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* ''WesternAnimation/HouseOfMouse'': The cast of the movie are regulars of the club, particularly Jafar and Iago.
** ''WesternAnimation/MickeysHouseOfVillains'': Jafar serves as the BigBad of the Halloween special, rallying the Disney Villains for a HostileShowTakeover.
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* ''VideoGame/KinectDisneylandAdventures'' (2011): Aladdin, Jasmine, and the Genie can be found in Adventureland and will send the player on quests. Aladdin also appears during the ''Mickey's Soundsational Parade'' minigame.
* ''VideoGame/DisneyInfinity'' (2013-2015): Aladdin and Jasmine became playable characters starting in 2014's ''2.0 Edition''. Prior to this, multiple elements of the franchise were seen in the game's Toy Box mode.
* ''VideoGame/DisneyMagicalWorld'' (2014): Agrabah is one of the worlds available in the first game
* ''VideoGame/DisneyTsumTsum'': (2014-present): Tsums of Aladdin, Jasmine, the Genie, Jafar, Abu, and Rajah are unlockable in game. There's also several Tsums based on costume variations.
* ''VideoGame/DisneyEmojiBlitz'' (2017-present): Emojis of Aladdin, Jasmine, the Genie, Jafar, Abu, Iago, and Rajah are unlockable in game. There's also been limited time emojis based on other characters and costume variations.
* ''VideoGame/DisneyMagicKingdoms'' (2017-present): A limited time Aladdin event occurred during a 2017 update. Since then, more characters have been made available through similar limited time events.
* ''VideoGame/DisneyHeroesBattleMode'' (2018-present): Aladdin, Jasmine, the Genie, Jafar, and Abu are playable characters.


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* ''VideoGame/DisneyDreamlightValley'' (2022): Jafar is the primary antagonist of the ''A Rift In Time'' DLC. In it, he claims he is the royal viper of Eternity Isle who will assist the player. It's soon discovered that he's after the spark of imagination, which he plans to use to bend space and time.
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The original 1992 Disney animated film[[note]](we have to add "Disney" here, because there was ''another'' animated film titled ''{{WesternAnimation/Aladdin|GoldenFilms}}'' released earlier that same year)[[/note]] was the first animated feature film to gross over $200 million at the domestic box office, leading to this highly-rated, [[UsefulNotes/TheEGOTs EGOT-winning]] franchise.

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The original 1992 Disney animated film[[note]](we have to add "Disney" here, because there was ''another'' animated film titled ''{{WesternAnimation/Aladdin|GoldenFilms}}'' released earlier that same year)[[/note]] was the first animated feature film to gross over $200 million at the domestic box office, leading to this highly-rated, [[UsefulNotes/TheEGOTs [[MediaNotes/TheEGOTs EGOT-winning]] franchise.
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* ''VideoGame/AladdinVirginGames'' (1993): A PlatformGame for the UsefulNotes/SegaGenesis, {{UsefulNotes/Amiga}}, [[UsefulNotes/IBMPersonalComputer DOS]] and UsefulNotes/GameBoy (with UsefulNotes/SuperGameBoy support). Fluidly animated by actual Disney animators, [[SugarWiki/NoProblemWithLicensedGames it's widely considered to be a really good game]]. Later re-released as part of ''Disney Classic Games: Aladdin and VideoGame/TheLionKing'' in 2019.
* ''VideoGame/AladdinCapcom'' (1993): Another PlatformGame, but for the UsefulNotes/SuperNintendo and later ported to the UsefulNotes/GameBoyAdvance. ''Also'' [[SugarWiki/NoProblemWithLicensedGames considered to be a really good game, too]]. Later re-released as part of ''Disney Classic Games Collection: Aladdin, The Lion King, and VideoGame/TheJungleBook'', an UpdatedRerelease of the 2019 collection,[[note]]both as a standalone release and DLC for the original collection[[/note]] in 2021, marking the first time that both ''Aladdin'' platformers are available together.
* ''VideoGame/AladdinSIMSCo'' (1994): An 8-bit platformer developed for the UsefulNotes/SegaMasterSystem and UsefulNotes/GameGear by SIMS Co.

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* ''VideoGame/AladdinVirginGames'' (1993): A PlatformGame for the UsefulNotes/SegaGenesis, {{UsefulNotes/Amiga}}, [[UsefulNotes/IBMPersonalComputer Platform/SegaGenesis, {{Platform/Amiga}}, [[Platform/IBMPersonalComputer DOS]] and UsefulNotes/GameBoy Platform/GameBoy (with UsefulNotes/SuperGameBoy Platform/SuperGameBoy support). Fluidly animated by actual Disney animators, [[SugarWiki/NoProblemWithLicensedGames it's widely considered to be a really good game]]. Later re-released as part of ''Disney Classic Games: Aladdin and VideoGame/TheLionKing'' in 2019.
* ''VideoGame/AladdinCapcom'' (1993): Another PlatformGame, but for the UsefulNotes/SuperNintendo Platform/SuperNintendo and later ported to the UsefulNotes/GameBoyAdvance.Platform/GameBoyAdvance. ''Also'' [[SugarWiki/NoProblemWithLicensedGames considered to be a really good game, too]]. Later re-released as part of ''Disney Classic Games Collection: Aladdin, The Lion King, and VideoGame/TheJungleBook'', an UpdatedRerelease of the 2019 collection,[[note]]both as a standalone release and DLC for the original collection[[/note]] in 2021, marking the first time that both ''Aladdin'' platformers are available together.
* ''VideoGame/AladdinSIMSCo'' (1994): An 8-bit platformer developed for the UsefulNotes/SegaMasterSystem Platform/SegaMasterSystem and UsefulNotes/GameGear Platform/GameGear by SIMS Co.
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* ''VideoGame/DisneyMirrorverse'' (2022): Alternate versions of Aladdin, the Genie, and Jasmine that have been enhanced by stellar magic are all playable characters, and the alternate Jafar is the main antagonist trying harness that magic to conquer all of the Disney realms.
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* ''VideoGame/DisneySpeedstorm'' (2023): The game features Aladdin, Jasmine, the Genie and Jafar as playable characters.

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* ''VideoGame/DisneySpeedstorm'' (2023): The game features Aladdin, Jasmine, the Genie Genie, and Jafar as playable characters.
characters, along with an environment based on Agrabah.

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