dark-type Pokémon. Absol's classification. The Dark type is normally associated with evil, and other Dark-types fit that description, but Absol doesn't, really. It actually tries to warn other people and Pokémon of disaster. I later realized that Absol is classified that way because Makes sense, however, when you realize the Pokédex was compiled by humans! Even though the Absol were trying to help, the humans creating the Pokédex saw Absol as signs of evil and doom, so of course they would classify it as a Dark type!
** Which wouldn't explain why Absol has the elemental attributes of a Dark-type -- but what might is the fact that Alternatively, the Dark-type is basically the CombatPragmatist of the Pokémon world. Absol is so desperate to prevent the disasters it foresees that it's wiling to fight dirty.



* Why do Pokémon obey their Trainers? Maybe, Pokémon are all TheEmpath and are looking for humans to partner with to gain strength, because they inherently recognize the need for that partnership the same way Dragons do. Battling a wild Pokémon is literally "impressing" them and Poké Balls are usually necessary because they're empathy enhancers! This explains a number of things. It explains why you're usually 10 when you start as a Trainer: it's the earliest age when most people are getting a sense of their empathy AND with puberty coming up their own emotions would be at a volatile point that Pokémon would pick up and probably be more receptive to. It explains why not everyone is a Trainer. Not everyone has the emotional strength to work with Pokémon well. It also explains why some Pokémon evolve by taming. It's not just taming, but a bond with their Trainers. It explains how in the show Pokémon can keep battling after they've taken so much damage: they're tapping in to their Trainers' belief that they can win and borrowing his/her strength. Then there's all the talk of Trainers and Pokémon being in sync with each other, and why Trainers can be so tired and hungry after battles when they haven't done anything. They're bonded to their Pokémon and thus are feeling their fatigue and hunger as their own.

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* Why do Pokémon obey their Trainers? Maybe, Pokémon are all TheEmpath and are looking for humans to partner with to gain strength, because they inherently recognize the need for that partnership the same way Dragons do. Battling a wild Pokémon is literally "impressing" them and Poké Balls PokéBalls are usually necessary because they're empathy enhancers! This explains a number of things. It explains why you're usually 10 when you start as a Trainer: it's the earliest age when most people are getting a sense of their empathy AND with puberty coming up their own emotions would be at a volatile point that Pokémon would pick up and probably be more receptive to. It explains why not everyone is a Trainer. Not everyone has the emotional strength to work with Pokémon well. It also explains why some Pokémon evolve by taming. It's not just taming, but a bond with their Trainers. It explains how in the show Pokémon can keep battling after they've taken so much damage: they're tapping in to their Trainers' belief that they can win and borrowing his/her strength. Then there's all the talk of Trainers and Pokémon being in sync with each other, and why Trainers can be so tired and hungry after battles when they haven't done anything. They're bonded to their Pokémon and thus are feeling their fatigue and hunger as their own.



* [[http://i0.kym-cdn.com/photos/images/original/000/163/642/tumblr_lj0ct9o92p1qzxegjo1_1280.png This image]] is packed full of it.

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%% (Weblinks Are Not Examples) * [[http://i0.kym-cdn.com/photos/images/original/000/163/642/tumblr_lj0ct9o92p1qzxegjo1_1280.png This image]] is packed full of it.



* The female grunt uniforms for most of the main Team Badguys are skimpy as Pokémon gets. The leaders of these teams are healthy [[DirtyOldMan older gentlemen]] who are just a little nutty. The exception? Galactic Leader Cyrus, the emotionless shell of a man, who dresses both his ladies and gentlemen in full uniform, complete with long sleeves and high collars, and heavy-looking leggings for the girls. Team Flare Grunts actually avert this trope as well, as the female grunts are dressed very similarly to the male grunts. With the exception of Jupiter, but admins seem to get to choose their own uniforms.
** Considering that Cyrus isn't actually emotionless and is just incredibly repressed, the grunt uniforms can be seen as more of a kink than anything else. Although they're still Fridge Brilliance considering that they look like something out of a 1980s music video, and if you go off the release dates of the games, Cyrus would have been born in either 1979 or 1981.
** If you think about it, the little dresses the female Galactic Grunts wear are actually quite short and tight — if it wasn't for those leggings, they would show quite a bit of skin.
** Team Plasma grunt uniforms don't look terribly sensual, either, being full suits of armor. Then again, N is NotGoodWithPeople to an ''absurd'' degree and a major ManChild. As for Ghetsis, he's probably too busy [[KickTheDog playing Lillipup football of any stripe]] to ''care'' much about getting freaky.
** Unlikely. A better reason for the uniform choices of Team Plasma would be along the lines of RuleOfSymbolism or FauxSymbolism as they are claiming to be [[AnimalWrongsGroup attempting to liberate Pokémon from their unworthy Trainers]]. What better costume to support this message than that of a {{knight in shining armor}}?

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* The female grunt uniforms for most of the main Team Badguys are skimpy as Pokémon gets. The leaders of these teams are healthy [[DirtyOldMan older gentlemen]] who are just a little nutty. The exception? Galactic Leader Cyrus, the emotionless incredibly repressed shell of a man, who dresses both his ladies and gentlemen in full uniform, complete with long sleeves and high collars, and heavy-looking leggings for the girls. Team Flare Grunts actually avert this trope as well, as the female grunts are dressed very similarly to the male grunts. With the exception of Jupiter, but admins seem to get to choose their own uniforms.
** Considering that Cyrus isn't actually emotionless and is just incredibly repressed, Alternatively, the grunt uniforms can be seen as more of a kink than anything else. Although they're still Fridge Brilliance considering that they look like something out of a 1980s music video, and if you go off the release dates of the games, Cyrus would have been born in either 1979 or 1981.
** If you think about it, the The little dresses the female Galactic Grunts wear are actually quite short and tight — if it wasn't for those leggings, they would show quite a bit of skin.
** Team Plasma grunt uniforms don't look terribly sensual, either, being full suits of armor. Then again, N is NotGoodWithPeople to an ''absurd'' degree and a major ManChild. As for Ghetsis, he's probably too busy [[KickTheDog playing Lillipup football of any stripe]] to ''care'' much about getting freaky.
** Unlikely. A better reason for the uniform choices of Team Plasma
would be along the lines of RuleOfSymbolism or FauxSymbolism as they are claiming to be [[AnimalWrongsGroup attempting to liberate Pokémon from their unworthy Trainers]]. What better costume to support this message than that of a crusading {{knight in shining armor}}?



* Later generations, starting around the Hoenn/Kanto Remake games, featured move tutors and move relearners, in addition to the move deleter from the previous generation. The tutors and relearners can teach Pokémon moves that they used to know or can learn at later stages. However, they are more utilized to teach moves that are not part of the normal move set or even a part of their hidden move set (look at the moves that starter Pokémon can "remember" from the relearner after reaching their final stage of evolution). Combine this with the complaints about Lance's Dragon Pokémon having illegal moves and the possibility of getting a Extremespeed Dratini from the Dragon's Den in HGSS. This could imply that there are other move tutors in the world of Pokémon that can teach Pokémon moves they would not naturally know. However, they probably treat their methods as secret and only pass on the knowledge and techniques to worthy students or successors.
* Meta-example. Why have there been no third games (Gray, Z, Delta Emerald) in the newer sets of games? Because the games were meant to be released in duos (Red and Blue/Green, Gold and Silver). Pokémon Yellow and Crystal were not part of their original packages. If anyone has a case or cartage for Yellow, it says that it's a special edition game. Games like Crystal and Emerald seemed to be there to test new waters (respectively some new game staples and a larger story), but weren't meant to be lumped in with their gen's earlier games. The Pokémon games were never meant to be released as trios, just duos.
** Unlikely. BW and [=B2W2=] were specifically stated as "pushing the envelope" when it came to the three-game format for main games, where there would usually be Grey/Gray to finish the trio. Delta Emerald, cool as it would be, didn't happen because they've never remade the third game when doing remakes (there's no Electric Yellow or Mind Crystal). Z, however, is on its way. [=CoroCoro=] leaks have given us new Zygarde formes and the title of the next part of the anime- "Pokémon XY & Z". Z is all but officially announced.
*** No it's not. Zygarde's additional forms instead appeared in ''Sun and Moon''
* The addition of Poké Marts into the Pokémon Centers may have been meant to explain why Pokémon Centers don't expect pay--they get all their funding from the purchases made at the marts! (This is even more so for Pokémon Centers in Alola, which also have coffee shops and therefore make even more money.)
* It must be that Pokemon centers were free before Poké Marts were incorporated into them because they were initially provided as a public service by the government.

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* Later generations, starting around the Gen. VI Hoenn/Kanto Remake games, Remakes, featured move tutors and move relearners, in addition to the move deleter from the previous generation. The tutors and relearners can teach Pokémon moves that they used to know or can learn at later stages. However, they are more utilized to teach moves that are not part of the normal move set or even a part of their hidden move set (look at the moves that starter Pokémon can "remember" from the relearner after reaching their final stage of evolution). Combine this with the complaints about Lance's Dragon Pokémon having illegal moves and the possibility of getting a Extremespeed Extreme Speed Dratini from the Dragon's Den in HGSS. This could imply that there are other move tutors in the world of Pokémon that can teach Pokémon moves they would not naturally know. However, they probably treat their methods as secret and only pass on the knowledge and techniques to worthy students or successors.
* Meta-example. Why have there been no third games (Gray, Z, Delta Emerald) in the newer sets of games? Because the games were meant to be released in duos (Red and Blue/Green, Gold and Silver). Pokémon Yellow and Crystal were not part of their original packages. If anyone has a case or cartage for Yellow, it says that it's a special edition game. Games like Crystal and Emerald seemed to be there to test new waters (respectively some new game staples and a larger story), but weren't meant to be lumped in with their gen's earlier games. The Pokémon games were never meant to be released as trios, just duos.
** Unlikely. BW and [=B2W2=] were specifically stated as "pushing the envelope" when it came to the three-game format for main games, where there would usually be Grey/Gray to finish the trio. Delta Emerald, cool as it would be, didn't happen because they've never remade the third game when doing remakes (there's no Electric Yellow or Mind Crystal). Z, however, is on its way. [=CoroCoro=] leaks have given us new Zygarde formes and the title of the next part of the anime- "Pokémon XY & Z". Z is all but officially announced.
*** No it's not. Zygarde's additional forms instead appeared in ''Sun and Moon''
* The addition of Poké Marts PokéMarts into the Pokémon Centers may have been meant to explain why Pokémon Centers don't expect pay--they get all their funding from the purchases made at the marts! (This is even more so for Pokémon Centers in Alola, which also have coffee shops and therefore make even more money.)
* It must be that ** Alternatively, the Pokemon centers were free before Poké Marts were incorporated into them because they were initially provided as a public service by the government.



* [[TruthInTelevision In real life]], it would be possible for the player character from Pokemon X and Y on to have a mother regardless of his or her skin, hair, and eye color, both because the player character's father is unidentified and because all of the physical traits typically associated with lighter-skinned people are recessive. The physical characteristics of the player character which vary from those of his or her mother are easily accounted for by the physical characteristics of the player character's unseen father which are to some extent left to the imagination.

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* [[TruthInTelevision In real life]], it would be possible for the player character from Pokemon X and Y on to have a mother regardless of his or her their skin, hair, and eye color, both because the player character's father is unidentified and because all of the physical traits typically associated with lighter-skinned people are recessive. The physical characteristics of the player character which vary from those of his or her mother are easily accounted for by the physical characteristics of the player character's unseen father which are to some extent left to the imagination.



* Long ago, when Sinnoh had just been made, Pokémon and humans led separate lives. That is not to say they did not help each other. No, indeed they did. They supplied each other with goods, and supported each other. A Pokémon proposed to the others to always be ready to help humans. It asked that Pokémon be ready to appear before humans always. Thus, to this day, Pokémon appear to us if we venture into tall grass. This entry can be found in the Canalave Library, and explains the whole thing. They appear out of kindness.



** Not really, seeing as they are sentient creatures quite capable of (and not necessarily averse to) killing humans. They are not being enslaved and they obey their Trainers by choice. Only a few humans treat them as slaves, but those are usually the villains.
*** Evident by the fact that they do disobey Trainers who haven't proved themselves worthy, collecting gym badges for example. But even then they're usually more apathetic and grouchy rather than turn on their Trainers. Pokémon have free will but choose to serve Trainers they respect.
** Think of it more like wrestling... with elemental powers. At least in the games the Pokémon actually get happier if you battle so... they enjoy it??
** Note that Pokémon are G-Rated [[BloodKnight blood knights.]]

