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* MoreThanMindControl:
** Played straight and then subverted in ''VideoGame/FinalFantasyIV''. Kain was under mind control, but only because of he wanted Rosa to love him instead of Cecil; then later when Golbez tries it again, Kain claims that he no longer holds power over him... After which he steals the crystal and takes off.
*** The second scene makes much more sense in the re-translated DS version.
*** Also in the DS version, using the pause menu to read Kain's thoughts in the final dungeon shows that [[spoiler:Zemus]] tries this one last time on him as the party descends, trying to make him hate Rosa this time for loving Cecil.. [[ThePowerOfLove He fights it off easily.]]
---->'''Kain:''' <People's hearts are not toys for you to trifle with, [[spoiler:Zemus]]!>
*** In ''VideoGame/FinalFantasyIVTheAfterYears'', Kain acts similarly to how he acts when under mind control in ''VideoGame/FinalFantasyIV'', but explicitly ''denies'' (over and over again) that he's under any form of mind control at all... and he's ''really not''. [[spoiler:However, he's not ''quite'' Kain, either. He's Kain's dark side incarnate. The real Kain is traveling under the guise of the "Hooded Man", and acting more heroically than he'd ever done in the past.]]
*** For that matter, [[spoiler:Golbez himself is also under MoreThanMindControl by Zemus. Basically his own self-loathing was taken advantage of and then expressed toward the rest of those of the Blue Planet.]]
** Sephiroth's control over Cloud in ''VideoGame/FinalFantasyVII'' works a little bit like this - it magically exploits Cloud's obsession with getting revenge in order to bring him close and make him deliver the Black Materia.
*** It goes so much deeper. [[spoiler: He's also manipulating Cloud through his loyalties, through his identity confusion, through his low self-esteem, and through the Jenova cells in his body (Re: Reunion).]]
** Sorceress Edea [[spoiler:possessed by Ultimecia]] in ''VideoGame/FinalFantasyVIII'' turns Seifer into her half-crazed attack dog by playing on his long-held romantic dream of becoming a sorceress' knight, [[spoiler:his lingering memories of Edea being his surrogate mother when he was a child]], and his complicated rivalry with Squall, plus a dose of genuine magical influence over his emotions.
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* PastExperienceNightmare:
** Haunted by his actions in the attack of Mysidia, and distraught by the King stripping him of his rank, Cecil from ''VideoGame/FinalFantasyIV'' suffers from bad dreams on the night before his assignment on the Village of Mist. Rosa is there to comfort him.
** In ''VideoGame/FinalFantasyVI'', [[{{Ninja}} Shadow's]] backstory is ''only'' revealed through his flashback Bad Dreams when you rest at an inn.
** Cloud from ''VideoGame/FinalFantasyVII'' experiences these regularly over the course of the game (sometimes while he is wide awake).

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* ThisLoserIsYou

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* ThisLoserIsYouThisLoserIsYou: ''VideoGame/FinalFantasyVII'' starred Cloud, who started tough and independent but turned out to be the exact opposite of what you thought you were getting. When he was younger, he picked fights with the other kids to hide his insecurities and decided he would join [[SuperSoldier SOLDIER]] in order to impress the girl he'd had a crush on for years but never had the courage to ask out. When this attempt failed due to his stated insecurities and mental fragility, followed by his hometown being burned down by the man he idolized, followed by his best friend in the world -- an actual member of SOLDIER -- being gunned down before his eyes, he lost his mind and believed he ''was'' that best friend, with all his memories and triumphs. The Cloud we play as for most of the game is a shell of a man who believes he is a great hero because that's the only thing keeping his mind intact at all. [[MisaimedFandom Many people missed the point of this]].
** The same people forget that Cloud pretty much ''[[SeinfeldIsUnfunny started]]'' [[SeinfeldIsUnfunny the stereotype of the angsty brooding hero]] in [[EasternRPG JRPGs.]]
** Even though he was hardly angsty or brooding during the game. He was just really serious, even though he did plenty of goofy things during the game, such as cross dressing (albeit unwillingly).
** He does face his problems eventually and become the supreme AscendedFanboy, capable of taking Sephiroth one-on-one. It's a positive message overall. It's about admitting you suck and overcoming it to be awesome.

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* TraumaInducedAmnesia

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* TraumaInducedAmnesiaTraumaInducedAmnesia: In ''VideoGame/FinalFantasyVII'', Cloud Strife suffers a perfectly understandable case of Trauma-Induced Amnesia, considering the incredible TraumaCongaLine he suffers before the game even '''''starts'''''.
** As a kid, he'd hoped to join the [[SuperSoldier SOLDIERs]] but didn't end up strong enough. So he joined the regular [[{{Mooks}} military]], befriending [[SuperSoldier SOLDIERs]] Zack and Sephiroth. The three of them are sent to check up on something in Cloud's hometown... when [[DespairEventHorizon Sephiroth finally figures out why he and his friends are so different from everyone else, and why he had to help kill them.]] Sephiroth [[MurderIsTheBestSolution handles]] [[OmnicidalManiac it]] [[RocksFallEveryoneDies well]]. Cloud and Zack manage to defeat Sephiroth, but only after all but [[LoveInterest one]] villager [[DeceasedParentsAreTheBest is]] [[DeathByOriginStory butchered]], the village is set [[OutOfTheInferno on fire]], and Cloud and Zack themselves are mortally wounded.
** [[SarcasmMode As their reward]], the two of them get nabbed up by the military's local MadScientist and [[JerkAss experimented on]]. Zack doesn't break through the sedatives for ''years'', and after he breaks both of them out, Cloud is horribly poisoned by the experimentation and comatose. Zack spends days if not weeks or months carrying Cloud around, telling him about himself, his past, and his goals, trying to get his companion and best friend to revive. When the two of them are finally cornered by the army, who have been told that [[LeaveNoSurvivors they're]] [[ShootEverythingThatMoves dangerous]], Zack walks away after hiding Cloud, so as to confront the military head-on. Alone. [[SarcasmMode A brilliant plan.]] Not that he had [[TrapIsTheOnlyOption much of a choice]]. Cloud's first movement on his own is weakly reaching one hand for Zack, unseen, as Zack walks away. By nightfall, Cloud's managed to get to his feet... and finds Zack where he was left alone to bleed to death, in time for Zack to [[LastRequest give him his sword]].
** Between the trauma, the experimentation, the coma, the talk during a vulnerable and suggestible state, and now ''more'' [[KickTheDog trauma]]... by the time Cloud reaches the nearest city, he still remembers his childhood, but thinks Zack's adulthood and career was his own, can't remember half of what happened for the massacre at home (and thinks he was Zack for the other half), and isn't even quite sure why he's at this city again.
*** He was injected with a large amount of Jenova cells during the experiments. Jenova, being TheVirus, tends to have nasty effects on a person's [[BodyHorror body]] and [[BrainwashedAndCrazy mind]]. The only plus side to all this was that the experiments weren't all that different from the process used to create a [[SuperSoldier SOLDIER]], meaning Cloud now ''does'' have the skills and abilities of a [[SuperSoldier SOLDIER 1st Class]] that he claims to be...

