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In Soviet Russia Trope Mocks You was renamed to Russian Reversal. Misuse and bad examples are being deleted.


* InSovietRussiaTropeMocksYou: The depiction of Russia. Not that other countries have it much easier...

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* {{Crossover}}: The characters have also appeared in ''Pocket Fighter'', ''Super Puzzle Fighter II Turbo'' and ''VideoGame/CapcomFightingEvolution''.

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* {{Crossover}}: The characters have also appeared in ''Pocket Fighter'', ''[[VideoGame/SuperGemFighter Pocket Fighter]]'', ''Super Puzzle Fighter II Turbo'' and ''VideoGame/CapcomFightingEvolution''.

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* ''ComicBook/StreetFighter'' (American comics)

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* ''[[ComicBook/MalibuComicsStreetFighter Street Fighter]]'' (American comics from Malibu)
* ''ComicBook/StreetFighter'' (American comics)comics from UDON)
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* {{Fanservice}}: Pretty much every female fighter's outfit, with the exception of Makoto (at least until you use her Ultra in ''IV'').

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* {{Fanservice}}: Pretty much every female fighter's outfit, with the exception of Makoto (at least until you use her Ultra in ''IV'').''IV''...or a foot fetishist: SF3 marked the first time Capcom introduced any female barefoot fighters, after all (took them that long?), and Makoto DoesNotLikeShoes).



* HandwrapsOfAwesome: Adon, Akuma and Sagat.

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* HandwrapsOfAwesome: Adon, Akuma Akuma, Ibuki, and Sagat.
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* ''VideoGame/StreetFighterXMegaMan'' is more of an {{Ascended|FanFic}} ''Franchise/MegaMan'' fan game, but nonetheless features a roster of ''Street Fighter'' characters as bosses.

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* ''VideoGame/StreetFighterXMegaMan'' is more of an {{Ascended|FanFic}} ''Franchise/MegaMan'' ''VideoGame/MegaMan'' fan game, but nonetheless features a roster of ''Street Fighter'' characters as bosses.
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* PassionIsEvil: The Dark Hadou (or Satsui no Hadou in original Japanese) is the surge of violent emotion that drives the nameless martial art used by Ryu, Ken, Akuma, Dan and Gouken. The more fiercely and passionately one fights, the easier it is to become lost to the Satsui no Hadou. According to some sources, merely ''attempting'' to use the Raging Demon (Shun Goku Satsu) forever alters the personality of the user and drives them insane. Akuma is the first and only known person to use it and remain ''some'' lucidity (although not completely unchanged).
** Discussed by Jean Grey in ''MarvelVsCapcom3'', when she defeats Akuma.
-->"We're more alike than I'd like to admit."
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* KamehameHadoken: The second part of the name is the name of the fireball move by Ryu, Ken, and others (just wasn't called that in the west, even though they still said it in the game). [[note]]The [[EnergyBall regular Hadouken]] and its Shinkuu Hadouken Super Combo variant usually do not count. It in only in crossovers (''[=MvC=]'' and ''[=TvC=]'' [[PowerSeepPowerCreep in particular]]) where the Shinkuu Hadouken assumes the form of a giant beam of ki associated with the trope.[[/note]]

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* KamehameHadoken: The second part of the name is the name of the fireball move by Ryu, Ken, and others (just wasn't called that in the west, even though they still said it in the game). [[note]]The [[EnergyBall regular Hadouken]] and its Shinkuu Hadouken Super Combo variant usually do not count. It in only in crossovers (''[=MvC=]'' and ''[=TvC=]'' [[PowerSeepPowerCreep [[PowerCreepPowerSeep in particular]]) where the Shinkuu Hadouken assumes the form of a giant beam of ki associated with the trope.[[/note]]



* YouDontLookLikeYou: You can make a case for the trope everywhere in the series with the obvious differences between artwork and sprites, but the most evident case of this is in ''IV'', where the in-game models look drastically different than the CGI-models used for artwork and bios (for example, Rose's [[http://capcomdatabase.wikia.com/wiki/File:SSFIVRose.png render]] [[ComicBookFantasyCasting has her resemble]] MonicaBellucci, whereas her ingame model [[http://www.youtube.com/watch?v=8VOpwLqXHX0 is more along the line of this]]).

