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* An InUniverse example in ''TabletopGame/TranshumanSpace'' with fans of the cancelled 2060s [=InVid=] shows ''The Golden Jihad'' and ''Starburst Station''. The Jihadis are deeply into making favids, many of which take huge liberties with the source material, and are rather contemptous of the ''Starburst'' fans for insisting their cosplay/LARP space habitat has to be "canonical", even though they're ''also'' involved in fanvids. ''Starburst'' fans also have a growing rivalry with ''Imperial Legion'', since they're the most prominent of several other fandoms to have a presence on the "real" Starburst Station, and the disconnect between the Free Star League's idealism and the warrior culture of the Legion has caused friction.

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* An InUniverse example in ''TabletopGame/TranshumanSpace'' with fans of the cancelled 2060s [=InVid=] shows ''The Golden Jihad'' and ''Starburst Station''. The Jihadis are deeply into making favids, fanvids, many of which take huge liberties with the source material, and are rather contemptous of the ''Starburst'' fans for insisting their cosplay/LARP space habitat has to be "canonical", even though they're ''also'' involved in fanvids. ''Starburst'' fans also have a growing rivalry with ''Imperial Legion'', since they're the most prominent of several other fandoms to have a presence on the "real" Starburst Station, and the disconnect between the Free Star League's idealism and the warrior culture of the Legion has caused friction.
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* An InUniverse example in ''TabletopGame/TranshumanSpace'' with fans of the cancelled 2060s [=InVid=] shows ''The Golden Jihad'' and ''Starburst Station''. The Jihadis are deeply into making favids, many of which take huge liberties with the source material, and are rather contemptous of the ''Starburst'' fans for insisting their cosplay/LARP space habitat has to be "canonical". even though they're ''also'' involved in fanvids. ''Starburst'' fans also have a growing rivalry with ''Imperial Legion'', since they're the most prominent of several other fandoms to have a presence on the "real" Starburst Station, and the disconnect between the Free Star League's idealism and the warrior culture of the Legion has caused friction.

to:

* An InUniverse example in ''TabletopGame/TranshumanSpace'' with fans of the cancelled 2060s [=InVid=] shows ''The Golden Jihad'' and ''Starburst Station''. The Jihadis are deeply into making favids, many of which take huge liberties with the source material, and are rather contemptous of the ''Starburst'' fans for insisting their cosplay/LARP space habitat has to be "canonical". "canonical", even though they're ''also'' involved in fanvids. ''Starburst'' fans also have a growing rivalry with ''Imperial Legion'', since they're the most prominent of several other fandoms to have a presence on the "real" Starburst Station, and the disconnect between the Free Star League's idealism and the warrior culture of the Legion has caused friction.
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* OlderThanTheyThink: Chess vs. Checkers. Both are immensely old and popular board games, but both have always been compared to one another in terms of quality. It has been documented ever since the 19th century. For a long time Checkers was considered the winner due to being considered to be harder and more modern than Chess was when it comes to warfare, with various Chess players then back again saying that players of Checkers were biased and that Chess can be quite hard to play as well.

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* OlderThanTheyThink: Chess vs. Checkers. Both are immensely old and popular board games, but both have always been compared to one another in terms of quality. It has been documented ever since the 19th century. For a long time Checkers was considered the winner due to being considered to be harder and more modern than Chess was when it comes to warfare, with various Chess players then back again saying that players of Checkers were biased and that Chess can be quite hard to play as well.well.
* An InUniverse example in ''TabletopGame/TranshumanSpace'' with fans of the cancelled 2060s [=InVid=] shows ''The Golden Jihad'' and ''Starburst Station''. The Jihadis are deeply into making favids, many of which take huge liberties with the source material, and are rather contemptous of the ''Starburst'' fans for insisting their cosplay/LARP space habitat has to be "canonical". even though they're ''also'' involved in fanvids. ''Starburst'' fans also have a growing rivalry with ''Imperial Legion'', since they're the most prominent of several other fandoms to have a presence on the "real" Starburst Station, and the disconnect between the Free Star League's idealism and the warrior culture of the Legion has caused friction.
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*** In fact, given 5E's dominance of the role-playing scene, the rivalry can probably be said to be D&D vs ''Every other Tabletop RPG'', with fans of other RPGs growing resentful of D&D's dominance and the fact that many players are unwilling to try anything else.