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** Not really, seeing as they are sentient creatures quite capable of (and not necessarily averse to) killing humans. They are not being enslaved and they obey their Trainers by choice. Only a few humans treat them as slaves, but those are usually the villains.
*** Evident by the fact that they do disobey Trainers who haven't proved themselves worthy, collecting gym badges for example. But even then they're usually more apathetic and grouchy rather than turn on their Trainers. Pokémon have free will but choose to serve Trainers they respect.
** Think of it more like wrestling... with elemental powers. At least in the games the Pokémon actually get happier if you battle so... they enjoy it??
** Note that Pokémon are G-Rated [[BloodKnight blood knights.]]{{Blood Knight}}s.



* Long ago, when Sinnoh had just been made, Pokémon and humans led separate lives.
That is not to say they did not help each other. No, indeed they did. They supplied each other with goods, and supported each other. A Pokémon proposed to the others to always be ready to help humans. It asked that Pokémon be ready to appear before humans always. Thus, to this day, Pokémon appear to us if we venture into tall grass. This entry can be found in the Canalave Library, and explains the whole thing. They appear out of kindness.



* Some Pokédex entries, especially in earlier games, are hilariously specific ("It happened one morning - a boy with extrasensory powers awoke in bed transformed into Kadabra").
** Likewise, almost every game contains legendary Pokémon that have very dramatic backstories that imply only one of their kind has ever existed. Yet through trading with real-world friends, you can build a whole team of them.
* Arguably, the entire concept of the games (and the anime by extension) runs on this. Think about it a bit. It should be noted that, while some fridge horror aspects have until now been justified by rather sparse references or WordOfGod (the fifth-gen games explore more of these issues), it doesn't deter players from actively taking part in this phenomenon, maybe even without realizing it.
** These aspects are actually explored by the ''Franchise/ShinMegamiTensei'' series. In fact, it {{deconstructed|Trope}} the concept of Mons [[UnbuiltTrope 10 YEARS before Pokémon codified it]].



** Considering that animals have been known to attack one another in the wild for territorial reasons, and that it's not unusual for certain species to eat each one another via cannibalism, I don't think most Pokémon would be too concerned if another one of their own species or family member attacked one another. They'd be more inclined to attack to protect their territory than to save a loved one. Plus, it's implied in the games that being captured by a worthy Trainer is a sign of honor and respect among Pokémon.



*** Actually wild Pokémon apparently hate Pokémon with Trainers, as seen in the first episode of the anime.
*** Anime =/= Games
*** Actually, Dr. Footstep in ''Diamond'', ''Pearl'' and ''Platinum'' will, at a certain friendship level, mention your Pokémon saying this[[note]]This is specifically by the "tough" Pokémon[[/note]] "Some wild Pokémon frown upon others for traveling with humans. They jeer that the caught Pokémon have "forgotten the wild." But that view is mistaken. They have just never met a Trainer who could be a great partner. A great partner like [Player Name Here], in other words..." which lends some credence to the "wild Pokémon dislike Pokémon with Trainers"-theory from the anime.
* At 10 years old in the Pokemon universe, you are legally an adult, with ''everything'' that entails. Now imagine a world where naive 10-year-olds meet up with people much older and more...''experienced'' than they are. You see where I'm going with this?

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*** Actually wild Pokémon apparently hate Pokémon with Trainers, as seen in the first episode of the anime.
*** Anime =/= Games
*** Actually,
** Dr. Footstep in ''Diamond'', ''Pearl'' and ''Platinum'' will, at a certain friendship level, mention your Pokémon saying this[[note]]This is specifically by the "tough" Pokémon[[/note]] "Some wild Pokémon frown upon others for traveling with humans. They jeer that the caught Pokémon have "forgotten the wild." But that view is mistaken. They have just never met a Trainer who could be a great partner. A great partner like [Player Name Here], in other words..." which lends some credence to the "wild Pokémon dislike Pokémon with Trainers"-theory from the anime.
* At 10 years old in the Pokemon universe, you are legally an adult, with ''everything'' that entails. Now imagine a world where naive 10-year-olds meet up with people much older and more...''experienced'' than they are. You see where I'm going with this?



** Awkw-- I mean, [[http://www.rarecandytreatment.com/comics/1387224/the-more-you-know/ Rare Candy Treatment picked up on this.]]
** Or maybe they just ''naturally secrete poison''.
*** The first Mega-Evolution special has Chespin use Toxic through the spikes on it's head.
* Vacuum Wave is a Fighting type move, so its not very effective against Flying types. But a move that sucks the air away from you should screw you over if you're airborne. - Tropers/{{Kingler}}

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** Awkw-- I mean, [[http://www.rarecandytreatment.com/comics/1387224/the-more-you-know/ Rare Candy Treatment picked up on this.]]
** Or maybe
Alternatively, they just ''naturally secrete poison''.
*** The
poison''. For example, the first Mega-Evolution special has Chespin use Toxic through the spikes on it's head.
* Vacuum Wave is a Fighting type move, so its not very effective against Flying types. But a move that sucks the air away from you should screw you over if you're airborne. - Tropers/{{Kingler}}



* Remember the S.S. Anne? The luxury liner that sails the world? As we know, it's never come back (even in G/S/C and its remakes, where it is replaced by another ship). In R/S/E, you come across the Abandoned Ship, which is, well, [[ExactlyWhatItSaysOnTheTin abandoned]]. Here's my idea. The Abandoned Ship is the S.S. Anne. It was on its way to Hoenn when it crashed. It began to take in water, [[NightmareFuel perhaps some passengers (and unsuspecting Pokémon) drowned]], while others (probably those who had Water-types) made it out alive. - Tropers/Ahatake5000
** The only problem is that the Abandoned Ship was originally called the "S.S. Cactus". - Tropers/KZN02
** In the anime, didn't the S.S Anne actually sink? Or am I mistaken with another ship? - Master K
*** Yeah, it sank. Went down into an abyss, too.
** This actually is the case in the hack Quartz - the Abandoned Ship is explicitly the S.S. Anne. Everyone died but the captain (who gives you Cut in not!Rustboro), and "a boy who left the ship before it set sail"... but was that Red or Blue? Note the singular... in Quartz!verse, did Red or Blue die prematurely?!
*** In adventures Yellow was on the ship while it was attacked, and considering she was still masquerading as a boy, she fits the bill.
* ''Webcomic/SuperEffective'' [[http://www.vgcats.com/super/?strip_id=37 shows us]] a very good point why cut grass = no encounters. -Centimental

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* Remember the S.S. Anne? The luxury liner that sails the world? As we know, it's never come back (even in G/S/C and its remakes, where it is replaced by another ship). In R/S/E, you come across the Abandoned Ship, which is, well, [[ExactlyWhatItSaysOnTheTin abandoned]]. Here's my idea. The Abandoned Ship is the S.S. Anne. It was on its way to Hoenn when it crashed. It began to take in water, [[NightmareFuel perhaps some passengers (and unsuspecting Pokémon) drowned]], while others (probably those who had Water-types) made it out alive. - Tropers/Ahatake5000
** The only problem is that the Abandoned Ship was originally called the "S.S. Cactus". - Tropers/KZN02
** In the anime, didn't the S.S Anne actually sink? Or am I mistaken with another ship? - Master K
*** Yeah, it sank. Went down into an abyss, too.
** This actually is the case in the hack Quartz - the Abandoned Ship is explicitly the S.S. Anne. Everyone died but the captain (who gives you Cut in not!Rustboro), and "a boy who left the ship before it set sail"... but was that Red or Blue? Note the singular... in Quartz!verse, did Red or Blue die prematurely?!
*** In adventures Yellow was on the ship while it was attacked, and considering she was still masquerading as a boy, she fits the bill.
%% (WANE) * ''Webcomic/SuperEffective'' [[http://www.vgcats.com/super/?strip_id=37 shows us]] a very good point why cut grass = no encounters. -Centimental



** Except that if you check on the Pokémon after it's fainted it'll say that it has no energy left to right so its not necessarily knocked out unconscious. Just lost too much energy to fight. Also in the anime, they'll just dizzy for a sec and is still conscious and can utter sad moans. Most often seen with Pikachu.
** The healing at the Pokémon Centers might also be able to heal any brain/organ damage done so that the Pokémon don't have long-term effects, and the same would go for any item that revives a Pokémon. Pokémon are obviously much sturdier than real-life creatures and probably heal quicker and easier too. The above idea that it simply means the Pokémon is unable to battle but is still conscious is also hinted at by the fact that "fainted" Pokémon can still use field moves like Surf and Fly.
* The Pokémon have short lifespans, sure, but what about their Trainers? A lot of registered Trainers are around 10 or 11 years old when they start their official journeys, and we don't know how they got to actually obtain a license to train Pokémon (except for in the [[https://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_Trainer%27s_license Electric Tale of Pikachu manga]].) I highly doubt that every single one of those children has been taught a full arsenal of wilderness survival skills, or that they all know how to actually take care of themselves properly. Injuries could occur very easily, or the kid could get lost and vanish, or they could not have proper nutrition. Even car accidents (cars exist in the anime and manga) could be a very credible threat to a kid travelling with his team of trained monsters. Any number of things could happen to a kid on his journey, dangerous things. ''Don't these kids' parents '''realize''' this''? What eleven year old is ready to live on their own? Really? This always bothered me as a kid - I get the feeling that the number of Pokémon-journey-related deaths is underreported, and almost certainly glossed over by the media (the society glorifies Pokémon training, for chrissakes!). God, all those poor parents who wouldn't know what happened to their son or daughter...
** Except the fact that parents are so nonchalant about going on a journey says that perhaps they DO have some survival skills. I wouldn't be surprised if there's some sort of special courses that would be Trainers take to prepare them for this sort of thing.
** It's heavily implied in the games that the routes you take in the games are pathways specifically created for Trainers to get from Point A to Point B as quickly and safely as possible. Likewise, you can still visit (or call in some games) your mom and let her know you're okay. Not to mention that (at least in the ''Electric Tale Of Pikachu'' Manga) you have to pass a test before you can start your journey as a Pokémon Trainer. Plus, going outside and going (relatively) far away from home is/was rather ''normal'' for many children.



