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* Hunters serve as the Covenant's AntiVehicle infantry unit in ''Halo Wars''. The UNSC's vehicles follow an AnimalThemeNaming.
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** Taking it one step further, this also explains why a lot of the fancy and impressive Covenant weaponry and vehicles seen on Reach (the Needle Rifle, Plasma Repeater, Focus Rifle, Plasma Cannon, Concussion Rifle, Revenant and so on) are nowhere to be found later on during the Battle of Installation 04; all of that equipment was deployed onto Reach as front-line gear equipping the fleet's troops and when it came time to pursue the Pillar of Autumn the ships that were able to give chase were those that did not have that equipment and weaponry on board. Out of a full-strength fleet of about 60 ships, only 15 or so pursued the Autumn to Installation 04.
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** Human slipspace drives are also far more unrefined and crude when compared to their Covenant counterparts who have had much longer to study and understand slipspace physics (as well as limited access to Forerunner tech that enhances their capabilities); where a human drive punches a large and obvious hole in slipspace and there is a great deal of navigational drift, Covenant drives tear a neat hole in slipspace and can arrive with greater precision, minimizing drift. It's only until after the war and access to Forerunner tech (which surpasses either side when it comes to slipspace mastery) that human drives can compensate for drift and improve jump precision.
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* A decent amount of the Milky Way seems to have been explored by the time of the games, yet -- aside from the Flood and the one remaining Forerunner, both of whom have ben [[SealedEvilInACan imprisoned]] for aeons -- the only aliens that seem to be around are the eight species who made up the Covenant. Regret's sermon in ''2'' implied that humans aren't the first race to have opposed them, which raises the strong possibility that there ''were'' other aliens out there, but the Covenant exterminated them for refusing to convert.

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* A decent amount of the Milky Way seems to have been explored by the time of the games, yet -- aside from the Flood and the one remaining Forerunner, both of whom have ben been [[SealedEvilInACan imprisoned]] for aeons -- the only aliens that seem to be around are the eight species who made up the Covenant. Regret's sermon in ''2'' implied that humans aren't the first race to have opposed them, which raises the strong possibility that there ''were'' other aliens out there, but the Covenant exterminated them for refusing to convert.
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** Future games make clear they are adults instead Grunts are more PunchClockVillain enemies. Some are true believer fanatics but others don't know why they are fighting or even if they do resent having to fight. Further as the Halo 2 Anniversary terminal on their revolt reveals, BewareTheSillyOnes because while Grunts are essentially peaceful if pushed they will explode with rage and fight with the utmost intelligence and ferocity.

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** Future games make clear they are adults instead Grunts are more PunchClockVillain enemies. Some are true believer fanatics but others don't know why they are fighting or even if they do resent having to fight. Further as the Halo 2 Anniversary terminal on their revolt reveals, BewareTheSillyOnes because while Grunts are essentially peaceful if pushed they will explode with rage and fight with the utmost intelligence and ferocity.ferocity.
* A decent amount of the Milky Way seems to have been explored by the time of the games, yet -- aside from the Flood and the one remaining Forerunner, both of whom have ben [[SealedEvilInACan imprisoned]] for aeons -- the only aliens that seem to be around are the eight species who made up the Covenant. Regret's sermon in ''2'' implied that humans aren't the first race to have opposed them, which raises the strong possibility that there ''were'' other aliens out there, but the Covenant exterminated them for refusing to convert.
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* How did [[spoiler:Jul 'Mdama]] know already know Halsey's information? [[spoiler:Dr. Glassman must have given to him.]]

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* How did [[spoiler:Jul 'Mdama]] know already know Halsey's information? [[spoiler:Dr. Glassman must have given the information to him.]]
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* Majestic Team from Spartan Ops wear blue-colored armor. They're [[UnknownRival Unknown Rivals]] to Crimson Team, the squad made up of the players. In other words, it's a case of Machinima/RedVsBlue.

