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** ''Anime/MobileSuitGundam'' - The [[https://web.archive.org/web/20190422235919/https://vignette.wikia.nocookie.net/starfox/images/b/bd/Mothership_from_SF2.jpg/revision/latest?cb=20090617065734 unnamed carrier]] from ''VideoGame/StarFox2'' both looks and functions like [[https://vignette.wikia.nocookie.net/gundam/images/7/70/White-base.jpg/revision/latest?cb=20120903113130 the White Base]], and the [[https://web.archive.org/web/20190422235500/https://i.ytimg.com/vi/g5p1QhcyCTI/hqdefault.jpg Cannon Betrayers]] from the same game ''very closely'' resemble Zeon's [[https://web.archive.org/web/20190422235535/https://vignette.wikia.nocookie.net/gundam/images/6/60/Rewloola.jpg/revision/latest?cb=20120601094658 Rewloola-class]] battleships. Even more: in ''Star Fox 64,'' the entire Venomian fleet in Sector Y is made of Gundam expies: the whole force is made of [[HumongousMecha mobile suits]] backed by capital ships. [[https://web.archive.org/web/20190423000859/https://vignette.wikia.nocookie.net/starfox/images/6/6a/SF64_Shogun_Model.png/revision/latest?cb=20190218162519 The boss of the level]] looks like a more simian version of the [[https://web.archive.org/web/20190423001152/https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/353b69a5-3bf8-41f7-afc2-8ffc8c0de840/dc28bs-e2be0250-3e9d-4aca-b12f-8e1eeef5cc6d.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzM1M2I2OWE1LTNiZjgtNDFmNy1hZmMyLThmZmM4YzBkZTg0MFwvZGMyOGJzLWUyYmUwMjUwLTNlOWQtNGFjYS1iMTJmLThlMWVlZWY1Y2M2ZC5qcGcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.wnv6ZEDlxiSd-6lC_iLnLY_Cp60F4VCxxaWAAJoRXjs RX-78-2]], and about two-thirds of the way through the mission you encounter a [[CharClone red-painted version of the normal attacking mecha that moves three times faster than the others]]. As an added bonus, while not the pilot of the red mech, the boss is also wearing sunglasses.

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** ''Anime/MobileSuitGundam'' - The [[https://web.archive.org/web/20190422235919/https://vignette.wikia.nocookie.net/starfox/images/b/bd/Mothership_from_SF2.jpg/revision/latest?cb=20090617065734 unnamed carrier]] from ''VideoGame/StarFox2'' both looks and functions like [[https://vignette.wikia.nocookie.net/gundam/images/7/70/White-base.jpg/revision/latest?cb=20120903113130 the White Base]], and the [[https://web.archive.org/web/20190422235500/https://i.ytimg.com/vi/g5p1QhcyCTI/hqdefault.jpg Cannon Betrayers]] from the same game ''very closely'' resemble Zeon's [[https://web.archive.org/web/20190422235535/https://vignette.wikia.nocookie.net/gundam/images/6/60/Rewloola.jpg/revision/latest?cb=20120601094658 Rewloola-class]] battleships. Even more: in ''Star Fox 64,'' the entire Venomian fleet in Sector Y is made of Gundam expies: the whole force is made of [[HumongousMecha mobile suits]] backed by capital ships. [[https://web.archive.org/web/20190423000859/https://vignette.wikia.nocookie.net/starfox/images/6/6a/SF64_Shogun_Model.png/revision/latest?cb=20190218162519 The boss of the level]] looks like a more simian version of the [[https://web.archive.org/web/20190423001152/https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/353b69a5-3bf8-41f7-afc2-8ffc8c0de840/dc28bs-e2be0250-3e9d-4aca-b12f-8e1eeef5cc6d.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzM1M2I2OWE1LTNiZjgtNDFmNy1hZmMyLThmZmM4YzBkZTg0MFwvZGMyOGJzLWUyYmUwMjUwLTNlOWQtNGFjYS1iMTJmLThlMWVlZWY1Y2M2ZC5qcGcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.wnv6ZEDlxiSd-6lC_iLnLY_Cp60F4VCxxaWAAJoRXjs RX-78-2]], and about two-thirds of the way through the mission you encounter a [[CharClone red-painted version of the normal attacking mecha that moves three times faster than the others]].others. As an added bonus, while not the pilot of the red mech, the boss is also wearing sunglasses.
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* ''VideoGame/StarFox2'' ([[UsefulNotes/PlugNPlayGame SNES Classic Edition]], 2017[[labelnote:*]]finished in 1995[[/labelnote]]): Angered by his defeat in the first game, Andross returns to the Lylat system to launch a new attack against Corneria, this time using his new fleet of battleships and giant missiles launched from hidden bases to [[AxCrazy destroy Corneria]]. General Pepper again calls upon the Star Fox team for help, with the group now armed with new [[AceCustom custom Arwings]], a Mothership, and two new recruits (Miyu and Fay). The game featured free-roaming, 3-dimensional flight ''and'' RealTimeStrategy (foregoing the linear RailShooter gameplay of ''Star Fox''), as well as multiple playable characters with unique [[TransformingMecha transforming aircraft]]. Infamously, the game was completed in mid-1995 and meant to release that year, but due to Nintendo wishing to emphasize the [[VideoGame3DLeap graphical jump]] between the SNES and [=N64=], the title was shelved for ''almost 22 years'' until the team behind the SNES Classic Edition [[http://web.archive.org/web/20180101223636/https://www.nintendo.com/super-nes-classic/interview-star-fox-2 demanded its release.]] Many of its unique concepts, including 3-dimensional flight, and overworld map, and [[TransformingMecha transforming]] [[ChickenWalker walkers]], were revisited and incorporated in other entries over the intervening years. Technologically, the Super FX chip was further enhanced during the game's development, with the improved rendering of the Super FX 2 seeing usage in ''VideoGame/SuperMarioWorld2YoshisIsland'' and the SNES port of ''VideoGame/{{Doom}}''.

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* ''VideoGame/StarFox2'' ([[UsefulNotes/PlugNPlayGame ([[Platform/PlugNPlayGame SNES Classic Edition]], 2017[[labelnote:*]]finished in 1995[[/labelnote]]): Angered by his defeat in the first game, Andross returns to the Lylat system to launch a new attack against Corneria, this time using his new fleet of battleships and giant missiles launched from hidden bases to [[AxCrazy destroy Corneria]]. General Pepper again calls upon the Star Fox team for help, with the group now armed with new [[AceCustom custom Arwings]], a Mothership, and two new recruits (Miyu and Fay). The game featured free-roaming, 3-dimensional flight ''and'' RealTimeStrategy (foregoing the linear RailShooter gameplay of ''Star Fox''), as well as multiple playable characters with unique [[TransformingMecha transforming aircraft]]. Infamously, the game was completed in mid-1995 and meant to release that year, but due to Nintendo wishing to emphasize the [[VideoGame3DLeap graphical jump]] between the SNES and [=N64=], the title was shelved for ''almost 22 years'' until the team behind the SNES Classic Edition [[http://web.archive.org/web/20180101223636/https://www.nintendo.com/super-nes-classic/interview-star-fox-2 demanded its release.]] Many of its unique concepts, including 3-dimensional flight, and overworld map, and [[TransformingMecha transforming]] [[ChickenWalker walkers]], were revisited and incorporated in other entries over the intervening years. Technologically, the Super FX chip was further enhanced during the game's development, with the improved rendering of the Super FX 2 seeing usage in ''VideoGame/SuperMarioWorld2YoshisIsland'' and the SNES port of ''VideoGame/{{Doom}}''.



** ''VideoGame/StarFoxGuard'' (Wii U, 2016): A TowerDefense spin-off released alongside ''Zero'', serving as a prologue to the game's events, with the player as a UsefulNotes/{{Mii}} working at a mining company owned by Slippy's Uncle Grippy, using armed security cameras to defend the base.

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** ''VideoGame/StarFoxGuard'' (Wii U, 2016): A TowerDefense spin-off released alongside ''Zero'', serving as a prologue to the game's events, with the player as a UsefulNotes/{{Mii}} MediaNotes/{{Mii}} working at a mining company owned by Slippy's Uncle Grippy, using armed security cameras to defend the base.



** On the SNES, the main villain Andross' design looks remarkably similar to the recurring boss that you fight in the 1983 UsefulNotes/{{Arcade Game}}s ''I, Robot''.