** Or she could just be trying to be polite.
** Or she could know that you have Pokémon who can fly you to any other town and she hopes that the next time you need to have them healed you chose hers.
** This also explains why your mom heals you by force whenever you talk to her. That extra potion that she just saved you could literally save your life.
* For the longest time I was mystified by the way Rockets would instantly surrender to a ten year old boy after losing a simple sporting creature duel. Years later it occurred to me: after taking down all their Pokémon, who's gonna be your level 38 Charizard's next target if he doesn't surrender? Now consider the potential innocent irresponsibility of a child!
** Actually, in the Johto games, Lance orders his Lv. 40. Dragonite to use Hyper Beam on a Rocket Grunt. Of course, being hit by THAT would probably be enough to send someone flying through a wall, and probably break quite a few things in their body- But the Grunt is only sent flying across the room and seems to only somewhat hurt when you talk to him. In other words, the Trainer can make their Pokémon limit the power when they use it. The horror in a naïve child's potential misuse of this and the power of this in the wrong hands ([[spoiler: Almost seen in B2/W2 with Ghetsis outright attacking the player character with Kyure]]) still stands, though.
* If all of the plants and animals in the real world have been replaced with Pokémon, and all of our food comes from plants and animals, then [[WhatMeasureIsANonHuman what do humans eat?]]
** Berries?
** They are not all replaced by Pokémon. They never said they were. There are clearly plants from our world in the game such as the trees and grass and in PMD there are apple trees, so clearly there are edible plants in the Pokémon world for us that are the same as the ones here. There are also animals in the Pokémon world, they aren't the dominant species, but in a few episodes of the anime, there have been real animals spotted, which also explains why they say some are called 'mouse' Pokémon in the Pokédex for instance. They either resemble, or evolved from ordinary animals into different species.
*** Animals haven't been seen since the early days of the anime, so they may be a non-canon case of EarlyInstallmentWeirdness.
*** Throughout the games we have seen fertilizers made from Pokèmon dung, a ''portable mini-garden'' for growing Berries, and machines capable of making several foods and beverage out of them. It is plausible that growing and harvesting Berries is commonplace to the poing of having been perfected in the Pokèmon World; most of them don't even sell for much, indicating that they're an abundant commodity. Meat and fish, on the other side...
*** `...are more common than you'd think. Your character eats Pokèmon dishes '''onscreen''' in ''X & Y'', in the Lumiose City restaurants. ~ Tropers/BaffleBend
*** There are actual plants throughout all incarnations of the Pokémon universe (barring questionably canon ones like the ''Pinball'' games).
** Some Pokémon are clearly eaten. There are numerous references in the games to Slowpoke's tail being delicious (it's even a item in some games), and the Pokédex entry for Farfetch'd says it's almost extinct because of people eating them along with their leaks. According to other Pokédex entries Tropius's fruit is eaten and so are Chansey and Blissey eggs, but I assume probably not fertilized eggs. This is conjecture, but I think some plant Pokémon have removable parts that can be eaten without harm. Perhaps an Oddish's head leaves would be like lettuce? Maybe a Bulbasaur's sap would be good on pancakes?
*** Oddish and Bulbasaur are both poison types. They wouldn't make a good meal, but I'd like to imagine that there are other undocumented Pokémon that are clearly eaten (like a broccoli Pokémon).
** In ''Videogame/PokemonSunAndMoon'', in a similar vein to Slowpoke's tails, the Moon entry for Crabrawler says: "It punches so much, its pincers often come off from overuse, but they grow back quickly. What little meat they contain is rich and delicious." so there's a sort of crab meat/seafood item. Slowpoke tails are also mentioned to be a part of Alolan home cooking (made into a stew). A somewhat more questionable (and perhaps purposly vague) source of animal proteins are the "Fresh fillets/Frozen lean cuts/ and Leftover ''fish'' tips" for sale (but not actually available to the player character) in the Thrifty Megamart. It's possible that besides berry orchards/farms, there's farms for Pokémon that can have parts of their body harvested without lasting harm, like Crabrawler pincers, Slowpoke tails, Tropius fruits, etc.
* At least in the anime, most Pokémon are shown to at least be intelligent enough to have their own languages, and are able to communicate complex ideas amongst each other and sometimes to their human Trainers. So, Trainers are capturing and enslaving sentient beings and [[KickTheDog forcing them to fight each other]] [[MoralEventHorizon endlessly]]. How do you think that would go over if one human did it to another human?
** Well, at least they kind of explored this with Team Plasma.
** Pokémon enjoy battling each other. Team Plasma tried to demonize this, but the Pokémon weren't happy being released.
** A good number, if not all, Pokémon, exhibit human-like intelligence. Why aren't any of them found in the government or any positions of power or leadership? (Technically, Meowth was a Gym Leader for part of one episode, but that barely counts.)
*** Simple: Pokémon just want to have fun (and the ones that don't tend to be the crazy or malicious ones). They don't really care about politics all that much. If they did, then you'd probably hear about a Pokémon (likely a psychic type like an Alakazam, or Mewtwo if it decided it could do more to help other Pokémon if it had the government on its side than if it just worked alone) being elected.
** The anime gets really unsettling when people try to capture Meowth, perhaps because a) he's an established character and b) he talks, and is human in all but shape. In ''Best Wishes'' he travels with the twerps, and after their first adventure Iris casually tosses a Pokéball at him. Not long after that, a mountain ranger tries the same thing - after asking permission from the other humans. Both examples are played for laughs, with Meowth the only one upset and [[EasilyForgiven apologies the strength of "sorry I stood on your foot"]]. Especially disturbing because no-one asks ''him'' if he has any thoughts on the matter, and are naïvely surprised that he might object.
*** To be fair, he's a Pokémon that acts like a human (stands on two legs, when most other Meowth used to tend to stay on all fours) and talks like a human (instead of animal noises or Pokéspeak), and tends to hang out with humans most of the time, so they probably think he just ''really'' wants to travel with a human.
* Breeding is seriously screwed up in these games. [[VideoGameCrueltyPotential You can force a baby Pokémon to breed moments after its birth, often with a member of its own family]]. I for instance, remember breeding (for IV and egg move purposes) a male level 100 Dragonite with his newborn level 1 Gible granddaughter, letting him impregnate the little girl with ''several'' eggs before being satisfied with the result. Then, after discarding (releasing) all of her extra children and keeping only one for myself, I proceeded to release ''her'' as well, as she was taking up too much box space. Yeah, that's right. I pretty much took a baby girl, forced her to bear a load of children with an old man, threw away most of her babies, and when she finally produced the offspring I wanted, I kept her last child for myself and told her to beat it. And to top it off, I used her one surviving child as the equivalent of a pit fighter. I mean, correct me if I'm looking too much into this, but there just seems to be something fundamentally creepy about Pokémon breeding.
** This troper herself has a breeding story of her own. I hate using Ditto for breeding (It seems like the easy way out to me), so I crossbreed when I can. One point, I wanted all the starters. So, I went on GTS, asked for a Female Oshawott, and later a female Snivy. I eventually got both, and bred them both separately with a Zebstrika, resulting in one egg each for them. Then, I chucked them into the box and never used them for battle. I then bred my Emboar with the same Zebstrika, just in case. The Oshawott and Snivy eggs hatched, and became a tag-team for double battles once fully evolved. The horror in this? Two Pokémon were taken away from their Trainers, and bred with another Pokémon that they had just met. Sounds disturbing, since my Serperior and Samurott (my best Pokémon now) are basically half-brothers, with a third brother still unborn. Forget a family member. What about ''breeding with a complete stranger?'' Breeding is screwed up indeed.
*** Um what? There's absolutely nothing fridge horror about "breeding with a complete stranger" unless you have some conservative moral issue about accidental one night stands. In fact in the wild that's how most animals breed anyways. That's nothing compared to inbreeding and releasing the children.
*** This is not an "accidental" one night stand. Not every 'mon on your team can be romantically interested, so it's not too farfetched to think that the breeders are forcing the mons to breed... Meaning that you would be ''forced'' into a one-night stand - or worse, [n]-night stand until you finally get that egg you never asked for. While not quite as disturbing as breeding with a relative, being forced into intimacy (regardless of whether there's intercourse or not) with somebody you don't even know is a scary thought. This is why I've sworn breeding off completely.
** There's nothing inherently creepy about breeding unless you assume some sort of intercourse is involved. For the laying of eggs, this is often not required. And, let's face it, if there's any kind of penetration involved then HotSkittyOnWailordAction is just physically impossible.
* The concept of Pokémon in general. What kind of world is it that required every single wild animal to, to name but a few, develop the power to cause localized earthquakes, breath fire, shoot leaves fast enough to be dangerous, or teleport?
** [[MST3KMantra A video game world?]]
** If you must have an answer... [[LensmanArmsRace because all their evolutionary competitors can do the same thing]]
* Poké Balls are a form of [[PowerLimiter power limiters]], which goes to explain things like Team Rocket blasting off harmless. However wild Pokémon ''wouldn't'' have those limiters. [[HarsherInHindsight Suddenly Professor Birch's "cowardice" is a lot more understandable.]] This'd also be FridgeBrilliance for why [[InformedAbility the Dex "exaggerates"]](and [[HeartwarmingInHindsight Fridge Heartwarming]] [[NobleDemon that the wild Pokémon doesn't attack a fainted Trainer.]])

to:

** Or she could just be trying to be polite.
** Or she could know that you have Pokémon who can fly you to any other town and she hopes that the next time you need to have them healed you chose hers.
** This also explains why your mom heals you by force whenever you talk to her. That extra potion that she just saved you could literally save your life.
* For the longest time I was mystified by the way Rockets Villain teams would instantly surrender to a ten year old boy after losing a simple sporting creature duel. Years later it occurred to me: after After taking down all their Pokémon, who's gonna be your level 38 Charizard's next target if he doesn't they don't surrender? Now consider the potential innocent irresponsibility of a child!
** Actually, in In the Johto games, Lance orders his Lv. 40. Dragonite to use Hyper Beam on a Rocket Grunt. Of course, being hit by THAT would probably be enough to send someone flying through a wall, and probably break quite a few things in their body- But the Grunt is only sent flying across the room and seems to only somewhat hurt when you talk to him. In other words, the Trainer can make their Pokémon limit the power when they use it. The horror in a naïve child's potential misuse of this and the power of this in the wrong hands ([[spoiler: Almost seen in (Example: B2/W2 with Ghetsis outright attacking the player character with Kyure]]) Kyurem) still stands, though.
* If all of the plants and animals in the real world have been replaced with Pokémon, and all of our food comes from plants and animals, then [[WhatMeasureIsANonHuman what do humans eat?]]
** Berries?
** They are not all replaced by Pokémon. They never said they were. There are clearly plants from our world in the game such as the trees and grass and in PMD there are apple trees, so clearly there are edible plants in the Pokémon world for us that are the same as the ones here. There are also animals in the Pokémon world, they aren't the dominant species, but in a few episodes of the anime, there have been real animals spotted, which also explains why they say some are called 'mouse' Pokémon in the Pokédex for instance. They either resemble, or evolved from ordinary animals into different species.
*** Animals haven't been seen since the early days of the anime, so they may be a non-canon case of EarlyInstallmentWeirdness.
*** Throughout the games we have seen fertilizers made from Pokèmon dung, a ''portable mini-garden'' for growing Berries, and machines capable of making several foods and beverage out of them. It is plausible that growing and harvesting Berries is commonplace to the poing of having been perfected in the Pokèmon World; most of them don't even sell for much, indicating that they're an abundant commodity. Meat and fish, on the other side...
*** `...are more common than you'd think. Your character eats Pokèmon dishes '''onscreen''' in ''X & Y'', in the Lumiose City restaurants. ~ Tropers/BaffleBend
*** There are actual plants throughout all incarnations of the Pokémon universe (barring questionably canon ones like the ''Pinball'' games).
** Some Pokémon are clearly eaten. There are numerous references in the games to Slowpoke's tail being delicious (it's even a item in some games), and the Pokédex entry for Farfetch'd says it's almost extinct because of people eating them along with their leaks. According to other Pokédex entries Tropius's fruit is eaten and so are Chansey and Blissey eggs, but I assume probably not fertilized eggs. This is conjecture, but I think some plant Pokémon have removable parts that can be eaten without harm. Perhaps an Oddish's head leaves would be like lettuce? Maybe a Bulbasaur's sap would be good on pancakes?
*** Oddish and Bulbasaur are both poison types. They wouldn't make a good meal, but I'd like to imagine that there are other undocumented Pokémon that are clearly eaten (like a broccoli Pokémon).
** In ''Videogame/PokemonSunAndMoon'', in a similar vein to Slowpoke's tails, the Moon entry for Crabrawler says: "It punches so much, its pincers often come off from overuse, but they grow back quickly. What little meat they contain is rich and delicious." so there's a sort of crab meat/seafood item. Slowpoke tails are also mentioned to be a part of Alolan home cooking (made into a stew). A somewhat more questionable (and perhaps purposly vague) source of animal proteins are the "Fresh fillets/Frozen lean cuts/ and Leftover ''fish'' tips" for sale (but not actually available to the player character) in the Thrifty Megamart. It's possible that besides berry orchards/farms, there's farms for Pokémon that can have parts of their body harvested without lasting harm, like Crabrawler pincers, Slowpoke tails, Tropius fruits, etc.
* At least in the anime, most Pokémon are shown to at least be intelligent enough to have their own languages, and are able to communicate complex ideas amongst each other and sometimes to their human Trainers. So, Trainers are capturing and enslaving sentient beings and [[KickTheDog forcing them to fight each other]] [[MoralEventHorizon endlessly]]. How do you think that would go over if one human did it to another human?
** Well, at least they kind of explored this with Team Plasma.
** Pokémon enjoy battling each other. Team Plasma tried to demonize this, but the Pokémon weren't happy being released.
** A good number, if not all, Pokémon, exhibit human-like intelligence. Why aren't any of them found in the government or any positions of power or leadership? (Technically, Meowth was a Gym Leader for part of one episode, but that barely counts.)
*** Simple: Pokémon just want to have fun (and the ones that don't tend to be the crazy or malicious ones). They don't really care about politics all that much. If they did, then you'd probably hear about a Pokémon (likely a psychic type like an Alakazam, or Mewtwo if it decided it could do more to help other Pokémon if it had the government on its side than if it just worked alone) being elected.
** The anime gets really unsettling when people try to capture Meowth, perhaps because a) he's an established character and b) he talks, and is human in all but shape. In ''Best Wishes'' he travels with the twerps, and after their first adventure Iris casually tosses a Pokéball at him. Not long after that, a mountain ranger tries the same thing - after asking permission from the other humans. Both examples are played for laughs, with Meowth the only one upset and [[EasilyForgiven apologies the strength of "sorry I stood on your foot"]]. Especially disturbing because no-one asks ''him'' if he has any thoughts on the matter, and are naïvely surprised that he might object.
*** To be fair, he's a Pokémon that acts like a human (stands on two legs, when most other Meowth used to tend to stay on all fours) and talks like a human (instead of animal noises or Pokéspeak), and tends to hang out with humans most of the time, so they probably think he just ''really'' wants to travel with a human.
* Breeding is seriously screwed up in these games. [[VideoGameCrueltyPotential You can force a baby Pokémon to breed moments after its birth, often with a member of its own family]]. I for instance, remember breeding (for IV and egg move purposes) a male level 100 Dragonite with his newborn level 1 Gible granddaughter, letting him impregnate the little girl with ''several'' eggs before being satisfied with the result. Then, after discarding (releasing) all of her extra children and keeping only one for myself, I proceeded to release ''her'' as well, as she was taking up too much box space. Yeah, that's right. I pretty much took a baby girl, forced her to bear a load of children with an old man, threw away most of her babies, and when she finally produced the offspring I wanted, I kept her last child for myself and told her to beat it. And to top it off, I used her one surviving child as the equivalent of a pit fighter. I mean, correct me if I'm looking too much into this, but there just seems to be something fundamentally creepy about Pokémon breeding.
** This troper herself has a breeding story of her own. I hate using Ditto for breeding (It seems like the easy way out to me), so I crossbreed when I can. One point, I wanted all the starters. So, I went on GTS, asked for a Female Oshawott, and later a female Snivy. I eventually got both, and bred them both separately with a Zebstrika, resulting in one egg each for them. Then, I chucked them into the box and never used them for battle. I then bred my Emboar with the same Zebstrika, just in case. The Oshawott and Snivy eggs hatched, and became a tag-team for double battles once fully evolved. The horror in this? Two Pokémon were taken away from their Trainers, and bred with another Pokémon that they had just met. Sounds disturbing, since my Serperior and Samurott (my best Pokémon now) are basically half-brothers, with a third brother still unborn. Forget a family member. What about ''breeding with a complete stranger?'' Breeding is screwed up indeed.
*** Um what? There's absolutely nothing fridge horror about "breeding with a complete stranger" unless you have some conservative moral issue about accidental one night stands. In fact in the wild that's how most animals breed anyways. That's nothing compared to inbreeding and releasing the children.
*** This is not an "accidental" one night stand. Not every 'mon on your team can be romantically interested, so it's not too farfetched to think that the breeders are forcing the mons to breed... Meaning that you would be ''forced'' into a one-night stand - or worse, [n]-night stand until you finally get that egg you never asked for. While not quite as disturbing as breeding with a relative, being forced into intimacy (regardless of whether there's intercourse or not) with somebody you don't even know is a scary thought. This is why I've sworn breeding off completely.
** There's nothing inherently creepy about breeding unless you assume some sort of intercourse is involved. For the laying of eggs, this is often not required. And, let's face it, if there's any kind of penetration involved then HotSkittyOnWailordAction is just physically impossible.
family]].
* The concept of Pokémon in general. What kind of world is it that required every single wild animal to, to name but a few, develop the power to cause localized earthquakes, breath fire, shoot leaves fast enough to be dangerous, or teleport?
** [[MST3KMantra A video game world?]]
** If you must have an answer... [[LensmanArmsRace because all their evolutionary competitors can do the same thing]]
* Poké Balls
PokéBalls are a form of [[PowerLimiter power limiters]], which goes to explain things like Team Rocket blasting off harmless. However wild Pokémon ''wouldn't'' have those limiters. [[HarsherInHindsight Suddenly Professor Birch's "cowardice" is a lot more understandable.]] This'd also be FridgeBrilliance for why [[InformedAbility the Dex "exaggerates"]](and [[HeartwarmingInHindsight Fridge Heartwarming]] [[NobleDemon that the wild Pokémon doesn't attack a fainted Trainer.]])