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* YouDontLookLikeYou: You can make a case for the trope everywhere in the series with the obvious differences between artwork and sprites, but the most evident case of this is in ''IV'', where the in-game models look drastically different than the CGI-models used for artwork and bios (for example, Rose's [[http://capcomdatabase.wikia.com/wiki/File:SSFIVRose.png render]] [[ComicBookFantasyCasting has her resemble]] MonicaBellucci, whereas her ingame in-game model [[http://www.youtube.com/watch?v=8VOpwLqXHX0 is more along the line of this]]).

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'''''Street Fighter''''' is a long running series of {{fighting game}}s by {{Capcom}}, that have [[TropeCodifier basically defined]] the genre.

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'''''Street Fighter''''' is a long running series of {{fighting game}}s by {{Capcom}}, Creator/{{Capcom}}, that have [[TropeCodifier basically defined]] the genre.



* ''[[{{VideoGame/StreetFighterI}} Street Fighter]]'' (the first game; also known as ''Fighting Street'' on the [=TurboGrafx-CD=])

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* ''[[{{VideoGame/StreetFighterI}} ''[[VideoGame/StreetFighterI Street Fighter]]'' (the first game; also known as ''Fighting Street'' on the [=TurboGrafx-CD=])



* ''VideoGame/{{Cyberbots}}'': A mecha-themed fighting game that's actually a pseudo sequel to ''VideoGame/ArmoredWarriors'', a ''FinalFight''-style [[BeatEmUp beat 'em up]] featuring the same mechas.

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* ''VideoGame/{{Cyberbots}}'': A mecha-themed fighting game that's actually a pseudo sequel to ''VideoGame/ArmoredWarriors'', a ''FinalFight''-style ''VideoGame/FinalFight''-style [[BeatEmUp beat 'em up]] featuring the same mechas.



* ''[[VideoGame/XMenChildrenOfTheAtom X-Men: Children of the Atom]]'' and ''VideoGame/MarvelSuperHeroes'': A couple of MarvelComics licensed fighting games. The former features characters strictly from Comicbook/{{X-Men}}; while the latter includes characters from the whole MarvelUniverse, such as Comicbook/{{Spider-Man}}, CaptainAmerica, and [[Comicbook/IncredibleHulk the Hulk]].
** This led to the inevitable MassiveMultiplayerCrossover (see CapcomVsWhatever for full details), which includes ''X-Men vs. Street Fighter'' (self-explanatory), ''Marvel Super Heroes vs. Street Fighter'' (again, self-explanatory), ''Marvel vs. Capcom'' (which now included characters from other Capcom games like VideoGame/MegaMan and CaptainCommando), ''Marvel vs. Capcom 2'' (which introduced even more Capcom characters, including some odd {{original|Generation}} ones like Amingo, the granddaughter of the original Son Son and the pirate Ruby Heart), ''{{Namco}} [[VideoGame/NamcoXCapcom x Capcom]]'' (a genre shift to turn-based strategy RPG), ''{{Tatsunoko|Production}} [[VideoGame/TatsunokoVsCapcom vs. Capcom]]'' (self-explanatory), and ''Marvel vs. Capcom 3''.
*** The ''[[SNKVsCapcom Capcom vs. SNK]]'' series, is an even ''bigger'' MassiveMultiplayerCrossover, featuring characters from two different companies both known for their 2D fighting games. Although, the original ''Capcom vs. SNK'' and its upgraded rerelease ''Capcom vs. SNK Pro'' merely consisted of ''Street Fighter'' and ''VideoGame/{{The King of Fighters}}'' characters (with Morrigan from ''Darkstalkers'' and Nakoruru from ''SamuraiShodown''), the sequel ''Capcom vs. SNK 2'' contains a greater range of characters from both companies' fighting game catalog. Later on, {{SNK}} made their own title, ''VideoGame/SNKVsCapcomSVCChaos''. Unlike the other titles, the roster choices were a bit more... [[UnexpectedCharacter unorthodox]].
** ''VideoGame/StreetFighterXTekken'' and ''Tekken X Street Fighter'' take this a step further, with ''Street Fighter'' characters going up against ''{{Tekken}}'' characters. The collaboration in game development marks the first time ever that we'll see a 2D fighting game series crossing over with a 3D fighting game series.