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** In ''VideoGame/CrisisCore'' When Zack encounters Angeal after he's been missing and considered a traitor and asks him what he's after:
--->'''Angeal:''' (completely deadpan) World Domination. \\
'''Zack:''' That's not even funny man!
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* DrivenToSuicide:
** Twice possible in ''VideoGame/FinalFantasyVI'':
*** If you fail to save Cid after TheEndOfTheWorldAsWeKnowIt, Celes, having lost everything, decides to climb a cliff to leap off onto the rocks below (which, according to Cid, all other survivors in the island had done when they succumbed to despair). She survives on a miracle, sees Locke's bandanna wrapped around a pigeon's wing, and regains her will to live.
*** Shadow does this in his segment of the game's ending if you have him in your party. To sum up his motivations, he'd let a friend die a very painful death instead of finishing him himself and has carried the guilt for years with him. With the world saved, he stays in the [[CollapsingLair collapsing final dungeon]] to die and join his friend in death. Complete with him [[ShooTheDog telling his dog to go on without him]]. TearJerker, ahoy.
** In ''VideoGame/FinalFantasyVII'', when Barret confronts his old friend Dyne, they duke it out. After defeat brings him back to his senses, Dyne [[MyGodWhatHaveIDone realizes the horrible things he's done]] and tells Barret to keep taking care of Marlene, who was his child by birth, saying his hands are too stained to carry her anymore. Then he drags himself to a cliff and throws himself off it. The game conveniently forgets that he actually survived that same drop years before.
** ''VideoGame/FinalFantasyXIII'' has [[spoiler:Sazh almost doing this after his 6-year old son gets turned into crystal, and upon learning that his partner Vanilie was involved with his son's fate]].
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* DudeNotFunny:

** ''VideoGame/FinalFantasyX'' has a moment near the end:
--->'''[[spoiler:Jecht]]:''' You've really grown.\\
'''Tidus:''' Yeah. But you're still bigger.\\
'''[[spoiler:Jecht]]:''' Well, [[spoiler:I am Sin,]] you know.\\
'''Tidus:''' That's not funny.
** In Chapter 10 of ''VideoGame/FinalFantasyXV'', after the group finds a key to the generator in Fodina Caestino, Ignis asks where the generator is, at which point Prompto says "Didn't you read the sign, Iggy?" Since [[spoiler:Ignis recently went blind]], Noctis says "Not. Funny."
** This happens occasionally in ''VideoGame/DissidiaFinalFantasyOperaOmnia'' when [[TokenEvilTeammate one of the series villains]] decides to make themselves available to the party in battle. This occasionally leads characters to make flippant remarks on their CardCarryingVillain status, to be met with coldness from the people who actually experienced the worldwide devastation wrought by people like the [[VideoGame/FinalFantasyII Emperor]].
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* InferioritySuperiorityComplex:
** ''VideoGame/FinalFantasyVII'' is full of these. To the extent that it could be considered one of the main themes of the game:
*** Cloud insists on showing off as much as possible, striking poses, and being flamboyantly snarky towards others. This is later revealed to be a false persona that stemmed from a complex caused by his feelings of worthlessness, exacerbated by [[TheVirus Jenova cells]] and trauma. At one point, he states that as a child he dealt with his isolation and feelings of worthlessness by [[IntelligenceEqualsIsolation convincing himself that it was because everyone other than him was stupid]].
*** A similar case can be made for Cloud's enemy, Sephiroth. When he learned he was the product of sick science and some sort of alien monster "lady", he... didn't take it well. [[StartOfDarkness To say the least]]. When his pride was shattered by the revelation, he went mad trying to prove himself more than a lab monster and ended up falling into delusions of grandeur, ripping through many {{Moral Event Horizon}}s like wet paper in his wake. Upon realising he isn't a real human, Cloud [[UnreliableNarrator quotes him]] as saying that he'd always known he was strange and different when compared to other people, "but... not like this...". A week later, he's declaring himself the 'rightful heir to this Planet' and planning to become a God. His arrogance even allows him to re-emerge five years after his apparent death falling into a reservoir of Mako energy, without having experienced the ego-death that is suffered by most people heavily exposed to Mako energy.
*** Red XIII acts haughty, intelligent, and ancient, with little time for the inexplicable behaviour of humans. To Red's embarrassment and Cloud's surprise, it later turns out that he's the equivalent of a fifteen-year-old boy and he still lives with his grandfather, and he was showing off due to feelings of inadequacy.
*** Aerith's [[CasualDangerDialogue reckless behaviour]] and manic levels of confidence about her {{Zany Scheme}}s are in contrast to how awkwardly she talks about her powers when Tifa asks her about them. It's clear she has only a confused grasp of her abilities, doesn't know what her mother's Materia is for (calling one of the two most powerful magical items in the world 'good for absolutely nothing' and wearing it as a hair accessory), and is scared of how different she is. The ExpandedUniverse has it that she was mostly isolated growing up due to her surveillance by the Turks and because her abilities led people to consider her creepy. By the end of the first Disc, she has so much control over her powers that she can translate the words of spirits, interfere with Cloud's dreams to speak to him while he's unconscious, find the lost City of the Ancients, and cast her mother's spell.
*** Barret at first comes off as an aggressive blowhard who loves being in charge and is [[AngryBlackMan very arrogant and uncompromising about his anti-Shinra political views]]. He later admits that this is all an attempt to deal with his feelings of worthlessness after his initially pro-Shinra views led to his town being destroyed. When the displaced and destitute residents corner him and shout abuse at him, Barret just nods and takes it.
*** Zigzagged by Yuffie, who at one point gives a big speech about how her country has been stripped of pride after its colonisation, and she only stole from the party because she thought that if she did, she could prove herself... and immediately reverts to her usual AwesomeEgo personality after [[WoundedGazelleGambit using this to lure the party leader into trapping the other members in a big cage]], gloating at them for being stupid enough to fall for it. However, most fans do think Yuffie's speech was about her real reasoning, even if she was using it to manipulate the others. Many of her in-party scenes show her tough-girl attitude falling apart when faced with genuinely threatening and disturbing things, like confronting the shooter in the Battle Square, saying goodbye to Aerith, or [[RomanceSidequest working up the courage to kiss a boy]].
** ''VideoGame/FinalFantasyVIIRemake'', as a Remake, has Barret directly call Cloud out on his cockiness coming from "a huge inferiority complex".
** ''VideoGame/FinalFantasyIX'' has Kuja. In a race of artificial people called "Genomes", he was the only one with an actual soul due to some sort of fluke. He was always insisting due to this that he was different from his nigh-mindless peers, loudly trying to enforce his individuality. But then ANOTHER Genome was created with a soul (on purpose this time) and was scheduled to be Kuja's replacement. Kuja reacted... badly. He kidnapped the child and dropped him into the world Kuja was to help destroy, all out of a desire to prove himself superior.
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* BodyHorror:
** ''VideoGame/FinalFantasyVII'':
*** The boss fight against Hojo: you first fight him as a human, but after you beat him, he turns into Helletic Hojo, a freaking hideous, writhing mass of flesh that wouldn't look out of place in ''Franchise/ResidentEvil''.
*** The backstory involving Jenova has quite a bit as well. As it's the weapon of choice was a virus that drives humans insane before turning them into monsters.
** In ''VideoGame/FinalFantasyXIV: Shadowbringers'', the process of turning into a [[EldritchAbomination sin eater]] entails another sin eater implanting a portion of primordial Light into the bodies of their victims. The resultant aetherical imbalance causes the victim's skin to turn plaster white, their hair to fall out, and their body to become wrapped in a cocoon until hatching into a porcelain-white monster with a body that can be described conservatively as "twisted".


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* HeroicSafeMode:
** ''VideoGame/FinalFantasyVIII'''s Squall Leonhart is such a mess of emotional issues that it's difficult to pinpoint exactly when or to what extent he's emotionally checked out, or when it's this trope as opposed to TranquilFury or a full-blown HeroicBSOD. At the most conservative interpretation, Squall goes into Heroic Safe Mode at the D-District Prison at the beginning of disc 2 and slips in and out of it at intervals up until late in the third disc.
** Becomes an entirely new game mechanic in disc 3 of ''VideoGame/FinalFantasyIX'' when Garnet, overwhelmed entirely by, within the course of a few weeks, [[spoiler:learning that she was adopted, witnessing the death of her mother, and seeing her entire kingdom completely wrecked before she can even assume the throne]] completely shuts down on an emotional level, losing the ability to speak. Yet she remains usable in battle, but can no longer use the game's limit break and has a 1/3 chance to fail to follow commands due to an inability to "concentrate". She recovers both her voice and her combat usefulness following a "HeroicBSOD" moment that forces her to confront her issues and overcomes them for the sake of protecting Eiko from sharing one of her greatest misfortunes. Zidane has a similar meltdown later on, but his reaction is... different.
** ''VideoGame/FinalFantasyXIII'': Lightning has been in this mode ever since her parents died (which is also when she started to [[MeaningfulRename call herself Lightning]]). She instructs Hope on how to enter Heroic Safe Mode to help him cope with his trauma:
--->'''Lightning:''' Think of it like a strategy. Focus on your ultimate goal and shut out everything else. Still your mind. Move on instinct. Let doubt take over, and despair will cripple you.
** Yuri enters this after his father's murder in ''VideoGame/FinalFantasyCrystalChroniclesRingOfFates''. With the family's adult neighbors missing, he becomes the only one who can care for his catatonic sister Chelinka. He spends the next few years cooking, caring for her, chopping wood, and training swordplay with a sense of dutiful routine. When Chelinka finally returns to consciousness and speaks to him, Yuri melts down with [[InelegantBlubbering all the anguish he couldn't express]].