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*** In fact, given 5E's dominance of the role-playing scene, the rivalry can probably be said to be D&D vs ''Every other Tabletop RPG'', with fans of other RPGs [=RPGs=] growing resentful of D&D's dominance and the fact that many players are unwilling to try anything else.
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*** In fact, given 5E's dominance of the role-playing scene, the rivalry can probably be said to be D&D vs ''Every other Tabletop RPG'', with fans of other RPGs growing resentful of D&D's dominance and the fact that many players are unwilling to try anything else.
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** D&D 5th edition and the playtest material for D&D One have all corresponded with Pathfinder's own 2.0 release. A common response to complaints of D&D One playtest material is for fans to say "I'll go try Pathfinder 2.0 instead." It doesn't help that Pathfinder fans note the wildly popular WebVideo/CriticalRole ''started'' as a home Pathfinder game, but was transferred to D&D 5th Edition for its public web series. Even going years on from its Pathfinder origins, some of Critical Role's early Pathfinder quirks such as Percy's gunslinger class and Pike's devotion to Sarenrae (or "Everlight") are still visible in adaptations such as ''WesternAnimation/TheLegendOfVoxMachina''.
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** Matt Ward's work on the Ultramarines, Grey Knights and Necrons tends to be very divisive.

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** Matt Ward's work on the Ultramarines, Grey Knights and Necrons [[BrokenBase tends to be very divisive.divisive]].
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* ''TabletopGame/CardfightVanguard'' and ''Yu-Gi-Oh''. Vanguard players criticize Yugioh for pretty similar reasons that Magic players do as listed above. Yu-Gi-Oh players tend to criticize Vanguard for being overly simplistic and having a heavy luck factor even by card game standards. Not helping matters is that many Vanguard players are ex-Yu-Gi-Oh! players who decided they didn't like Yu-Gi-Oh anymore for one reason or another.

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Trimming some of the wordier entries


* Any edition change for a popular game sets of this. Examples are D&D 2nd Ed vs 3rd Ed, ''TabletopGame/VampireTheMasquerade'' vs ''TabletopGame/VampireTheRequiem'', D&D 3rd Ed vs D&D 4th Ed.
* TabletopGame/{{Eberron}} vs. the TabletopGame/ForgottenRealms for ''TabletopGame/DungeonsAndDragons'' fans.
** Pretty much every setting has its rivals. Fans of TabletopGame/{{Greyhawk}} tend to grumble at TabletopGame/ForgottenRealms for displacing Greyhawk as the "generic" setting, fans of TabletopGame/{{Spelljammer}} and TabletopGame/{{Planescape}} bicker with fans of more down-to-Earth settings, and fans of TabletopGame/{{Dragonlance}} tend to be rivals with just about everyone else (primarily because Dragonlance fans have always been fans of the novels first).