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* Majestic Team from Spartan Ops wear blue-colored armor. They're [[UnknownRival Unknown Rivals]] to Crimson Team, the squad made up of the players. In other words, it's a case of Machinima/RedVsBlue.WebAnimation/RedVsBlue.
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Wiki/ namespace cleaning.


* One may imagine that the concept of the [[VideoGame/Halo3ODST ODST]] shares a bit of similarity to [[ItsRainingMen HALO jumpers]] (a high-altitude aerial insertion; to say the physical requirements are strenuous might be understating it a bit: see [[http://en.wikipedia.org/wiki/HALO_jump the article]] on Wiki/ThatOtherWiki for details). ''{{Franchise/Halo}}''... [[FunWithAcronyms HALO]]. Whoa.

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* One may imagine that the concept of the [[VideoGame/Halo3ODST ODST]] shares a bit of similarity to [[ItsRainingMen HALO jumpers]] (a high-altitude aerial insertion; to say the physical requirements are strenuous might be understating it a bit: see [[http://en.wikipedia.org/wiki/HALO_jump the article]] on Wiki/ThatOtherWiki Website/ThatOtherWiki for details). ''{{Franchise/Halo}}''... [[FunWithAcronyms HALO]]. Whoa.
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* In ''Halo 2 Anniversary'', during their first meeting with Gravemind, Master Chief is held in a tight grip by Gravemind and doesn't resist as much while the Arbiter is held by his limbs and tossed around as he struggled. It can symbolize how the UNSC essentially owns Master Chief and he accepts their control over him, whereas the Arbiter is being strung along by the Prophets and is beginning to have doubts about them.
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*** It's doubtful [[UsefulNotes/ThePoorMansAtomicBomb poison gas]] and hollow point bullets would be an advantage. Poison gas is mostly a danger to civilians or irregular forces. Professional, well-equipped militaries can whip out gas masks or chemical suits if there's a risk of poison gas. Sure, it's uncomfortable and is horrible for morale to be in a gas mask (or even worse, a full [[HazmatSuit chemical suit]]) especially in full heat, but it's not lethal. The cannon fodder of Covenant forces come with their own [[GasMaskMooks methane breathing systems]] and it's not a stretch to imagine the other races starting to carry gas masks if the UNSC started deploying gas. Hollow point bullets are [[NoSell completely ineffectual]] against armor and only work against exposed flesh. For all we know [[DeflectorShields energy shields]] would stop them cold and the basic body armor of Covenant forces might offer enough protection to make them inefficient.

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* The ''VideoGame/HaloWars2'' trailer, [[https://www.youtube.com/watch?v=kjN1eWhzPeA Know Your Enemy]], actually shows the strengths and weaknesses of the units the trailer focuses on, up until the SPARTANs show up.

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* The ''VideoGame/HaloWars2'' trailer, [[https://www.youtube.com/watch?v=kjN1eWhzPeA Know Your Enemy]], actually shows the strengths and weaknesses of the units the trailer focuses on, up until the SPARTANs [=SPARTANs=] show up.




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* It always bugged me how Master Chief and Cortana became so close despite meeting each other in August 29, 2552, with the trilogy lasting between [[VideoGame/HaloCombatEvolved September 19]] and [[VideoGame/Halo3 December 11]] of the very same year, and Cortana spends nearly a month separated from John in-between Halo 2 and 3. However, it makes perfect sense that they would bond very quickly.
** Cortana is based on Doctor Halsey's brain, and Doctor Halsey is effectively the surrogate mother of all Spartans. John-117 would already have some measure of trust and knowledge of Cortana from the get go, because of his relationship with Doctor Halsey.
** Cortana, through John-117's [[{{Cyborg}} neural implants]], is connected to John's neural system on a fundamental level, to the point where a case could be made they're effectively [[FusionDance one person]]. It's very likely they would bond much faster by being connected in a way no one ever has been before.
** Final one, but warfare (or more broadly, difficult ordeals) [[TheApocalypseBringsOutTheBestInPeople draws people together]], hence why terms like "brothers in arms" exist, and John-117 and Cortana went through a ''lot'' in such a short time.