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** On the SNES, the main villain Andross' design looks remarkably similar to the recurring boss that you fight in the 1983 UsefulNotes/{{Arcade MediaNotes/{{Arcade Game}}s ''I, Robot''.
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Capitalization was fixed from Videogame.Starwing to Video Game.Starwing. Null edit to update index.
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* AnyoneCanDie: In ''VideoGame/StarFox1,'' any wingman who gets shot down at any time is KilledOffForReal, while Fox, being the only playable character, has [[VideoGameLives several lives]]. In [[VideoGame/StarFox2 the sequel]] this trope was unceremoniously extended to all pilots in the game - including the Star Wolf pilots and [[TheHeroDies Fox McCloud himself]]. Anyone shot down was gone, forever. This was '''heavily''' toned down in ''VideoGame/StarFox64'', in which boss enemies do die, but downed Star Fox pilots just sit out the next mission and return after that (notably, the Star Wolf pilots can come back [[MadeOfIron even if they explode]]). The trope was dropped entirely in ''VideoGame/StarFoxAssault'' and [[AvertedTrope hasn't been seen since]]. [[https://web.archive.org/web/20190302112028/https://www.glitterberri.com/star-fox/message-from-god/ According to Takaya Imamura]], the reasoning behind this element of the game was to make the player ''[[PlayerPunch feel]]'' the tragedy when they lose a wingman [[VideoGameCaringPotential they've grown attached to]].

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* AnyoneCanDie: [[invoked]] In ''VideoGame/StarFox1,'' any wingman who gets shot down at any time is KilledOffForReal, while Fox, being the only playable character, has [[VideoGameLives several lives]]. In [[VideoGame/StarFox2 the sequel]] lives]]; in ''VideoGame/StarFox2'', this trope was unceremoniously extended to all pilots in the game - including the Star Wolf pilots and [[TheHeroDies Fox McCloud himself]]. Anyone shot down was gone, forever. This was '''heavily''' toned down in ''VideoGame/StarFox64'', in which boss enemies do die, but where any downed Star Fox pilots just (Star Fox or Star Wolf) simply sit out the next mission and return after that (notably, the Star Wolf pilots can come back [[MadeOfIron even if they explode]]). The trope was while their ship is under repair, before being dropped entirely in ''VideoGame/StarFoxAssault'' and [[AvertedTrope hasn't been seen since]].from the series entirely. [[https://web.archive.org/web/20190302112028/https://www.glitterberri.com/star-fox/message-from-god/ According to Takaya Imamura]], the reasoning behind this element of the game was to make the player ''[[PlayerPunch feel]]'' the tragedy when they lose a wingman [[VideoGameCaringPotential they've grown attached to]].

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* ''VideoGame/StarFox64''[[labelnote:*]]PAL: ''Lylat Wars''[[/labelnote]] (Platform/Nintendo64, 1997): The first [[ContinuityReboot reboot]] in the series, and the only game developed entirely in-house by Nintendo EAD, ''Star Fox 64'' shares the same overall plot and [[RailShooter gameplay]] as the SNES original, but [[BroadStrokes changes many of the details]]. The game was notable for coming bundled with the Rumble Pak: the first mainstream vibrating controller accessory (coming out before the UsefulNotes/PlayStation [=DualShock=]). A [[VideoGameRemake remake]] titled ''Star Fox 64 3D'' was released for the Platform/Nintendo3DS in 2011.

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* ''VideoGame/StarFox64''[[labelnote:*]]PAL: ''Lylat Wars''[[/labelnote]] (Platform/Nintendo64, 1997): The first [[ContinuityReboot reboot]] in the series, and the only game developed entirely in-house by Nintendo EAD, ''Star Fox 64'' shares the same overall plot and [[RailShooter gameplay]] as the SNES original, but [[BroadStrokes changes many of the details]]. The game was notable for coming bundled with the Rumble Pak: the first mainstream vibrating controller accessory (coming out before the UsefulNotes/PlayStation Platform/PlayStation [=DualShock=]). A [[VideoGameRemake remake]] titled ''Star Fox 64 3D'' was released for the Platform/Nintendo3DS in 2011.



* ''VideoGame/StarFoxZero'' (Platform/WiiU, 2016): Co-developed by Nintendo EPD and Creator/PlatinumGames, this is the second [[ContinuityReboot reboot]], once again following similar story beats as the previous [[VideoGame/StarFox1 Lylat]] [[VideoGame/StarFox64 Wars]] titles. Its gameplay is radically different from previous titles in that the console's Gamepad screen and motion controls are used to aim the Arwing's weapons independently from the ship's flight path. Creator/ShigeruMiyamoto himself headed the project (as he had personally wanted to revive the series since the UsefulNotes/{{Wii}} generation).

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* ''VideoGame/StarFoxZero'' (Platform/WiiU, 2016): Co-developed by Nintendo EPD and Creator/PlatinumGames, this is the second [[ContinuityReboot reboot]], once again following similar story beats as the previous [[VideoGame/StarFox1 Lylat]] [[VideoGame/StarFox64 Wars]] titles. Its gameplay is radically different from previous titles in that the console's Gamepad screen and motion controls are used to aim the Arwing's weapons independently from the ship's flight path. Creator/ShigeruMiyamoto himself headed the project (as he had personally wanted to revive the series since the UsefulNotes/{{Wii}} Platform/{{Wii}} generation).



* ''VideoGame/StarlinkBattleForAtlas'': the UsefulNotes/NintendoSwitch version has [[VersionExclusiveContent exclusive missions, ships, and characters]], all of them related to the ''Star Fox'' franchise. The exclusive missions feature Star Fox dealing with Wolf and his cronies, who have fled Lylat and are hiding in the Atlas star system, and the ''entire'' game can be played using Star Fox and their iconic Arwing starfighters.

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* ''VideoGame/StarlinkBattleForAtlas'': the UsefulNotes/NintendoSwitch Platform/NintendoSwitch version has [[VersionExclusiveContent exclusive missions, ships, and characters]], all of them related to the ''Star Fox'' franchise. The exclusive missions feature Star Fox dealing with Wolf and his cronies, who have fled Lylat and are hiding in the Atlas star system, and the ''entire'' game can be played using Star Fox and their iconic Arwing starfighters.



* ALongTimeAgoInAGalaxyFarFarAway: Mostly set in the fictional Lylat System, which the instructions manual for the first game says is near the center of our galaxy. The UsefulNotes/NintendoSwitch port of ''VideoGame/StarlinkBattleForAtlas'' was the first time we see humans or UsefulNotes/{{Earth}} mentioned in the franchise.

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* ALongTimeAgoInAGalaxyFarFarAway: Mostly set in the fictional Lylat System, which the instructions manual for the first game says is near the center of our galaxy. The UsefulNotes/NintendoSwitch Platform/NintendoSwitch port of ''VideoGame/StarlinkBattleForAtlas'' was the first time we see humans or UsefulNotes/{{Earth}} mentioned in the franchise.



* UsefulNotes/PolygonalGraphics: ''VideoGame/StarFox1'' was one of the first video games to popularize graphics like this on home consoles.
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Birthed from Creator/ShigeruMiyamoto's love of ''Series/{{Thunderbirds}}'' and a need to show-off the 3D rendering capabilities of the Super FX chip, ''Star Fox''[[labelnote:*]]The first two game were known as ''Starwing'' and ''Lylat Wars'' in PAL territories, [[http://www.nintendolife.com/news/2012/09/want_to_know_the_real_reason_star_fox_was_renamed_in_europe due to perceived issues with the German company StarVox]][[/labelnote]] is a long-running Creator/{{Nintendo}} ScienceFiction [[ShootEmUp space shooter]] franchise that began in 1993 on the UsefulNotes/SuperNintendoEntertainmentSystem, starring a group of ragtag {{Funny Animal}}s who are fond of flying spacecrafts known as Arwings and spouting lines that quickly enter MemeticMutation.

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Birthed from Creator/ShigeruMiyamoto's love of ''Series/{{Thunderbirds}}'' and a need to show-off the 3D rendering capabilities of the Super FX chip, ''Star Fox''[[labelnote:*]]The first two game were known as ''Starwing'' and ''Lylat Wars'' in PAL territories, [[http://www.nintendolife.com/news/2012/09/want_to_know_the_real_reason_star_fox_was_renamed_in_europe due to perceived issues with the German company StarVox]][[/labelnote]] is a long-running Creator/{{Nintendo}} ScienceFiction [[ShootEmUp space shooter]] franchise that began in 1993 on the UsefulNotes/SuperNintendoEntertainmentSystem, Platform/SuperNintendoEntertainmentSystem, starring a group of ragtag {{Funny Animal}}s who are fond of flying spacecrafts known as Arwings and spouting lines that quickly enter MemeticMutation.