* In VideoGame/PokemonBlackAndWhite, Unova's resident [[StealthPun literal]] [[PoisonMushroom poison mushrooms]] are Foongus and Amoongus, toadstool-like Pokémon whose caps look like Poké Balls (and are identical to them in the overworld). According to the [[AllThereInTheManual Pokédex]], these are meant to lure in prey. Also according to the Pokédex, wild Pokémon [[EpicFail rarely fall for it]], because of freaking course they do. Why would a wild Pokémon seek out and approach Pokéballs? But there ''must'' be a reason why those caps developed the way they did, right? They very clearly have survived this far with this gimmick, so there must be ''something'' in the Pokémon world that actually falls for the trap regularly. So, let's think: What or ''who'' wanders through forests and fields, actively grabbing anything remotely shaped like a Poké Ba- [[PlayerCharacter oh.]] [[ToServeMan Oh dear...]]

to:

* In VideoGame/PokemonBlackAndWhite, Unova's resident [[StealthPun literal]] [[PoisonMushroom poison mushrooms]] are Foongus and Amoongus, toadstool-like Pokémon whose caps look like Poké Balls (and are identical to them in the overworld). According to the [[AllThereInTheManual Pokédex]], these are meant to lure in prey. Also according to the Pokédex, wild Pokémon [[EpicFail rarely fall for it]], because of freaking course they do. Why would a wild Pokémon seek out and approach Pokéballs? But there ''must'' be a reason why those caps developed the way they did, right? They very clearly have survived this far with this gimmick, so there must be ''something'' in the Pokémon world that actually falls for the trap regularly. So, let's think: What or ''who'' wanders through forests and fields, actively grabbing anything remotely shaped like a Poké Ba- PokéBa- [[PlayerCharacter oh.]] [[ToServeMan Oh dear...]]

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!! Fridge pages are Administrivia/SpoilersOff by default, so all spoilers were removed and all entries folderized. Proceed with caution. Administrivia/YouHaveBeenWarned.
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* Certain Pokémon that debut as a gift/event-only may be originally from the region after its gen instead.

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* Certain Pokémon that debut as a gift/event-only may be originally from the region after its gen instead.instead:



*** Not necessarily — they can be found in the wilds of Kanto in Yellow Version, too. (In that game, it's the only way to acquire one, since the man trading it in Red/Blue no longer does.) That could very well mean that Farfetch'd migrate much like real ducks, though.



* If looked at in retrospect, it is ''very'' clear the Pokémon are Pocket ''Monsters'', that are more than content to maul any human that lacks the ability to defend themselves ("It's unsafe! Wild Pokémon live in tall grass! You need your own Pokémon for your protection."). This neatly explains why DuelsDecideEverything (you are trying to remove your foe's defense against your deadly monster or vice versa) and such. This isn't so "fridge" in Special and Orre though, where it is a tad more explicit.

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* If looked at in retrospect, it is ''very'' clear the Pokémon are Pocket ''Monsters'', that are more than content to maul any human that lacks the ability to defend themselves ("It's (''"It's unsafe! Wild Pokémon live in tall grass! You need your own Pokémon for your protection.")."''). This neatly explains why DuelsDecideEverything (you are trying to remove your foe's defense against your deadly monster or vice versa) and such. This isn't so "fridge" in Special and Orre though, where it is a tad more explicit.



** Possibly confirmed by gen VII, where Ride Pokèmon override Hidden Moves, and your sprite while the feature is activated depicts you in safety gear. It may also serve as an in-universe explanation to why it took 7 gens for the ScrappyMechanic to be eliminated altogether — after a few too many accidents, some people finally realized it'd be safer to relegate transportation/boulder-moving/rock-hurling duties to Pokèmon already ''specifically'' trained for those tasks, with adequate gear to boot, instead of leaving them up to the mostly-child Trainers themselves. Maybe it's not just cultural differences that make Alolans get mad at tourists who use the wrong Pokèmon to ride on.
* I now know why the "gift" Pokémon (ex. the starters, Eevee, Fossils) are all so rare and can only be given to you in captivity. All gift Pokémon have a natural male-to-female ratio of 7 to 1, meaning that there are very few females in the wild to impregnate and give birth. It is a scientific fact that a single male with a group of females will produce more offspring than a single female with a group of males, causing an entire species of Pokémon to be very rare. - Tropers/WaxingName.
** Though, this does not explain why Jigglypuff and Skitty are both rare, despite having a male-to-female ratio of 1 to 3.
*** Jigglypuff and Skitty both evolve from a moon stone, so perhaps they are related to Clefairy or other extraterrestrial Pokémon, which would explain their rarity.
*** The male ratio needs to be larger than the female ratio. Because of that, their population grows smaller because of fewer females to impregnate. However, 1 male Jigglypuff can impregnate several female Jigglypuff, allowing the female Jigglypuff to procreate even more. The Skitty example, however, is a little harder to explain because it isn't as common as Jigglypuff.
*** Skitty may live in prides similar to lions — one male has a large harem of females, but whenever a new male takes over the pride, all kittens are killed off. And if there are male kittens born, then they are chased off or killed by the adult male about as soon as possible. This would not only explain why Skitty are relatively rare, but also their gender ratio.
*** This logic also applies to Litleo and Pyroar, which explicitly ''are'' lions.
** Another explanation of the 7 to 1 starter sex ratio is that the ratio is not natural; it merely reflects that the Trainers have 87.5% possibility to receive a male starter Pokémon. These Pokémon are rare in the wild, but every region needs a large number of them for starters (not just you and your rival!), so they have to breed them. To maintain less cost and more efficiency in breeding, they need a lot more females than males. Naturally, the Professors are more willing to give out males to new Trainers.
*** Jossed. When you breed your starter (if you have a Ditto or another one of the opposite gender not related to each other), then the male to female ratio is still the same.
** Nitpicky detail: the gift Pokémon Castform and Lapras actually have a male-to-female ratio of 1 to 1, not 7 to 1.
* Up till now, there are only three butterfly Pokémon (Butterfree, Beautifly, Vivillon), while there are five moths (Venomoth, Dustox, Masquerain, Mothim, and Volcarona). In real life, there are ''many'' more moth species than butterfly species.
** Masquerain is not a moth, but a mosquito. Its head is merely turned upside-down. Mosquito larvae mature in water, which explains its typing, and even though its name is a combination of Masquerade and Rain, Masquerade is somewhat close to Mosquito.
*** Except the Japanese name is Amemoth.
* The reason the Pokémon say nothing but their names is because ''scientists named them after the sounds they made!''
** Only applicable to the anime, though. Games feature mons making growls and the like.
** Jossed: Some 'mons in the anime don't say their names, such as Weepinbell, which makes a loud screeching sound. (Although it would be pretty impractical to name a Pokémon "EEEEEEEEEEEEEEEEEEEEE".)
*** Even then, the name might have been influenced by the sound it made. "[=WEEEEEEEEEEpinbell=]", anyone?
*** There are plenty of real life animals who aren't named after the sounds they make — that kind of thing is typically reserved for animals with particularly distinct calls (the cuckoo, the dik-dik, the killdeer, etc). It's possible that some Pokémon are named after their calls (the ones that very obviously make those noises) and others are named for other reasons, like perhaps their physical appearance (for example, the aforementioned Weepinbell might have been named because it looks like a bell and a look of mild distress on its face, while its evolution Victreebel might have been named because it also looks like a bell but appears more triumphant).
** But it might be the other way around: Pokémon can talk (at least some of them), but with few exceptions (some legendaries, Team Rocket's Meowth, Detective Pikachu, us) they are very limited in it, able to only say one word, and it makes sense that the one they'd learn would be their own name (perhaps it's the word the first ones who managed to talk learned and so it spread between the others, explaining why this is true also for the wild ones).
*** This would explain why so many Pokémon "sounds" have English words (or indeed, entire clever English puns) in them. It would be interesting if Pokémon in non-English speaking countries of the Pokémon universe say their non-English names.

to:

** Possibly confirmed by gen Gen VII, where Ride Pokèmon override Hidden Moves, and your sprite while the feature is activated depicts you in safety gear. It may also serve as an in-universe explanation to why it took 7 gens for the ScrappyMechanic to be eliminated altogether — after a few too many accidents, some people finally realized it'd be safer to relegate transportation/boulder-moving/rock-hurling duties to Pokèmon already ''specifically'' trained for those tasks, with adequate gear to boot, instead of leaving them up to the mostly-child Trainers themselves. Maybe it's not just cultural differences that make Alolans get mad at tourists who use the wrong Pokèmon to ride on.
on.
* I now know why The rarity of the "gift" Pokémon (ex. the starters, Eevee, Fossils) are all so rare and can only be given to you in captivity.Fossils). All gift Pokémon have a natural male-to-female ratio of 7 to 1, meaning that there are very few females in the wild to impregnate and give birth. It is a scientific fact that a single male with a group of females will produce more offspring than a single female with a group of males, causing an entire species of Pokémon to be very rare. - Tropers/WaxingName.
** Though, this does not explain why Jigglypuff and Skitty are both rare, despite having a male-to-female ratio of 1 to 3.
*** Jigglypuff and Skitty both evolve from a moon stone, so perhaps they are related to Clefairy or other extraterrestrial Pokémon, which would explain their rarity.
*** The male ratio needs to be larger than the female ratio. Because of that, their population grows smaller because of fewer females to impregnate. However, 1 male Jigglypuff can impregnate several female Jigglypuff, allowing the female Jigglypuff to procreate even more. The Skitty example, however, is a little harder to explain because it isn't as common as Jigglypuff.
*** Skitty may live in prides similar to lions — one male has a large harem of females, but whenever a new male takes over the pride, all kittens are killed off. And if there are male kittens born, then they are chased off or killed by the adult male about as soon as possible. This would not only explain why Skitty are relatively rare, but also their gender ratio.
*** This logic also applies to Litleo and Pyroar, which explicitly ''are'' lions.
** Another explanation of the 7 to 1 starter sex ratio is that the ratio is not natural; it merely reflects that the Trainers have 87.5% possibility to receive a male starter Pokémon. These Pokémon are rare in the wild, but every region needs a large number of them for starters (not just you and your rival!), so they have to breed them. To maintain less cost and more efficiency in breeding, they need a lot more females than males. Naturally, the Professors are more willing to give out males to new Trainers.
*** Jossed. When you breed your starter (if you have a Ditto or another one of the opposite gender not related to each other), then the male to female ratio is still the same.
** Nitpicky detail: the gift Pokémon Castform and Lapras actually have a male-to-female ratio of 1 to 1, not 7 to 1.
rare.
* Up till now, there are only three butterfly Pokémon (Butterfree, Beautifly, Vivillon), while there are five moths (Venomoth, Dustox, Masquerain, Mothim, and Volcarona). In real life, there are ''many'' more moth species than butterfly species.
** Masquerain is not a moth, but a mosquito. Its head is merely turned upside-down. Mosquito larvae mature in water, which explains its typing, and even though its name is a combination of Masquerade and Rain, Masquerade is somewhat close to Mosquito.
*** Except the Japanese name is Amemoth.
* The reason most of the Pokémon say nothing but their names is because ''scientists named them after the sounds they made!''
** Only applicable to the anime, though. Games feature mons making growls and the like.
** Jossed: Some 'mons in the anime don't say their names, such as Weepinbell, which makes a loud screeching sound. (Although it would be pretty impractical to name a Pokémon "EEEEEEEEEEEEEEEEEEEEE".)
*** Even then, the name might have been influenced by the sound it made. "[=WEEEEEEEEEEpinbell=]", anyone?
***
made!'' There are plenty of real life animals who aren't named after the sounds they make — that kind of thing is typically reserved for animals with particularly distinct calls (the cuckoo, the dik-dik, the killdeer, etc). It's possible that some Pokémon are named after their calls (the ones that very obviously make those noises) and others are named for other reasons, like perhaps their physical appearance (for example, the aforementioned Weepinbell might have been named because it looks like a bell and a look of mild distress on its face, while its evolution Victreebel might have been named because it also looks like a bell but appears more triumphant).
** But it might be the other way around: Pokémon can talk (at least some of them), but with few exceptions (some legendaries, Team Rocket's Meowth, Detective Pikachu, us) they are very limited in it, able to only say one word, and it makes sense that the one they'd learn would be their own name (perhaps it's the word the first ones who managed to talk learned and so it spread between the others, explaining why this is true also for the wild ones).
*** This would explain why so many Pokémon "sounds" have English words (or indeed, entire clever English puns) in them. It would be interesting if Pokémon in non-English speaking countries of the Pokémon universe say their non-English names.
triumphant).




* Remember how Ash/Satoshi defeated Onix and received the Boulder Badge? Pikachu hit the sprinklers inside of the gym to get Onix wet first. Getting Onix wet made it vulnerable to electric attacks. Fast forward a few generations, and we now have the Pokémon move "Soak", which changes the opposing Pokémon into a Water type.
* I was wondering how the [=TMs=] work, since the animation from Gen III just shows a CD being placed onto the Pokémon's head. But then I read something on the series's main page that mentioned the players' items possibly being converted into information the same way Pokémon are. That's when I realized: The [=CDs=] aren't being placed into the Pokémon; they're being loaded onto the Poké Balls ''containing'' them! -phazonfarmer
** This can also be used to explain the HyperspaceArsenal: Instead of carrying around ridiculous amounts of enormous supplies, you're just carrying around cards (or something) that have the information for the supplies on them! -phazonfarmer
*** Well now hey, there are little teleporters scattered all over the place in Gyms and basements of villainous teams, who's to say there aren't bags that utilize this technology?
*** Or you could just go by the first set of manga. The [=TMs=] are audio-books, and the player puts the headphones on the Pokémon.
* Just realized why the "Brine" attack in Pokémon inflicts double damage when the opponent is low on health. Saturated salt water in your wounds? ''Ouch.''
** Gives new meaning to the phrase "rubbing salt in the wound".

to:

\n* Remember how Ash/Satoshi defeated Onix and received the Boulder Badge? Pikachu hit the sprinklers inside of the gym to get Onix wet first. Getting Onix wet made it vulnerable to electric attacks. Fast forward a few generations, and we now have the Pokémon move "Soak", which changes the opposing Pokémon into a Water type.
* I was wondering how
How the [=TMs=] work, since the work. The animation from Gen III just shows a CD being placed onto the Pokémon's head. But then I read something on the series's main page that mentioned the players' items possibly being converted into information the same way Pokémon are. That's when I realized: The [=CDs=] aren't being placed into the Pokémon; they're being loaded onto the Poké Balls PokéBalls ''containing'' them! -phazonfarmer
them.
** This can also be used to explain the HyperspaceArsenal: Instead of carrying around ridiculous amounts of enormous supplies, you're just carrying around cards (or something) that have the information for the supplies on them! -phazonfarmer
*** Well now hey, there are little teleporters scattered all over the place in Gyms and basements of villainous teams, who's to say there aren't bags that utilize this technology?
*** Or you could just go by
them.
** In
the first set of manga. The the manga, [=TMs=] are audio-books, and the player puts the headphones on the Pokémon.
* Just realized why the "Brine" attack in Pokémon inflicts double damage when the opponent is low on health. Saturated salt water in your wounds? ''Ouch.''
**
Gives new meaning to the phrase "rubbing salt in the wound".



* Finally figured out why Curse is different between Ghost types and other types. Imagine a Slowpoke cursing!

to:

* Finally figured out why Curse is different between Ghost types and other types. Imagine a Slowpoke cursing!



* For a while, the move Hypnosis confused me — how do you knock someone out just by mentally telling them to go to sleep? Then I read ''[[Literature/TheHeroesOfOlympus The Lost Hero,]]'' which mentioned a minor Greek god named Hypnos. Now it makes sense — the word "hypnosis" was derived from Hypnos's name, and he's the god of sleep!
** I don't know how to break it to you, but Pokémon didn't come up with the concept of "hypnosis".
*** Hypnos the god's name, not Hypnos the Pokémon's name. ~Tropers/JET73L (Not Original Poster)
** Not to mention, the same book (The Lost Hero) gives a [[TearJerker pretty good explanation]] for why Dragon-type has a weakness to Ice.

to:

* For a while, the The move Hypnosis confused me — Hypnosis: how do you knock someone out just by mentally telling them to go to sleep? Then I read ''[[Literature/TheHeroesOfOlympus The Lost Hero,]]'' which may have an answer: it mentioned a minor Greek god named Hypnos. Now it makes sense — the word "hypnosis" was derived from Hypnos's name, and he's Hypnos, the god of sleep!
** I don't know how to break it to you, but Pokémon didn't come up with
sleep, and a possible derivation for the concept of word "hypnosis".
*** Hypnos the god's name, not Hypnos the Pokémon's name. ~Tropers/JET73L (Not Original Poster)
** Not to mention, the The same book (The Lost Hero) also gives a [[TearJerker pretty good explanation]] for why Dragon-type has a weakness to Ice.



* This troper never got why [[TraumaInn sleeping]] would heal your Pokémon, but then she remembered the move Rest.
** In addition, Pokémon Centers don't charge anything because they just speed up the healing process. Who would pay for something they could just get by sleeping?

to:

* This troper never got why [[TraumaInn sleeping]] would heal your Pokémon, but then she remembered the move Rest.
** In addition,
Pokémon Centers don't charge anything because they just speed up the healing process. Who would pay for something they could just get by sleeping?







* For a long time, I thought the grunts of any criminal organization not having names while other Trainers do was just a result of a combination of laziness and a way of keeping anyone from sympathizing with them. Then I realize, ''[[{{Namedar}} how would you know what their names are in the first place]]''? Trainers tell you their names (offscreen) so you'll remember them, especially if they want a rematch, Gym Leaders introduce themselves because that's part of their job, and important villains tell you their names mostly out of ego (the same goes for the Scientists working with Team Rocket and Team Galactic), but grunts are just battling to get you to go away and wouldn't ''want'' you to know their names because that would make it harder for them to evade law enforcement if they left the team. --Tropers/{{thatother1dude}}

to:

\n* For a long time, I thought the The grunts of any criminal organization not having names while other Trainers do was just do, at first, looks like a result of a combination of laziness and a way of keeping anyone from sympathizing with them. Then I realize, ''[[{{Namedar}} how would you know what their names are in the first place]]''? Trainers tell you their names (offscreen) so you'll remember them, especially if they want a rematch, Gym Leaders introduce themselves because that's part of their job, and important villains tell you their names mostly out of ego (the same goes for the Scientists working with Team Rocket and Team Galactic), but grunts are just battling to get you to go away and wouldn't ''want'' you to know their names because that would make it harder for them to evade law enforcement if they left the team. --Tropers/{{thatother1dude}}team.



** To extend on that, Cipher Peons have the opposite issue — they do give out their names, but only their mouths are exposed. No eyes, no facial features other than their lips, NOTHING! Aside from in-suit registration devices, how the flying fudge is anyone supposed to tell who's who, ''especially'' the police? Doubles as FridgeHorror if you think about it long enough. --Tropers/CerotechOmega
* When you get an egg from the Day Care Center, they always say they don't know how it got there. I've always thought of this as a not-so-clever way to HandWave it, keeping the game rated E. But then I realized they're saying it because ''the protagonist'' is 11 years old — they don't want to talk TheTalk to him/her. --Tropers/BarryOgg
*** The talk might be even ''more'' awkward since it might have to explain HotSkittyOnWailordAction. Also, depending on the context and the possible need for charts with that example, I think someone might call the cops if you just randomly start talking about those things to random children.

to:

** To extend on that, Cipher Peons have the opposite issue — they do give out their names, but only their mouths are exposed. No eyes, no facial features other than their lips, NOTHING! Aside from in-suit registration devices, how the flying fudge is anyone supposed to tell who's who, ''especially'' the police? Doubles as FridgeHorror if you think about it long enough. --Tropers/CerotechOmega
enough.
* When you get an egg from the Day Care Center, they always say they don't know how it got there. I've always thought of this as a not-so-clever way to HandWave it, keeping the game rated E. But then I realized they're They're saying it because ''the protagonist'' is 11 years old — they don't want to talk TheTalk to him/her. --Tropers/BarryOgg
him/her.
*** The talk might be even ''more'' awkward since it might have to explain HotSkittyOnWailordAction. Also, depending on the context and the possible need for charts with that example, I think someone might call the cops if you just randomly start talking about those things to random children.



** Alternatively, the day care people really don't know. Pokémon are obviously [[BizarreAlienBiology built differently than animals]] (Pokémon seem able to withstand more damage without any permanent damage or scarring; all Pokémon apparently have DNA, even inorganic Pokémon such as Porygon, Claydol, and Klink; etc.), so [[BizarreAlienReproduction how Pokémon breed is probably different, too.]] Considering how supposedly no one has ever seen a Pokémon lay an egg, for all I know, Pokémon breeding [[GoMadfromtheRevelation might be incomprehensible to humans.]]

to:

** Alternatively, the day care people really don't know. Pokémon are obviously [[BizarreAlienBiology built differently than animals]] (Pokémon seem able to withstand more damage without any permanent damage or scarring; all Pokémon apparently have DNA, even inorganic Pokémon such as Porygon, Claydol, and Klink; etc.), so [[BizarreAlienReproduction how Pokémon breed is probably different, too.]] Considering how supposedly no one has ever seen a Pokémon lay an egg, for all I know, Pokémon breeding [[GoMadfromtheRevelation might be incomprehensible to humans.]]