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* Any edition change for a popular game sets of this. Examples is liable to create a rift in the playerbase. Some well-known examples are D&D 2nd Ed vs 3rd Ed, ''TabletopGame/VampireTheMasquerade'' vs ''TabletopGame/VampireTheRequiem'', D&D 3rd Ed vs D&D 4th Ed.
* TabletopGame/{{Eberron}} vs. the TabletopGame/ForgottenRealms Pretty much every setting for ''TabletopGame/DungeonsAndDragons'' fans.
** Pretty much every setting
has its rivals. TabletopGame/ForgottenRealms is the darling of old-school roleplayers while TabletopGame/{{Eberron}} is liked by those wanting innovation. Fans of TabletopGame/{{Greyhawk}} tend to grumble at TabletopGame/ForgottenRealms for displacing Greyhawk as the "generic" setting, fans of TabletopGame/{{Spelljammer}} and TabletopGame/{{Planescape}} bicker with fans of more down-to-Earth settings, and fans of TabletopGame/{{Dragonlance}} tend to be rivals with just about everyone else (primarily because Dragonlance fans have always been fans of the novels first).first).
** Above and across the settings, you have fans of martial classes (Fighter, Barbarian, Paladin) vs. fans of magic classes (Wizard, Bard, Druid). [[TrollingCreator Mike Mearls (pro-martial) and Monte Cook (pro-spellcaster)]] encouraged this until Cook left the design team.
** Even between caster classes: Wizards[[note]][[BadassBookworm gains magic through hard work and learning]][[/note]] vs. Sorcerers[[note]]casts magic intuitively from an inherent gift[[/note]]. Fans of Sorcerers prefer the themes of inherent magic power and the CHA spellcasting that lets Sorcerers double as TheFace; fans of Wizards prefer the concept of an ordinary muggle gaining power through hard work and the sheer spellcasting versatility from a wider selection of spells. 5th Edition makes things worse by tearing Metamagic out of the Wizards' hands and making it a Sorcerer exclusive, and also introduces Warlocks: casters who gain power through a DealWithTheDevil and use a more limited but simpler magic system with focus on cantrips and other abilities.
** And also rolling dice for stats vs. point buy. Point buy fans argue for better balance between players (either one player rolls well and everyone else is OvershadowedByAwesome or one player rolls worse and CantCatchUp) and more creative freedom. Fans of rolling cite the "ritual" novelty of rolling for stats and suggest that point buy lends itself to a degree of {{Munchkin}}ism and players creating "builds" rather than organic-feeling characters.



* ''TabletopGame/WarhammerFantasy'' and ''TabletopGame/{{Warhammer 40000}}''. Fantasy fans tend to look down on 40k fans because they consider 40k to be be "dumbed down", while the 40k fans consider fantasy to be duller than 40k and having some needlessly complex rules. Lots of people still play both, although they tend to play one more than other.
** Occasionally joining forces to bash the players of third Games Workshop's game, ''Lord of the Rings'', as playing kiddies' game.
** Of course, this gets extra stupid when much of the fanbase plays both, many of the parts and models are interchangeable, and ''they're all made by the same company''. [[FanDumb But that doesn't stop anyone]].
** When it comes to different companies, it can get even worse. One of the relatively notable cases is the TabletopGame/{{Warmachine}} games vs. the Warhammer games. Expect to see "Page 5" and "GRIMDARK" thrown around if the two groups have "discussions".
** Just about any time a new codex comes out. Liking it means you're a {{Scrub}} who only plays [[GameBreaker Game Breakers]], disliking it means you're a StopHavingFunGuy who can't handle change.
** There are some people who are fans of what Matt Ward did for the Ultramarines, Grey Knights and Necrons, others who see it as CreatorsPet, GodModeSue and CharacterDerailment respectively.
* Whilst there are plenty of people who enjoy both, fans of ''TabletopGame/{{Diplomacy}}'' versus fans of ''TabletopGame/{{Risk}}''. ''Risk'' fans say ''Diplomacy'' is boring, ''Diplomacy'' fans say ''Risk'' is "''Diplomacy'' for idiots."
* ''TabletopGame/MagicTheGathering'' and ''TabletopGame/YuGiOh'' players tend to regard each other with disdain, with the latter having been the former's biggest (and longest-lasting) rival. Yu-Gi-Oh fans often call Magic out on new players being LockedOutOfTheLoop and the various LoopholeAbuse by players, while Magic The Gathering fans tend to criticize Yu-Gi-Oh for how severely broken and unbalanced the game of Yu-Gi-Oh is in general and that Yu-Gi-Oh players often only have the option between a few very expensive leading GameBreaker decks to fight on championship levels or to not play competitively at all, making sure that there will be no original decks in tournaments. There are fans of both games, but they are few and far between.
** Though some tend to skip over the fact that the latter ''was inspired by'' the former. For that fact, ''Franchise/YuGiOh'' ''[[WhatCouldHaveBeen wouldn't even exist]]'' if [[EnsembleDarkhorse a certain opponent of the week and his game]] [[BreakoutCharacter hadn't caught the eye of the audience]].