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* ''[[VideoGame/XMenChildrenOfTheAtom X-Men: Children of the Atom]]'' and ''VideoGame/MarvelSuperHeroes'': A couple of MarvelComics Creator/MarvelComics licensed fighting games. The former features characters strictly from Comicbook/{{X-Men}}; while the latter includes characters from the whole MarvelUniverse, Franchise/MarvelUniverse, such as Comicbook/{{Spider-Man}}, CaptainAmerica, Comicbook/CaptainAmerica, and [[Comicbook/IncredibleHulk the Hulk]].
** This led to the inevitable MassiveMultiplayerCrossover (see CapcomVsWhatever for full details), which includes ''X-Men vs. Street Fighter'' (self-explanatory), ''Marvel Super Heroes vs. Street Fighter'' (again, self-explanatory), ''Marvel vs. Capcom'' (which now included characters from other Capcom games like VideoGame/MegaMan and CaptainCommando), VideoGame/CaptainCommando), ''Marvel vs. Capcom 2'' (which introduced even more Capcom characters, including some odd {{original|Generation}} ones like Amingo, the granddaughter of the original Son Son and the pirate Ruby Heart), ''{{Namco}} ''Creator/{{Namco|Bandai}} [[VideoGame/NamcoXCapcom x Capcom]]'' (a genre shift to turn-based strategy RPG), ''{{Tatsunoko|Production}} [[VideoGame/TatsunokoVsCapcom vs. Capcom]]'' (self-explanatory), and ''Marvel vs. Capcom 3''.
*** The ''[[SNKVsCapcom Capcom vs. SNK]]'' series, is an even ''bigger'' MassiveMultiplayerCrossover, featuring characters from two different companies both known for their 2D fighting games. Although, the original ''Capcom vs. SNK'' and its upgraded rerelease ''Capcom vs. SNK Pro'' merely consisted of ''Street Fighter'' and ''VideoGame/{{The King of Fighters}}'' characters (with Morrigan from ''Darkstalkers'' and Nakoruru from ''SamuraiShodown''), ''VideoGame/SamuraiShodown''), the sequel ''Capcom vs. SNK 2'' contains a greater range of characters from both companies' fighting game catalog. Later on, {{SNK}} Creator/{{SNK}} made their own title, ''VideoGame/SNKVsCapcomSVCChaos''.''[[VideoGame/SNKVsCapcomSVCChaos SNK vs. Capcom: SVC Chaos]]''. Unlike the other titles, the roster choices were a bit more... [[UnexpectedCharacter unorthodox]].
** ''VideoGame/StreetFighterXTekken'' and ''Tekken X Street Fighter'' take this a step further, with ''Street Fighter'' characters going up against ''{{Tekken}}'' ''VideoGame/{{Tekken}}'' characters. The collaboration in game development marks the first time ever that we'll see a 2D fighting game series crossing over with a 3D fighting game series.



* ''FinalFight'', which was originally titled ''Street Fighter '89'' before they realized that the game played nothing like the original ''Street Fighter'' after which they then changed the name.
* ''[[VideoGame/SaturdayNightSlamMasters Slam Masters]]'', known as ''Muscle Bomber'' in Japan, a trilogy of wrestling games featuring artwork by Tetsuo Hara (of ''{{Fist of the North Star}}'' fame) and featuring Haggar of ''Final Fight'' fame. The first two games, ''Saturday Night Slam Masters'' and ''Muscle Bomber Duo'' ([[OddlyNamedSequel the only game to retain its Japanese name in the overseas versions]]) were arcade-style wrestling games with ''Street Fighter''-esque special moves added to the mix, while ''Ring of Destruction: Slam Masters II'' (a.k.a. ''Super Muscle Bomber'') was a ''Super Street Fighter II''-esque fighting game with a wrestling theme.
* ''CaptainCommando'', a beat 'em up set in a [[TwentyMinutesIntoTheFuture future]] version of [[FinalFight Metro City]] and starring the titular Captain Commando whose first three letter of both of his names form the name Capcom.

In addition to the aforementioned spin-offs, the series also inspired at least three different {{Animated Adaptation}}s, a little-known live-action Chinese action/comedy adaptation starring PaletteSwap {{Captain Ersatz}}'s of the main characters ''FutureCops'', Japanese manga, plus several toylines (one of which was actually mixed in with ''GIJoe''). An officially sanctioned, fan-made short film was released on May 6, 2010 and [[StreetFighterTheLaterYears a parody]] of ''Street Fighter II''. It also had a [[TabletopGames Tabletop RPG]] that used the White Wolf system, better known for angsty gothic horror.

The innovations and impact of the ''Street Fighter'' series can never be overstated, as evidenced by the number of [[FollowTheLeader imitators]] and competitiors, not to mention its enduring popularity and fame, seen everywhere from an EasterEgg in ''VideoGame/MegaManX'' to Sabin's Blitzes in ''FinalFantasyVI''.

