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* FridgeHorror: In the original game Alex has to find an axe in a shed out in the woods, and return it to Berg's main repair man so he can fix the bridge. What's odd is the axe doesn't actually appear in the shed until a specific dialogue with another NPC (the jeweler who tells you to go to Meribia to sell the dragon diamond) gets triggered. Which begs the question of where was the axe before? The ''real'' answer of course would be that it's an oversight on the game developers' part, but for an in-universe answer, maybe somebody had been tresspassing into the repair man's shed, taking tools, and then returning them.

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* FridgeHorror: In the original game Alex has to find an axe in a shed out in the woods, and return it to Berg's main repair man so he can fix the bridge. What's odd is [[GuideDangIt the axe doesn't actually appear in the shed until a specific dialogue with another NPC (the jeweler who tells you to go to Meribia to sell the dragon diamond) gets triggered. triggered.]] Which begs the question of where was the axe before? The ''real'' answer of course would be that it's an oversight on the game developers' part, but for an in-universe answer, maybe somebody had been tresspassing into the repair man's shed, taking tools, and then returning them.
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* FridgeHorror: In the original game Alex has to find an axe in a shed out in the woods, and return it to Berg's main repair man so he can fix the bridge. What's odd is the axe doesn't actually appear in the shed until a specific dialogue with another NPC (the jeweler who tells you to go to Meribia to sell the dragon diamond) gets triggered. Which begs the question of where was the axe before? The ''real'' answer of course would be that it's an oversight on the game developers' part, but for an in-universe answer, maybe somebody had been tresspassing into the repair man's shed, taking tools, and then returning them.

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