* ''VideoGame/StarFox1''[[labelnote:*]]PAL: ''Starwing''[[/labelnote]] (UsefulNotes/{{SNES}}, 1993): The [[MorallyAmbiguousDoctorate evil scientist]] Andross was exiled to the inhospitable planet Venom, due to his experiments nearly destroying the Lylat system. [[HesBack He returned]], and declared war on the system as [[{{Revenge}} payback]]. With Andross's forces causing undue destruction and having no time to train new pilots for the experimental "Arwing" fighters, General Pepper of the Cornerian Defense Force is [[TooDesperateToBePicky forced to hire]] the mercenary group Star Fox to pilot the new ships. The game was technologically advanced for its time: very few console games back then could showcase 3D rendering at a playable framerate — Nintendo worked with Creator/ArgonautSoftware to manufacture the Super FX co-processor chip to handle the task.

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* ''VideoGame/StarFox1''[[labelnote:*]]PAL: ''Starwing''[[/labelnote]] (UsefulNotes/{{SNES}}, (Platform/{{SNES}}, 1993): The [[MorallyAmbiguousDoctorate evil scientist]] Andross was exiled to the inhospitable planet Venom, due to his experiments nearly destroying the Lylat system. [[HesBack He returned]], and declared war on the system as [[{{Revenge}} payback]]. With Andross's forces causing undue destruction and having no time to train new pilots for the experimental "Arwing" fighters, General Pepper of the Cornerian Defense Force is [[TooDesperateToBePicky forced to hire]] the mercenary group Star Fox to pilot the new ships. The game was technologically advanced for its time: very few console games back then could showcase 3D rendering at a playable framerate — Nintendo worked with Creator/ArgonautSoftware to manufacture the Super FX co-processor chip to handle the task.



* ''VideoGame/StarFox64''[[labelnote:*]]PAL: ''Lylat Wars''[[/labelnote]] (UsefulNotes/Nintendo64, 1997): The first [[ContinuityReboot reboot]] in the series, and the only game developed entirely in-house by Nintendo EAD, ''Star Fox 64'' shares the same overall plot and [[RailShooter gameplay]] as the SNES original, but [[BroadStrokes changes many of the details]]. The game was notable for coming bundled with the Rumble Pak: the first mainstream vibrating controller accessory (coming out before the UsefulNotes/PlayStation [=DualShock=]). A [[VideoGameRemake remake]] titled ''Star Fox 64 3D'' was released for the UsefulNotes/Nintendo3DS in 2011.
* ''VideoGame/StarFoxAdventures'' (UsefulNotes/NintendoGameCube, 2002): Eight years after Andross' defeat, a financially struggling Star Fox team is persuaded by General Pepper to investigate the war situation on Dinosaur Planet, where they discover that the actions of the invading Sharp Claw army is causing the planet to literally break apart. Considered the [[OddballInTheSeries black sheep of the series]] due to being a [[Franchise/TheLegendOfZelda Zelda-like]] fantasy adventure game rather than a ScienceFiction [[ShootEmUp shoot 'em up]] (The game was meant to be a [[DolledUpInstallment completely different title altogether]] and had Fox [=McCloud=] inserted into it at the eleventh hour). This game introduced Fox's on-again-off-again love interest, Krystal, and was also the last Creator/{{Rare}} game developed for a Nintendo console before Rare was bought by [[Creator/XboxGameStudios Microsoft]].

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* ''VideoGame/StarFox64''[[labelnote:*]]PAL: ''Lylat Wars''[[/labelnote]] (UsefulNotes/Nintendo64, (Platform/Nintendo64, 1997): The first [[ContinuityReboot reboot]] in the series, and the only game developed entirely in-house by Nintendo EAD, ''Star Fox 64'' shares the same overall plot and [[RailShooter gameplay]] as the SNES original, but [[BroadStrokes changes many of the details]]. The game was notable for coming bundled with the Rumble Pak: the first mainstream vibrating controller accessory (coming out before the UsefulNotes/PlayStation [=DualShock=]). A [[VideoGameRemake remake]] titled ''Star Fox 64 3D'' was released for the UsefulNotes/Nintendo3DS Platform/Nintendo3DS in 2011.
* ''VideoGame/StarFoxAdventures'' (UsefulNotes/NintendoGameCube, (Platform/NintendoGameCube, 2002): Eight years after Andross' defeat, a financially struggling Star Fox team is persuaded by General Pepper to investigate the war situation on Dinosaur Planet, where they discover that the actions of the invading Sharp Claw army is causing the planet to literally break apart. Considered the [[OddballInTheSeries black sheep of the series]] due to being a [[Franchise/TheLegendOfZelda Zelda-like]] fantasy adventure game rather than a ScienceFiction [[ShootEmUp shoot 'em up]] (The game was meant to be a [[DolledUpInstallment completely different title altogether]] and had Fox [=McCloud=] inserted into it at the eleventh hour). This game introduced Fox's on-again-off-again love interest, Krystal, and was also the last Creator/{{Rare}} game developed for a Nintendo console before Rare was bought by [[Creator/XboxGameStudios Microsoft]].



* ''VideoGame/StarFoxCommand'' (UsefulNotes/NintendoDS, 2006): Just as the planet Venom's forces were thought to be completely destroyed, a race of beings known as the Anglar emerge from its toxic seas to attack the Lylat System. As such, a Star Fox team that had fragmented in the years since ''Assault'' must [[PuttingTheBandBackTogether reassemble to fight the threat]]. Co-developed by Nintendo EAD and Creator/QGames, the latter being a spiritual successor to Argonaut Software, this is the first portable entry in the franchise. Taking some concepts from ''Star Fox 2'', the game featured mostly free-roaming combat, TurnBasedStrategy (a notable contrast to the RealTimeStrategy of ''Star Fox 2''), multiple playable characters with unique aircraft, and MultipleEndings.

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* ''VideoGame/StarFoxCommand'' (UsefulNotes/NintendoDS, (Platform/NintendoDS, 2006): Just as the planet Venom's forces were thought to be completely destroyed, a race of beings known as the Anglar emerge from its toxic seas to attack the Lylat System. As such, a Star Fox team that had fragmented in the years since ''Assault'' must [[PuttingTheBandBackTogether reassemble to fight the threat]]. Co-developed by Nintendo EAD and Creator/QGames, the latter being a spiritual successor to Argonaut Software, this is the first portable entry in the franchise. Taking some concepts from ''Star Fox 2'', the game featured mostly free-roaming combat, TurnBasedStrategy (a notable contrast to the RealTimeStrategy of ''Star Fox 2''), multiple playable characters with unique aircraft, and MultipleEndings.



* ''VideoGame/StarFoxZero'' (UsefulNotes/WiiU, 2016): Co-developed by Nintendo EPD and Creator/PlatinumGames, this is the second [[ContinuityReboot reboot]], once again following similar story beats as the previous [[VideoGame/StarFox1 Lylat]] [[VideoGame/StarFox64 Wars]] titles. Its gameplay is radically different from previous titles in that the console's Gamepad screen and motion controls are used to aim the Arwing's weapons independently from the ship's flight path. Creator/ShigeruMiyamoto himself headed the project (as he had personally wanted to revive the series since the UsefulNotes/{{Wii}} generation).

to:

* ''VideoGame/StarFoxZero'' (UsefulNotes/WiiU, (Platform/WiiU, 2016): Co-developed by Nintendo EPD and Creator/PlatinumGames, this is the second [[ContinuityReboot reboot]], once again following similar story beats as the previous [[VideoGame/StarFox1 Lylat]] [[VideoGame/StarFox64 Wars]] titles. Its gameplay is radically different from previous titles in that the console's Gamepad screen and motion controls are used to aim the Arwing's weapons independently from the ship's flight path. Creator/ShigeruMiyamoto himself headed the project (as he had personally wanted to revive the series since the UsefulNotes/{{Wii}} generation).
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* AerithAndBob: Character names in this series fall into two categories: either the name is [[ThemeNaming directly related to the character's species]] (eg. their name is [[ALizardNamedLiz a pun reflecting their species]], [[note]]Leon the Chameleon, Slippy the Frog.[[/note]] or [[ADogNamedDog their species is literally their name]], [[note]]characters like Fox, Wolf, and Panther[[/note]]) Or they have a real name with no relation to their species at all, like James [=McCloud=] the Fox. In addition, some characters have animal themed surnames like Hare and Toad, while others have distinctly European surnames like [=McCloud=], Lombardi, Caruso, O'Donnell etc.
* AirborneAircraftCarrier: Many boss vehicles hold smaller enemy ships inside them. In addition, the Star Fox team often uses a command ship that carries their Arwings into battle: while the most iconic example is the Great Fox, which appeared from ''VideoGame/StarFox64'' through to its destruction in ''VideoGame/StarFoxAssault'', others motherships were used by the team in both ''VideoGame/StarFox2'' and ''VideoGame/StarFoxCommand''.