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* SadClown: This type of archetype is present in ''Franchise/FinalFantasy'', usually on the party members' side.
** What do [[VideoGame/FinalFantasyVII Barret Wallace]], [[VideoGame/FinalFantasyVIII Irvine Kinneas]], [[VideoGame/FinalFantasyX Wakka]], [[VideoGame/FinalFantasyXII Balthier]], and [[VideoGame/FinalFantasyXIII Sazh Katzroy]] have in common? They all use silly theatrics in one form or another in order to cover their personal tragedy--mainly losing loved ones to a devastating attack.
** Prompto from ''VideoGame/FinalFantasyXV'' spends a lot of time cracking jokes and being the PluckyComicRelief, covering up his insecurities and [[spoiler:his origins as a clone created for military purposes by the Niflheim Empire.]]
** Then there's the villain Kefka Palazzo from ''VideoGame/FinalFantasyVI'', who is given this as an AlternativeCharacterInterpretation in ''VideoGame/DissidiaFinalFantasy''. He's [[OmnicidalManiac trying to kill everyone and destroy everything]] while [[LaughingMad laughing maniacally]] because he [[WoobieDestroyerOfWorlds can no longer see the point in anything else]], and his last laugh (''after'' he dies) is a sobbing, sad one.
--->'''[[VideoGame/FinalFantasyII Firion]]:''' ''[pre-match, if facing Kefka]'' I've never heard a sadder laugh.
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* ImHavingSoulPains:
** ''Anime/FinalFantasyVIIAdventChildren'': Cloud's Geostigma seemed to be I'm Having Soul Pains as a tic. He would suddenly cringe, run short of breath and flinch as if an invisible force were causing him pain.
*** ''VideoGame/FinalFantasyVIIRemake'': has Cloud suffering this. [[spoiler:In Hojo's lab, just after meeting Red XIII, getting too close to Jenova triggers something in Cloud, causing him to [[ControllableHelplessness stumble forward slowly]] towards the elevator before collapsing. During this time, Cloud is HearingVoices of Sephiroth, telling him that "they have come again."]]
---->'''Cloud:''' Je... No... Oh... Ah... Mo... ther... ''[collapses]''
** ''VideoGame/FinalFantasyXIII'': Pictured above is Lightning, experiencing some intense pain caused by her Eidolon's first summoning. Other Eidolon hosts appear to feel some discomfort with their initial summonings as well, with Hope outright losing consciousness. Later summonings do not seem to cause any discomfort at all, however.
** ''VideoGame/FinalFantasyXIV'': In the Shadowbringers expansion, the Warrior of Light absorbs all of the primordial light of the defeated Lightwardens in order to bring the night back to an otherwise endless day in Norvrandt. They're fine after the first couple victories, but they soon begin to suffer from pangs due to the stress this is causing their soul, to the point that it's on the verge of shattering by the last one.


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* ThisLoserIsYou


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* TraumaInducedAmnesia

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* CynicismCatalyst:
** ''VideoGame/FinalFantasyVI'' does a bunch of this with Cyan, who was unable to save his [[ILetGwenStacyDie wife]] and son in the siege of Doma. After an initial fit of berserker rage, he swears vengeance against Kefka for robbing him of his family. His latent guilt over the loss causes a HeroicBSOD later in the game when the heroes must journey into Cyan's subconscious to slay his psychological demons, [[MakesJustAsMuchSenseInContext who turn out to be the Three Stooges]].

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* CynicismCatalyst:
** ''VideoGame/FinalFantasyVI'' does a bunch of this with Cyan, who was unable to save his [[ILetGwenStacyDie wife]] and son in the siege of Doma. After an initial fit of berserker rage, he swears vengeance against Kefka for robbing him of his family. His latent guilt over the loss causes a HeroicBSOD later in the game when the heroes must journey into Cyan's subconscious to slay his psychological demons, [[MakesJustAsMuchSenseInContext who turn out to be the Three Stooges]].
CrystalPrison:


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*** Five years before the game begins, [[spoiler:Cloud confronts Sephiroth at the Nibelheim power reactor when the latter returns to retrieve Jenova. Thanks to Cloud mortally wounding him,]] Sephiroth tumbled off the catwalk and fell into the Mako pool below the reactor, eventually winding up in the Lifestream. In the present, [[spoiler:Cloud and his party chase "Sephiroth" across the planet, unaware it is Jenova imitating his appearance; the real]] Sephiroth is frozen in a block of Mako, having drifted to the North Crater during his travels.
*** Sephiroth's mother, [[spoiler: Lucrecia Crescent]], is ''also'' frozen in crystal in a hidden cave on the Western Continent. [[spoiler: But she's there by choice in atonement for her willing participation in Hojo's experiments.]]
** ''VideoGame/FinalFantasyXIII'': Once [[BlessedWithSuck branded a L'Cie]] by the [[JerkassGods Fal'Cie]], Crystal Stasis is the reward for fulfilling their focus, in contrast to failing and becoming a Cie'th (i.e. [[BodyHorror transforming into a twisted, zombie-like horror]]). But this also means [[spoiler:the Fal'cie can reawaken them and use them as puppets as much as they want]]. This is what happened with Serah and Dajh, [[spoiler:and Vanille and Fang were originally Pulse L'Cie brought to Cocoon and awakened by Barthandelus as his [[UnwittingPawn Unwitting Pawns]]]]. Ultimately, this also happens to [[spoiler:Lightning, Snow, Sazh and Hope by slaying [[DeathSeeker Orphan]], but soon awaken as a result of Vanille and Fang's double DeusExMachina HeroicSacrifice.]]
** ''VideoGame/WorldOfFinalFantasy'' have [[spoiler:Hauyn trapped in crystal cage for ''several hundred years'' by Laynn and Reynn so she's stop her from interfering when they try to open the Ultima Gate. Considering what happened to her it's understandable why she has grudge towards them.]]
* CynicismCatalyst:
** ''VideoGame/FinalFantasyVI'' does a bunch of this with Cyan, who was unable to save his [[ILetGwenStacyDie wife]] and son in the siege of Doma. After an initial fit of berserker rage, he swears vengeance against Kefka for robbing him of his family. His latent guilt over the loss causes a HeroicBSOD later in the game when the heroes must journey into Cyan's subconscious to slay his psychological demons, [[MakesJustAsMuchSenseInContext who turn out to be the Three Stooges]].
** ''VideoGame/FinalFantasyVII'':


