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*** The initial launch patch has the expansion's Main Story Quest up until the level cap, with high-end content usually being relegated to a few max-level dungeons and the initial four trials of the expansion's 8-man raid series (Alexander for ''Heavensward'', Omega for ''Stormblood'', Eden for ''Shadowbringers'', and Pandaemonium for ''Endwalker'').

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*** The initial launch patch (Patch x.0) has the expansion's Main Story Quest up until the level cap, with high-end content usually being relegated to a few max-level dungeons and the initial four trials of the expansion's 8-man raid series (Alexander for ''Heavensward'', Omega for ''Stormblood'', Eden for ''Shadowbringers'', and Pandaemonium for ''Endwalker'').''Endwalker'', and The Arcadion for ''Dawntrail'').
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* SequelHook: Toward the end of ''Endwalker'' there isn't so much a sequel hook as a sequel trawler net:
--> [[spoiler:Emet-Selch]]: Tell me, have you been to the ruins beneath the waters of the Bounty? Or the treasure islands beyond the frozen waters of Blindfrost in Othard's north? The fabled golden cities of the New World? The sacred sites of the forgotten people of the south sea isles? What about Meracydia, the southern continent? Do you know aught of its present state of affairs?...I thought not. Even of your little Eorzea, you know precious little. The true identities of the Twelve, for instance. All of which is to say: expand your horizons. Go forth and seek discovery. Some of the civilizations in the reflections will surprise you. As the [[spoiler:bearer of Azem's crystal]], you may consider your duty to see at least that much. I certainly did.

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* SequelHook: Toward ''Endwalker'', being the end of ''Endwalker'' there isn't the MythArc, naturally raises the question (both in-universe and out) of what the hero will do next. At the end of the game, [[spoiler:Emet-Selch, briefly brought BackFromTheDead,]] very thoroughly quells these concerns, casting out not so much a sequel hook as a sequel trawler net:
--> [[spoiler:Emet-Selch]]: Tell -->Tell me, have you been to the ruins beneath the waters of the Bounty? Or the treasure islands beyond the frozen waters of Blindfrost in Othard's north? The fabled golden cities of the New World? The sacred sites of the forgotten people of the south sea isles? What about Meracydia, the southern continent? Do you know aught of its present state of affairs?...I thought not. Even of your little Eorzea, you know precious little. The true identities of the Twelve, for instance. All of which is to say: expand your horizons. Go forth and seek discovery. Some of the civilizations in the reflections will surprise you. As the [[spoiler:bearer of Azem's crystal]], you may consider your duty to see at least that much. I certainly did.
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oh no, tyop....


** In ''Shadowbringers'', one of the many new [=FATEs=] introduced in the expansion is entitled "Pray ''Destroy'' the Waking Sands". While it doesn't involve actually wrecking the eponymous base (it's a {{pun} on the fact that you're [[MassMonsterSlaughterSidequest murdering a bunch]] of [[SentientSands sand monsters]]), it seems that Square-Enix took notice of all the times they forced the player to trek back to that old base.

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** In ''Shadowbringers'', one of the many new [=FATEs=] introduced in the expansion is entitled "Pray ''Destroy'' the Waking Sands". While it doesn't involve actually wrecking the eponymous base (it's a {{pun} {{pun}} on the fact that you're [[MassMonsterSlaughterSidequest murdering a bunch]] of [[SentientSands sand monsters]]), it seems that Square-Enix took notice of all the times they forced the player to trek back to that old base.

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* SelfDeprecation: In ''Shadowbringers'', one of the many new [=FATEs=] introduced in the expansion is entitled "Pray ''Destroy'' the Waking Sands". While it doesn't involve actually wrecking the eponymous base, it seems that Square-Enix took notice of all the times they forced the player to trek back to that old base.