Outside of the main series, a confirmed DLC pack for ''AsurasWrath'' has the [[{{Crossover}} title character going up against Ryu, Akuma, and Evil Ryu]]. [[spoiler: Plus Oni, too.]] The story in AsurasWrath also provides the possibiility that StreetFighter takes place [[spoiler:thousands of years after AsurasWrath.]]

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* ''FinalFight'', ''VideoGame/FinalFight'', which was originally titled ''Street Fighter '89'' before they realized that the game played nothing like the original ''Street Fighter'' after which they then changed the name.
* ''[[VideoGame/SaturdayNightSlamMasters Slam Masters]]'', known as ''Muscle Bomber'' in Japan, a trilogy of wrestling games featuring artwork by Tetsuo Hara (of ''{{Fist ''Manga/{{Fist of the North Star}}'' fame) and featuring Haggar of ''Final Fight'' fame. The first two games, ''Saturday Night Slam Masters'' and ''Muscle Bomber Duo'' ([[OddlyNamedSequel the only game to retain its Japanese name in the overseas versions]]) were arcade-style wrestling games with ''Street Fighter''-esque special moves added to the mix, while ''Ring of Destruction: Slam Masters II'' (a.k.a. ''Super Muscle Bomber'') was a ''Super Street Fighter II''-esque fighting game with a wrestling theme.
* ''CaptainCommando'', ''VideoGame/CaptainCommando'', a beat 'em up set in a [[TwentyMinutesIntoTheFuture future]] version of [[FinalFight [[VideoGame/FinalFight Metro City]] and starring the titular Captain Commando whose first three letter of both of his names form the name Capcom.

In addition to the aforementioned spin-offs, the series also inspired at least three different {{Animated Adaptation}}s, a little-known live-action Chinese action/comedy adaptation starring PaletteSwap {{Captain Ersatz}}'s of the main characters ''FutureCops'', Japanese manga, plus several toylines (one of which was actually mixed in with ''GIJoe'').''Franchise/GIJoe''). An officially sanctioned, fan-made short film was released on May 6, 2010 and [[StreetFighterTheLaterYears a parody]] of ''Street Fighter II''. It also had a [[TabletopGames Tabletop RPG]] that used the White Wolf system, better known for angsty gothic horror.

The innovations and impact of the ''Street Fighter'' series can never be overstated, as evidenced by the number of [[FollowTheLeader imitators]] and competitiors, competitors, not to mention its enduring popularity and fame, seen everywhere from an EasterEgg in ''VideoGame/MegaManX'' to Sabin's Blitzes in ''FinalFantasyVI''.

''VideoGame/FinalFantasyVI''.

Outside of the main series, a confirmed DLC pack for ''AsurasWrath'' ''VideoGame/AsurasWrath'' has the [[{{Crossover}} title character going up against Ryu, Akuma, and Evil Ryu]]. [[spoiler: Plus Ryu]] [[spoiler:(and Oni, too.]] too)]]. The story in AsurasWrath ''Asura's Wrath'' also provides the possibiility possibility that StreetFighter ''Street Fighter'' takes place [[spoiler:thousands of years after AsurasWrath.''Asura's Wrath''.]]



* KamehameHadoken: The second part of the name is the name of the fireball move by Ryu, Ken, and others (just wasn't called that in the west, even though they still said it in the game).
* LetsFightLikeGentlemen: [[CulturedBadass Courtesy of Dudley]].

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* KamehameHadoken: The second part of the name is the name of the fireball move by Ryu, Ken, and others (just wasn't called that in the west, even though they still said it in the game).
game). [[note]]The [[EnergyBall regular Hadouken]] and its Shinkuu Hadouken Super Combo variant usually do not count. It in only in crossovers (''[=MvC=]'' and ''[=TvC=]'' [[PowerSeepPowerCreep in particular]]) where the Shinkuu Hadouken assumes the form of a giant beam of ki associated with the trope.[[/note]]
* LetsFightLikeGentlemen: [[CulturedBadass Courtesy of of]] [[VideoGame/StreetFighterIII Dudley]].



* BloodKnight: The Satsui no Hadou/Surge of Murderous Intent grants immense fighting power, but ultimately has the user develop a insatiable desire to fight, driving it to wander the world challenging strong fighters to a battle to the death.

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* BloodKnight: The [[KillingIntent Satsui no Hadou/Surge of Murderous Intent Intent]] grants immense fighting power, but ultimately has the user develop a insatiable desire to fight, driving it to wander the world challenging strong fighters to a battle to the death.