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* WhatYouAreInTheDark: In ''[[VideoGame/DissidiaFinalFantasy Dissidia 012 Final Fantasy]]'', Kain Highwind is a morally ambiguous AntiHero who has spent the story up to the final tale killing off his allies (or as the game says, "[[NeverSayDie puts them to sleep]]") so that they'll be safe and intact when the cycle of war begins again, rather than risk them fighting and permanently dying against the new threat of the Manikins. Needless to say, no one is very pleased with him over this and several don't trust him even as he accompanies them to the portal the Manikins are coming from to help them close it. Along the way they're stopped by [[VideoGame/FinalFantasyV Exdeath]] and a group of Manikins and Kain stays behind to hold them off while the group continues on. In a bonus scene, Golbez approaches Kain afterwards and tells him that if he goes to join his friends in their LastStand, he'll die and no one will remember his bravery. Or he can stay behind now and live to the next cycle, and again no one will know. Kain goes to help them.
** Kain says "put them to sleep" because once everyone on one side dies, all deceased fighters are resurrected and the fight starts over. ''Unless you die fighting Manikins.''
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* TheMentallyDisturbed: ''VideoGame/FinalFantasyVII'' protagonist Cloud Strife suffers from bouts of delusions, hallucinations, remembering things that never happened to him, and subconsciously appropriating his friend Zack's life for his own. At one point he even has a [[HeroicBSOD spectacular mental breakdown]], ending up in a clinic. He eventually does come to terms with a lot of his problems after his friend Tifa takes a jaunt through his mind, and manages to be an effective hero nonetheless. Some have commented that the concept of ''Anime/FinalFantasyVIIAdventChildren'' - that Sephiroth will continue returning to fight Cloud for as long as Cloud lives, but that, with support from his friends, he can deal with it - works very nicely as a metaphor for recurring mental illness or depression.
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* BeneathTheMask:
** In ''VideoGame/FinalFantasyVII'', lead character Cloud Strife spends some 2/3rds of the game [[BecomingTheMask under a mask]]; a persona-based seemingly on his [[BigBrotherMentor deceased best friend]], Zack Fair and [[AloofBigBrother former commanding officer]] [[BigBad Sephiroth]]. Only after a JourneyToTheCenterOfTheMind does Cloud finally become "Cloud" again, admitting that his subconscious constructed a persona to protect his fragile ego after his [[HeroicBSOD breakdown]].
** A classic case is Squall from ''VideoGame/FinalFantasyVIII''. On the outside: cold, cynical, mean, rude, and very much a {{Determinator}}. On the inside, he is collapsing: constantly questioning himself and why he continues to do what he does, and cripplingly insecure about how other people perceive him. He uses his anti-social exterior to hold others at arm's length rather than risk the pain of rejection or loss because such feelings devastate him.
** Zolku-Azolku, an [[NonPlayerCharacter NPC]] in ''VideoGame/FinalFantasyXI'', [[ConversationalTroping discusses]] the concept:
---> We all wear masks because deep down inside we are nothing but beasts. The question I ask you is, to which do you submit--the mask, or the beast?
** [[BigBad Emet-Selch]] in ''VideoGame/FinalFantasyXIV'' is an Ascian that, unlike his fellow brethren, seems to enjoy being a massive {{Troll}} towards mortals and his antics wouldn't be too out of place if he were in a dramatic play. During the ''Shadowbringers'' story where you get to learn more about him, it's revealed that beneath his trollish nature lies a man that is [[spoiler: very bitter, angry, and depressed towards mortals since they represent only a fraction of what used to be his people. Emet-Selch yearns for the old days where his people were powerful, intellectual, and had a utopian society. To him, the present-day people may as well be a mockery of what they once were and he is willing to do anything to bring the glory of his people back no matter the cost]].