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* SelfDeprecation: SelfDeprecation:
**
In ''Shadowbringers'', one of the many new [=FATEs=] introduced in the expansion is entitled "Pray ''Destroy'' the Waking Sands". While it doesn't involve actually wrecking the eponymous base, base (it's a {{pun} on the fact that you're [[MassMonsterSlaughterSidequest murdering a bunch]] of [[SentientSands sand monsters]]), it seems that Square-Enix took notice of all the times they forced the player to trek back to that old base.
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** As it would turn out, [[spoiler: the second larger moon, Menphina, could also be considered artificial as it was created by Hydaelyn to be used as a prison for Zodiark. By the time of the main storyline, it's has become almost fully transformed into a starship intending to ferry the people of the planet far far away in a worst case scenario.]]
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** During the 6.x post expansion quests, it is heavily implied that Jullus and Zero have an attraction to one another.
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** Part of the ScoundrelCode of Limsa Lominsa is to "never treat other people as goods" in the country, no matter what your profession. Even pirates have a code of honor, and the Rogue questline sees you going after people who are attempting human trafficking. You and your Rogue allies end up enforcing the code with lethal results on those who try to sell people into slavery.
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* TitleDrop: From the final cutscene in the main storyline:

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* TitleDrop: From the final cutscene in the main 2.0 storyline:
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Spelled "miqo'te". One of the "qu" exceptions.


** The Shadowbringers trailer has the Eulmorans represented by a group of indolent, overweight Mystel(Miquo'te). In other words, they're Fat Cats.

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** The Shadowbringers trailer has the Eulmorans represented by a group of indolent, overweight Mystel(Miquo'te).Mystel (Miqo'te). In other words, they're Fat Cats.
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** The Shadowbringers trailer has the Eulmorans represented by a group of indolent, overweight Miquo'te. In other words, they're Fat Cats.

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** The Shadowbringers trailer has the Eulmorans represented by a group of indolent, overweight Miquo'te.Mystel(Miquo'te). In other words, they're Fat Cats.
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** The Shadowbringers trailer has the Eulmorans represented by a group of indolent, overweight Miquo'te. In other words, they're Fat Cats.
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* SpaceWhaleAesop: For the ''Endwalker'' expansion specifically but the entire game up through 6.0 in general; academic peer review is ''extremely'' important when conducting experiments, because not allowing your work to be reviewed or your hypotheses to be questioned and refined [[spoiler:can lead you to accidentally creating the incarnation of existential despair that causes the apocalypse for your civilization and sets the stage for twelve-thousand years of strife and struggle to try and fix your mistake.]]

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* SocializationBonus: In the Save the Queen areas, being near a player as they win a [[{{Superboss}} solo engagement]] will grant a buff [[ExperienceBooster doubling your mettle gain]] for an hour.

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Incorrect alphabetizing


* SuccessionCrisis: Tural, the setting of ''Dawntrail'' is undergoing one, as the current Dawnservant is planning to step down and relinquish the role to his successor. [[spoiler:Wuk Lamat plans on winning the competition and claiming the throne, with the knowledge that there's one unsavory candidate wanting to claim it to wage war on Garlemald.]]


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* SuccessionCrisis: Tural, the setting of ''Dawntrail'' is undergoing one, as the current Dawnservant is planning to step down and relinquish the role to his successor. [[spoiler:Wuk Lamat plans on winning the competition and claiming the throne, with the knowledge that there's one unsavory candidate wanting to claim it to wage war on Garlemald.]]
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* SuccessionCrisis: Tural, the setting of ''Dawntrail'' is undergoing one, as the current Dawnservant is planning to step down and relinquish the role to his successor. [[spoiler:Wuk Lamat plans on winning the competition and claiming the throne, with the knowledge that there's one unsavory candidate wanting to claim it to wage war on Garlemald.]]
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* TimeLimitBoss:
** Extreme, Savage, Unreal, and Ultimate enemies have moves that will instantly cause an unavoidable TotalPartyKill attack. Each boss will only use this attack if they're not defeated quickly enough, which effectively means that such {{Superboss}}es have a time limit. Moves of this nature are commonly called an "enrage" by the community.
** Outside of the hardcore raiding scene, a few Trials and {{Superboss}} FATE enemies also have TotalPartyKill moves as well, though they tend to be relatively rare. For instance, the FinalBoss of the main story for ''Shadowbringers'' has a move that will instantly wipe out the entire party if it's not defeated fast enough. The difference between those moves in the Main Story quests and those found in the hardcore raids is that the cast times for the former tend to be a lot longer.
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Trope was cut/disambiguated due to cleanup