* CastOfSnowflakes: With time, each character's facial characteristics has gotten more and more defined, to the point that you could show merely the face, without any other reference, of every character and know exactly who it is. Especially evident since ''Street Fighter IV''.

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* CastOfSnowflakes: With time, each character's facial characteristics has gotten become more and more defined, to the point that you could show merely the face, without any other reference, of every character and know exactly who it is. Especially evident since ''Street Fighter IV''.



* CirclingBirdies: And stars...and mini-Grim Reapers.

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* CirclingBirdies: And stars... and mini-Grim Reapers.



* {{Crossover}}: The characters have also appeared in ''Pocket Fighter'', ''Super Puzzle Fighter II Turbo'' and ''Capcom Fighting Evolution''.
** CapcomVsWhatever: A constant staple, with characters from the series having appeared in the three main crossovers (''[[MarvelVsCapcom Marvel vs. Capcom]]'', ''[[SNKVsCapcom Capcom vs. SNK]]'', ''[[{{VideoGame/TatsunokoVsCapcom}} Tatsunoko vs. Capcom]]''), ''VideoGame/{{Namco x Capcom}}'', and ''VideoGame/StreetFighterXTekken'' games.
** With ''AsurasWrath'' as well, as stated above.

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* {{Crossover}}: The characters have also appeared in ''Pocket Fighter'', ''Super Puzzle Fighter II Turbo'' and ''Capcom Fighting Evolution''.
''VideoGame/CapcomFightingEvolution''.
** CapcomVsWhatever: A constant staple, with characters from the series having appeared in the three main crossovers (''[[MarvelVsCapcom (''[[VideoGame/MarvelVsCapcom Marvel vs. Capcom]]'', ''[[SNKVsCapcom ''[[VideoGame/SNKVsCapcom Capcom vs. SNK]]'', ''[[{{VideoGame/TatsunokoVsCapcom}} ''[[VideoGame/TatsunokoVsCapcom Tatsunoko vs. Capcom]]''), ''VideoGame/{{Namco x Capcom}}'', and ''VideoGame/StreetFighterXTekken'' games.
** With ''AsurasWrath'' ''VideoGame/AsurasWrath'' as well, as stated above.



* DivergentCharacterEvolution: Ryu and Ken used to be identical in almost every aspect gameplay-wise, but from ''Super Street Fighter II'' onward, they both received several changes that made the characters much different from each other (Ryu's refined Hadouken techniques, Ken's different kicks and the Flaming Shoryuken). In ''3rd Strike'', Ken's EX Hurricane Kicks hit multiple times and launch the enemy while Ryu's hit once for the normal versions and hits the enemy away while keeping him in place in the EX version.

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* DivergentCharacterEvolution: Ryu and Ken used to be identical in almost every aspect gameplay-wise, gameplay-wise (a JustifiedTrope, as it was the only way back then to have a pure MirrorMatch), but from ''Super Street Fighter II'' onward, they both received several changes that made the characters much different from each other (Ryu's refined Hadouken techniques, Ken's different kicks and the Flaming Shoryuken). In ''3rd Strike'', Ken's EX Hurricane Kicks hit multiple times and launch the enemy while Ryu's hit once for the normal versions and hits the enemy away while keeping him in place in the EX version.



* MusclesAreMeaningless: Played straight and subverted at the same time. In a series where [[PintsizedPowerhouse petite]] and [[BadassAdorable deceptively adorable]] [[CuteBruiser women]] use [[MartialArtsDoNotWorkThatWay implausable]] [[SheFu fighting]] [[WaifFu skills]] and many characters [[CharlesAtlasSuperpower possess]] [[SupernaturalMartialArts supernatural]] [[KiAttacks abilities]] [[PsychicPowers able]] [[MindOverMatter to]] [[PressurePoint render]] [[FlashStep physical]] [[RubberMan strength]] [[PlayingWithFire null]] [[ShockAndAwe and]] [[RuleOfCool void]] or [[AppliedPhlebotinum have had their]] ([[ArtificialHuman possibly artificial]]) [[AppliedPhlebotinum bodies]] [[{{Magitek}} fundamentally altered]], characters like [[HuskyRusskie Zangief]] and [[LightningBruiser Alex]] ([[BadassNormal who rely almost completely on strength and deadly technique]]) are able to match them in most cases ([[GameplayAndStorySegregation tier rankings notwithstanding]]). In fact, [[SerialEscalation the increasingly absurd]] HeroicBuild doesn't just benefit the men; some of the ladies [[AmazonianBeauty are visibly ripped]] due to their training. [[MaleGaze Take a look at]] Cammy, Makoto's arms (in ''IV''), Juri (her abs, in particular), and Chun-Li (her ''legs'' in ''any'' game, as well as her arms in the ''Street Fighter Alpha'' series) for example.