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* ADarkerMe:
** ''VideoGame/FinalFantasyVII'':
*** Cloud, new to a big city and shed of all his prior identity, spends the first few hours of the game acting like a rude, aloof, cooler-than-cool, violent asshole - something that's even an act ''within'' the context of his [[TheMentallyDisturbed delusions]]. Later we find out that he thinks of his real personality as weak and boring, even though what we see of it is quite friendly and sweet (if awkward and self-flagellating).
*** Red XIII. When we first meet him, he's being used as a research specimen by Hojo. He makes a point of acting like an impossibly old, alien being with some cool DeadpanSnarker moments - using complicated language and refusing to give his real name to the party, suggesting they call him by what Hojo designated him. Then you return to his hometown where it turns out that, despite being 48, his long-lived species means he's actually about 15 in human years. Oh, and he still lives with his beloved grandfather. After completing his quest, he drops the act, and his speech patterns and attitude become a lot more childish - in the Japanese, he even changes to a [[UsefulNotes/JapanesePronouns childish pronoun]].
** ''VideoGame/FinalFantasyXIV'': Throughout the first "arc" of the Dark Knight class quests, your teacher Fray is constantly snapping at people who [[HoldingOutForAHero come to your for help]], and urge you to leave them to deal with their own problems. Yet for some reason, people seem to react as though it were ''you'' and not Fray talking to them. Then at the end of the arc comes TheReveal: [[spoiler:Fray ''is'' you. Specifically, s/he's the part of you that is absolutely ''[[HeroicFatigue sick and tired]]'' of [[ChronicHeroSyndrome constantly being the hero]], helping people who won't help themselves and [[DudeWheresMyRespect getting nothing but a "thank you" (if even that)]] for it, while being restrained by laws and leaders. When you refuse to let that side of you take over and walk away from it all, it [[EnemyWithout manifests itself as a doppelganger]] and tries to beat you down into compliance. Once you emerge triumphant, "Fray" gives up trying to take over forcefully, but promises to take over if you ever want it to.]]
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** ''VideoGame/FinalFantasyVI'' had espers... in jars.
** ''VideoGame/FinalFantasyVII'' had Zack and Cloud stuck in tanks during their years of experimentation at the hands of MadScientist Hojo.
*** In the spin-off game VideoGame/DirgeofCerberus, Vincent gets this treatment as well when [[spoiler: he is put in a tank by Lucrecia to save his life. This one's a more benign example, but he wouldn't be in that tank in the first place if it weren't for Hojo shooting him and performing horrendous experiments on his half-dead body.]] Especially jarring in that the cutscene is shown in first-person POV from Vincent's perspective, so essentially [[AndIMustScream the player is the one inside the tank, looking out of it and unable to move.]]
** ''VideoGame/FinalFantasyIX'' had the Genome, some of whom are seen in jars. They also have UncannyValley tendencies, but (since [[{{Squick}} it's already canon that Zidane is male]]) they aren't clones since they have sex.
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* BlessedWithSuck:
** In ''VideoGame/FinalFantasyIII'', Noah gave one disciple the gift of magic, another the gift of dreams, and the third the "gift" of mortality. Any guesses as to which of these goes insane and tries to unleash the game's eventual {{Big Bad}} on the world? First two don't count.
** ''VideoGame/CrisisCore'' gives us the Cursed status, usually equipped to certain stat-boosting items. These items usually increase your stats by loads of points, but they make your DMW inactive, which means you can't level up or activate any of your {{Limit Break}}s or summons.
** In ''VideoGame/FinalFantasyVIII'', Ellone's born power does something involved with time, making her being wanted by bad guys ever since she's a girl. Her parents are killed, she gets kidnapped, being briefly placed as a science rat, and has to spend most of the game escaping from Galbadia's Army.
** The plot of ''VideoGame/FinalFantasyXIII'' revolves around l'Cie, people chosen by the godlike fal'Cie to accomplish some mission. Being an l'Cie gives you special powers but means the most powerful government in the world wants you dead and you must figure out what on earth you are supposed to do based on a vague vision and complete it within a time limit. If you fail, you become a Cie'th, a BodyHorror-tastic crystal-covered zombie-like monster that lives in eternal pain and regret, unable to think of anything but their failure And eventually turns into a rock while [[AndIMustScream still suffering from horrible regret.]] If you succeed, you turn into crystal. And the fal'Cie can revive you to force you to do another task later. The fal'Cie are [[JerkassGods utter pricks.]]
*** Vanille, Fang, Serah, Dajh, Lightning, Hope, Snow, and Sazh [[spoiler:all manage to get themselves back to humans. In the case of Vanille and Fang, it isn't necessarily the best thing, as they end up crystallized again.]]
*** Also, [[spoiler:when turned into Cie'th, Lightning, Hope, Snow, and Sazh manage to "will" themselves back to normal. Said cases are very rare, however.]]
** ''VideoGame/FinalFantasyXIII2'' also has [[spoiler:Paddra Nsu'Yeul, a seeress who is born into every generation, and forced to see various visions of the future. This may sound alright on the surface, but each vision actually [[PowerDegeneration drastically shortens her lifespan]], meaning that no Yeul in history has ever seen adulthood. ''Then'' it turns out that the main character of the game has the exact same ability. [[KillTheCutie Guess how that ends]].]]
*** The BigBad is also an example. [[spoiler:He is an immortal who fell in love with the original Yeul and was devastated by her death. Thanks to his immortality, he has to watch the girl he loves be reincarnated only to die young again and again and ''again''. By the time the game starts, he's willing to cause a ''TimeCrash'' to prevent her death.]]
** ''VideoGame/LightningReturnsFinalFantasyXIII'' sees all of mankind "blessed" with an indefinite lifespan. The warping of reality by the Chaos has caused every human in the world to stop aging. So although monsters, disease and the like could still end your life, keeping yourself healthy would mean living to the very end of days. But many people end up losing any zest for life after so long (five flipping CENTURIES). Some eagerly await the end of the world, others simply commit suicide. Notable characters even have crippling emotional hangups that they've spent 500 years carrying.
** The [[PlayerCharacter Warrior of Light]] in ''VideoGame/FinalFantasyXIV'' has the Echo, a power that makes them immune to [[BrainwashedAndCrazy tempering]] and grants them the ability to see a person's memories as if they were with them when it happened. The downside is the Echo's ability to read memories can happen at any time and without any way to control when it happens. This means that the Echo can trigger at the wrong time during instances like the Warrior of Light being in the middle of a battle and putting them in danger (and it has happened more than once). [[spoiler: Fordola has an artificial version of the Echo and has the same powers, but it's implied that her Echo's memory triggers happen much more frequently and she doesn't have the willpower to not breakdown after seeing so many terrible memories (most of which she caused previously).]]

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** ''VideoGame/FinalFantasyXIII'': "Moms are tough", but not tough enough to escape death. His failure in regards to the counterattack at Hanging Edge continues to metaphorically haunt Snow even as he tries to rescue Serah. It also physically haunts him in the form of Hope, the son of the woman who volunteered to assist him and misinterpreted that failure as Snow leaving her to die. It gets to the point where revenge is Hope's sole driving factor, and he almost exacts his revenge before a Sanctum mech blows them both to the streets below. They manage to smooth things out from that point forward.

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** ''VideoGame/FinalFantasyXIII'': "Moms are tough", but not tough enough to escape death. His failure in regards to the counterattack at Hanging Edge continues to metaphorically haunt Snow even as he tries to rescue Serah. It also physically haunts him in the form of Hope, the son of the woman who volunteered to assist him and misinterpreted that failure as Snow leaving her to die. It gets to the point where revenge is Hope's sole driving factor, and he almost exacts his revenge before a Sanctum mech blows them both to the streets below. They manage to smooth things out from that point forward.forward.
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* TheWoobie: [[Woobie/FinalFantasy Already has its own page.]]
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* All over the place in ''VideoGame/DeadInVinland'', including some real doozies. The PlayerParty tends to be... untrustworthy.