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* {{Superboss}}:
** Every trial has an extreme version, which is strictly non-mandatory and isn't part of any extra story -- most of them are even non-canon, just a minstrel's retelling of the actual events. But for completing them, you can get special gear and sometimes even a special mount. And if you collect all the Extreme mounts from an expansion, you get a mount for that too.
** ''Stormblood'' introduced Ultimate raids, gauntlets that that only the most dedicated of players will be able to conquer. The entry requirements are already stringent enough as one must complete the final floors of certain Savage tiers. And the fights themselves are very demanding, the most challenging content so far in the game even.
*** For defeating Neo Exdeath, you gain access to the Unending Coil of Bahamut, a MarathonBoss that pits you against Twintania, Nael deus Darnus, Bahamut, all three together, then a golden version of Bahamut. A successful run [[MarathonBoss generally takes about 20 minutes to complete]] and it demands that you understand mechanics that all appeared in the original Binding Coils.
*** For defeating Kefka's God of Magic form, you unlock The Weapon's Refrain, a big gauntlet that pits you against in rapid succession Garuda, Ifrit, Titan, Lahabrea, and finally the Ultima Weapon. Surprisingly, the fight is not quite the Marathon Boss that Unending Coil is, but it is much denser and mechanics occur much more rapidly, leading to a fight that is equally challenging.
*** For defeating Titan Maximum, you unlock The Epic of Alexander, a gauntlet that pits you against Living Liquid, Brute Justice ''and'' Cruise Chaser, Alexander Prime and the previous two, and finally an entirely new form of Alexander combined with Brute Justice and Cruise Chaser called Perfect Alexander.
*** For defeating Hesperos, you unlock Dragonsong's Reprise, a retelling of the ''Heavensward'' storyline. The story plays out normally with Sers Adelphel, Grinnaux, and Charibert, King Thordan, Nidhogg [[spoiler: in Estinien's body]], and finally Nidhogg's eyes. [[spoiler:It then takes you back to the point where Haurchefant died in the main storyline, but this time you need to also ''save him'' from his HeroicSacrifice. This leads to an alternate timeline where Thordan reaches Azys Lla without any resistance due to the Warrior of Light's lack of vengeance against him and the Heavens' Ward, allowing him to subjugate the Dravanian Horde with Allagan technology. The alternate storyline then pits you against King Thordan again, who will plead for mercy after reaching a critical percentage of his health, Nidhogg and an enslaved Hraesvelgr, and finally, if previously spared, Thordan absorbs all four of their eyes to become Dragon-king Thordan]].
*** For defeating Hephaistos, you unlock The Omega Protocol, an expanded retelling of the Omega raid storyline. The raid focuses on the titular boss in a WhatIf scenario where its testing continued, eventually culminating in [[spoiler: Omega gaining the ability to use dynamis, then merging with Alpha to create a near-perfect being with complete understanding of endings and beginnings, and finally obtaining the answers on the mortal heart it sought]].
** The Bozjan Southern Front has three {{Duel Boss}}es, which can only be challenged by completing certain Critical Engagements without ever taking avoidable damage. A single player out of those who registered after meeting the requirements will be selected to face the boss alone, and almost all of their attacks are avoidable {{One Hit Kill}}s. Defeating them rewards 99 lockboxes, an achievement, and a title.
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* UseYourHead: The Level 50 Goldsmithing quest sees [[spoiler:Roroton]] take down the Jade Fox by way of a Rugby-style headbutt to the chest. This is especially hilarious, given that [[spoiler:Roroton is a ''Lalafell'']]. The headbutting hero is completely fine afterwards, even though his target had armor on at the time; must have a strong skull.