** For that matter, 3.x fans and ''Pathfinder'' fans often find themselves arguing, mostly over if ''Pathfinder'' is a straight upgrade that plugged 3.x's holes or if it's a knockoff version that broke more things than it fixed.
** Even within the ''D&D'' fandom, there's fans of martial classes (Fighter, Barbarian, Paladin) vs. fans of magic classes (Wizard, Bard, Druid). [[TrollingCreator Mike Mearls (pro-martial) and Monte Cook (pro-spellcaster)]] encouraged this until Cook left the design team.
** Even between caster classes: Wizards[[note]][[BadassBookworm gains magic through hard work and learning]][[/note]] vs. Sorcerers[[note]]gains magic power through being inherent gifted, [[HalfHumanHybrid possibly through an inhuman bloodline]][[/note]]. Fans of Sorcerers prefer the themes of inherent magic power and the CHA spellcasting that lets Sorcerers double as TheFace; fans of Wizards prefer the concept of an ordinary muggle gaining power through hard work and the sheer spellcasting versatility from a wider selection of spells. 5th Edition makes things worse by tearing Metamagic out of the Wizards' hands and making it a Sorcerer exclusive, and also introduces Warlocks: casters who gain power through a DealWithTheDevil and use a more limited but simpler magic system with focus on cantrips and other abilities.
** And also rolling dice for stats vs. point buy. Point buy fans argue for better balance between players (either one player rolls well and everyone else is OvershadowedByAwesome or one player rolls worse and CantCatchUp) and more creative freedom. Fans of rolling cite the "ritual" novelty of rolling for stats and suggest that point buy lends itself to a degree of {{Munchkin}}ism and players creating "builds" rather than organic-feeling characters.

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** For that matter, 3.x fans and ''Pathfinder'' fans often find themselves arguing, mostly over if whether ''Pathfinder'' is a straight upgrade that plugged 3.x's holes or if it's a knockoff version that broke more things than it fixed.
** Even within the ''D&D'' fandom, there's fans of martial classes (Fighter, Barbarian, Paladin) vs. fans of magic classes (Wizard, Bard, Druid). [[TrollingCreator Mike Mearls (pro-martial) and Monte Cook (pro-spellcaster)]] encouraged this until Cook left the design team.
** Even between caster classes: Wizards[[note]][[BadassBookworm gains magic through hard work and learning]][[/note]] vs. Sorcerers[[note]]gains magic power through being inherent gifted, [[HalfHumanHybrid possibly through an inhuman bloodline]][[/note]]. Fans of Sorcerers prefer the themes of inherent magic power and the CHA spellcasting that lets Sorcerers double as TheFace; fans of Wizards prefer the concept of an ordinary muggle gaining power through hard work and the sheer spellcasting versatility from a wider selection of spells. 5th Edition makes things worse by tearing Metamagic out of the Wizards' hands and making it a Sorcerer exclusive, and also introduces Warlocks: casters who gain power through a DealWithTheDevil and use a more limited but simpler magic system with focus on cantrips and other abilities.
** And also rolling dice for stats vs. point buy. Point buy fans argue for better balance between players (either one player rolls well and everyone else is OvershadowedByAwesome or one player rolls worse and CantCatchUp) and more creative freedom. Fans of rolling cite the "ritual" novelty of rolling for stats and suggest that point buy lends itself to a degree of {{Munchkin}}ism and players creating "builds" rather than organic-feeling characters.
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* ''TabletopGame/WarhammerFantasy'' and ''TabletopGame/{{Warhammer 40000}}''. Fantasy fans tend to look down on 40k fans because they consider 40k to be be "dumbed down", while the 40k fans consider fantasy to be duller than 40k and having some needlessly complex rules. Occasionally they join forces to bash the players of Games Workshop's third game, ''Lord of the Rings'', as playing a game for children. Much of the fanbase plays both, many of the parts and models are interchangeable, but that doesn't stop anyone.
** Just about any time a new codex comes out. Those who like it may be seen as wanting to exploit new untested rules, those who dislike it look like curmudgeons who can't take change.
** Matt Ward's work on the Ultramarines, Grey Knights and Necrons tends to be very divisive.
* When it comes to different companies, it can get even worse. One of the relatively notable cases is the TabletopGame/{{Warmachine}} games vs. the Warhammer games. Expect to see "Page 5" and "GRIMDARK" thrown around if the two groups have "discussions".
* Whilst there are plenty of people who enjoy both, fans of ''TabletopGame/{{Diplomacy}}'' versus fans of ''TabletopGame/{{Risk}}''. ''Risk'' fans say ''Diplomacy'' is boring, ''Diplomacy'' fans say ''Risk'' is "''Diplomacy'' for idiots."
* ''TabletopGame/MagicTheGathering'' and ''TabletopGame/YuGiOh'' players tend to regard each other with disdain, with the latter having been the former's biggest (and longest-lasting) rival. Yu-Gi-Oh fans often call Magic out on new players being LockedOutOfTheLoop and the various LoopholeAbuse by players, while Magic The Gathering fans tend to criticize Yu-Gi-Oh for how severely broken and unbalanced the game of Yu-Gi-Oh is in general and that Yu-Gi-Oh players often only have the option between a few very expensive leading GameBreaker decks to fight on championship levels or to not play competitively at all, making sure that there will be no original decks in tournaments. There are fans of both games, but they are few and far between.
** Though some tend to skip over the fact that the latter ''was inspired by'' the former. For that matter, ''Franchise/YuGiOh'' ''wouldn't even exist'' if [[EnsembleDarkhorse a certain opponent of the week and his game]] [[BreakoutCharacter hadn't caught the eye of the audience]].
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Added DiffLines:

* Any edition change for a popular game sets of this. Examples are D&D 2nd Ed vs 3rd Ed, ''TabletopGame/VampireTheMasquerade'' vs ''TabletopGame/VampireTheRequiem'', D&D 3rd Ed vs D&D 4th Ed.
* TabletopGame/{{Eberron}} vs. the TabletopGame/ForgottenRealms for ''TabletopGame/DungeonsAndDragons'' fans.
** Pretty much every setting has its rivals. Fans of TabletopGame/{{Greyhawk}} tend to grumble at TabletopGame/ForgottenRealms for displacing Greyhawk as the "generic" setting, fans of TabletopGame/{{Spelljammer}} and TabletopGame/{{Planescape}} bicker with fans of more down-to-Earth settings, and fans of TabletopGame/{{Dragonlance}} tend to be rivals with just about everyone else (primarily because Dragonlance fans have always been fans of the novels first).
* ''TabletopGame/DungeonsAndDragons'' fans and ''TabletopGame/TheWorldOfDarkness'' fans dislike each other. The former see the latter as a bunch of mopey goth {{LARP}}ers, and the latter see the former as a bunch of ignorant fanboys that can't grasp complex characters.
* ''TabletopGame/WarhammerFantasy'' and ''TabletopGame/{{Warhammer 40000}}''. Fantasy fans tend to look down on 40k fans because they consider 40k to be be "dumbed down", while the 40k fans consider fantasy to be duller than 40k and having some needlessly complex rules. Lots of people still play both, although they tend to play one more than other.
** Occasionally joining forces to bash the players of third Games Workshop's game, ''Lord of the Rings'', as playing kiddies' game.
** Of course, this gets extra stupid when much of the fanbase plays both, many of the parts and models are interchangeable, and ''they're all made by the same company''. [[FanDumb But that doesn't stop anyone]].
** When it comes to different companies, it can get even worse. One of the relatively notable cases is the TabletopGame/{{Warmachine}} games vs. the Warhammer games. Expect to see "Page 5" and "GRIMDARK" thrown around if the two groups have "discussions".
** Just about any time a new codex comes out. Liking it means you're a {{Scrub}} who only plays [[GameBreaker Game Breakers]], disliking it means you're a StopHavingFunGuy who can't handle change.
** There are some people who are fans of what Matt Ward did for the Ultramarines, Grey Knights and Necrons, others who see it as CreatorsPet, GodModeSue and CharacterDerailment respectively.
* Whilst there are plenty of people who enjoy both, fans of ''TabletopGame/{{Diplomacy}}'' versus fans of ''TabletopGame/{{Risk}}''. ''Risk'' fans say ''Diplomacy'' is boring, ''Diplomacy'' fans say ''Risk'' is "''Diplomacy'' for idiots."
* ''TabletopGame/MagicTheGathering'' and ''TabletopGame/YuGiOh'' players tend to regard each other with disdain, with the latter having been the former's biggest (and longest-lasting) rival. Yu-Gi-Oh fans often call Magic out on new players being LockedOutOfTheLoop and the various LoopholeAbuse by players, while Magic The Gathering fans tend to criticize Yu-Gi-Oh for how severely broken and unbalanced the game of Yu-Gi-Oh is in general and that Yu-Gi-Oh players often only have the option between a few very expensive leading GameBreaker decks to fight on championship levels or to not play competitively at all, making sure that there will be no original decks in tournaments. There are fans of both games, but they are few and far between.