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* WeakWilled:
** Kain from ''VideoGame/FinalFantasyIV'' has built up a bad reputation due to the apparent ease his enemies have in brainwashing him to do evil. It actually only happened ''once'' -- with a gap in the middle of the story where the signal was bad. Subverted in the end of the game, as evidenced by the "Read the lead member's mind" thing you can do in the DS version, where Zemus, the guy who [[spoiler:controlled Golbez into mind-controlling Kain in the first place, so therefore better at mind control]] tries to control him again, this time by making him hate Rosa for choosing Cecil. [[ThePowerOfLove He fights it off with ease.]]
*** In ''VideoGame/FinalFantasyIVTheAfterYears'', it's [[spoiler:Cecil]], not Kain, who gets brainwashed by the Mysterious Girl. You do end up fighting Kain as an enemy a lot in the base chapters, all the time claiming he's not being controlled this time. [[spoiler:He isn't. It's actually his [[EnemyWithout dark side]], given form and teaming up with the Mysterious Girl, just so that he can [[MurderTheHypotenuse kill Cecil]].]]
** Cloud in ''VideoGame/FinalFantasyVII'' explains that the reason he was affected by Sephiroth's control of him through his Jenova cells is because he has a 'weak will' and thus 'got lost in the whole thing'. Strong-willed individuals, like Zack, can be injected with Jenova cells without any effect except boosted physical and magical abilities, and thus are selected to join SOLDIER. Weak-willed individuals, like Cloud and the rest of the Sephiroth Clones, go mad and lose their identities. On Cloud, helped along by pre-existing mental complexes, the effect was so bad that he cobbled together a complete and functional fake identity and set of memories for himself and ended up being lucid, if compared to the shambling, mumbling Clones (although TheMentallyDisturbed by comparison to everyone else). Getting over his issues gives him the strength to shake off Sephiroth's mind control.
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* EmptyShell: In ''VideoGame/DissidiaFinalFantasy'' the Warrior of Light (the very first VideoGame/{{Final Fantasy|1}} protagonist) was like this when he first appeared in the cycles of war. He could walk and talk (barely) under his own power but that was about it. When he was first discovered by Prishe it was assumed this was merely a side effect of being summoned. [[spoiler: Turns out he's actually a clone and the reason he started out as a walking vegetable is a side effect of the cloning process.]]