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* ShipTease: Though there are inumerable examples outside of the game where certain relationships are surmised between the PC and given [=NPCs=], several specific ones stand out.

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* ShiftingSandLand: The Red Sands arena in Crystalline Conflict takes place in the arid deserts of Thanalan, complete with sand pits that spew out desert fauna to disrupt your advance. There's antlions that will threaten to chew you up, Sabotenders that will spray 100,000 Needles, or occasionally the benevolent Acutender will show up to give an acupressure-induced barrier. Being a desert, however, it's also prone to heat waves that will quickly drain your stamina without the strong generation from the oases or the geysers that will erupt from the sand pits.
* ShipTease: Though there are inumerable innumerable examples outside of the game where certain relationships are surmised between the PC and given [=NPCs=], several specific ones stand out.
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* SteppingOutToReact: Roaring Spring is a stressed-out aviation researcher who begins commissioning toys and treats for his pet cat from [[PlayerCharacter the Warrior of Light]]. He's happy to get help from such an accomplished gleaner until he learns he's been buying his kitty goods from [[spoiler:one of the passengers of the ''Ragnarok'' and the savior of all life in the universe]]. He then runs out the door before screaming from embarrassment.

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* SteppingOutToReact: Roaring Spring is a stressed-out aviation researcher who begins commissioning toys and treats for his pet cat from [[PlayerCharacter the Warrior of Light]].Light]] for his pet cat. He's happy to get help from such an accomplished gleaner until he learns he's been buying his kitty goods from [[spoiler:one of the passengers of the ''Ragnarok'' and the savior of all life in the universe]]. He then runs out the door before screaming from embarrassment.
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* SteppingOutToReact: Roaring Spring is a stressed-out aviation researcher who begins commissioning toys and treats for his pet cat from [[PlayerCharacter the Warrior of Light]]. He's happy to get help from such an accomplished gleaner until he learns he's been buying his kitty goods from [[spoiler:one of the passengers of the ''Ragnarok'' and the savior of all life in the universe]]. He then runs out the door before screaming from embarrassment.
-->'''Roaring Spring:''' [[FlatWhat What?]] So I've been waxing poetic about kitty cats to...no, ''commissioning'' kitty goods from... I-If you'll excuse me! ''[sprints out the door]'' ...''Aaaaaaaaaaaaaaaaaa''!!!\\
'''Margrat:''' ''[watching Roaring Spring leave]'' ...I'll, er. Go and check on him later.
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** The Sil'dihn Subterrane has [[spoiler:the Brume Knight, a Mammet warrior created by a a joint team of Amalj'aa and Ul'dahn minds to fight the ZombieApocalypse and is currently guarding a horde of knowledge proving the past alliance between the two peoples]].