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* The ''VideoGame/HaloWars2'' trailer, [[https://www.youtube.com/watch?v=kjN1eWhzPeA Know Your Enemy]], actually shows the strengths and weaknesses of the units the trailer focuses on, up until the SPARTANs show up.
** The Marines at the start are seemingly your basic recon group. Sent to scout the enemy forces, and report back. Of course, it's difficult to get a full assessment of the enemy when you get ambushed, which is illustrated by…
** …the Jump Pack Brutes, the primary Banished anti-building unit. They took the Marines by surprise, crashing through rubble and not giving them the chance to fight back by maiming them with gravity hammers. So what do you send against an enemy that relies on ambush tactics, and is only armed with a melee weapon?
** How about a fast, agile attack vehicle, something the Jump Pack Brutes can't keep up with? Enter the Warthog, capable of gunning down and running over any melee attacker with ease. But now you need something that could definitely land a shot on a fast moving target.
** In comes the Blisterback, the artillery unit of the Banished. With powerful homing missiles, the Warthog is quickly turned to a rolling lump of scrap. Artillery like the Blisterback is a sitting duck when engaged up close. But with homing missiles like that, how could you get close?
** Well, the Orbital Drop Shock Troopers are more than happy to solve that problem. Drop a squad of them right by an artillery unit, and watch them go to town on artillery that can't even get a shot in in response, or at least, not without taking flight again.
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* The combat sequences in ''[[VideoGame/Halo3ODST ODST]]'' demonstrate that the Prophet of Truth sent a fleet to Earth ''immediately'' following Regret's distress beacon and ordered them to frag all their Sangheili personnel on arrival, rather than waiting until he showed up himself with the Forerunner Dreadnaught. Sending a large proportion of your most loyal troops somewhere else is a [[NiceJobBreakingItVillain really dumb move]] when you need them to decisively win a civil war.

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* The combat sequences in ''[[VideoGame/Halo3ODST ODST]]'' demonstrate that the Prophet of Truth sent a fleet to Earth ''immediately'' following Regret's distress beacon and ordered them to frag all their Sangheili personnel on arrival, rather than waiting until he showed up himself with the Forerunner Dreadnaught. Sending a large proportion of your most loyal troops somewhere else is a [[NiceJobBreakingItVillain [[NiceJobFixingItVillain really dumb move]] when you need them to decisively win a civil war.
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* The combat sequences in ''[[VideoGame/Halo3ODST ODST]]'' demonstrate that the Prophet of Truth sent a fleet to Earth ''immediately'' following Regret's distress beacon and ordered them to frag all their Sangheili personnel on arrival, rather than waiting until he showed up himself with the Forerunner Dreadnaught. Sending a large proportion of your most loyal troops somewhere else is a [[NiceJobBreakingItVillain really dumb move]] when you need them to decisively win a civil war.
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Navy = Space is an Ocean.



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* The Navy is the principal space force because the space, as we know by fiction and mainly in Sci-fi, [[Main/SpaceIsAnOcean Space Is an Ocean]].

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* In ''Halo 3'''s terminals, we read about a Forerunner defense array that is translated for human readers as the "UsefulNotes/MaginotLine". At first the comparison only seemed to be solely because both of them were enormous fortified borders, but ''Halo: Silentium'' shows the comparison goes further: it was a complete failure of a defense, being based on outdated tactics and failed at holding off the Flood for long.

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* In ''Halo 3'''s terminals, we read about a Forerunner defense array that is translated for human readers as the "UsefulNotes/MaginotLine". "[[UsefulNotes/MaginotLine Maginot Sphere]]". At first the comparison only seemed to be solely because both of them were enormous fortified borders, but ''Halo: Silentium'' shows the comparison goes further: it was a complete failure of a defense, being based on outdated tactics and failed at holding off the Flood for long.long.
** ''Technically'' the real life Maginot Line [[GoneHorriblyRight worked perfectly]] in regard to what [[ExactWords it was intended to]]: force the Germans not to attack there. The real failure of the French was not being able to communicate and react fast enough to Blitzkrieg tactics.