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* AerithAndBob: Character names in this series fall into two categories: either the name is [[ThemeNaming directly related to the character's species]] (eg. their name is [[ALizardNamedLiz a pun reflecting their species]], [[note]]Leon the Chameleon, Slippy the Frog.[[/note]] or [[ADogNamedDog their species is literally their name]], [[note]]characters like Fox, Wolf, and Panther[[/note]]) Or they have a real name with no relation to their species at all, like James [=McCloud=] the Fox. In addition, some characters have animal themed animal-themed surnames like Hare and Toad, while others have distinctly European surnames like [=McCloud=], Lombardi, Caruso, O'Donnell etc.
* AirborneAircraftCarrier: Many boss vehicles hold smaller enemy ships inside them. In addition, the Star Fox team often uses a command ship that carries their Arwings into battle: while the most iconic example is the Great Fox, which appeared from ''VideoGame/StarFox64'' through to its destruction in ''VideoGame/StarFoxAssault'', others other motherships were used by the team in both ''VideoGame/StarFox2'' and ''VideoGame/StarFoxCommand''.



* AmazingTechnicolorWildlife: [[https://www.models-resource.com/resources/big_icons/20/19319.png It's not clear what kind of fox Krystal is supposed to be]]. She ''is'' a fox, but foxes aren't blue (except for arctic foxes in certain regions, which have bluish-white winter coats that are nowhere near the cobalt blue of Krystal). According to [[http://iwataasks.nintendo.com/interviews/#/3ds/starfox/0/2 ''Star Fox 64 3D'' Iwata Asks,]] Falco is actually a ''pheasant'', [[JustifiedTrope which would make his head, at least, very accurate]].

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* AmazingTechnicolorWildlife: [[https://www.models-resource.com/resources/big_icons/20/19319.png It's not clear what kind of fox Krystal is supposed to be]]. be.]] She ''is'' a fox, but foxes aren't blue (except for arctic foxes in certain regions, which have bluish-white winter coats that are nowhere near the cobalt blue of Krystal). According to [[http://iwataasks.nintendo.com/interviews/#/3ds/starfox/0/2 ''Star Fox 64 3D'' Iwata Asks,]] Falco is actually a ''pheasant'', [[JustifiedTrope which would make his head, at least, very accurate]].

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Birthed from Creator/ShigeruMiyamoto's love of ''Series/{{Thunderbirds}}'' and a need to show-off the 3D rendering capabilities of the Super FX chip, ''Star Fox''[[labelnote:*]]The first two game were known as ''Starwing'' and ''Lylat Wars'' in PAL territories, [[http://www.nintendolife.com/news/2012/09/want_to_know_the_real_reason_star_fox_was_renamed_in_europe due to perceived issues with the German company StarVox]][[/labelnote]] is a long-running Creator/{{Nintendo}} SciFi [[ShootEmUp space shooter]] franchise that began in 1993 on the UsefulNotes/SuperNintendoEntertainmentSystem, starring a group of ragtag {{Funny Animal}}s who are fond of flying spacecrafts known as Arwings and spouting lines that quickly enter MemeticMutation.

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Birthed from Creator/ShigeruMiyamoto's love of ''Series/{{Thunderbirds}}'' and a need to show-off the 3D rendering capabilities of the Super FX chip, ''Star Fox''[[labelnote:*]]The first two game were known as ''Starwing'' and ''Lylat Wars'' in PAL territories, [[http://www.nintendolife.com/news/2012/09/want_to_know_the_real_reason_star_fox_was_renamed_in_europe due to perceived issues with the German company StarVox]][[/labelnote]] is a long-running Creator/{{Nintendo}} SciFi ScienceFiction [[ShootEmUp space shooter]] franchise that began in 1993 on the UsefulNotes/SuperNintendoEntertainmentSystem, starring a group of ragtag {{Funny Animal}}s who are fond of flying spacecrafts known as Arwings and spouting lines that quickly enter MemeticMutation.



** ''VideoGame/StarFoxGuard'' (Wii U, 2016): A TowerDefense spin-off released alongside ''Zero'', serving as a prologue to the game's events, with the player as a UsefulNotes/{{Mii}} working at a mining company owned by Slippy's Uncle Grippy, using armed security cameras to defend the base.[[/index]]

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** ''VideoGame/StarFoxGuard'' (Wii U, 2016): A TowerDefense spin-off released alongside ''Zero'', serving as a prologue to the game's events, with the player as a UsefulNotes/{{Mii}} working at a mining company owned by Slippy's Uncle Grippy, using armed security cameras to defend the base.base.
[[/index]]
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-->'''Takaya Imamura:''' It’s pretty tragic when your allies are defeated, so players ought to realize at some point that they’ve begun to feel empathy towards them.

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-->'''Takaya Imamura:''' It’s It's pretty tragic when your allies are defeated, so players ought to realize at some point that they’ve begun to feel empathy towards them.



--> Takaya Imamura: "It’s pretty tragic when your allies are defeated, so players ought to realize at some point that they’ve begun to feel empathy towards them."

to:

--> Takaya Imamura: "It’s "It's pretty tragic when your allies are defeated, so players ought to realize at some point that they’ve begun to feel empathy towards them."



* PollutedWasteland: Zoness's entire ocean and atmosphere was polluted horribly by Andross in its first sight in ''64'', but by ''Star Fox Assault'', most of the pollution was cleaned up.

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* PollutedWasteland: Zoness's Zoness' entire ocean and atmosphere was polluted horribly by Andross in its first sight in ''64'', but by ''Star Fox Assault'', most of the pollution was cleaned up.



** A more minor example occurs with the Attack Carrier in the original game. You fight it at the end of Corneria if you take the Level 1 or Level 2 routes, but if you take the Level 3 route Andross's attack fleet get the opportunity to deploy their Destructor attack tank along with the Attack Carrier. Falco ends up fighting the Attack Carrier himself off-screen, leaving you to deal with the Destructor.

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** A more minor example occurs with the Attack Carrier in the original game. You fight it at the end of Corneria if you take the Level 1 or Level 2 routes, but if you take the Level 3 route Andross's Andross' attack fleet get the opportunity to deploy their Destructor attack tank along with the Attack Carrier. Falco ends up fighting the Attack Carrier himself off-screen, leaving you to deal with the Destructor.



* YouWillBeAssimilated: What the aparoids say this. Goes with them being [[{{Expy}} near-copies]] of [[Franchise/StarTrek the Borg]].

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* YouWillBeAssimilated: What the aparoids say this. Goes say. This goes with them being [[{{Expy}} near-copies]] of [[Franchise/StarTrek the Borg]].
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* ''[[VideoGame/StarFox1 Star Fox]]''[[labelnote:*]]PAL: ''Starwing''[[/labelnote]] (UsefulNotes/{{SNES}}, 1993): The [[MorallyAmbiguousDoctorate evil scientist]] Andross was exiled to the inhospitable planet Venom, due to his experiments nearly destroying the Lylat system. [[HesBack He returned]], and declared war on the system as [[{{Revenge}} payback]]. With Andross's forces causing undue destruction and having no time to train new pilots for the experimental "Arwing" fighters, General Pepper of the Cornerian Defense Force is [[TooDesperateToBePicky forced to hire]] the mercenary group Star Fox to pilot the new ships. The game was technologically advanced for its time: very few console games back then could showcase 3D rendering at a playable framerate — Nintendo worked with Creator/ArgonautSoftware to manufacture the Super FX co-processor chip to handle the task.

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* ''[[VideoGame/StarFox1 Star Fox]]''[[labelnote:*]]PAL: ''VideoGame/StarFox1''[[labelnote:*]]PAL: ''Starwing''[[/labelnote]] (UsefulNotes/{{SNES}}, 1993): The [[MorallyAmbiguousDoctorate evil scientist]] Andross was exiled to the inhospitable planet Venom, due to his experiments nearly destroying the Lylat system. [[HesBack He returned]], and declared war on the system as [[{{Revenge}} payback]]. With Andross's forces causing undue destruction and having no time to train new pilots for the experimental "Arwing" fighters, General Pepper of the Cornerian Defense Force is [[TooDesperateToBePicky forced to hire]] the mercenary group Star Fox to pilot the new ships. The game was technologically advanced for its time: very few console games back then could showcase 3D rendering at a playable framerate — Nintendo worked with Creator/ArgonautSoftware to manufacture the Super FX co-processor chip to handle the task.