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** The Sil'dihn Subterrane has [[spoiler:the Brume Thorne Knight, a Mammet warrior created by a a joint team of Amalj'aa and Ul'dahn minds to fight the ZombieApocalypse and is currently guarding a horde of knowledge proving the past alliance between the two peoples]].
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* TaughtToHate:
** The prejudices of Ishgardian society are perpetuated by the nation's dogmatic adherence to 1,000 years of faith and tradition:
*** The rift between noble and commonfolk is enshrined in the Halonic faith, which dictates that the nobility descend from the members of the Knights Twelve who survived their battle with Nidhogg. Count Charlemend de Durendaire, the head of the highest of the Four High Houses of Ishgard, specifically teaches his nephew Ronantain to be an UpperClassTwit who abuses the privileges of his birth. [[spoiler:Following revelations about the truth behind Ishgard's founding, Charlemend is ashamed of his former conduct and has Ronantain volunteer with him at a newly opened hospital in the Firmament to slowly undo the prejudices they were taught.]]
*** Similarly, the Halonic faith encourages Ishgard's 1,000-year-long ForeverWar against the dragons of Dravania. Children are taught that honor and glory can only be found in service to the Holy See, with the highest accolades going to those who can kill the most dragons. Thus, Ishgardian society is focused on committing genocide against their sworn enemies. [[spoiler:Following the end of the Dragonsong War, Ishgard's vendetta against the dragons slowly subsides, with some dragons even visiting the city in the spirit of new friendship and understanding.]]
** The Garlean people are taught by their government to hate all other races as "savages" for pushing them out of their ancestral homeland in modern day Corvos and for not being as technologically advanced as them. Overcoming this prejudice is a major challenge in ''Endwalker'' when [[spoiler:the Ilsabardian Contingent brings humanitarian aid to the ruined Garlemald]]. Thankfully, not all Garleans buy into this bigotry, with some children like Volusus not showing any signs of it.
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Happy 10th Anniversary, FFXIV!

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* ThankingTheViewer:
** [[spoiler:As end of a MythArc beginning from 1.0, ''Endwalker'' sets aside some credits runtime to highlight the major leads of the game. At the very end of it it has one space reserved for you, the Warrior of Light, as the main character of the story and a key member of the game's livelihood.]]
** The Rising 2023 does this at the end of its questline, to celebrate a very special occasion: the tenth anniversary of ''A Realm Reborn''.
--->''With mem'ries shared, yet all our own\\
As one we brave frontiers unknown...\\
Thank you for ten years!''
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** Garlemald, by contrast, possesses substantial powered locomotion including walking robotics, large-scale airships, large-scale trains (unseen in the game but discussed at length in dialogue) and also repeating, semi-automatic gunpowder weaponry reliably capable of reasonably high rates of fire, as well as metallurgy beyond what Eorzea seems capable of. This is all posited, however, as a lack of skill in any kind of "magic" - without the ability to throw Flares around and whatnot, Garlemald was pushed into the development of higher levels of technology to compete.

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** Garlemald, by contrast, possesses substantial powered locomotion including walking robotics, large-scale airships, large-scale trains (unseen trains, cars, radios (as seen in the game but discussed at length in dialogue) and also repeating, Endwalker), semi-automatic gunpowder weaponry reliably capable of reasonably high rates of fire, as well as metallurgy beyond what Eorzea seems capable of.of, [[ArsonMurderAndJaywalking and modern milk cartons!]]. This is all posited, however, as a lack of skill in any kind of "magic" - without the ability to throw Flares around and whatnot, Garlemald was pushed into the development of higher levels of technology to compete.
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* SnobbyHobbies:
** Lolorito Nanarito is the richest man in Thanalan, if not the world, and spends his free time as an amateur food critic known in culinary circles as [[TheDreaded "Chefsbane"]]. Due to his vast economic power and reputation, he gets a laugh from watching esteemed restaurants go under after scathing reviews from him. Even the Bismarck, the most esteemed eatery in Eorzea, trembles when he books a table. So when [[PlayerCharacter the Warrior]] cooks him a meal he can't criticize, he attempts to humiliate them by having them cater a diplomatic dinner with the sultana while making it as difficult as possible to satisfy her royal tastes. He also once put out bounties on rare fish for him to eat, but soon got sick of those same fish and retracted his reward.
** Collecting orchestrion rolls is a hobby of the rich, with rarer compositions being exorbitantly expensive [[LeaningOnTheFourthWall (perhaps as a nod to the prices charged on the player market)]]. Artoirel de Fortemps, the heir apparent of one of the four High Houses of Ishgard, is one of the foremost collectors in the Holy See and dabbles in composition in his free time.
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* SquareRaceRoundClass: Players have absolutely no restrictions on what classes their chosen race can be, resulting in the sight of physically intimidating Roegadyn and Hrothgar being casters, and the absolutely diminutive Lalafell being warriors. While a lot of characters hold tightly to the expected tropes of their classes, such as lots of axe-weilding Roegadyn and crafting caster Lalafell, the game's lack of hard limits on what a race is capable of pulling off is as much in effect for NPC as it is for the the player characters, with a Roegadyn being the guild leader of the Arcanist's guild (Arcanistry being the most elegant - and mentally taxing- magical art besides Astrology) and the Scholar's class partner and escort is a Lalafellin Marauader.

