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* SchizophrenicDifficulty: The Levels with an alternate victory condition are much easier than what comes before and after, meaning that of the 30 Levels, the levels half-way through the game (16, 17 and 18) and the levels towards the end (28 and 29) are surprisingly easy.
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Sunny Side Up is a Video Game by developer Arc.fish for the WOWCube gaming system, released in March 2023.
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Sunny Side Up Up: Cubed is a Video Game by developer Arc.fish for the WOWCube gaming system, released in March 2023.
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Changed line(s) 22 (click to see context) from:
* Retraux: The soundtrack consists only of old-school sounding midis.
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* Retraux: {{Retraux}}: The soundtrack consists only of old-school sounding midis.
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* FaceHeel Turn: Throughout most of the game, the Suns and Sunflowers help you to bloom Flowers. When the Harsh Sun is introduced however, the Suns and Sunflowers make blooming flowers more difficult instead.
* HeelFace Turn: Throughout most of the game, the Clouds and Nightshades constantly hinder you in blooming flowers other than Bromeliads, and the Narcissus prevents other flowers from using Sunlight. When the Harsh Sun is introduced however, Clouds, Nightshades and Narcissus suddenly help the player to bloom Flowers close to the Harsh Sun.
* HeelFace Turn: Throughout most of the game, the Clouds and Nightshades constantly hinder you in blooming flowers other than Bromeliads, and the Narcissus prevents other flowers from using Sunlight. When the Harsh Sun is introduced however, Clouds, Nightshades and Narcissus suddenly help the player to bloom Flowers close to the Harsh Sun.
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* FaceHeel Turn: FaceHeelTurn: Throughout most of the game, the Suns and Sunflowers help you to bloom Flowers. When the Harsh Sun is introduced however, the Suns and Sunflowers make blooming flowers more difficult instead.
*HeelFace Turn: HeelFaceTurn: Throughout most of the game, the Clouds and Nightshades constantly hinder you in blooming flowers other than Bromeliads, and the Narcissus prevents other flowers from using Sunlight. When the Harsh Sun is introduced however, Clouds, Nightshades and Narcissus suddenly help the player to bloom Flowers close to the Harsh Sun.
*
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* Anti-FrustrationFeatures: Several:
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* Anti-FrustrationFeatures: AntiFrustrationFeatures: Several:
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* Colour-CodedForYourConvenience: Blooming Flowers have a green background, while wilting Flowers have a brown background. Additionally, empty spaces contain grass which is also colored green regardless of how much Light they have, to make it easier for the player to focus on the brown colored Wilting Flowers.
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* Colour-CodedForYourConvenience: ColourCodedForYourConvenience: Blooming Flowers have a green background, while wilting Flowers have a brown background. Additionally, empty spaces contain grass which is also colored green regardless of how much Light they have, to make it easier for the player to focus on the brown colored Wilting Flowers.
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* Face-Heel Turn: Throughout most of the game, the Suns and Sunflowers help you to bloom Flowers. When the Harsh Sun is introduced however, the Suns and Sunflowers make blooming flowers more difficult instead.
* Heel-Face Turn: Throughout most of the game, the Clouds and Nightshades constantly hinder you in blooming flowers other than Bromeliads, and the Narcissus prevents other flowers from using Sunlight. When the Harsh Sun is introduced however, Clouds, Nightshades and Narcissus suddenly help the player to bloom Flowers close to the Harsh Sun.
* Heel-Face Turn: Throughout most of the game, the Clouds and Nightshades constantly hinder you in blooming flowers other than Bromeliads, and the Narcissus prevents other flowers from using Sunlight. When the Harsh Sun is introduced however, Clouds, Nightshades and Narcissus suddenly help the player to bloom Flowers close to the Harsh Sun.
to:
* Face-Heel FaceHeel Turn: Throughout most of the game, the Suns and Sunflowers help you to bloom Flowers. When the Harsh Sun is introduced however, the Suns and Sunflowers make blooming flowers more difficult instead.
*Heel-Face HeelFace Turn: Throughout most of the game, the Clouds and Nightshades constantly hinder you in blooming flowers other than Bromeliads, and the Narcissus prevents other flowers from using Sunlight. When the Harsh Sun is introduced however, Clouds, Nightshades and Narcissus suddenly help the player to bloom Flowers close to the Harsh Sun.
*
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* NoPlot?NoProblem!: Unlike its counterpart for Mobile and Nintendo Switch, the Cubed version doesn't have any plot or justification for why you are trying to bloom these flowers.
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* NoPlot?NoProblem!: NoPlotNoProblem: Unlike its counterpart for Mobile and Nintendo Switch, the Cubed version doesn't have any plot or justification for why you are trying to bloom these flowers.
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Changed line(s) 17 (click to see context) from:
* Heel-Face Turn: Throughout most of the game, the Clouds are the antagonists whose only
to:
* Face-Heel Turn: Throughout most of the game, the Suns and Sunflowers help you to bloom Flowers. When the Harsh Sun is introduced however, the Suns and Sunflowers make blooming flowers more difficult instead.
* Heel-Face Turn: Throughout most of the game, the Cloudsare and Nightshades constantly hinder you in blooming flowers other than Bromeliads, and the antagonists whose only Narcissus prevents other flowers from using Sunlight. When the Harsh Sun is introduced however, Clouds, Nightshades and Narcissus suddenly help the player to bloom Flowers close to the Harsh Sun.