** Clearly there's a stork Pokémon that we haven't been introduced to yet.
*** Delibird. Children are often considered "Gifts" by their parents.



* Oh, here's a minor one. I always wondered why the PC could never run without the Running Shoes. Was he that picky that he had to be wearing Nikes to run? Then I realized: Oh, hey, he could be wearing flip-flops. Those are impossible to run in, without losing one anyway.
** Except, that's not right. Every main character has sneakers on, except Dawn and Hilda, who wear boots.
** It could be that the sneakers that everyone had on weren't designed for extreme outdoor trekking (like toughened soles and tight-latch laces) and were 'consumer-grade' meant for pavement and flooring. Like there's a difference between Hiking Boots, Steel-Toed Boots, and Designer Boots.
** I also thought about how you're given the ability to run right off the bat in X and Y. You start off with "High Tops" by default, and it's most likely good for running. Although, this theory might be silly, considering you can run with other pairs of footwear that are less pratical like...say, lace-up boots?
** I believe that it's been explained several times that the characters can run with normal shoes, but the Running Shoes has some electric boogaloo in it that allows wearers to run faster while conserve more energy. In the manga it's shown that when the main character(s) like Diamond put them on and tried to run, they were surprised by the speed. So... there you go, electric shoesgaloo.
* With the upcoming Fifth Generation, I'd been wondering about the possibility of Gen III remakes. I'm not saying I'd support them (Gen III felt like a low point to me), but since there have been remakes of the first two generations, I figured it was inevitable. But then I started thinking, "What was the point of those remakes, anyway?" and I came up with one, maybe two reasons. The first was to update those games with the new functions: the EV and IV system, combat, and so on were all rebuilt between Gens II and III. The second was to put some ointment on the wounds that were made when people discovered they couldn't send their Lvl. 100 Legendaries into their new games. Once I realized this, I remembered that Nintendo had promised that Black and White would be backwards-compatible with all the games from Gen III onwards. Then I asked, "If the games are compatible, would they really need remakes of the older versions?" I believe the answer is no, which means we may finally have moved to an era of Pokémon that's not [[OneGameForThePriceOfTwo One Game For The Price Of Seven]]. -@/{{phazonfarmer}}
** I'm sorry, but I doubt your second reason applies. The fifth generation is being marketed towards the [=DSi=] and [=DSi=] XL. The DS and DS Lite could read Game Boy Advance games, but the [=DSi=] can't. This means that you won't be able to transfer your Gen. III Pokémon again. Oh, and Game Freak likes money. They'll probably re-release Ruby and Sapphire again, and we'll all complain about it, but buy it anyway. -{{@/Neopolis}}
*** No, I checked Bulbapedia. The page for the Black and White versions says "DS". Not [=DSi=], not [=DSi=] XL, just DS.
*** Of course, the game itself WAS designed with the [=DSi=] in mind, though it's compatible with the DS, hence why you lose the bonuses the [=DSi=] version gets. They're going to cater to those who have a [=DSi=] instead of a DS, hence why we're more than likely going to get R/S remakes.
*** But Black and White have the Pokéshifter, similar to Pal Park where you can transfer Pokémon from a Gen IV game to them. By utilizing both Pal Park and the Pokéshifter you can transfer a Pokémon straight from a Gen III game to a Gen V game, thus making the need for R/S remakes null.
*** In theory, if you have an earlier model DS. But they've stopped making the DS and DS Lite which had the GBA slot in favor of the [=DSi=] and [=DSi=] [[BiggerIsBetter XL]] which don't. Pretty soon, probably not too far from the March 6, 2011 North American release of B/W, they're going to premiere the 3DS in the West, not only [[FridgeLogic completely nullifying anything that was special about the [=DSi=] and making it an utterly redundant piece of technology]], but removing the DS line yet another step from the UsefulNotes/GameBoy line that preceded it. They won't want a gamer picking up an earlier DS cheap at a pawn shop to get their precious Rayquaza from Generation III to B/W; rather, they'd want you buying one of their new pieces of hardware which can make them some money. Hence the probability of a Generation III remake. Just because it's possible doesn't mean Nintendo wants you doing it, especially if they can make money off of a different way of doing it. Hence [[ScrappyMechanic event-only Pokémon]], and for that matter the whole OneGameForThePriceOfTwo system. Also, another set of Generation I remakes: possible, or no? The same tech changes that just made R/S/E obsolete also took down FR/LG. Maybe they could use the 3DS Virtual Console to get the original R(/[[NoExportForYou G?]])/B/Y out there and make a system to transfer them to B/W? OK, that's very unlikely. Maybe merge their Pokémon diversity with the likely R/S/E remakes? Only slightly less unlikely. Maybe a Wii spinoff of some sort? Dear God, please prevent that from happening.
*** R/S/E remakes (or rather, two Emerald remakes with elements from Ruby and Sapphire to distinguish them) are inevitable, for the above stated reasons. The third version to Black and White will probably be out for the holiday season 2012, and the Gen III remakes will follow either in mid-2013 (and then Gen VI in 2014-2015 etc). But Gen I re-remakes are unlikely because of...Johto! The Gen II remakes include the full Kanto Pokédex, split between Red/Gold and Blue/Silver. The plot of Gen. I is lost to time, but the point of the remakes is ostensibly so every Pokémon can be obtainable between the current generation and the last one. If all of the Kanto Pokémon can be found in Johto, there's no need to re-redo Kanto.
*** Not anymore, your predictions were a bit off. Gen III remakes are still on the table with the designers saying they'll think about it. The 'third' version of Black and White are actually Black 2 and White 2 and nearly completely different games with some shared similarities of how Diamond and Pearl are related to Platinum and Heart Gold/Soul Silver at the same time (same map as Black/White but different Pokédex and different story line, though following the events of Black/White). Finally, Gen VI is confirmed to come out later in 2013. So if Ruby/Sapphire remakes come out they'll even be in 3D.
*** By the way, the remakes have been [[http://bulbanews.bulbagarden.net/wiki/Masuda_replies_to_tweet_regarding_remakes_of_Generation_III_games possibly confirmed.]]
*** Also, apparently people have gone through BW's code, and data exists for the Shoal Shell and Shoal Salt -- items that are useless outside of RSE.
** But every single Pokémon that existed as of Gen. IV can be caught/obtained in some way THROUGH Gen IV., including all the Hoenn Pokémon (yes, even starters and legendaries). According to your reasoning, since the main reason to make remakes is to consolidate the need for games to two generations, remakes of RSE would be unnecessary.
** [[AlternateMew I]] always figured that the remakes of [=RBY=] and [=GSC=] served one purpose and one purpose only: the originals are flat-out incompatible with [=RSE=] and beyond in any way, shape, or form. Essentially, that cut Kanto and Johto out of the loop. The remakes bring the regions back, along with the stories. Future remakes are unnecessary because the cut off for the current mechanics occurred in [=RSE=]. And by "current mechanics", I'm referring to [=RBYSGC=] having the [=IVs=] be 0-15, [=RSE=] and on being 0-31. The current seems here to stay, so revamps of the past are now null. As for Pokémon becoming unobtainable due to lack of the correct systems and/or games to get them, new event exclusives, anyone? I'm sure no one likes the idea of their favorite legendary or starter becoming an event exclusive, but it might happen.
** [=FireRed=] and [=LeafGreen=] were remakes of the ENTIRE Gen I, with both games incorporating some small parts of Yellow. [=HeartGold=] and [=SoulSilver=] remade ALL of Gen II, with small parts of Crystal. If they made a remake of Gen III, I would guess that it would be ALL of Gen III. Meaning Ruby, Sapphire, Emerald, and [=FireRed=] and [=LeafGreen=], all condensed into two games. Imagine a single game with both Hoenn and Kanto!
*** Well, R/S/E start off with the protagonist moving there from another region...
*** FYI that region is Johto.
*** And what's near Johto? Say it with me...KANTO!
*** ...Johto IS Kanto now? And Fire Red and Leaf Green are remakes of Gen 1 games, technically, so I doubt Kanto would be included in a Gen 3 remake anyway.
*** So if a hypothetical R/S/E remake would remake the entire Gen III then it would need to combine Emerald with FR/LG, with B2/W2 graphics. The difficulty behind having to combine the Hoenn and Kanto storylines together? Probably not that much of a problem if you just combine Hoenn and the SEVII ISLANDS together (the Sevii Islands being the exclusive addition to FR/LG as R/G/B/Y remakes). And seeing as Emerald actually had Naval Island and Birth Island anyway, it won't be asking much to give its remake the rest of the islands. A problem may arise with the Sevii Island quest being Red's journey before the Elite Four rematch on Kanto. But then, past remakes have added new content, so maybe the protagonist of R/S/E can intervene with Red's Sevii Island quest, possibly even challenge Red, and even get a chance at tackling Kanto's Elite Four under Gen V mechanics as an 'after Hoenn Elite Four' quest? And given that the rival and protagonist of R/S/E can both be the same character (whatever gender you choose for the player, the rival will be the opposite), it could be that the Kanto protagonist character that the Gen III player sees in the Sevii islands MATCHES its own gender.
** The way it is now, it's still kind of [[OneGameForThePriceOfTwo One Game For The Price Of Seven]], given how... You still need all of the older versions to get dex completion. Not only do you need the gen 3 games (which are fairly old by now, Emerald came out back in 2005), you need to transfer them to a gen 4 game and ''then'' to a gen 5 game. Having a gen 5 remake of gen 3 would simplify things quite a bit as you could trade ''directly'' between them.
** I don't think a Ruby/Sapphire/Emerald remake would make much sense. Storyline wise, [=FireRed=] and [=LeafGreen=] were possible because it was never implied or stated that the Hoenn storyline happened directly after the Johto storyline of Gold/Silver/Crystal, and in actual fact the Kanto story of Red/Blue/Yellow happened simultaneously with the Hoenn story of Ruby/Sapphire/Emerald (that is, BEFORE Gold/Silver/Crystal in Johto), so [=FireRed=] and [=LeafGreen=] were possible. And on a similar basis, [=HeartGold=] and [=SoulSilver=] (as remakes of Johto in Gold/Silver/Crystal) were also possible because it was never implied that the Sinnoh storyline of Diamond/Pearl/Platinum happened after Hoenn's Ruby/Sapphire/Emerald storyline either, and that instead they happened at the same time as Johto's Gold/Silver/Crystal (i.e. BEFORE Hoenn's Ruby/Sapphire/Emerald), so [=HeartGold=] and [=SoulSilver=] were also POSSIBLE. Anyway, long story short, Black/White and Black 2/White 2 are known to happen after the events of Pokémon Platinum, which means Ruby/Sapphire remakes are not possible as they would not be happening at the same time.
*** ...What? Does Hoenn come first or does Sinnoh come first? Pick one!
** How about this. They make a game entitled "Pokémon: World Tour" which has you on an epic quest to find out what has happened to the disappearing legendary Pokémon. To do so, you travel from region to region, leaving all your Pokémon behind when you travel to a new one, until you thwart the evil plans of the region's team and defeat the champion, then you can travel to the next region. After finishing every region, you meet Arceus, who sends you on a journey to go to a new land that has every legendary Pokémon there, which you capture before facing Arceus. A possible raise of the level cap too?
* I was trying to make sense of how trade evolutions could happen in the wild, and I looked at the other methods of evolving to find similarities, and then it hit me. The experience points you collect after knocking out a Pokémon are electromagnetic waves that Pokémon naturally give off when they lose consciousness. All evolutions, even if they are more metamorphosis, are essentially mutations brought upon by these EM waves. This theory could also be applied to other methods of evolution. The evolutionary stones have already been stated to emit some sort of radiation, which would be on the EM spectrum. Evolutions dependent on location would be because different areas have different electromagnetic resonances.
** By extension, day/night evolutions can fall under this as well... but I think one difference is in trade evos that deal with items, like Porygon. I always thought that the Pokémon distorts during the trading process because Pokémon seem to temporarily become data in a trade (in-universe as well). I figure maybe certain Pokémon merge with their hold items due to a glitch that is never quite understood. Granted, this can still follow the above in addition to my idea.