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* BrokenMessiah: [[spoiler: Ardyn]] from ''VideoGame/FinalFantasyXV'' fits this trope to a T. [[spoiler: He was a healer of a plague that turned people into monsters, but at the cost of him taking in several of them into his own being. He was ostracized and shunned for this and forgotten by history]].
** DLC reveals his remaining sanity shattered after experimenting with CannibalismSuperpower on humans and ''gods''. Let's make this clear: [[spoiler:Ardyn retained some semblance of sanity after eating thousands of demons and millennia of imprisonment. All it took to ''truly'' break him was mind-reading some humans and a god who secretly hates the people who worship him. Hard to be a shepherd of the people if you know how diseased your flock is and how apathetic your gods are.]]
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* CrapsackWorld:
** The World of Ruin in ''VideoGame/FinalFantasyVI''. The ground is barren and crops won't grow. Monsters inhabiting the wild have grown stronger than ever. The entire human population has taken a severe drop. There are few bastions of hope for humanity. Also, it is ruled by OmnicidalManiac PhysicalGod who sits on top of a giant tower and destroy towns if they don't worship him, and also occasionally does it if he gets bored, because according to him: [[LovesTheSoundOfScreaming "Nothing beats the music of thousands of voices screaming in unison!"]]
** In ''VideoGame/FinalFantasyVII'' the Planet itself could have a very long list of reasons why it would qualify for this trope. But really it could be summed up simply by the fact that when people are exposed a large level of [[TheLifestream the life-giving force]] on the planet it either kills you or makes you mentally unstable. "Luckily" an international company that enforces its will and ways with a private army has industrialized sucking said life-force out of the planet, slowly turning the world into a barren wasteland in the process. On top of this, after Meteor is summoned to destroy the planet, what does the planet do in response? Release several ancient monsters upon the world in order to wipe out ''all of humanity'' since it deems that humans are too dangerous for the planet's survival, even though only one person summoned Meteor and several others want the planet to survive. [[{{Kaiju}} The monsters]] that are summoned have enough power to destroy cities and level mountains. There is also Jenova, an EldritchAbomination who can create illusions to mind rape all sentient life, mutate them into carriers of her cells, and ultimately suck the very lifeforce of the planet. AND there's her "son" who is a HumanoidAbomination instead and is basically doing the same thing except with even MORE mind rape.
** Spira of ''VideoGame/FinalFantasyX'' certainly counts, which sees large chunks of its populace slaughtered by an EldritchAbomination on an almost daily basis and [[spoiler:is ruled by a CorruptChurch ''specifically designed'' to ensure that the suffering ''never ends'']]. And that doesn't even include the NietzscheWannabe whose idea of ending the people's suffering is to simply KillEmAll.
** The Cocoon in ''VideoGame/FinalFantasyXIII''. People living in fear? Check. Run by a corrupt Beaurocrat? Check. Willing to murder an entire city to kill two [[TouchedByVorlons l'Cie]]? Check. [[spoiler:The entire population set up as a mass HumanSacrifice?]] Check.
** ''VideoGame/LightningReturnsFinalFantasyXIII'''s Nova Chrysalia. Chaos has swept over the entire world after the death of [[spoiler: Etro]] in the [[VideoGame/FinalFantasyXIII2 midquel]] 500 years ago. The world has been slowly swallowed up by chaos in that time span, so only four locations are still safe. Nobody ages and no new life is born, but people are still capable of ''dying'' if they contract a disease that can't be cured, are fatally inured or get killed by human or monster hand. Said monsters are also frequently walking around the locations and they grow stronger the stronger the Chaos becomes. Also, [[ApocalypseHow the Chaos is going to swallow the remains of the world in 13 Days.]]
** Orience, the setting of ''VideoGame/FinalFantasyType0'', is in the midst of a Crapsack World War kicked off by the Militesi Empire invading the Dominion of Ruburm. War encompasses the entire region, people are dying on the streets (often violently), and people who die are wiped from the memories of those still living. [[spoiler:Worse still, it has been like this since times immemorial, as the world is stuck in an endless loop.]]
** ''VideoGame/FinalFantasyXIV'' may not have things seem so bleak at first until you start looking deeper. After the Calamity occurred, many locations and cities were destroyed and people are still rebuilding their homes and their lives. An ancient group of people known as the Ascians had taught the beastmen tribes how to summon deities called Primals; every time a primal is summoned, they absorb a large amount of aether, which is the planet's lifeblood. Some primals, like Garuda, exist to kill everything and gorge on as much aether as possible while other primals are more content with [[BrainwashedAndCrazy tempering people to their side]] so that the victims will mindlessly support and pray for that primal, giving them even more power. The worst part? Primals can never be truly killed, only temporarily stopped until the beastmen summon them again. When the primals aren't threatening the balance of the world, TheEmpire looms over the distance, trying to conquer the rest of Eoreza.
*** The city states themselves, on a smaller scale, aren't exactly pleasant places to live. Gridania, located in the middle of a forest, has its people extremely weary of outsiders. The people of Gridania are also compelled to please the elementals of the woods to keep the peace, even if it means doing ''very'' questionable things like letting a sick child sccumb to their illness. Ul'dah is supposed to be run by a democracy, but a handful of people within the group are content to keeping things as they are and not giving the other side any leeway; the merchants harass and bully people in the streets, criminal groups and corruption run rampant, and anyone who can't make a living deserves to fend for themselves because the city supposedly has no funds to spare to aid the needy. Limsa Lominsa is a city run by pirates, many who are very immoral for the sake of having freedom, that are at constant war with the Sahagin beastmen tribe who are aggressively expanding into the Lominsa territory.
*** When the ''Heavensward'' expansion came, the nation of Isghard finally opened their doors and their city is no better; there's class warfare between high born (the rich and elite members of society) and the low born (commoners and the poor), the city itself is ''very'' traditionalist to the point that during the Machinist and Leatherworker quests, it's noted that Ishgardians would rather stick to traditional means (using heavy armor for protection and using swords, shields, and lances for weapons against the dragon horde) and refuse to try something that would be more practical (using guns for long distance fighting and using leather based armor for more flexibility and warmth against the cold). The whole city doesn't take kindly to outsiders either and you'll be branded an unbeliever if you don't worship the bishop or an heretic if you even show any form of sympathy to the dragons. Heck, most of the 3.X series is about changing the nation from the inside out and while it is noted that such a change will take generations to accomplish, the city overall is at least much better now than it was back then.
*** ''Stormblood'' introduces the game world's FarEast region, which is trapped under the Empire's reign. The Ruby Sea is populated by pirates, but unlike the ones from Limsa Lominsa, who are bound to the Admiral's authority, these pirates are completely lawless and have no qualms with forcing passing ships to pay a tithe, or else sink them. Kugane is a neutral island nation that appears idyllic, but is a veritable nexus of political and economic intrigue as everyone tries to screw everyone else over. And then there's the Othard mainland, where the Empire enforces its will and a previous failed rebellion has practically pushed the entire population of the country past the DespairEventHorizon. The entire region is ruled over by a cruel viceroy, a BoomerangBigot who harbors seething hatred of her former countrymen and who takes great joy in torturing, if not outright killing, them. Her boss is an EvilPrince who is revealed to be less interested in ruling than he is in [[BloodKnight satisfying his bloodlust]], and will gladly mistreat conquered peoples if it means finding a WorthyOpponent.
*** ''Shadowbringers'' dials the crapsack UpToEleven with the First, an alternate dimension in TheMultiverse where you learn the hard way that LightIsNotGood: with the exception of a single continent, the entire world has been laid to waste by the overwhelming power of Light. The region is trapped in EndlessDaytime, which also gives birth to an unending hoard of [[AngelicAbomination sin eaters]]. Only two major powers remain in the First: the Crystarium and Eulmore. The Crystarium is like an oasis in the hellish world, where you can live in relative safety, so long as you contribute to restoring the world in whatever way you are able. The same cannot be said for Eulmore, where residents live in decadence and ignorance, whiling away the time while TheEndOfTheWorldAsWeKnowIt looms large. Most of the people living here have crossed the DespairEventHorizon, themselves, and await the end, while the ruler of Eulmore, Vauthry, is dead-set on ''ensuring'' the world ends.
** The world of ''VideoGame/FinalFantasyXV'' is set in a LowCultureHighTech world that is fighting over land and resources, while aggravated monsters roam the countryside, which runs the gamut from the humorous (such as people complaining about thieving goblins) to the deadly serious (Adamantoise causing earthquakes). Everything gets worse at night, as daemons thrive in the darkness and can only be held off by plasma-strength light or camping runes. Nights are ''literally'' getting longer as the Big Bad summons the apocalypse, and only a few towns can maintain the lights on 24/7.
*** [[spoiler:Also, Bahamut thinks humans are PunyEarthlings and ''orchestrated the apocalypse'' by driving the BigBad insane, all so he could 'fix' the world by killing a lot of people.]]
** ''VideoGame/FinalFantasyCrystalChronicles'' had the world at peace until a meteor crashed into the world, causing its giant crystal to shatter into several shards and the meteor releasing a toxic gas known as miasma. Those who are caught in the miasma either die or turn into monsters. Fortunately, survivors of the calamity settled down in settlements whose large crystals protect them from the miasma and life has mostly bounced back. Unfortunately, a crystal's power is not infinite and requires to be refilled with myrrh (water of life) every year. Each town and settlement send their best warriors out (known as the Caravaners) to retrieve myrrh from dungeons and other locations infested with monsters. You don't even have to imagine what would happen if a town's Caravaners fail their mission; one of the dungeons you visit is a former town whose Caravaners never returned, thus their crystal died and the town was overrun by monsters and miasma. [[spoiler: Naturally, you do find a way to end the miasma for good.]]

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