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Trope was cut/disambiguated due to cleanup


** The skill shot and magna saver were taken straight from one of Zen's original tables, ''Tesla''. The ability to earn three magna saves (and not lose them from a ball drain) from lighting all return lanes also comes from Zen's pinball adaptation of ''Film/JurassicPark''. Both ''Stella'' and ''Jurassic Park'' also feature a variable-strength ramp in which weak shots up it would drop the ball into a bumper area.

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** The skill shot and magna saver were taken straight from one of Zen's original tables, ''Tesla''. The ability to earn three magna saves (and not lose them from a ball drain) from lighting all return lanes also comes from Zen's pinball adaptation of ''Film/JurassicPark''.''[[Film/JurassicPark1993 Jurassic Park]]''. Both ''Stella'' and ''Jurassic Park'' also feature a variable-strength ramp in which weak shots up it would drop the ball into a bumper area.
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Not an in-universe list.


* TheLastOfTheseIsNotLikeTheOthers: Among the three fan-made ''Angry Birds'' pinball tables, this table is very different than the tables for the two ''Angry Birds'' movies. It's more asymmetric than them, and also eschews kickbacks in favor of a magna-save, because [[ItMakesSenseInContext that's what's Stella's anger power is like, you know]].
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* IfMyCalculationsAreCorrect: Dahlia tends to say this more often than not to reflect her nerdy persona as TheOwlKnowingOne. For instance, when you start up the Pig Power hurry up mode, she would say:

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* IfMyCalculationsAreCorrect: Dahlia tends to say this more often than not to reflect her nerdy persona as TheOwlKnowingOne.TheOwlKnowingOne - and also uses this trope on the player if they screw up the SkillShot or make a weak lane shot. For instance, when you start up the Pig Power hurry up mode, she would say:



* SkillShot: At the start of each ball, you use the slingshot-like plunger to launch the ball into play, but you can make a skill shot if you aim it precisely so that the ball passes through a hoop.

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* SkillShot: At the start of each ball, you use the slingshot-like plunger to launch the ball into play, but you can make a skill shot if you aim it precisely so that the ball passes through a hoop.one of three lit hoops.
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** Each of the unique abilities of Stella's friends from the game are represented throughout the table. Plus, you're encouraged to recover Stella's lost photos by beating all main missions and most side modes, as well as looking for additional ones - so that you can get a huge score boost for beating the wizard mode. You can even recover lost belongings that were stolen from the treehouse in a side mode called "Lost and Found", if you can search throughout the table and then beat the Pigs that stole them.

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** Each of the unique abilities of Stella's friends from the game are represented throughout the table. table as uniquely designed lanes and ramps. (For instance, Willow's power is represented as the left orbit, which leads to a a mini-flipper in the opposite orbit that can shoot a crossramp.) Plus, you're encouraged to recover Stella's lost photos by beating all main missions and most side modes, as well as looking for additional ones - so that you can get a huge score boost for beating the wizard mode. You can even recover lost belongings that were stolen from the treehouse in a side mode called "Lost and Found", if you can search throughout the table and then beat the Pigs that stole them.

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** The activation method of "Own the Sky" is the same as the one used for the "Prospering" side mode in the pinball adaptation of ''[=CastleStorm=]''.



* VideoMode: Shooting the right orbit 5 times will unlock a video mode based on the Season 1 episode "Own the Sky" where Stella goes hang-gliding. You use the flippers to control her in a first-person perspective, dodging rocks so that she safely descends.

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* VideoMode: Shooting the right orbit 5 3 consecutive times will unlock a video mode based on the Season 1 episode "Own the Sky" where Stella goes hang-gliding. You use the flippers to control her in a first-person perspective, dodging rocks so that she safely descends.
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** Some voice lines are also a nod to a few other Zen Studios tables:
***If you use a magna-save correctly, Stella might say, "Saved by my trusty bubbles!", as a nod to what Spider-Man would say when the ball saver is used in [[VideoGame/SpiderManZenStudios his Zen Studios table]] ("Saved by my trusty webs!").
***When the ball saver is used, Dahlia may tell the player "Come on, focus!", a common ball saver quote in some Zen Studios tables like ''Marvel: Fear Itself'' and ''Fallout''.
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Moved from JustForFun.Angry Birds Stella Pinball. I am not the original author, but I felt like it fit far better as an Unpublished Work instead of a Just For Fun page.