* ''VideoGame/StarFoxZero'' (UsefulNotes/WiiU, 2016): Co-developed by Nintendo EPD and Creator/PlatinumGames, this is the second [[ContinuityReboot reboot]], once again following similar story beats as the previous [[VideoGame/StarFox1 Lylat]] [[VideoGame/StarFox64 Wars]] titles. Its gameplay is radically different from previous titles in that the console's Gamepad screen and motion controls are used to aim the Arwing's weapons independently from the ship's flight path. Creator/ShigeruMiyamoto himself headed the project (as he had personally wanted to revive the series since the UsefulNotes/{{Wii}} generation).[[/index]]
** ''VideoGame/StarFoxGuard'' (Wii U, 2016): A TowerDefense spin-off released alongside ''Zero'', serving as a prologue to the game's events, with the player as a UsefulNotes/{{Mii}} working at a mining company owned by Slippy's Uncle Grippy, using armed security cameras to defend the base.

to:

* ''VideoGame/StarFoxZero'' (UsefulNotes/WiiU, 2016): Co-developed by Nintendo EPD and Creator/PlatinumGames, this is the second [[ContinuityReboot reboot]], once again following similar story beats as the previous [[VideoGame/StarFox1 Lylat]] [[VideoGame/StarFox64 Wars]] titles. Its gameplay is radically different from previous titles in that the console's Gamepad screen and motion controls are used to aim the Arwing's weapons independently from the ship's flight path. Creator/ShigeruMiyamoto himself headed the project (as he had personally wanted to revive the series since the UsefulNotes/{{Wii}} generation).[[/index]]
generation).
** ''VideoGame/StarFoxGuard'' (Wii U, 2016): A TowerDefense spin-off released alongside ''Zero'', serving as a prologue to the game's events, with the player as a UsefulNotes/{{Mii}} working at a mining company owned by Slippy's Uncle Grippy, using armed security cameras to defend the base.[[/index]]



* ''VideoGame/SuperSmashBros'': the first game in the series featured Fox [=McCloud=] among its original twelve fighters. Falco Lombardi and Wolf O'Donnell joined the series in ''Melee'' and ''Brawl'', respectively, and Andross and Krystal appear as Assist Trophies.
* ''[[VideoGame/DinosaurPlanetRare Dinosaur Planet]]'': Fox replaces Sabre in the leaked build, even though this is before the game was rebranded and turned into ''Star Fox Adventures''. Krystal also makes her original debut here, with a different design than the one she has in the ''Star Fox'' franchise.

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* ''VideoGame/SuperSmashBros'': the [[VideoGame/SuperSmashBros64 The first game game]] in the series featured Fox [=McCloud=] among its original twelve fighters. Falco Lombardi and Wolf O'Donnell joined the series in ''Melee'' ''[[VideoGame/SuperSmashBrosMelee Melee]]'' and ''Brawl'', ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'', respectively, and Andross and Krystal appear as Assist Trophies.
* ''[[VideoGame/DinosaurPlanetRare Dinosaur Planet]]'': ''VideoGame/{{Dinosaur Planet|Rare}}'': Fox replaces Sabre in the leaked build, even though this is before the game was rebranded and turned into ''Star Fox Adventures''. Krystal also makes her original debut here, with a different design than the one she has in the ''Star Fox'' franchise.



In addition to video games, ''Star Fox'' has made appearances in comics and animation. With the former, there are two notable comics series based on the series: the 1993 Magazine/NintendoPower ''ComicStrip/StarFox'' [[ComicStrip/StarFox comic strip]] that served as a canonical retelling and [[AdaptationExpansion expansion]] of the original SNES game's plot, written and authored by Benimaru Itoh,[[note]]who also illustrated the [[https://web.archive.org/web/20211119163641/https://www.glitterberri.com/star-fox/guidebook-intro/ licensed Japanese strategy guide]][[/note]] and ''Manga/FarewellBelovedFalco'', a 2002 {{interquel}} manga released on the Japanese ''VideoGame/StarFoxAdventures'' website that covers the events that occurred between ''64'' and ''Adventures'', while focusing mainly on Falco's background and his relationships with other characters. There's also [[http://khestra.tripod.com/comics/SFX64.html this German comic]] from 1997 that adapts the plot of ''VideoGame/StarFox64'', released by Nintendo of Europe. As for animation, there's the animated short ''[[https://www.youtube.com/watch?v=wA2-0nTxaGg Star Fox Zero – The Battle Begins,]]'' an adaptation of the first mission in ''VideoGame/StarFoxZero'' produced by [[Creator/ProductionIG Wit Studio]] under Miyamoto's supervision.

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In addition to video games, ''Star Fox'' has made appearances in comics and animation. With the former, there are two notable comics series based on the series: the 1993 Magazine/NintendoPower ''ComicStrip/StarFox'' [[ComicStrip/StarFox comic strip]] strip that served as a canonical retelling and [[AdaptationExpansion expansion]] of the original SNES game's plot, written and authored by Benimaru Itoh,[[note]]who also illustrated the [[https://web.archive.org/web/20211119163641/https://www.glitterberri.com/star-fox/guidebook-intro/ licensed Japanese strategy guide]][[/note]] and ''Manga/FarewellBelovedFalco'', a 2002 {{interquel}} manga released on the Japanese ''VideoGame/StarFoxAdventures'' website that covers the events that occurred between ''64'' and ''Adventures'', while focusing mainly on Falco's background and his relationships with other characters. There's also [[http://khestra.tripod.com/comics/SFX64.html this German comic]] from 1997 that adapts the plot of ''VideoGame/StarFox64'', released by Nintendo of Europe. As for animation, there's the animated short ''[[https://www.youtube.com/watch?v=wA2-0nTxaGg Star Fox Zero – The Battle Begins,]]'' an adaptation of the first mission in ''VideoGame/StarFoxZero'' produced by [[Creator/ProductionIG Wit Studio]] under Miyamoto's supervision.
supervision.






* AnyoneCanDie: In ''[[VideoGame/StarFox1 Star Fox]],'' any wingman who gets shot down at any time is KilledOffForReal, while Fox, being the only playable character, has [[VideoGameLives several lives]]. In [[Videogame/StarFox2 the sequel]] this trope was unceremoniously extended to all pilots in the game - including the Star Wolf pilots and [[TheHeroDies Fox McCloud himself]]. Anyone shot down was gone, forever. This was '''heavily''' toned down in ''VideoGame/StarFox64'', in which boss enemies do die, but downed Star Fox pilots just sit out the next mission and return after that (notably, the Star Wolf pilots can come back [[MadeOfIron even if they explode]]). The trope was dropped entirely in ''VideoGame/StarFoxAssault'' and [[AvertedTrope hasn't been seen since]]. [[https://web.archive.org/web/20190302112028/https://www.glitterberri.com/star-fox/message-from-god/ According to Takaya Imamura]], the reasoning behind this element of the game was to make the player ''[[PlayerPunch feel]]'' the tragedy when they lose a wingman [[VideoGameCaringPotential they've grown attached to]].

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* AnyoneCanDie: In ''[[VideoGame/StarFox1 Star Fox]],'' ''VideoGame/StarFox1,'' any wingman who gets shot down at any time is KilledOffForReal, while Fox, being the only playable character, has [[VideoGameLives several lives]]. In [[Videogame/StarFox2 [[VideoGame/StarFox2 the sequel]] this trope was unceremoniously extended to all pilots in the game - including the Star Wolf pilots and [[TheHeroDies Fox McCloud himself]]. Anyone shot down was gone, forever. This was '''heavily''' toned down in ''VideoGame/StarFox64'', in which boss enemies do die, but downed Star Fox pilots just sit out the next mission and return after that (notably, the Star Wolf pilots can come back [[MadeOfIron even if they explode]]). The trope was dropped entirely in ''VideoGame/StarFoxAssault'' and [[AvertedTrope hasn't been seen since]]. [[https://web.archive.org/web/20190302112028/https://www.glitterberri.com/star-fox/message-from-god/ According to Takaya Imamura]], the reasoning behind this element of the game was to make the player ''[[PlayerPunch feel]]'' the tragedy when they lose a wingman [[VideoGameCaringPotential they've grown attached to]].



** The original ''[[VideoGame/StarFox1 Star Fox]]'' and the ''Videogame/StarFox2'' [[http://vignette3.wikia.nocookie.net/starfox/images/c/cd/Stafox_2_map.jpg/revision/latest?cb=20090617054703 map screen]] avert this trope. The order of the planets is directly mentioned in the game manual.

to:

** The original ''[[VideoGame/StarFox1 Star Fox]]'' ''VideoGame/StarFox1'' and the ''Videogame/StarFox2'' ''VideoGame/StarFox2'' [[http://vignette3.wikia.nocookie.net/starfox/images/c/cd/Stafox_2_map.jpg/revision/latest?cb=20090617054703 map screen]] avert this trope. The order of the planets is directly mentioned in the game manual.



* ChargedAttack: From ''VideoGame/StarFox2'' onward, the Arwing has the ability to charge it's main laser to fire a HomingProjectile.

