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Pinball.Deadpool 2018 has been moved to Pinball.Deadpool Stern, so I'm updating the wicks to match.


* ''Pinball/Deadpool2018'': Designer Creator/GeorgeGomez [[https://i.ibb.co/pZybFg9/gomez2.png mentioned in 2024]] that the designers were required to use FamilyFriendlyFirearms that did not resemble real-life guns.

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* ''Pinball/Deadpool2018'': ''Pinball/DeadpoolStern'': Designer Creator/GeorgeGomez [[https://i.ibb.co/pZybFg9/gomez2.png mentioned in 2024]] that the designers were required to use FamilyFriendlyFirearms that did not resemble real-life guns.
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* ''Pinball/Deadpool2018'': Designer Creator/GeorgeGomez [[https://i.ibb.co/pZybFg9/gomez2.png mentioned in 2024]] that the designers were required to use FamilyFriendlyFirearms that did not resemble real-life guns.
* ''Pinball/JamesBond007Stern'': George Gomez has stated on Website/{{Facebook}} that the licensors placed various restrictions on what Stern could do with their IP.
** In [[https://imgproxy.pinside.com/fKIm-9zLCBOL-dyeNmdPJMqypo5J3iXSE8KVpYbBJk8/rs:fit:2048:2048/q:85/fn:Pinside_forum_8171484_3897123/aHR0cHM6Ly9vLnBpbnNpZGUuY29tLzkvMTUvZGQvOTE1ZGQ0Mjg2NDE5NWEyOTFhMGExZTJiYzhhNmVhZmZmODJjZjUxMi5qcGc two]] [[https://i.ibb.co/pZybFg9/gomez2.png separate]] comments, Gomez states that all the game's artwork had to be based on existing film posters. While there is ''some'' new artwork on the playfield (like the illustrations of the villains' weapons and Bond's gadgets), they were forbidden from drawing or making playfield toys resembling guns.
** [[https://i.ibb.co/2Sr45Ck/gomez3.png They were not allowed to put text over any film clips]], which is why they're heavily letterboxed on the display.
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* This is the reason why Creator/WilliamsElectronics closed its pinball division and exited UsefulNotes/{{Arcade Game}}s entirely. The company entered the gambling and video lottery markets in 1991, and the profitability of that division soon overwhelmed all other decisions by company executives. In 1998, even though the arcade VideoGame division was still doing well, unsatisfied shareholders pressured Williams to spin off the arcade division as Creator/MidwayGames. The pinball business fared even worse; even though the company just finished the groundbreaking new "Pinball 2000" platform, executives rushed the release of ''Pinball/StarWarsEpisodeI'', then forced the closure of the pinball division merely [[MoneyDearBoy because the game broke even]].

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* This is the reason why Creator/WilliamsElectronics closed its pinball division and exited UsefulNotes/{{Arcade MediaNotes/{{Arcade Game}}s entirely. The company entered the gambling and video lottery markets in 1991, and the profitability of that division soon overwhelmed all other decisions by company executives. In 1998, even though the arcade VideoGame division was still doing well, unsatisfied shareholders pressured Williams to spin off the arcade division as Creator/MidwayGames. The pinball business fared even worse; even though the company just finished the groundbreaking new "Pinball 2000" platform, executives rushed the release of ''Pinball/StarWarsEpisodeI'', then forced the closure of the pinball division merely [[MoneyDearBoy because the game broke even]].
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You'd better listen to the suits [[ExecutiveMeddling and do what they say]] unless you want your pinball machine business to read "TILT".

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