to:

* Oh, here's a minor one. I always wondered why the The PC could never not being able to run without the Running Shoes. Was he that picky that he had to be wearing Nikes to run? Then I realized: Oh, hey, he They could be wearing flip-flops. Those are impossible to run in, without losing one anyway.
** Except, that's not right. Every main character has sneakers on, except Dawn and Hilda, who wear boots.
** It could be that the
sneakers that everyone had on weren't designed for extreme outdoor trekking (like toughened soles and tight-latch laces) and were 'consumer-grade' meant for pavement and flooring. Like there's a difference between Hiking Boots, Steel-Toed Boots, and Designer Boots.
** I also thought about how you're You're given the ability to run right off the bat in X and Y. You start off with "High Tops" by default, and it's most likely good for running. Although, this theory might be silly, considering you can run with other pairs of footwear that are less pratical like...say, lace-up boots?
** I believe that it's been explained several times that the The characters can run with normal shoes, but the Running Shoes has some electric boogaloo in it that allows wearers to run faster while conserve conserving more energy. In the manga it's shown that when the main character(s) like Diamond put them on and tried to run, they were surprised by the speed. So... there you go, electric shoesgaloo.
* With the upcoming Fifth Generation, I'd been wondering about the possibility of Gen III remakes. I'm not saying I'd support them (Gen III felt like a low point to me), but since there have been remakes of the first two generations, I figured it was inevitable. But then I started thinking, "What was the point of those remakes, anyway?" and I came up with one, maybe two reasons. The first was to update those games with the new functions: the EV and IV system, combat, and so on were all rebuilt between Gens II and III. The second was to put some ointment on the wounds that were made when people discovered they couldn't send their Lvl. 100 Legendaries into their new games. Once I realized this, I remembered that Nintendo had promised that Black and White would be backwards-compatible with all the games from Gen III onwards. Then I asked, "If the games are compatible, would they really need remakes of the older versions?" I believe the answer is no, which means we may finally have moved to an era of Pokémon that's not [[OneGameForThePriceOfTwo One Game For The Price Of Seven]]. -@/{{phazonfarmer}}
** I'm sorry, but I doubt your second reason applies. The fifth generation is being marketed towards the [=DSi=] and [=DSi=] XL. The DS and DS Lite could read Game Boy Advance games, but the [=DSi=] can't. This means that you won't be able to transfer your Gen. III Pokémon again. Oh, and Game Freak likes money. They'll probably re-release Ruby and Sapphire again, and we'll all complain about it, but buy it anyway. -{{@/Neopolis}}
*** No, I checked Bulbapedia. The page for the Black and White versions says "DS". Not [=DSi=], not [=DSi=] XL, just DS.
*** Of course, the game itself WAS designed with the [=DSi=] in mind, though it's compatible with the DS, hence why you lose the bonuses the [=DSi=] version gets. They're going to cater to those who have a [=DSi=] instead of a DS, hence why we're more than likely going to get R/S remakes.
*** But Black and White have the Pokéshifter, similar to Pal Park where you can transfer Pokémon from a Gen IV game to them. By utilizing both Pal Park and the Pokéshifter you can transfer a Pokémon straight from a Gen III game to a Gen V game, thus making the need for R/S remakes null.
*** In theory, if you have an earlier model DS. But they've stopped making the DS and DS Lite which had the GBA slot in favor of the [=DSi=] and [=DSi=] [[BiggerIsBetter XL]] which don't. Pretty soon, probably not too far from the March 6, 2011 North American release of B/W, they're going to premiere the 3DS in the West, not only [[FridgeLogic completely nullifying anything that was special about the [=DSi=] and making it an utterly redundant piece of technology]], but removing the DS line yet another step from the UsefulNotes/GameBoy line that preceded it. They won't want a gamer picking up an earlier DS cheap at a pawn shop to get their precious Rayquaza from Generation III to B/W; rather, they'd want you buying one of their new pieces of hardware which can make them some money. Hence the probability of a Generation III remake. Just because it's possible doesn't mean Nintendo wants you doing it, especially if they can make money off of a different way of doing it. Hence [[ScrappyMechanic event-only Pokémon]], and for that matter the whole OneGameForThePriceOfTwo system. Also, another set of Generation I remakes: possible, or no? The same tech changes that just made R/S/E obsolete also took down FR/LG. Maybe they could use the 3DS Virtual Console to get the original R(/[[NoExportForYou G?]])/B/Y out there and make a system to transfer them to B/W? OK, that's very unlikely. Maybe merge their Pokémon diversity with the likely R/S/E remakes? Only slightly less unlikely. Maybe a Wii spinoff of some sort? Dear God, please prevent that from happening.
*** R/S/E remakes (or rather, two Emerald remakes with elements from Ruby and Sapphire to distinguish them) are inevitable, for the above stated reasons. The third version to Black and White will probably be out for the holiday season 2012, and the Gen III remakes will follow either in mid-2013 (and then Gen VI in 2014-2015 etc). But Gen I re-remakes are unlikely because of...Johto! The Gen II remakes include the full Kanto Pokédex, split between Red/Gold and Blue/Silver. The plot of Gen. I is lost to time, but the point of the remakes is ostensibly so every Pokémon can be obtainable between the current generation and the last one. If all of the Kanto Pokémon can be found in Johto, there's no need to re-redo Kanto.
*** Not anymore, your predictions were a bit off. Gen III remakes are still on the table with the designers saying they'll think about it. The 'third' version of Black and White are actually Black 2 and White 2 and nearly completely different games with some shared similarities of how Diamond and Pearl are related to Platinum and Heart Gold/Soul Silver at the same time (same map as Black/White but different Pokédex and different story line, though following the events of Black/White). Finally, Gen VI is confirmed to come out later in 2013. So if Ruby/Sapphire remakes come out they'll even be in 3D.
*** By the way, the remakes have been [[http://bulbanews.bulbagarden.net/wiki/Masuda_replies_to_tweet_regarding_remakes_of_Generation_III_games possibly confirmed.]]
*** Also, apparently people have gone through BW's code, and data exists for the Shoal Shell and Shoal Salt -- items that are useless outside of RSE.
** But every single Pokémon that existed as of Gen. IV can be caught/obtained in some way THROUGH Gen IV., including all the Hoenn Pokémon (yes, even starters and legendaries). According to your reasoning, since the main reason to make remakes is to consolidate the need for games to two generations, remakes of RSE would be unnecessary.
** [[AlternateMew I]] always figured that the remakes of [=RBY=] and [=GSC=] served one purpose and one purpose only: the originals are flat-out incompatible with [=RSE=] and beyond in any way, shape, or form. Essentially, that cut Kanto and Johto out of the loop. The remakes bring the regions back, along with the stories. Future remakes are unnecessary because the cut off for the current mechanics occurred in [=RSE=]. And by "current mechanics", I'm referring to [=RBYSGC=] having the [=IVs=] be 0-15, [=RSE=] and on being 0-31. The current seems here to stay, so revamps of the past are now null. As for Pokémon becoming unobtainable due to lack of the correct systems and/or games to get them, new event exclusives, anyone? I'm sure no one likes the idea of their favorite legendary or starter becoming an event exclusive, but it might happen.
** [=FireRed=] and [=LeafGreen=] were remakes of the ENTIRE Gen I, with both games incorporating some small parts of Yellow. [=HeartGold=] and [=SoulSilver=] remade ALL of Gen II, with small parts of Crystal. If they made a remake of Gen III, I would guess that it would be ALL of Gen III. Meaning Ruby, Sapphire, Emerald, and [=FireRed=] and [=LeafGreen=], all condensed into two games. Imagine a single game with both Hoenn and Kanto!
*** Well, R/S/E start off with the protagonist moving there from another region...
*** FYI that region is Johto.
*** And what's near Johto? Say it with me...KANTO!
*** ...Johto IS Kanto now? And Fire Red and Leaf Green are remakes of Gen 1 games, technically, so I doubt Kanto would be included in a Gen 3 remake anyway.
*** So if a hypothetical R/S/E remake would remake the entire Gen III then it would need to combine Emerald with FR/LG, with B2/W2 graphics. The difficulty behind having to combine the Hoenn and Kanto storylines together? Probably not that much of a problem if you just combine Hoenn and the SEVII ISLANDS together (the Sevii Islands being the exclusive addition to FR/LG as R/G/B/Y remakes). And seeing as Emerald actually had Naval Island and Birth Island anyway, it won't be asking much to give its remake the rest of the islands. A problem may arise with the Sevii Island quest being Red's journey before the Elite Four rematch on Kanto. But then, past remakes have added new content, so maybe the protagonist of R/S/E can intervene with Red's Sevii Island quest, possibly even challenge Red, and even get a chance at tackling Kanto's Elite Four under Gen V mechanics as an 'after Hoenn Elite Four' quest? And given that the rival and protagonist of R/S/E can both be the same character (whatever gender you choose for the player, the rival will be the opposite), it could be that the Kanto protagonist character that the Gen III player sees in the Sevii islands MATCHES its own gender.
** The way it is now, it's still kind of [[OneGameForThePriceOfTwo One Game For The Price Of Seven]], given how... You still need all of the older versions to get dex completion. Not only do you need the gen 3 games (which are fairly old by now, Emerald came out back in 2005), you need to transfer them to a gen 4 game and ''then'' to a gen 5 game. Having a gen 5 remake of gen 3 would simplify things quite a bit as you could trade ''directly'' between them.
** I don't think a Ruby/Sapphire/Emerald remake would make much sense. Storyline wise, [=FireRed=] and [=LeafGreen=] were possible because it was never implied or stated that the Hoenn storyline happened directly after the Johto storyline of Gold/Silver/Crystal, and in actual fact the Kanto story of Red/Blue/Yellow happened simultaneously with the Hoenn story of Ruby/Sapphire/Emerald (that is, BEFORE Gold/Silver/Crystal in Johto), so [=FireRed=] and [=LeafGreen=] were possible. And on a similar basis, [=HeartGold=] and [=SoulSilver=] (as remakes of Johto in Gold/Silver/Crystal) were also possible because it was never implied that the Sinnoh storyline of Diamond/Pearl/Platinum happened after Hoenn's Ruby/Sapphire/Emerald storyline either, and that instead they happened at the same time as Johto's Gold/Silver/Crystal (i.e. BEFORE Hoenn's Ruby/Sapphire/Emerald), so [=HeartGold=] and [=SoulSilver=] were also POSSIBLE. Anyway, long story short, Black/White and Black 2/White 2 are known to happen after the events of Pokémon Platinum, which means Ruby/Sapphire remakes are not possible as they would not be happening at the same time.
*** ...What? Does Hoenn come first or does Sinnoh come first? Pick one!
**
How about this. They make a game entitled "Pokémon: World Tour" which has you on an epic quest to find out what has happened to the disappearing legendary Pokémon. To do so, you travel from region to region, leaving all your Pokémon behind when you travel to a new one, until you thwart the evil plans of the region's team and defeat the champion, then you can travel to the next region. After finishing every region, you meet Arceus, who sends you on a journey to go to a new land that has every legendary Pokémon there, which you capture before facing Arceus. A possible raise of the level cap too?
* I was trying to make sense of how
trade evolutions could happen in the wild, and I looked at the other methods of evolving to find similarities, and then it hit me.wild. The experience points you collect after knocking out a Pokémon are electromagnetic waves that Pokémon naturally give off when they lose consciousness. All evolutions, even if they are more metamorphosis, are essentially mutations brought upon by these EM waves. This theory could also be applied to other methods of evolution. The evolutionary stones have already been stated to emit some sort of radiation, which would be on the EM spectrum. Evolutions dependent on location would be because different areas have different electromagnetic resonances.
** By extension, day/night evolutions can fall under this as well... but I think one difference is in trade evos that deal with items, like Porygon. I always thought that the Pokémon distorts during the trading process because Pokémon seem to temporarily become data in a trade (in-universe as well). I figure maybe certain Pokémon merge with their hold items due to a glitch that is never quite understood. Granted, this can still follow the above in addition to my idea.
resonances.