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* ChargedAttack: From ''VideoGame/StarFox2'' onward, the Arwing has the ability to charge it's its main laser to fire a HomingProjectile.



** Also the "Atomic Base" cores in the ''VideoGame/StarFox1 original'', which inspired similar structures in ''[[VideoGame/StarFoxZero Zero]]''.

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** Also the "Atomic Base" cores in [[VideoGame/StarFox1 the ''VideoGame/StarFox1 original'', first game]], which inspired similar structures in ''[[VideoGame/StarFoxZero Zero]]''.



* EarlyInstallmentCharacterDesignDifference: In ''VideoGame/{{Star Fox|1}}'', and its [[ComicStrip/StarFox comic tie-in]], the Star Fox team is represented in an unapologetically [[http://archive.is/7xPkD dark]] and [[http://archive.is/Gy6Qe gritty]] style, focusing on realistic textures and animalistic expressions. ''Videogame/StarFox2'' largely uses the same style as it's forerunner. ''Videogame/StarFox64'' and it's remake both used a [[http://archive.is/SaRLu much more cartoony look overall]], in keeping with the lighter tone. Additionally, in the original game, its manual, and all official media related to it, the entire Star Fox team is [[http://archive.is/RV1bb clearly]] [[http://archive.is/Ovi4K and]] [[http://archive.is/8IX8X consistently]] [[http://archive.is/kZ3GY depicted]] with [[ArtificialLimbs identical robotic prosthetics for legs]] - a design trend that persisted as late as their appearance in ''VideoGame/SuperSmashBrosMelee''. This created a [[WildMassGuessing popular fan theory]] that [[http://archive.is/GsJ3y the characters' legs were replaced with prosthetics to handle extreme G-forces without passing out]], which [[https://www.douglasbaderfoundation.com/about-us/sir-douglas-bader/ just happens to make sense]]. Future games clearly depict the team wearing ''suspiciously'' large boots instead.

to:

* EarlyInstallmentCharacterDesignDifference: In ''VideoGame/{{Star Fox|1}}'', ''VideoGame/StarFox1'', and its [[ComicStrip/StarFox comic tie-in]], the Star Fox team is represented in an unapologetically [[http://archive.is/7xPkD dark]] and [[http://archive.is/Gy6Qe gritty]] style, focusing on realistic textures and animalistic expressions. ''Videogame/StarFox2'' ''VideoGame/StarFox2'' largely uses the same style as it's forerunner. ''Videogame/StarFox64'' ''VideoGame/StarFox64'' and it's remake both used a [[http://archive.is/SaRLu much more cartoony look overall]], in keeping with the lighter tone. Additionally, in the original game, its manual, and all official media related to it, the entire Star Fox team is [[http://archive.is/RV1bb clearly]] [[http://archive.is/Ovi4K and]] [[http://archive.is/8IX8X consistently]] [[http://archive.is/kZ3GY depicted]] with [[ArtificialLimbs identical robotic prosthetics for legs]] - a design trend that persisted as late as their appearance in ''VideoGame/SuperSmashBrosMelee''. This created a [[WildMassGuessing popular fan theory]] that [[http://archive.is/GsJ3y the characters' legs were replaced with prosthetics to handle extreme G-forces without passing out]], which [[https://www.douglasbaderfoundation.com/about-us/sir-douglas-bader/ just happens to make sense]]. Future games clearly depict the team wearing ''suspiciously'' large boots instead.



* EvilVersusOblivion : [[PriceOnTheirHead They may be criminals with bounties on their heads,]] but when the entire Lylat system is threatened, Star Wolf will put their lives on the line to save it. They help Star Fox fight the aparoids in ''Videogame/StarFoxAssault'', and they oppose the Anglars in ''Videogame/StarFoxCommand''.

to:

* EvilVersusOblivion : [[PriceOnTheirHead They may be criminals with bounties on their heads,]] but when the entire Lylat system is threatened, Star Wolf will put their lives on the line to save it. They help Star Fox fight the aparoids in ''Videogame/StarFoxAssault'', ''VideoGame/StarFoxAssault'', and they oppose the Anglars in ''Videogame/StarFoxCommand''.''VideoGame/StarFoxCommand''.



** ''Anime/MobileSuitGundam'' - The [[https://web.archive.org/web/20190422235919/https://vignette.wikia.nocookie.net/starfox/images/b/bd/Mothership_from_SF2.jpg/revision/latest?cb=20090617065734 unnamed carrier]] from ''Videogame/StarFox2'' both looks and functions like [[https://vignette.wikia.nocookie.net/gundam/images/7/70/White-base.jpg/revision/latest?cb=20120903113130 the White Base]], and the [[https://web.archive.org/web/20190422235500/https://i.ytimg.com/vi/g5p1QhcyCTI/hqdefault.jpg Cannon Betrayers]] from the same game ''very closely'' resemble Zeon's [[https://web.archive.org/web/20190422235535/https://vignette.wikia.nocookie.net/gundam/images/6/60/Rewloola.jpg/revision/latest?cb=20120601094658 Rewloola-class]] battleships. Even more: in ''Star Fox 64,'' the entire Venomian fleet in Sector Y is made of Gundam expies: the whole force is made of [[HumongousMecha mobile suits]] backed by capital ships. [[https://web.archive.org/web/20190423000859/https://vignette.wikia.nocookie.net/starfox/images/6/6a/SF64_Shogun_Model.png/revision/latest?cb=20190218162519 The boss of the level]] looks like a more simian version of the [[https://web.archive.org/web/20190423001152/https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/353b69a5-3bf8-41f7-afc2-8ffc8c0de840/dc28bs-e2be0250-3e9d-4aca-b12f-8e1eeef5cc6d.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzM1M2I2OWE1LTNiZjgtNDFmNy1hZmMyLThmZmM4YzBkZTg0MFwvZGMyOGJzLWUyYmUwMjUwLTNlOWQtNGFjYS1iMTJmLThlMWVlZWY1Y2M2ZC5qcGcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.wnv6ZEDlxiSd-6lC_iLnLY_Cp60F4VCxxaWAAJoRXjs RX-78-2]], and about two-thirds of the way through the mission you encounter a [[CharClone red-painted version of the normal attacking mecha that moves three times faster than the others]]. As an added bonus, while not the pilot of the red mech, the boss is also wearing sunglasses.

to:

** ''Anime/MobileSuitGundam'' - The [[https://web.archive.org/web/20190422235919/https://vignette.wikia.nocookie.net/starfox/images/b/bd/Mothership_from_SF2.jpg/revision/latest?cb=20090617065734 unnamed carrier]] from ''Videogame/StarFox2'' ''VideoGame/StarFox2'' both looks and functions like [[https://vignette.wikia.nocookie.net/gundam/images/7/70/White-base.jpg/revision/latest?cb=20120903113130 the White Base]], and the [[https://web.archive.org/web/20190422235500/https://i.ytimg.com/vi/g5p1QhcyCTI/hqdefault.jpg Cannon Betrayers]] from the same game ''very closely'' resemble Zeon's [[https://web.archive.org/web/20190422235535/https://vignette.wikia.nocookie.net/gundam/images/6/60/Rewloola.jpg/revision/latest?cb=20120601094658 Rewloola-class]] battleships. Even more: in ''Star Fox 64,'' the entire Venomian fleet in Sector Y is made of Gundam expies: the whole force is made of [[HumongousMecha mobile suits]] backed by capital ships. [[https://web.archive.org/web/20190423000859/https://vignette.wikia.nocookie.net/starfox/images/6/6a/SF64_Shogun_Model.png/revision/latest?cb=20190218162519 The boss of the level]] looks like a more simian version of the [[https://web.archive.org/web/20190423001152/https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/353b69a5-3bf8-41f7-afc2-8ffc8c0de840/dc28bs-e2be0250-3e9d-4aca-b12f-8e1eeef5cc6d.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzM1M2I2OWE1LTNiZjgtNDFmNy1hZmMyLThmZmM4YzBkZTg0MFwvZGMyOGJzLWUyYmUwMjUwLTNlOWQtNGFjYS1iMTJmLThlMWVlZWY1Y2M2ZC5qcGcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.wnv6ZEDlxiSd-6lC_iLnLY_Cp60F4VCxxaWAAJoRXjs RX-78-2]], and about two-thirds of the way through the mission you encounter a [[CharClone red-painted version of the normal attacking mecha that moves three times faster than the others]]. As an added bonus, while not the pilot of the red mech, the boss is also wearing sunglasses.



