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** And what's at the bottom of his confession dial? Yup. Lots and lots of skulls.

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** And what's at the bottom of his confession dial? dial (which is itself a confined space)? Yup. Lots and lots of skulls.



* The Gunslinger from [[Recap/DoctorWhoS33E3ATownCalledMercy "A Town Called Mercy"]] has a short range teleporter that is only ever seen when he walks towards the town, which seemed to be just RuleOfCool or AwesomeButImpractical, since it makes the Gunslinger flicker around without having any obvious effect on his speed (though arguably, it was actually letting him cross the desert impossibly quickly). Then, after thinking about it for a while, it occurred to me that the Gunslinger is one of many soldiers, and would presumably have been in a legion of similar cyborgs. Imagine for a moment you were a lookout or guard of a fortified emplacement, seeing multiple similar cyborgs advancing in that same way. How are you supposed to keep track of them when they keep appearing and disappearing? How are you supposed to aim at them or shoot them? For that matter, how can you even make a reliable ''headcount''? By flickering in and out of view en-masse, probably out of synch, they would be unimaginably disorientating and demoralising to anyone unlucky enough to be in their way. No wonder they ended the war so quickly..

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* The Gunslinger from [[Recap/DoctorWhoS33E3ATownCalledMercy "A Town Called Mercy"]] has a short range teleporter that is only ever seen when he walks towards the town, which seemed to be just RuleOfCool or AwesomeButImpractical, since it makes the Gunslinger flicker around without having any obvious effect on his speed (though arguably, it was actually letting him cross the desert impossibly quickly). Then, after thinking about it for a while, it occurred to me that the Gunslinger is one of many soldiers, and would presumably have been in a legion of similar cyborgs. Imagine for a moment you were a lookout or guard of a fortified emplacement, seeing multiple similar cyborgs advancing in that same way. How are you supposed to keep track of them when they keep appearing and disappearing? How are you supposed to aim at them or shoot them? For that matter, how can you even make a reliable ''headcount''? By flickering in and out of view en-masse, probably out of synch, they would be unimaginably disorientating and demoralising to anyone unlucky enough to be in their way. No wonder they ended the war so quickly..quickly...
** Also, a short-range teleport would be an excellent combat feature. Set up a position, snipe someone, then get out before your enemies can track you. Or, if in close-range combat, you can TeleportSpam them.



*** Plus, there's a theory going around that the Silence programmed River to blow up the TARDIS. There'd be a difference between a TARDIS being destroyed from the outside, and the inside.



*** He might well have left the Library's records alone--after all, a) as noted above, they're unhackable, and b) he knows that he used those against the Vashta Nerada. Besides, once the Library is owned by the Vashta Nerada, the chances of anything getting in and using those records are pretty slim.

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*** He might well have left the Library's records alone--after all, a) as noted above, they're unhackable, and b) he knows that he used those against the Vashta Nerada. Besides, once the Library is owned by the Vashta Nerada, the chances of anything getting in and using those records are pretty slim. As for UNIT, may well be he respects them enough to leave their stuff alone.

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