* This troper always wondered why using an evolutionary stone on the majority of Pokémon caused it to get a huge stat boost, but then made it unable to learn any new moves. Then it hit me; I remembered reading or hearing that stones, "radiates a mysterious energy." So I start thinking, "they're radioactive," and then it made sense. The stones radioactivity force the Pokémon to move beyond its normal final stage, into a powerful creature (think about the three-eyed fish from the simpsons), but stunt its growth permanently, which is why they stop learning other than from the [=TMs=]! This made me think that some Pokémon are better conditioned for this (Isn't Eevee's genetic code already unstable?), which is why they still learn moves, or that the method had been lost to time, or they're unique, which could also be why "area methods" work. How rare is it to find another mossy stone radiating an energy Eevees can use? -- Tropers/DeimelLongshot
* I've always wondered how you could see your Pokémon's condition. After seeing the Manga with translucent Poké Balls, all the times a Trainer looked at their Poké Balls in the anime, somehow seeing their Pokémon, made sense. It also explains how the player can see their Pokémon's stamina (health), condition, and so on. -- Tropers/DeimelLongshot
** This troper always assumed the Pokédex had a function that allowed it to read the energy in the Poké Ball and assert its readings into statistics for the owner.
* I just realized why the evil teams back off once you beat them. Imagine Pokémon in a wild west setting. Everyone's got a gun/Pokémon. Everyone is walking around with a [[RevolversAreJustBetter revolver]] hanging off their belt. With a limited amount of bullets. You get in a fight with a baddie and you out shoot them, knocking their gun from their hand or they use up all their bullets. There you are, gun out, bullets loaded, and they have nothing. Gen V establishes that there are no guns, so Pokémon are weapons for evil teams. You have Pokémon at strength and theirs are gone. Would you mess with someone who has just disarmed you and can make you their next target? -- Tropers/MayBeThomas

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* This troper always wondered why Why using an evolutionary stone on the majority of Pokémon caused it to get a huge stat boost, but then made it unable to learn any new moves. Then it hit me; I remembered reading or hearing that stones, "radiates These stones "radiate a mysterious energy." So I start thinking, "they're radioactive," and then it made sense. energy". The stones radioactivity force the Pokémon to move beyond its normal final stage, into a powerful creature (think about the three-eyed fish from the simpsons), but stunt its growth permanently, which is why they stop learning other than from the [=TMs=]! This made me think that some Some Pokémon are better conditioned for this (Isn't Eevee's genetic code already unstable?), which is why they still learn moves, or that the method had been lost to time, or they're unique, which could also be why "area methods" work. How rare is it to find another mossy stone radiating an energy Eevees can use? -- Tropers/DeimelLongshot
use?
* I've always wondered how you could see your Pokémon's condition. After seeing the Manga with translucent Poké Balls, all the times a Trainer looked at their Poké Balls in the anime, somehow seeing their Pokémon, made sense. It also explains how the player can see their Pokémon's stamina (health), condition, and so on. -- Tropers/DeimelLongshot
** This troper always assumed the Pokédex had a function that allowed it to read the energy in the Poké Ball and assert its readings into statistics for the owner.
* I just realized why
Why the evil teams back off once you beat them. Imagine Pokémon in a wild west setting. Everyone's got a gun/Pokémon. Everyone is walking around with a [[RevolversAreJustBetter revolver]] hanging off their belt. With a limited amount of bullets. You get in a fight with a baddie and you out shoot them, knocking their gun from their hand or they use up all their bullets. There you are, gun out, bullets loaded, and they have nothing. Gen V establishes that there are no guns, so Pokémon are weapons for evil teams. You have Pokémon at strength and theirs are gone. Would you mess with someone who has just disarmed you and can make you their next target? -- Tropers/MayBeThomastarget?



* Does it ever bother you that the levels of wild Pokémon are increasing with your travels? That it seems like the Pokémon's levels are conveniently rising as you progress? Like the Pokémon decided that you'd be fighting them ahead of time and planned their homes with your route in mind? Well, if so, you're thinking of things backward. The Pokémon didn't plan their habitat around your travel routes, the travel routes were planned around where the more dangerous Pokémon are. The League likely put the Gyms in order of how dangerous the wildlife in the area was to help travelers train.

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* Does it ever bother you that the The levels of wild Pokémon are increasing with your travels? That it travels. It seems like the Pokémon's levels are conveniently rising as you progress? Like progress, like the Pokémon decided that you'd be fighting them ahead of time and planned their homes with your route in mind? Well, if so, you're thinking of things backward.mind. The Pokémon didn't plan their habitat around your travel routes, the travel routes were planned around where the more dangerous Pokémon are. The League likely put the Gyms in order of how dangerous the wildlife in the area was to help travelers train.



** Unfortunately, Generation V screws this idea up. While the Pokémon encountered while surfing are typically an appropriate level for the route, Pokémon found by fishing are in the upper 50's to lower 60's across the entire region.
** On the contrary, this is actually not as bad as you think it may be: you only get the fishing rod from a foreign visitor. Maybe fishing is not as widely encouraged/restricted to only capable Trainers ''because of this high level''.
** {{Jossed}} by [=B2W2=] due to Pinwheel Forest being filled with ungodly powerful Pokémon. Yet, that lends credence to a new theory. Pokémon like to fight, and in Gen IV, we learn that the man who killed Pokémon caused a code of honour of sorts to be formed. Pokémon in traveled areas may have a base code of honour - When they are low level, they are still too young to understand, but would be scared off by your high level mons later. The higher leveled ones, meanwhile, would start coming out, recognizing your strength. Why doesn't it go up in early routes, then? Ignoring the excuse of Gameplay and Story Segregation, it could be that they expect you to also follow this code of honour.
* In Sinnoh, the two Pokémon Nosepass and Magneton can only evolve into their final forms by being leveled up in Mt. Coronet. In Unova, Chargestone Cave fills this role. That got me to wondering, why those two Pokémon? What do they have in common? Then, it hit me. Nosepass and Magneton are both associated with ''magnetism''. After all, Magneton is just a bunch of magnets, and Nosepass acts like a compass with its gigantic nose. Mt. Coronet has been explicitly stated to have an unusual magnetic field. Chargestone Cave has ''floating rocks'', so it must also have some interesting magnetic activity.

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** Unfortunately, In Generation V screws this idea up. While V, while the Pokémon encountered while surfing are typically an appropriate level for the route, Pokémon found by fishing are in the upper 50's to lower 60's across the entire region.
** On the contrary, this
region. This is actually not as bad as you think it may be: you only get the fishing rod from a foreign visitor. Maybe fishing is not as widely encouraged/restricted to only capable Trainers ''because of this high level''.
** {{Jossed}} by [=B2W2=] due to Pinwheel Forest being filled with ungodly powerful Pokémon. Yet, that lends credence to a new theory. Pokémon like to fight, and in Gen IV, we learn that the man who killed Pokémon caused a code of honour of sorts to be formed. Pokémon in traveled areas may have a base code of honour - When they are low level, they are still too young to understand, but would be scared off by your high level mons later. The higher leveled ones, meanwhile, would start coming out, recognizing your strength. Why doesn't it go up in early routes, then? Ignoring the excuse of Gameplay and Story Segregation, GameplayAndStorySegregation, it could be that they expect you to also follow this code of honour.
* In Sinnoh, the two Pokémon Nosepass and Magneton can only evolve into their final forms by being leveled up in Mt. Coronet. In Unova, Chargestone Cave fills this role. That got me to wondering, why those two Pokémon? What do they have in common? Then, it hit me. Nosepass and Magneton are both associated with ''magnetism''. After all, Magneton is just a bunch of magnets, and Nosepass acts like a compass with its gigantic nose. Mt. Coronet has been explicitly stated to have an unusual magnetic field. Chargestone Cave has ''floating rocks'', so it must also have some interesting magnetic activity.



* In a similar vein to the above Fridge Brilliance, it took me a while (and a little bit of research) to realize the connection between the three Pokémon that evolve from knowing [=AncientPower:=] Mamoswine looks like a mammoth (obviously), Yanmega is based off a prehistoric dragonfly called the ''Meganeura'', and Tangrowth is based off a caveman! ~khfan429
* Someone this troper knows provided a double Fridge Brilliance (for themselves and the actual troper). Koga is a Kanto Gym Leader and later in the Johto Elite Four. He specialises in Poison Pokémon, and is a ninja. In Japan, there's group of ninjas that identified as "Koka". Koka ninjas were experts in poison. They are also known as "Koga". Makes his name make more sense.
* Notice how out of the 5 main series regions, Sinnoh has the harshest environments. Looking at the final evolutions of each starter, it seems as if they were tailor made to be adapted to the harsh environments of the Sinnoh region. Torterra being part ground type (as well as its appearance making it out to look like a rugged Pokémon in general) means that it would be able to traverse rocks and cliffs with ease. Infernape being part fighting type as well as being a monkey would suggest that it would be very agile. This would allow it to climb steep cliffs and allow it to jump across short chasms if necessary. Empoleon is based on a penguin, which means it would be able to cross icy waters without freezing to death, as well as just handling snow and cold temperatures in general. Rowan knows you'll have to cross Mt. Coronet and travel to Snowpoint City at some point in the journey. So he wants to give you a Pokémon that can handle cold, mountainous environments well (Although in Torterra's case, it would at least be able to handle craggy areas well, I don't know about the cold part). And look at their secondary typings. What do you encounter mostly in mountains? Rocks. They each have the three types resisting rock, making Torterra and Empoleon resistant to rock and removing Infernape's rock weakness. And of course they can all learn rock climb.
* So I was on Serebii.net earlier tonight, and my eyes wandered over to the TCG section. I saw that Japan had gotten the Red Collection for the TCG, to round out your selection of available Pokémon. Then it hit me — sure, Victini is colored red, and it is one of the last Pokémon in the pack. But also, the color red in the Pokémon series...[[CallBack Doesn't it sound]] [[VideoGame/PokemonRedandBlue familiar]]?

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* In a similar vein to the above Fridge Brilliance, it took me a while (and a little bit of research) to realize the The connection between the three Pokémon that evolve from knowing [=AncientPower:=] Mamoswine looks like a mammoth (obviously), Yanmega is based off a prehistoric dragonfly called the ''Meganeura'', and Tangrowth is based off a caveman! ~khfan429
caveman!
* Someone this troper knows provided a double Fridge Brilliance (for themselves and the actual troper). Koga is a Kanto Gym Leader and later in the Johto Elite Four. He specialises in Poison Pokémon, and is a ninja. In Japan, there's group of ninjas that identified as "Koka". Koka ninjas were experts in poison. They are also known as "Koga". Makes his name make more sense.
* Notice how out of the 5 main series regions, Sinnoh has the harshest environments. Looking at the final evolutions of each starter, it seems as if they were tailor made to be adapted to the harsh environments of the Sinnoh region. Torterra being part ground type (as well as its appearance making it out to look like a rugged Pokémon in general) means that it would be able to traverse rocks and cliffs with ease. Infernape being part fighting type as well as being a monkey would suggest that it would be very agile. This would allow it to climb steep cliffs and allow it to jump across short chasms if necessary. Empoleon is based on a penguin, which means it would be able to cross icy waters without freezing to death, as well as just handling snow and cold temperatures in general. Rowan knows you'll have to cross Mt. Coronet and travel to Snowpoint City at some point in the journey. So he wants to give you a Pokémon that can handle cold, mountainous environments well (Although in Torterra's case, it would at least be able to handle craggy areas well, I don't know about the cold part).well). And look at their secondary typings. What do you encounter mostly in mountains? Rocks. They each have the three types resisting rock, making Torterra and Empoleon resistant to rock and removing Infernape's rock weakness. And of course they can all learn rock climb.
* So I was on Serebii.net earlier tonight, and my eyes wandered over to the TCG section. I saw that Japan had gotten the Red Collection for the TCG, to round out your selection of available Pokémon. Then it hit me — sure, Victini is colored red, and it is one of the last Pokémon in the pack. But also, the color red in the Pokémon series...[[CallBack Doesn't it sound]] [[VideoGame/PokemonRedandBlue familiar]]?
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*** To be fair, he's a Pokémon that acts like a human (stands on two legs, when Meowth used to tend to stay on all fours) and talks like a human (instead of animal noises or Pokéspeak), and tends to hang out with humans most of the time, so they probably think he just ''really'' wants to travel with a human.

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*** To be fair, he's a Pokémon that acts like a human (stands on two legs, when most other Meowth used to tend to stay on all fours) and talks like a human (instead of animal noises or Pokéspeak), and tends to hang out with humans most of the time, so they probably think he just ''really'' wants to travel with a human.
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Added DiffLines:

*** To be fair, he's a Pokémon that acts like a human (stands on two legs, when Meowth used to tend to stay on all fours) and talks like a human (instead of animal noises or Pokéspeak), and tends to hang out with humans most of the time, so they probably think he just ''really'' wants to travel with a human.

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