* {{Fanfare}}: ''[[Videogame/StarFox1 Star Fox]]'', ''Videogame/StarFox2'', and ''Videogame/StarFoxAssault'' all make heavy use of fanfare.

to:

* {{Fanfare}}: ''[[Videogame/StarFox1 Star Fox]]'', ''Videogame/StarFox2'', ''VideoGame/StarFox1'', ''VideoGame/StarFox2'', and ''Videogame/StarFoxAssault'' ''VideoGame/StarFoxAssault'' all make heavy use of fanfare.



** Andross openly hates dogs in ''Videogame/StarFoxZero'', which was borrowed from ''VideoGame/StarFox2''.

to:

** Andross openly hates dogs in ''Videogame/StarFoxZero'', ''VideoGame/StarFoxZero'', which was borrowed from ''VideoGame/StarFox2''.



** In the original ''[[Videogame/StarFox1 Star Fox]]'' and ''Videogame/StarFoxAssault'', your wing men will yell at you when you shoot them, but they aren't otherwise harmed by your blasts. This is generally averted in ''Star Fox 64'', though a few minor characters ''are'' immune to your fire.

to:

** In the original ''[[Videogame/StarFox1 Star Fox]]'' ''VideoGame/StarFox1'' and ''Videogame/StarFoxAssault'', ''VideoGame/StarFoxAssault'', your wing men will yell at you when you shoot them, but they aren't otherwise harmed by your blasts. This is generally averted in ''Star Fox 64'', though a few minor characters ''are'' immune to your fire.



* GoshDangItToHeck: Not that there are a lack of vocal outbursts, but the sheer volume of G-rated curses in ''Videogame/StarFox64'' is as corny as any Utah slang. This is [[AvertedTrope averted]] in ''VideoGame/StarFox2'':

to:

* GoshDangItToHeck: Not that there are a lack of vocal outbursts, but the sheer volume of G-rated curses in ''Videogame/StarFox64'' ''VideoGame/StarFox64'' is as corny as any Utah slang. This is [[AvertedTrope averted]] {{averted|Trope}} in ''VideoGame/StarFox2'':



** Thanks to AnyoneCanDie, this can be ''anyone's'' fate in the original ''[[VideoGame/StarFox1 Star Fox]]'' and its [[VideoGame/StarFox2 sequel]], depending on the player's actions.

to:

** Thanks to AnyoneCanDie, this can be ''anyone's'' fate in the original ''[[VideoGame/StarFox1 Star Fox]]'' ''VideoGame/StarFox1'' and its [[VideoGame/StarFox2 sequel]], depending on the player's actions.



** ''Videogame/SuperSmashBrosBrawl'' suggests that Wolf is in fact older than Fox. This was confirmed in ''Videogame/StarFoxZero'': Wolf mentions that he fought James.

to:

** ''Videogame/SuperSmashBrosBrawl'' ''VideoGame/SuperSmashBrosBrawl'' suggests that Wolf is in fact older than Fox. This was confirmed in ''Videogame/StarFoxZero'': ''VideoGame/StarFoxZero'': Wolf mentions that he fought James.



** Almost to a point of {{Disneyfication}}: the original [[VideoGame/StarFox1 Star Fox]], [[ComicStrip/StarFox its tie-in comic]] and [[VideoGame/StarFox2 its sequel]] were all ''much'' darker than anything made after ''VideoGame/StarFox64'' [[ContinuityReboot rebooted the series]]. Even though the plot is essentially the same as ''Star Fox 64'', it was delivered in a much grimmer and far less humorous style. The only real laughs in the early games come from the crew's dialogue, and even that is lot less pronounced than the humor in the post-reboot games. ''Videogame/StarFoxAssault'', ''Videogame/StarFoxCommand'' and ''Videogame/StarlinkBattleForAtlas'' are all more thematically intense than ''Star Fox 64'' was, but even then the series has never been as dark as the original continuity.

to:

** Almost to a point of {{Disneyfication}}: the original [[VideoGame/StarFox1 Star Fox]], VideoGame/StarFox1, [[ComicStrip/StarFox its tie-in comic]] and [[VideoGame/StarFox2 its sequel]] were all ''much'' darker than anything made after ''VideoGame/StarFox64'' [[ContinuityReboot rebooted the series]]. Even though the plot is essentially the same as ''Star Fox 64'', it was delivered in a much grimmer and far less humorous style. The only real laughs in the early games come from the crew's dialogue, and even that is lot less pronounced than the humor in the post-reboot games. ''Videogame/StarFoxAssault'', ''Videogame/StarFoxCommand'' ''VideoGame/StarFoxAssault'', ''VideoGame/StarFoxCommand'' and ''Videogame/StarlinkBattleForAtlas'' ''VideoGame/StarlinkBattleForAtlas'' are all more thematically intense than ''Star Fox 64'' was, but even then the series has never been as dark as the original continuity.



* OfficialCouple: Slippy and Amanda. Peppy and the late Vivian. Fox and Fara in the first continuity. The status of Fox and Krystal's relationship in the [[ContinuityReboot reboot continuity]] was left on [[OfficialCoupleOrdealSyndrome very unstable ground]] as of ''Videogame/StarFoxCommand'' and has [[NoEnding not been addressed since]].

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* OfficialCouple: Slippy and Amanda. Peppy and the late Vivian. Fox and Fara in the first continuity. The status of Fox and Krystal's relationship in the [[ContinuityReboot reboot continuity]] was left on [[OfficialCoupleOrdealSyndrome very unstable ground]] as of ''Videogame/StarFoxCommand'' ''VideoGame/StarFoxCommand'' and has [[NoEnding not been addressed since]].



* SpaceWhale: In ''[[VideoGame/StarFox1 Star Fox]]'', if you shoot all the small orange stingrays in Sector Y, a space whale shows up and drops a slew of powerups just before you encounter the boss. In the tie-in [[ComicStrip/StarFox Nintendo Power comic]], this is said to actually be [[http://oldgamemags.tumblr.com/post/135740771372/nintendo-power-51-august-1993-star-fox-comic the visual manifestation of a trans-dimensional spaceship]] that saved Fox's father, leaving him [[YouCantGoHomeAgain permanently shifted to that dimension]].
* SpeakingSimlish: In Videogame/StarFox1, Videogame/StarFox2, and ''Videogame/StarFoxCommand'', the characters all speak incomprehensible gibberish. For nostalgia's sake, this was made voice option in ''Lylat Wars'', the PAL version of ''Star Fox 64'', likely due to the European languages.

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* SpaceWhale: In ''[[VideoGame/StarFox1 Star Fox]]'', ''VideoGame/StarFox1'', if you shoot all the small orange stingrays in Sector Y, a space whale shows up and drops a slew of powerups just before you encounter the boss. In the tie-in [[ComicStrip/StarFox Nintendo Power comic]], this is said to actually be [[http://oldgamemags.tumblr.com/post/135740771372/nintendo-power-51-august-1993-star-fox-comic the visual manifestation of a trans-dimensional spaceship]] that saved Fox's father, leaving him [[YouCantGoHomeAgain permanently shifted to that dimension]].
* SpeakingSimlish: In Videogame/StarFox1, Videogame/StarFox2, ''VideoGame/StarFox1'', ''VideoGame/StarFox2'', and ''Videogame/StarFoxCommand'', ''VideoGame/StarFoxCommand'', the characters all speak incomprehensible gibberish. For nostalgia's sake, this was made voice option in ''Lylat Wars'', the PAL version of ''Star Fox 64'', likely due to the European languages.
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** ''Star Fox Guard'' (Wii U, 2016): A TowerDefense spin-off released alongside ''Zero'', serving as a prologue to the game's events, with the player as a UsefulNotes/{{Mii}} working at a mining company owned by Slippy's Uncle Grippy, using armed security cameras to defend the base.

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** ''Star Fox Guard'' ''VideoGame/StarFoxGuard'' (Wii U, 2016): A TowerDefense spin-off released alongside ''Zero'', serving as a prologue to the game's events, with the player as a UsefulNotes/{{Mii}} working at a mining company owned by Slippy's Uncle Grippy, using armed security cameras to defend the base.
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* KansaiRegionalAccent: Pigma Dengar speaks with Kansai-dialect in Japan. His name "Dengar" itself is a reference to it.
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Added DiffLines:

* HelmetsAreHardlyHeroic: Despite being fighter pilots pulling off all sorts of crazy maneuvers over the course of their missions, none of the Star Fox team are ever depicted wearing flight helmets. Averted for RedShirt pilots on both the Cornerian and Venomian sides, who both wear helmets as part of their uniform. Star Wolf also plays this straight, as none of ''them'' wear helmets either.
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removing defunct Five Man Band example places under The Team


* TheTeam:
** TheHero - Fox
** TheLancer - Falco
** TheMentor - Peppy
** TheSmartGuy (GadgeteerGenius variety) / - Slippy
** TheChick - Krystal (true to form, she is also TheEmpath).
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removing defunct Five Man Band tree


* FiveManBand:
** TheLeader - Fox, courageous and reliable.
** TheLancer - Falco, with his pugnacious attitude and rough background.
** TheSmartGuy - Slippy, who engineers many of the team's ships, and is in frequent need of saving.
** TheBigGuy - Peppy, if only by the process of elimination. Arguably his use of the Armored Arwing in ''Videogame/StarFox2'' fulfills the requirement of strength or bulkiness, and he's also big in terms of his seniority and his role as TeamDad.
** TheChick - Fara Phoenix in the Benimaru Itoh comic, and Krystal in the 64 timeline once she replaces Peppy as an Arwing pilot.