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* SquareRaceRoundClass: Players have absolutely no restrictions on what classes their chosen race can be, resulting in the sight of physically intimidating Roegadyn and Hrothgar being casters, and the absolutely diminutive Lalafell being warriors. While a lot of characters hold tightly to the expected tropes of their classes, such as lots of axe-weilding Roegadyn and crafting caster Lalafell, the game's lack of hard limits on what a race is capable of pulling off is as much in effect for NPC as it is for the the player characters, with a Roegadyn being the guild leader of the Arcanist's guild (Arcanistry being the most elegant - and mentally taxing- magical art besides Astrology) and the Scholar's class partner and escort is a Lalafellin Marauader.
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* SerialEscalation: Each expansion one-ups the last one in terms of plot. ''A Realm Reborn'' has you fight against Primals, ''Heavensward'' focuses on ending a millenia-long war between humans and dragons, ''Stormblood'' takes the story to a new continent and has you liberate two countries, ''Shadowbringers'' brings you to a new world as you fight to save both that world and your home world, and ''Endwalker'' [[spoiler:has you save the universe from a being who wishes to kill all living souls within it.]] However, ''Dawntrail'' breaks this trend, with the main plot being a competition to determine the New World's next ruler.

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* SerialEscalation: Each expansion one-ups the last one in terms of plot. ''A Realm Reborn'' has you fight against Primals, ''Heavensward'' focuses on ending a millenia-long war between humans and dragons, ''Stormblood'' takes the story to a new continent and has you liberate two countries, ''Shadowbringers'' brings you to a new world as you fight to save both that world and your home world, and ''Endwalker'' [[spoiler:has you save the universe from a being who wishes to kill all living souls within it.]] However, ''Dawntrail'' breaks this trend, trend; as the start of a new MythArc, it's back at starter levels of plot intensity, with the main plot being a competition to determine the New World's next ruler.
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** The slight-but-still-noticable sexual dimorphism between male and female viera, with the females being taller than the males, may seem a little odd at first glance and most would assume it's a nod to their society being matriarchal. However, female rabbits ''do'' tend to be a little larger than the males in real life, though it varies from breed to breed. Both male and female viera are also shown to stomp their foot in frustration during certain emotes, just like real life rabbits do when they are angry or stressed.
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* SerialEscalation: Each expansion one-ups the last one in terms of plot. ''A Realm Reborn'' has you fight against Primals, ''Heavensward'' focuses on ending a millenia-long war between humans and dragons, ''Stormblood'' takes the story to a new continent and has you liberate two countries, ''Shadowbringers'' brings you to a new world as you fight to save both that world and your home world, and ''Endwalker'' [[spoiler:has you save the universe from a being who wishes to kill all living souls within it.]]

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* SerialEscalation: Each expansion one-ups the last one in terms of plot. ''A Realm Reborn'' has you fight against Primals, ''Heavensward'' focuses on ending a millenia-long war between humans and dragons, ''Stormblood'' takes the story to a new continent and has you liberate two countries, ''Shadowbringers'' brings you to a new world as you fight to save both that world and your home world, and ''Endwalker'' [[spoiler:has you save the universe from a being who wishes to kill all living souls within it.]]]] However, ''Dawntrail'' breaks this trend, with the main plot being a competition to determine the New World's next ruler.

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