* Heel-Face Turn: Throughout most of the game, the Clouds
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Changed line(s) 17 (click to see context) from:
* Heel-Face Turn:
to:
* Heel-Face Turn: Throughout most of the game, the Clouds are the antagonists whose only
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Added DiffLines:
* Retraux: The soundtrack consists only of old-school sounding midis.
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Added DiffLines:
* SchizophrenicDifficulty: The Levels with an alternate victory condition are much easier than what comes before and after, meaning that of the 30 Levels, the levels half-way through the game (16, 17 and 18) and the levels towards the end (28 and 29) are surprisingly easy.
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Added DiffLines:
* AWinnerIsYou: The game ends with some vague messages about how "Spring arrived thanks to you" followed by pictures of all the flowers saying "Thank you!", before it cuts to the credits.
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* NoPlot?NoProblem!: Unlike its counterpart for Mobile and Nintendo Switch, the Cubed version doesn't have any plot or justification for why you are trying to bloom these flowers.
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* AllThereInTheManual: While the game does contain an explanation at the start of each level on game mechanics, to
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* AllThereInTheManual: While the game does contain an explanation at the start of each level on game mechanics, tothis explanation is limited by the size of the screens on the Cube. There's also no way to pause the explanations. As such it's much easier to read the online Manual (a Miraheze Wiki) instead.
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* Colour-CodedForYourConvenience: Blooming Flowers have a green background, while wilting Flowers have a brown background. Additionally, empty spaces contain grass which is also colored green regardless of
to:
* Colour-CodedForYourConvenience: Blooming Flowers have a green background, while wilting Flowers have a brown background. Additionally, empty spaces contain grass which is also colored green regardless of how much Light they have, to make it easier for the player to focus on the brown colored Wilting Flowers.
* CreativeClosingCredits: The credits are shown across each side of the Cube. In addition, as the game was a one-man/woman job, most of the credits are just the creator in different wigs/clothes/make-up.
* NintendoHard: The levels start out easy, with each level having plenty of different possible solutions. With the introduction of the Narcissus, the complexity increases drastically, as only a handful of positions will work. However, the introduction of the Harsh Sun pushes the difficulty into Nintendo Hard territory, as now it's almost impossible to beat the Level unless you create the intended arrangement.
* CreativeClosingCredits: The credits are shown across each side of the Cube. In addition, as the game was a one-man/woman job, most of the credits are just the creator in different wigs/clothes/make-up.
* NintendoHard: The levels start out easy, with each level having plenty of different possible solutions. With the introduction of the Narcissus, the complexity increases drastically, as only a handful of positions will work. However, the introduction of the Harsh Sun pushes the difficulty into Nintendo Hard territory, as now it's almost impossible to beat the Level unless you create the intended arrangement.
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Added DiffLines:
* Colour-CodedForYourConvenience: Blooming Flowers have a green background, while wilting Flowers have a brown background. Additionally, empty spaces contain grass which is also colored green regardless of
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Added DiffLines:
* AllThereInTheManual: While the game does contain an explanation at the start of each level on game mechanics, to
* Anti-FrustrationFeatures: Several:
** Aside from changing appearance when Blooming and Wilting, Flowers also change brightness depending on whether they have an equal amount of Shade and Sunlight, or a greater amount of Shade.
** Suns and Sunflowers affected by the Narcissus get an icon on them to indicate this. Likewise, Flowers affected by Harsh Sunlight also get a corresponding icon.
** The game includes a QR code which leads directly to the online Manual, which also contains hints for each Level.
* Anti-FrustrationFeatures: Several:
** Aside from changing appearance when Blooming and Wilting, Flowers also change brightness depending on whether they have an equal amount of Shade and Sunlight, or a greater amount of Shade.
** Suns and Sunflowers affected by the Narcissus get an icon on them to indicate this. Likewise, Flowers affected by Harsh Sunlight also get a corresponding icon.
** The game includes a QR code which leads directly to the online Manual, which also contains hints for each Level.
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Added DiffLines:
* SunnySunflowerDisposition: When in Bloom, the Sunflowers in this game actually spread Sunlight, which allows nearby flowers to bloom as well.
* ToweringFlower: The Titan Arum is the largest flowers in the world, represented in this game by occupying four spaces instead of the normal one.
* ToweringFlower: The Titan Arum is the largest flowers in the world, represented in this game by occupying four spaces instead of the normal one.
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Sunny Side Up is an upcoming Video Game by developer Arc.fish for the Wowcube gaming system.
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Sunny Side Up is an upcoming a Video Game by developer Arc.fish for the Wowcube WOWCube gaming system.system, released in March 2023.
Along the WOWCube, three types of objects are displayed: Weather patterns, Flowers, and empty spaces. The Weather patterns (mainly Suns and Clouds) affect whether nearby Flowers bloom or wilt. The goal is to arrange the Cube in such a way that all the Flowers Bloom.
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!!This game provides examples of:
* PuzzleGame: The game consists of twisting the Rubik's Cube-like WOWCube to create an arrangement where all Flowers are Blooming.
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Along the WOWCube, three types of objects are displayed: Weather patterns, Flowers, and empty spaces. The Weather patterns (mainly Suns and Clouds) affect whether nearby Flowers bloom or wilt. The goal is to arrange the Cube in such a way that all the Flowers Bloom.
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!!This game provides examples of:
* PuzzleGame: The game consists of twisting the Rubik's Cube-like WOWCube to create an arrangement where all Flowers are Blooming.
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Added DiffLines:
Sunny Side Up is an upcoming Video Game by developer Arc.fish for the Wowcube gaming system.