Added: 187

Changed: 1

Removed: 180

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trope rename


* SexyWalk: Krystal does one of these in ''Star Fox Adventures'' at the end of the game when she arrives to "[[TheTease say thank you]]" to Fox - it causes him to start stuttering.



* StuffBlowingUp

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* StuffBlowingUpStuffBlowingUp:


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* SupermodelStrut: Krystal does one of these in ''Star Fox Adventures'' at the end of the game when she arrives to "[[TheTease say thank you]]" to Fox - it causes him to start stuttering.
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* ''VideoGame/StarFox2'' ([[UsefulNotes/PlugNPlayGame SNES Classic Edition]], 2017): Angered by his defeat in the first game, Andross returns to the Lylat system to launch a new attack against Corneria, this time using his new fleet of battleships and giant missiles launched from hidden bases to [[AxCrazy destroy Corneria]]. General Pepper again calls upon the Star Fox team for help, with the group now armed with new [[AceCustom custom Arwings]], a Mothership, and two new recruits (Miyu and Fay). The game featured free-roaming, 3-dimensional flight ''and'' RealTimeStrategy (foregoing the linear RailShooter gameplay of ''Star Fox''), as well as multiple playable characters with unique [[TransformingMecha transforming aircraft]]. Infamously, the game was completed in mid-1995 and meant to release that year, but due to Nintendo wishing to emphasize the [[VideoGame3DLeap graphical jump]] between the SNES and [=N64=], the title was shelved for ''almost 22 years'' until the team behind the SNES Classic Edition [[http://web.archive.org/web/20180101223636/https://www.nintendo.com/super-nes-classic/interview-star-fox-2 demanded its release.]] Many of its unique concepts, including 3-dimensional flight, and overworld map, and [[TransformingMecha transforming]] [[ChickenWalker walkers]], were revisited and incorporated in other entries over the intervening years. Technologically, the Super FX chip was further enhanced during the game's development, with the improved rendering of the Super FX 2 seeing usage in ''VideoGame/SuperMarioWorld2YoshisIsland'' and the SNES port of ''VideoGame/{{Doom}}''.

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* ''VideoGame/StarFox2'' ([[UsefulNotes/PlugNPlayGame SNES Classic Edition]], 2017): 2017[[labelnote:*]]finished in 1995[[/labelnote]]): Angered by his defeat in the first game, Andross returns to the Lylat system to launch a new attack against Corneria, this time using his new fleet of battleships and giant missiles launched from hidden bases to [[AxCrazy destroy Corneria]]. General Pepper again calls upon the Star Fox team for help, with the group now armed with new [[AceCustom custom Arwings]], a Mothership, and two new recruits (Miyu and Fay). The game featured free-roaming, 3-dimensional flight ''and'' RealTimeStrategy (foregoing the linear RailShooter gameplay of ''Star Fox''), as well as multiple playable characters with unique [[TransformingMecha transforming aircraft]]. Infamously, the game was completed in mid-1995 and meant to release that year, but due to Nintendo wishing to emphasize the [[VideoGame3DLeap graphical jump]] between the SNES and [=N64=], the title was shelved for ''almost 22 years'' until the team behind the SNES Classic Edition [[http://web.archive.org/web/20180101223636/https://www.nintendo.com/super-nes-classic/interview-star-fox-2 demanded its release.]] Many of its unique concepts, including 3-dimensional flight, and overworld map, and [[TransformingMecha transforming]] [[ChickenWalker walkers]], were revisited and incorporated in other entries over the intervening years. Technologically, the Super FX chip was further enhanced during the game's development, with the improved rendering of the Super FX 2 seeing usage in ''VideoGame/SuperMarioWorld2YoshisIsland'' and the SNES port of ''VideoGame/{{Doom}}''.
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* EverythingsBetterWithDinosaurs: ''VideoGame/StarFoxAdventures'' and ''VideoGame/StarFoxAssault'' (if only briefly) both have dinosaurs for no reason aside from having dinosaurs.
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** One of the ''Star Fox 64'' levels is inspired by the movie ''Film/IndependenceDay''. Another level features ''Anime/MobileSuitGundam''-like enemies. Both elements show up again, to a degree, in ''Command''. Some lines might well pay homage to StarWars (like the one directly below).

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** One of the ''Star Fox 64'' levels is inspired by the movie ''Film/IndependenceDay''. Another level features ''Anime/MobileSuitGundam''-like enemies. Both elements show up again, to a degree, in ''Command''. Some lines might well pay homage to StarWars ''Franchise/StarWars'' (like the one directly below).
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* AerithAndBob: Character names in this series fall into two categories: either the name is [[ThemeNaming directly related to the character's species]] (eg. their name is [[ALizardNamedLiz a pun reflecting their species]], [[note]]Leon the Chameleon, Slippy the Frog.[[/note]] or [[ADogNamedDog their species is literally their name]], [[note]]characters like Fox, Wolf, and Panther[[/note]]) Or they have a real name with no relation to their species at all, like James [=McCloud=] the Fox. In addition, some characters have animal themed surnames like Hare and Toad, while others have distinctly European surnames like [=McCloud=], Lombardi, Caruso, O'Donnel etc.

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* AerithAndBob: Character names in this series fall into two categories: either the name is [[ThemeNaming directly related to the character's species]] (eg. their name is [[ALizardNamedLiz a pun reflecting their species]], [[note]]Leon the Chameleon, Slippy the Frog.[[/note]] or [[ADogNamedDog their species is literally their name]], [[note]]characters like Fox, Wolf, and Panther[[/note]]) Or they have a real name with no relation to their species at all, like James [=McCloud=] the Fox. In addition, some characters have animal themed surnames like Hare and Toad, while others have distinctly European surnames like [=McCloud=], Lombardi, Caruso, O'Donnel O'Donnell etc.
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Up To Eleven is a defunct trope


* AerithAndBob: Character names in this series fall into two categories: either the name is [[ThemeNaming directly related to the character's species]] (eg. their name is [[ALizardNamedLiz a pun reflecting their species]], [[note]]Leon the Chameleon, Slippy the Frog.[[/note]] or [[ADogNamedDog their species is literally their name]], [[note]]characters like Fox, Wolf, and Panther[[/note]]) Or they have a real name with no relation to their species at all, like James [=McCloud=] the Fox. [[UpToEleven In addition]], some characters have animal themed surnames like Hare and Toad, while others have distinctly European surnames like [=McCloud=], Lombardi, Caruso, O'Donnel etc.

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* AerithAndBob: Character names in this series fall into two categories: either the name is [[ThemeNaming directly related to the character's species]] (eg. their name is [[ALizardNamedLiz a pun reflecting their species]], [[note]]Leon the Chameleon, Slippy the Frog.[[/note]] or [[ADogNamedDog their species is literally their name]], [[note]]characters like Fox, Wolf, and Panther[[/note]]) Or they have a real name with no relation to their species at all, like James [=McCloud=] the Fox. [[UpToEleven In addition]], addition, some characters have animal themed surnames like Hare and Toad, while others have distinctly European surnames like [=McCloud=], Lombardi, Caruso, O'Donnel etc.



** Krystal [[UpToEleven one-ups Fox]] by [[LastOfHisKind losing her entire planet as part of her origin]]. How this happened hasn't been made fully clear yet, however, the fact that she recognized [[spoiler:Andross]] shortly before she got [[HumanPopsicle sealed in a magic crystal]] implies that [[spoiler:Andross]] may have been involved in its destruction.

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** Krystal [[UpToEleven one-ups Fox]] Fox by [[LastOfHisKind losing her entire planet as part of her origin]]. How this happened hasn't been made fully clear yet, however, the fact that she recognized [[spoiler:Andross]] shortly before she got [[HumanPopsicle sealed in a magic crystal]] implies that [[spoiler:Andross]] may have been involved in its destruction.



* {{Expy}}: [[UpToEleven There are tons of them throughout the series]]:

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* {{Expy}}: [[UpToEleven There are tons of them throughout the series]]:series:
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-->-- General Pepper

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-->-- General Pepper
'''General Pepper'''

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