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* When attempting to cross the border into Cyrodiil in ''Bruma'', most of the factions have dialgoue if you're far enough along[[note]]i.e., if you've completed "Way of the Voice", you can use the fact that you're Dragonborn; being a member of the Imperial Legion also gets you passage[[/note]], save for being the Guildmaster of the Thieves Guild and Listener of the Dark Brotherhood. However, those 2 guilds do have options for crossing - you can also bribe the border guard (like a thief would) or you can attack (and assassinate) the guards.

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* When attempting to cross the border into Cyrodiil in ''Bruma'', most of the factions have dialgoue dialogue if you're far enough along[[note]]i.e., if you've completed "Way of the Voice", you can use the fact that you're Dragonborn; being a member of the Imperial Legion also gets you passage[[/note]], save for being the Guildmaster of the Thieves Guild and Listener of the Dark Brotherhood. However, those 2 guilds do have options for crossing - you can also bribe the border guard (like a thief would) or you can attack (and assassinate) the guards.
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* When attempting to cross the border into Cyrodiil in ''Bruma'', most of the factions have dialgoue if you're far enough along[[note]]i.e., if you've completed "Way of the Voice", you can use the fact that you're Dragonborn; being a member of the Imperial Legion also gets you passage[[/note]], save for being the Guildmaster of the Thieves Guild and Listener of the Dark Brotherhood. However, those 2 guilds do have options for crossing - you can also bribe the border guard (like a thief would) or you can attack (and assassinate) the guards.

to:

* When attempting to cross the border into Cyrodiil in ''Bruma'', most of the factions have dialgoue if you're far enough along[[note]]i.e., if you've completed "Way of the Voice", you can use the fact that you're Dragonborn; being a member of the Imperial Legion also gets you passage[[/note]], save for being the Guildmaster of the Thieves Guild and Listener of the Dark Brotherhood. However, those 2 guilds do have options for crossing - you can also bribe the border guard (like a thief would) or you can attack (and assassinate) the guards.guards.
* Many of the {{Necromancer}} characters in ''Bruma'' have the TurnUndead spell, which might seem like an odd choice for a necromancer. However, when you consider the fact that conjured and reanimated minions do sometimes go rogue or are bound improperly, it makes perfect sense for them to have a spell that makes it easier for them to deal with out-of-control experiments.


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* When attempting to cross the border into Cyrodiil in ''Bruma'', most of the factions have dialgoue if you're far enough along[[note]]i.e., if you've completed "Way of the Voice", you can use the fact that you're Dragonborn; being a member of the Imperial Legion also gets you passage[[/note]], save for being the Guildmaster of the Thieves Guild and Listener of the Dark Brotherhood. However, those 2 guilds do have options for crossing - you can also bribe the border guard (like a thief would) or you can attack (and assassinate) the guards.

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