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* MusclesAreMeaningless: Played straight and subverted at the same time. In a series where [[PintsizedPowerhouse petite]] and [[BadassAdorable deceptively adorable]] [[CuteBruiser women]] use [[MartialArtsDoNotWorkThatWay implausable]] [[ArtisticLicenseMartialArts implausible]] [[SheFu fighting]] [[WaifFu skills]] and many characters [[CharlesAtlasSuperpower possess]] [[SupernaturalMartialArts supernatural]] {{supernatural|MartialArts}} [[KiAttacks abilities]] [[PsychicPowers able]] [[MindOverMatter to]] [[PressurePoint render]] [[FlashStep physical]] [[RubberMan strength]] [[PlayingWithFire null]] [[ShockAndAwe and]] [[RuleOfCool void]] or [[AppliedPhlebotinum have had their]] ([[ArtificialHuman possibly artificial]]) [[AppliedPhlebotinum bodies]] [[{{Magitek}} fundamentally altered]], characters like [[HuskyRusskie Zangief]] and [[LightningBruiser Alex]] ([[BadassNormal who rely almost completely on strength and deadly technique]]) are able to match them in most cases ([[GameplayAndStorySegregation tier rankings notwithstanding]]). In fact, [[SerialEscalation the increasingly absurd]] HeroicBuild doesn't just benefit the men; some of the ladies [[AmazonianBeauty are visibly ripped]] due to their training. [[MaleGaze Take a look at]] Cammy, Cammy (her entire physique in general), Makoto's arms (in ''IV''), Juri (her abs, in particular), and Chun-Li (her ''legs'' in ''any'' game, as well as her arms in the ''Street Fighter Alpha'' series) for example.



* TalkingIsAFreeAction[=/=]TransformingIsAFreeAction: in ''Street Fighter IV'', activating a LimitBreak momentarily stops time. Even if the opponent was in the middle of an attack.

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* TalkingIsAFreeAction[=/=]TransformingIsAFreeAction: in TalkingIsAFreeAction[=/=]TransformationIsAFreeAction: In ''Street Fighter IV'', activating a LimitBreak momentarily stops time. Even if the opponent was in the middle of an attack.attack.
** The activation animations for supers and the like involve this in general.



* WorldOfBuxom: Pretty much every gal in the series has a lot of... [[UnusualEuphemism stuff]] above [[AmazonianBeauty those pecs]]. Even the [[{{TokenMiniMoe}} younger girls]] are quite well-endowed.

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* WorldOfBadass: Every playable character is a martial artist to some extent and four of the five main series iterations revolve around worldwide tournaments. Each and every character being a {{Badass}} in their own right is to be expected.
* WorldOfBuxom: Pretty much every gal in the series has a lot of... [[UnusualEuphemism stuff]] above [[AmazonianBeauty those pecs]]. Even the [[{{TokenMiniMoe}} [[TokenMiniMoe younger girls]] are quite well-endowed.



* YouDontLookLikeYou: You can make a case for the trope everywhere in the series with the obvious differences between artwork and sprites, but the most evident case of this is in ''IV'', where the in-game models look drastically different than the CGI-models used for artwork and bios. (for example, Rose's [[http://capcomdatabase.wikia.com/wiki/File:SSFIVRose.png render]] has her resemble MonicaBellucci, whereas her ingame model [[http://www.youtube.com/watch?v=8VOpwLqXHX0 is more along the line of this]]).

to:

* YouDontLookLikeYou: You can make a case for the trope everywhere in the series with the obvious differences between artwork and sprites, but the most evident case of this is in ''IV'', where the in-game models look drastically different than the CGI-models used for artwork and bios. bios (for example, Rose's [[http://capcomdatabase.wikia.com/wiki/File:SSFIVRose.png render]] [[ComicBookFantasyCasting has her resemble resemble]] MonicaBellucci, whereas her ingame model [[http://www.youtube.com/watch?v=8VOpwLqXHX0 is more along the line of this]]).
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* ''VideoGame/StreetFighterXMegaMan'' is more of an {{Ascended|FanFic}} ''Franchise/MegaMan'' fan game, but nonetheless features a roster of ''Street Fighter'' characters as bosses.
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Renamed trope


