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* CoolGuns: Kersey uses a Wildey Hunter, which was Bronson's personally-owned pistol in RealLife. In the climax, he uses a Browning M1919 to mow down dozens of street gang members who are terrorizing his community.
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* RecruitingTheMuggles: At first, Kersey just has one sidekick when he engages the street gang in the final sene. Then, more and more neighborhood people start arming themselves to help him, and then even the cop investigating Kersey's VigilanteMan actions joins in.
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** Partially subverted in the end. [[When Manny Fraker pops up after playing dead during the final fight, he does manage to wound Shriker in the arm. However, Fraker gets a face full of M72 LAW rocket for his troubles.]]

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** Partially subverted in the end. [[When [[spoiler: When Manny Fraker pops up after playing dead during the final fight, he does manage to wound Shriker in the arm. However, Fraker gets a face full of M72 LAW rocket for his troubles.]]
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* BottomlessMagazines: Played with in the final fight. [[spoiler: Shriker seems to get sometimes 8 to 10 shots out of his six-shot Smith & Wesson Model 19 Snub Nose, while Kersey seems to get around 10-12 shots out of his Wildey Hunter, which has a standard magazine of 7-8 rounds. The film does try for some realism, however. Kersey is shown reloading the Wildey right before Shriker shows up. Shriker uses six shots between Hermosa and two rooftop mooks, then disappears from the frame for enough time that he could have reloaded with a speed loader. After they take down the group of mooks, we do see Shriker reaching in his left jacket pocket as the almost dead mook comes up, and after Kersey finally takes him down for good, when it cuts back to both Kersey and Shriker in frame, we do see Shriker snap his right wrist and close the cylinder on his revolver, suggesting he's reloaded it again. However, it still falls somewhat into this category because Kersey and Shriker are getting way more shots than they should be getting between reloads.

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* BottomlessMagazines: Played with in the final fight. [[spoiler: Shriker seems to get sometimes 8 to 10 shots out of his six-shot Smith & Wesson Model 19 Snub Nose, while Kersey seems to get around 10-12 shots out of his Wildey Hunter, which has a standard magazine of 7-8 rounds. The film does try for some realism, however. Kersey is shown reloading the Wildey right before Shriker shows up. Shriker uses six shots between Hermosa and two rooftop mooks, then disappears from the frame for enough time that he could have reloaded with a speed loader. After they take down the group of mooks, we do see Shriker reaching in his left jacket pocket as the almost dead mook comes up, and after Kersey finally takes him down for good, when it cuts back to both Kersey and Shriker in frame, we do see Shriker snap his right wrist and close the cylinder on his revolver, suggesting he's reloaded it again. However, it still falls somewhat into this category because Kersey and Shriker are getting way more shots than they should be getting between reloads. ]]
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* BondOneLiner: After [[spoiler: Shriker dispatches Hermosa, who was about to get the drop on Kersey while he was reloading.]]
-->'''Richard Shriker''': I owed you that one, dude!
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Added DiffLines:

* BottomlessMagazines: Played with in the final fight. [[spoiler: Shriker seems to get sometimes 8 to 10 shots out of his six-shot Smith & Wesson Model 19 Snub Nose, while Kersey seems to get around 10-12 shots out of his Wildey Hunter, which has a standard magazine of 7-8 rounds. The film does try for some realism, however. Kersey is shown reloading the Wildey right before Shriker shows up. Shriker uses six shots between Hermosa and two rooftop mooks, then disappears from the frame for enough time that he could have reloaded with a speed loader. After they take down the group of mooks, we do see Shriker reaching in his left jacket pocket as the almost dead mook comes up, and after Kersey finally takes him down for good, when it cuts back to both Kersey and Shriker in frame, we do see Shriker snap his right wrist and close the cylinder on his revolver, suggesting he's reloaded it again. However, it still falls somewhat into this category because Kersey and Shriker are getting way more shots than they should be getting between reloads.


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* GunsDoNotWorkThatWay: Or, in this case, [[spoiler: M72 LAW rocket launchers. As someone so helpfully pointed out on the internet firearms database, the launcher is fitted with a fake pistol grip and trigger. He managed to fire it in the same room as his target with the back of the tube up against a wall, which should probably have killed everyone in the room.]]


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• ImperialStormtrooperMarksmanshipAcademy: [[spoiler: Pretty much everyone who takes a shot at Kersey, Rodriguez, and eventually Shriker in the final act three showdown. After they team up, Kersey and Shriker jog down a street in broad daylights taking out the mooks firing at them with ease. It's most noticeable when Kersey and Shriker crouch next to a mailbox to take out at least a dozen mooks, a few armed with M-16s. Between the two of them, Kersey and Shriker take them all down without a scratch.]]
** Partially subverted in the end. [[When Manny Fraker pops up after playing dead during the final fight, he does manage to wound Shriker in the arm. However, Fraker gets a face full of M72 LAW rocket for his troubles.]]
* ImprobableAimingSkills: Zigzagged. [[spoiler: Kersey is pretty spot-on with his Wildey, but the film isn't afraid to show some of his shots going wide, and show him taking multiple shots with it at mooks in the distance. In fairness, Kersey has had a lot of training with handguns by now. Shriker's aim is also pretty solid, but they show him taking multiple shots as well, and as an Inspector with the NYPD, he'd have had weapons training, making his aim and experience as good, if not better, than Kersey.]]


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* ReasonableAuthorityFigure: Inspector Richard Shriker is one of the most reasonable in the franchise, even more so than Lt. Ochoa. [[spoiler: Ochoa sympathized with Kersey but never fully supported his vigilante crusade until he was mortally wounded in the sequel. In this film, Shriker quietly gives Kersey all the room he wants to continue his crusade, as long as police get the credit. Later on, after Bennett is injured and Kersey escapes protective custody, rather than chase him down and bring him in, Shriker partners up with Kersey during the final fight and joins him in taking out as many gang mooks as he can.]]
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TRS wick cleaningRare Guns has been cut


* RareGuns: Paul uses a .475 Wildey Magnum.

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