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* The designs of the Covenant's hardware (weapons, uniforms, vehicles, etc...) [[ArtEvolution changes]] from game to game, and not merely due to better hardware and graphical fidelity. However it's been revealed through the years that the Covenant is actually fairly fragmented and inefficient, and instead of a single thoroughly united empire it's more comparable to Middle-Ages Christendom (a variety of occasionally bickering different states and fiefs sharing a common religion and not much else, led by a religious figure who may or may not be corrupted and who's powers may or may not be questioned). All that variation in hardware? The various ministries of the Covenant never bothered to standardize their equipment.


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*** WordOfGod is that the Gravemind used his advanced understanding of slipspace to enter the Ark's portal from the vicinity of Mars rather than go near Earth, bypassing it entirely.


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** As the franchise progressed and new media was released, it was made obvious that the Covenant is a dysfunctional and [[FascistButInefficient incredibly inefficient]] empire, with a VastBureaucracy, leadership [[RightHandVsLeftHand working against each other]] and constant rebellions and heresies to put down, not unlike the [[TabletopGame/Warhammer40000 Imperium of Man]]. The Prophets just vaguely steer the bulk of the Covenant to face whatever enemy they want. So a 27-year war that brought humanity to its knees was waged by an empire that makes UsefulNotes/NaziGermany look competent. Imagine if the Covenant Empire actually had its affairs together.
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**75 children spread across numerous human colonies on various worlds. Even just on Earth in the modern day, 75 children dying at around the same time spread across various nations and cities would go more or less unnoticed. Also bear in mind this was during an insurrection involving terrorist bombings (In one notable example an insurrectionist-aligned terror group detonated a nuke, killing over two million people.) Plenty of those 75 deaths could have been written off as collateral damage, the results of exposure to chemical or nuclear weapons, or simply passed unnoticed with everything else that was going on.
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** To the above point, in the expanded universe it is made clear a big reason for the Great Schism and replacing the Elites with the Brutes is that for at least a decade prior to Halo CE the Elites have been protesting or questioning more and more a genocidal war against the humans who they have come to respect as a fellow ProudWarriorRaceGuy. The Prophets response to attempt to genocide the Elites for simply questioning their edicts after centuries of partnership.



* [[CowardlyMooks Grunts/Unggoys]] sound silly and [[{{Manchild}} childish]] and are the comic relief of the series. Except they're ExplosiveBreeders and SlaveMooks used as expendable [[ZergRush cannon fodder]]. The Grunts you meet sound so childish because they're essentially ChildSoldiers who rarely get the chance to grow up and become more mature.

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* [[CowardlyMooks Grunts/Unggoys]] sound silly and [[{{Manchild}} childish]] and are the comic relief of the series. Except they're ExplosiveBreeders and SlaveMooks used as expendable [[ZergRush cannon fodder]]. The Grunts you meet sound so childish because they're essentially ChildSoldiers who rarely get the chance to grow up and become more mature.mature.
** Future games make clear they are adults instead Grunts are more PunchClockVillain enemies. Some are true believer fanatics but others don't know why they are fighting or even if they do resent having to fight. Further as the Halo 2 Anniversary terminal on their revolt reveals, BewareTheSillyOnes because while Grunts are essentially peaceful if pushed they will explode with rage and fight with the utmost intelligence and ferocity.
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**it is also a lovely bit of stealth reference to what players likely said the first time they played the Halo:CE level "Truth and Reconciliation", where you are on a mission to board a covenant ship, and start the mission automatically equipped with a sniper rifle as your main weapon, as do most of the marines along with you.
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* The ending of ''{{VideoGame/Halo 3}}''. Literally: Spartans didn't die. They just MIA.

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* The ending of ''{{VideoGame/Halo 3}}''. Literally: Spartans didn't die. They They're just MIA.

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