** Though some tend to skip over the fact that the latter ''was inspired by'' the former. For that fact, ''Franchise/YuGiOh'' ''[[WhatCouldHaveBeen wouldn't even exist]]'' if [[EnsembleDarkhorse a certain opponent of the week and his game]] [[BreakoutCharacter hadn't caught the eye of the audience]].
* ''TabletopGame/DungeonsAndDragons'' vs. ''TabletopGame/{{Exalted}}'', largely because of the infamous advertising campaign used by Creator/WhiteWolf. "Graduate your game from third edition!" indeed. Also because many of ''TabletopGame/{{Exalted}}'''s veteran fans started in ''TabletopGame/TheWorldOfDarkness'' and brought their hate to the table.
* ''TabletopGame/DungeonsAndDragons 4th Edition'' versus ''TabletopGame/{{Pathfinder}}''.
** For that matter, 3.x fans and ''Pathfinder'' fans often find themselves arguing, mostly over if ''Pathfinder'' is a straight upgrade that plugged 3.x's holes or if it's a knockoff version that broke more things than it fixed.
** Even within the ''D&D'' fandom, there's fans of martial classes (Fighter, Barbarian, Paladin) vs. fans of magic classes (Wizard, Bard, Druid). [[TrollingCreator Mike Mearls (pro-martial) and Monte Cook (pro-spellcaster)]] encouraged this until Cook left the design team.
** Even between caster classes: Wizards[[note]][[BadassBookworm gains magic through hard work and learning]][[/note]] vs. Sorcerers[[note]]gains magic power through being inherent gifted, [[HalfHumanHybrid possibly through an inhuman bloodline]][[/note]]. Fans of Sorcerers prefer the themes of inherent magic power and the CHA spellcasting that lets Sorcerers double as TheFace; fans of Wizards prefer the concept of an ordinary muggle gaining power through hard work and the sheer spellcasting versatility from a wider selection of spells. 5th Edition makes things worse by tearing Metamagic out of the Wizards' hands and making it a Sorcerer exclusive, and also introduces Warlocks: casters who gain power through a DealWithTheDevil and use a more limited but simpler magic system with focus on cantrips and other abilities.
** And also rolling dice for stats vs. point buy. Point buy fans argue for better balance between players (either one player rolls well and everyone else is OvershadowedByAwesome or one player rolls worse and CantCatchUp) and more creative freedom. Fans of rolling cite the "ritual" novelty of rolling for stats and suggest that point buy lends itself to a degree of {{Munchkin}}ism and players creating "builds" rather than organic-feeling characters.
* In Germany, ''TabletopGame/DungeonsAndDragons'' (being the most popular RPG worldwide) vs. ''TabletopGame/TheDarkEye'' (being Germany's most popular RPG). Though there is some overlap to be expected (plenty of D&D players started with TDE), the fundamental gamestyle and setting differences lead to a lot of discussions which system is actually better. Whether it's the one of the other is mostly down to one's preferences.
* OlderThanTheyThink: Chess vs. Checkers. Both are immensely old and popular board games, but both have always been compared to one another in terms of quality. It has been documented ever since the 19th century. For a long time Checkers was considered the winner due to being considered to be harder and more modern than Chess was when it comes to warfare, with various Chess players then back again saying that players of Checkers were biased and that Chess can be quite hard to play as well.

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