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''Angry Birds Stella Pinball'' is a fan-made [[DigitalPinballTable virtual pinball]] adaptation of the 2014 spin-off game ''Angry Birds Stella'' and its 2014-2016 [[WesternAnimation/AngryBirdsStella two-season animated web series]]. Designed as if Creator/ZenStudios were to make it as part of their [[VideoGame/ZenPinball ever-growing, massive library of well-acclaimed virtual pinball tables]], this table has the player re-enacting various episodes from the series, while helping Stella recover photos from her album, before engaging in a final encounter against Gale, the Bad Princess and ruler of the Pigs, with the fate of Golden Island at stake.

A full description of the table and its rule systems can be viewed [[https://angrybirdsfanon.fandom.com/wiki/Angry_Birds_Stella_Pinball here]].

!!''Angry Birds Stella Pinball'' contains the following tropes:
* AntiFrustrationFeature: A 30-second ball saver will be granted at the start of each ball. Once it expires, you can turn it on again by shooting Poppy's ramp five times to spell her name.
* {{Combos}}: With curvy lanes that encourage highly fluid ball motion, this table lets you execute graceful combos that will remind you of how elegant and powerful Stella's parkour skills are.
* FunWithAcronyms: The table's ArcWords / TagLine invents a new meaning for the popular acronym/chat shorthand "BFF", which originally meant "Best friends forever!", replacing the word "best" with "bird".
-->'''Stella''': "Can anyone say ''bird friends forever?''"
* IfMyCalculationsAreCorrect: Dahlia tends to say this more often than not to reflect her nerdy persona as TheOwlKnowingOne. For instance, when you start up the Pig Power hurry up mode, she would say:
-->'''Dahlia''': "According to my calculations, if I can pretend to be Gale, I can get the Pigs to build the bridge we need."
* TheLastOfTheseIsNotLikeTheOthers: Among the three fan-made ''Angry Birds'' pinball tables, this table is very different than the tables for the two ''Angry Birds'' movies. It's more asymmetric than them, and also eschews kickbacks in favor of a magna-save, because [[ItMakesSenseInContext that's what's Stella's anger power is like, you know]].
* {{Minigame}}: The third mission, To the Bitter End, takes the ball into a mini-playfield representing the huge volcano at Golden Island, where you guide Stella and Gale out of the volcano before the lava dooms them both in the Season 1 finale. You can also revisit the playfield if you start Gale's side mode, based on the Season 2 episode "The Golden Queen", and help her find a Golden Egg back inside the volcano where she once was trapped in.
* MythologyGag: This table is based on both the 2014 spin-off game ''Angry Birds Stella'' and the animated two-season web series that followed its release, and does well to represent the best of both worlds.
** Each of the unique abilities of Stella's friends from the game are represented throughout the table. Plus, you're encouraged to recover Stella's lost photos by beating all main missions and most side modes, as well as looking for additional ones - so that you can get a huge score boost for beating the wizard mode. You can even recover lost belongings that were stolen from the treehouse in a side mode called "Lost and Found", if you can search throughout the table and then beat the Pigs that stole them.
** Many missions and side modes are based off of the events of most, if not all episodes from the web series. The scoring display shows clips from the web series, meaning that you'll more often than not see both the limbed versions of Stella and her friends (as toy figures on the table) and their original, limbless looks simultaneously.
** Some of Stella's lines from ''WesternAnimation/TheAngryBirdsMovie'' also end up being spoken from the table. Like this gem:
-->'''Stella''': "Surf's up, you guys!"
* NeckLift: Gale does this to Willow when you start "The Portrait" to reflect how the episode begins with Willow getting captured and forced to paint a big picture of Gale to leave.
* RoleReprise: Creator/KateMcKinnon reprises her role as Stella.
* ScoreMultiplier: Raise the score multiplier by executing a 5-way combo or longer, but bear in mind that it's only good for the current ball unless you win a multiplier hold from Willow's random award.
* ShoutOut:
** The asymmetric design of the table was inspired by that of Zen's pinball adaptation of ''WesternAnimation/StarWarsRebels''. The table also features two variable-strength lanes that work similar to the one on that table, which is a large, over-arching left ramp with a flag that's used to light Force Multiball.
** The skill shot and magna saver were taken straight from one of Zen's original tables, ''Tesla''. The ability to earn three magna saves (and not lose them from a ball drain) from lighting all return lanes also comes from Zen's pinball adaptation of ''Film/JurassicPark''. Both ''Stella'' and ''Jurassic Park'' also feature a variable-strength ramp in which weak shots up it would drop the ball into a bumper area.
** The magna-save system is also implemented in a table with six return lanes - like Zen's pinball adaptation of ''Film/StarWarsTheForceAwakens'', except that the magna-save is unified instead of being split into individual kickbacks.
** This table has a flag at the left large orbit that awards a random prize, a part that came straight out of Zen's pinball adaptation of ''Film/AlienVsPredator''.
** The Lost and Found side mode functions a little bit like how one plays a side quest on Zen's pinball adaptation of ''[[VideoGame/Fallout4 Fallout]]''. The Friendship crossramp also looks like a ramp that came straight out of that table as well. The process for starting Golden Egg Multiball is also identical to that of ''Fallout'''s Mutant Multiball mode and both tables share the same method for raising the score multiplier - performing combos. The way a ball is locked for Dahlia in Friendship multiball - a tiny gate that blocks off her ramp's return habitrail - is the same mechanism used to lock a ball for Mutant Multiball, which allows it to be picked up and stored by a nearby figure.
** The [[spoiler:last two steps for completing the final phase of the wizard mode to trigger the victory multiball (hitting the bumpers a certain number of times, then shooting a ramp) are reminiscent of the wizard mode of ''VideoGame/AlienIsolationZenStudios'', only that you play with one ball.]]
** Retrieving Stella's lost photos to boost the reward for beating the wizard mode works akin to the obsidian stone scoring system used in another one of Zen's original tables, ''VideoGame/SorcerersLair'', where you have to get as many stones as possible to beat the sorcerer and earn bigger rewards for the final wizard mode. The mini-playfield is also inspired by that table's Cellar mini-playfield.
** The mini-playfield uses a zipper flipper mechanism taken from the Holocron mini-playfield of Zen's ''Star Wars'' pinball table ''Masters of the Force''. The ability to activate a center post is taken from the mini-playfield of the Zen original table ''Pasha''.
** The hurry-up mode "It's Mine!" plays similar to the wizard mode of the Williams table ''Pinball/TalesOfTheArabianNights'', "Genie Battle", except with just one ball and no ball saver, in the sense that you need to quickly hit lit lanes to push a tug-of-war power meter shown on the scoring display over to one side to win. The ''Stella'' table also borrows ''Nights''' skill shot structure and system.
** Drop targets are scattered throughout the table and block entrances to major lanes, similar to Zen's original table ''Wild West Rampage''.
* SkillShot: At the start of each ball, you use the slingshot-like plunger to launch the ball into play, but you can make a skill shot if you aim it precisely so that the ball passes through a hoop.
* SpellingBonus: Spell the names of various characters to trigger side modes or perks. Stella grants a magna-save that fittingly reflects her bubble power, Poppy activates the ball saver and Dahlia starts a hurry-up mode.
* SuddenlyVoiced: While the characters in the spin-off seldom say anything intelligible in the web series, they get full voice roles on this table for the first time ever.
* TakenForGranite: Many lanes of the table start turning to stone during the Golden Egg Multiball due to the Egg's petrifying power.
* ThisCannotBe: Willow will let out a variant of this when you start the Golden Egg multiball as she witnesses her biggest fear coming true: ''[[TakenForGranite things are turning to stone]]''!
-->'''Willow''': "The dream I had! I can't believe it's all happening for real! Everything's being turned to stone! This can't be happening, right?"
* TimedMission: Most modes are played on a time limit, including [[spoiler:the second phase of the three-part wizard mode.]]
* VideoGameCrueltyPotential: If you gather all of the island's three Golden Eggs, locking each one by hitting the Golden Egg bumpers and shooting the middle sinkhole, you can release their dangerous power to petrify most of the island, bringing Willow's nightmare into reality like in the third-to-last and penultimate episodes of the series.
* VideoMode: Shooting the right orbit 5 times will unlock a video mode based on the Season 1 episode "Own the Sky" where Stella goes hang-gliding. You use the flippers to control her in a first-person perspective, dodging rocks so that she safely descends.
* WizardMode: After you attempt all five main missions, you will unlock a [[spoiler:three-part]] wizard mode where you help Stella and her friends [[spoiler:confront Gale once and for all, re-enacting the events of the SeriesFinale You Asked For It! The first phase involves getting Stella to try and steal the last Golden Egg while Gale's sleeping, the second phase has you helping Stella evade Gale after failing to take it, to avoid being turned into a golden statue and lastly, after taking the Egg and turning Gale to gold, the last phase has Stella reversing the Golden Egg's effects on the island and destroying it by throwing it into the ocean.]]

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