*** The ''[[SNKVsCapcom Capcom vs. SNK]]'' series, is an even ''bigger'' MassiveMultiplayerCrossover, featuring characters from two different companies both known for their 2D fighting games. Although, the original ''Capcom vs. SNK'' and its upgraded rerelease ''Capcom vs. SNK Pro'' merely consisted of ''Street Fighter'' and ''VideoGame/{{The King of Fighters}}'' characters (with Morrigan from ''Darkstalkers'' and Nakoruru from ''SamuraiShodown''), the sequel ''Capcom vs. SNK 2'' contains a greater range of characters from both companies' fighting game catalog. Later on, {{SNK}} made their own title, ''VideoGame/SNKVsCapcomSVCChaos''. Unlike the other titles, the roster choices were a bit more... [[TheUnexpected unorthodox]].

to:

*** The ''[[SNKVsCapcom Capcom vs. SNK]]'' series, is an even ''bigger'' MassiveMultiplayerCrossover, featuring characters from two different companies both known for their 2D fighting games. Although, the original ''Capcom vs. SNK'' and its upgraded rerelease ''Capcom vs. SNK Pro'' merely consisted of ''Street Fighter'' and ''VideoGame/{{The King of Fighters}}'' characters (with Morrigan from ''Darkstalkers'' and Nakoruru from ''SamuraiShodown''), the sequel ''Capcom vs. SNK 2'' contains a greater range of characters from both companies' fighting game catalog. Later on, {{SNK}} made their own title, ''VideoGame/SNKVsCapcomSVCChaos''. Unlike the other titles, the roster choices were a bit more... [[TheUnexpected [[UnexpectedCharacter unorthodox]].
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* ''[[{{StreetFighterAlphaTheAnimation}} Street Fighter Alpha: The Animation]]''
* ''[[{{StreetfighterAlphaGenerations}} Street Fighter Alpha: Generations]]''

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* ''[[{{StreetFighterAlphaTheAnimation}} ''[[StreetFighterAlphaTheAnimation Street Fighter Alpha: The Animation]]''
* ''[[{{StreetfighterAlphaGenerations}} ''[[Anime/StreetFighterAlphaGenerations Street Fighter Alpha: Generations]]''
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* ''[[{{VideoGame/StreetFighterI}} Street Fighter]]'' (the first game) also known as Fighting Street on the TurboGrafx-CD

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* ''[[{{VideoGame/StreetFighterI}} Street Fighter]]'' (the first game) game; also known as Fighting Street ''Fighting Street'' on the TurboGrafx-CD [=TurboGrafx-CD=])



** PlayedWith with Akuma, as he wraps his '''with rope'''.

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** PlayedWith with Akuma, as he wraps his '''with rope'''.''with rope''.



* TournamentPlay: This is one of the first video games which was suited for tournament play. Even today, professional tournaments using damn near every ''Street Fighter'' game in history exist; check [[http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/ here]] for some tutorials on advanced ''Street Fighter'' strategy.

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* TournamentPlay: This is one of the first video games which was suited for tournament play. Even today, professional tournaments using damn near use nearly every ''Street Fighter'' game in history exist; game; check [[http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/ here]] for some tutorials on advanced ''Street Fighter'' strategy.



* WorldOfBuxom: Pretty much every gal in the series has a LOT of... [[UnusualEuphemism stuff]] above [[AmazonianBeauty those pecs]]. Even the [[{{TokenMiniMoe}} younger girls]] are still quite well-endowed.

to:

* WorldOfBuxom: Pretty much every gal in the series has a LOT lot of... [[UnusualEuphemism stuff]] above [[AmazonianBeauty those pecs]]. Even the [[{{TokenMiniMoe}} younger girls]] are still quite well-endowed.
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* ''[[{{VideoGame/StreetFighterI}} Street Fighter]]'' (the first game)

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* ''[[{{VideoGame/StreetFighterI}} Street Fighter]]'' (the first game)game) also known as Fighting Street on the TurboGrafx-CD
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* ''VideoGame/StreetFighter2010'' ([[TheOddballInTheSeries not a fighting game]])

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* ''VideoGame/StreetFighter2010'' ([[TheOddballInTheSeries ([[OddballInTheSeries not a fighting game]])
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Before ''Street Fighter'', most fighting games were side-scrolling [[BeatEmUp beat 'em ups]] in the style of ''VideoGame/KungFuMaster''. Even the relatively few one-on-one fighters that predated the original ''Street Fighter'' had, at most, only a handful of characters (only one or two of them playable), and extremely simplistic controls. ''Street Fighter'' (specifically its first sequel, ''[[SequelDisplacement Street Fighter II: The World Warrior]]'') [[TropeCodifier gave the genre]] depth, popularity, and, most importantly, legitimacy. Even modern fighting games cling tightly to the features and tropes innovated by this series.

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Before ''Street Fighter'', most fighting games were side-scrolling [[BeatEmUp beat 'em ups]] in the style of ''VideoGame/KungFuMaster''. [[UrExample Even the relatively few one-on-one fighters that predated the original original]] ''Street Fighter'' had, at most, only a handful of characters (only one or two of them playable), and extremely simplistic controls. ''Street Fighter'' (specifically its first sequel, ''[[SequelDisplacement Street Fighter II: The World Warrior]]'') [[TropeCodifier gave the genre]] depth, genre depth]], popularity, and, most importantly, legitimacy. Even modern fighting games cling tightly to the features and tropes innovated by this series.



* ''VideoGame/StreetFighter2010'' (not a fighting game)

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* ''VideoGame/StreetFighter2010'' (not ([[TheOddballInTheSeries not a fighting game)game]])
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* PromotedToUnlockable: Bison and his lieutenants.

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* PromotedToUnlockable: PromotedToPlayable: Bison and his lieutenants.

Changed: 15

Removed: 54

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* GirlishPigtails: Cammy, which she keeps in pigtails.



** Subverted with Akuma, as he wraps his '''with rope'''.

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** Subverted PlayedWith with Akuma, as he wraps his '''with rope'''.
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* TooLongDidntDub: Most of the attack names after the first few releases of ''II''.
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* ''StreetFighterAlphaTheAnimation''
* ''StreetfighterAlphaGenerations''

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* ''StreetFighterAlphaTheAnimation''
''[[{{StreetFighterAlphaTheAnimation}} Street Fighter Alpha: The Animation]]''
* ''StreetfighterAlphaGenerations''''[[{{StreetfighterAlphaGenerations}} Street Fighter Alpha: Generations]]''
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* ''VideoGame/StreetFighter'' (the first game)

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* ''VideoGame/StreetFighter'' ''[[{{VideoGame/StreetFighterI}} Street Fighter]]'' (the first game)
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* ''Anime/StreetfighterAlphaTheAnimation''
* ''Anime/StreetfighterAlphaGenerations''

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* ''Anime/StreetfighterAlphaTheAnimation''
''StreetFighterAlphaTheAnimation''
* ''Anime/StreetfighterAlphaGenerations''''StreetfighterAlphaGenerations''
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* ''Anime/StreetfighterAlphaTheMovie''

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* ''Anime/StreetfighterAlphaTheMovie''''Anime/StreetfighterAlphaTheAnimation''
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* ''Anime/StreetfighterAlpha:TheMovie''
* ''Anime/StreetfighterAlpha:Generations''

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* ''Anime/StreetfighterAlpha:TheMovie''
''Anime/StreetfighterAlphaTheMovie''
* ''Anime/StreetfighterAlpha:Generations''''Anime/StreetfighterAlphaGenerations''
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* ''Anime/StreetfighterAlphaTheMovie''
* ''Anime/StreetfighterAlphaGenerations''

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* ''Anime/StreetfighterAlphaTheMovie''
''Anime/StreetfighterAlpha:TheMovie''
* ''Anime/StreetfighterAlphaGenerations''''Anime/StreetfighterAlpha:Generations''
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* ''Anime/StreetfighterAlphaTheMovie''
* ''Anime/StreetfighterAlphaGenerations''
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''For the Sonny Chiba martial arts series, see Film/TheStreetFighter.''

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''For the Sonny Chiba martial arts series, see Film/TheStreetFighter. For the first game in the series, see VideoGame/StreetFighterI.''
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* RyuAndKen: And Akuma and Sakura and Dan. Also Guile and Charlie (and Remy to a lesser extent); Cammy, Juni, and Juli; Gill and Urien; and Yun and Yang (who underwent DivergentCharacterEvolution starting with ''Street Fighter III 2nd Impact'').

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* RyuAndKen: And Akuma and Sakura and Dan.Dan and Sean. Also Guile and Charlie (and Remy to a lesser extent); Cammy, Juni, and Juli; Gill and Urien; and Yun and Yang (who underwent DivergentCharacterEvolution starting with ''Street Fighter III 2nd Impact'').

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