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[[caption-width-right:200:Take-Two's logo]]
[[caption-width-right:200:[[labelnote:Click here to see Rockstar Games' logo]]https://static.tvtropes.org/pmwiki/pub/images/rockstar_games_logo.png[[/labelnote]]]]

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[[quoteright:200:https://static.[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/Take2_logo_1645.org/pmwiki/pub/images/take_twointeractivebluelogosvg.png]]
[[caption-width-right:200:Take-Two's [[caption-width-right:300:Take-Two's logo]]
[[caption-width-right:200:[[labelnote:Click [[caption-width-right:300:[[labelnote:Click here to see Rockstar Games' logo]]https://static.tvtropes.org/pmwiki/pub/images/rockstar_games_logo.png[[/labelnote]]]]
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On March 28th, 2024, Take-Two Interactive announced that it would acquire Creator/GearboxSoftware from Embracer Group for $460 million with the Gearbox studios becoming part of the 2K fold while gaining the IP rights to ''VideoGame/{{Borderlands}}'' (including ''VideoGame/TinyTinasWonderlands''), ''VideoGame/{{Homeworld}}'', ''VideoGame/RiskOfRain'', ''VideoGame/BrothersInArms'', and ''VideoGame/DukeNukem'' franchises in the deal with the acquisition expected to be completed by June 2024. Embracer will retain certain properties and studios as part of the deal.

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On March 28th, 2024, Take-Two Interactive announced that it would acquire Gearbox Entertainment, the parent company of Creator/GearboxSoftware from Embracer Group for $460 million with the Gearbox studios becoming part of the 2K fold while gaining the IP rights to ''VideoGame/{{Borderlands}}'' (including ''VideoGame/TinyTinasWonderlands''), ''VideoGame/{{Homeworld}}'', ''VideoGame/RiskOfRain'', ''VideoGame/BrothersInArms'', and ''VideoGame/DukeNukem'' franchises in the deal with the acquisition expected to be completed by June 2024. Embracer will retain certain properties and studios as part of the deal.
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*** ''[[VideoGame/LivePowerfulProBaseball MLB Power Pros]] (under license from Creator/{{Konami}})

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*** ''[[VideoGame/LivePowerfulProBaseball MLB Power Pros]] Pros]]'' (under license from Creator/{{Konami}})
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*** ''[[VideoGame/LivePowerfulProBaseball MLB Power Pros.]] (under license from Creator/{{Konami}})

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*** ''[[VideoGame/LivePowerfulProBaseball MLB Power Pros.]] Pros]] (under license from Creator/{{Konami}})
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*** ''[[VideoGame/LivePowerfulProBaseball MLB Power Pros.]] (under license from Creator/{{Konami}})
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On March 28th, 2024, Take-Two Interactive announced that it would acquire Creator/GearboxSoftware from Embracer Group for $460 million with the Gearbox studios becoming part of the 2K fold while gaining the IP rights to ''VideoGame/{{Borderlands}}'' (including VideoGame/TinyTinasWonderlands), VideoGame/{{Homeworld}}, VideoGame/RiskOfRain, VideoGame/BrothersInArms, and VideoGame/DukeNukem franchises in the deal with the acquisition expected to be completed by June 2024. Embracer will retain certain properties and studios as part of the deal.

to:

On March 28th, 2024, Take-Two Interactive announced that it would acquire Creator/GearboxSoftware from Embracer Group for $460 million with the Gearbox studios becoming part of the 2K fold while gaining the IP rights to ''VideoGame/{{Borderlands}}'' (including VideoGame/TinyTinasWonderlands), VideoGame/{{Homeworld}}, VideoGame/RiskOfRain, VideoGame/BrothersInArms, ''VideoGame/TinyTinasWonderlands''), ''VideoGame/{{Homeworld}}'', ''VideoGame/RiskOfRain'', ''VideoGame/BrothersInArms'', and VideoGame/DukeNukem ''VideoGame/DukeNukem'' franchises in the deal with the acquisition expected to be completed by June 2024. Embracer will retain certain properties and studios as part of the deal.
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On March 28th, 2024, Take-Two Interactive announced that it would acquire Creator/GearboxSoftware from Embracer Group for $460 million with the Gearbox studios becoming part of the 2K fold while gaining the IP rights to ''Franchise/{{Borderlands}} (including VideoGame/TinyTinasWonderlands), VideoGame/{{Homeworld}}, VideoGame/RiskOfRain, VideoGame/BrothersInArms, and Franchise/DukeNukem franchises in the deal with the acquisition expected to be completed by June 2024. Embracer will retain certain properties and studios as part of the deal.

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On March 28th, 2024, Take-Two Interactive announced that it would acquire Creator/GearboxSoftware from Embracer Group for $460 million with the Gearbox studios becoming part of the 2K fold while gaining the IP rights to ''Franchise/{{Borderlands}} ''VideoGame/{{Borderlands}}'' (including VideoGame/TinyTinasWonderlands), VideoGame/{{Homeworld}}, VideoGame/RiskOfRain, VideoGame/BrothersInArms, and Franchise/DukeNukem VideoGame/DukeNukem franchises in the deal with the acquisition expected to be completed by June 2024. Embracer will retain certain properties and studios as part of the deal.
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On March 28th, 2024, Take-Two Interactive announced that it would acquire Creator/GearboxSoftware from Embracer Group for $460 million with the Gearbox studios becoming part of the 2K fold while gaining the IP rights to Borderlands (including Tiny Tina's Wonderlands), Homeworld, Risk of Rain, Brothers in Arms, and Duke Nukem franchises in the deal with the acquisition expected to be completed by June 2024. Embracer will retain certain properties and studios as part of the deal.

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On March 28th, 2024, Take-Two Interactive announced that it would acquire Creator/GearboxSoftware from Embracer Group for $460 million with the Gearbox studios becoming part of the 2K fold while gaining the IP rights to Borderlands ''Franchise/{{Borderlands}} (including Tiny Tina's Wonderlands), Homeworld, Risk of Rain, Brothers in Arms, VideoGame/TinyTinasWonderlands), VideoGame/{{Homeworld}}, VideoGame/RiskOfRain, VideoGame/BrothersInArms, and Duke Nukem Franchise/DukeNukem franchises in the deal with the acquisition expected to be completed by June 2024. Embracer will retain certain properties and studios as part of the deal.

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* ''VideoGame/{{Lemmings}}'' (from back when Rockstar North was known as DMA Design. It seems they lost the license when they went from being an independent company to being a subsidiary of Take-Two) (1991)

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* ''VideoGame/{{Lemmings}}'' (from (published by Creator/{{Psygnosis}}, from back when Rockstar North was known as DMA Design. It seems they lost the license when they went from being an independent company to being a subsidiary of Take-Two) (1991)



* ''[[VideoGame/OperationVideogame Codename: Kids Next Door: Operation: VIDEOGAME]]'' (published under the Global Star Software label) (2005)



* ''VideoGame/TheGreatEscape'' (published under the Gotham Games label) (2003)

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* ''VideoGame/TheGreatEscape'' (published under the Gotham Games label) division) (2003)
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On March 28th, 2024, Take-Two Interactive announced that it would acquire ''Creator/GearboxSoftware'' from Embracer Group for $460 million with the Gearbox studios becoming part of the 2K fold while gaining the IP rights to Borderlands (including Tiny Tina's Wonderlands), Homeworld, Risk of Rain, Brothers in Arms, and Duke Nukem franchises in the deal with the acquisition expected to be completed by June 2024. Embracer will retain certain properties and studios as part of the deal.

to:

On March 28th, 2024, Take-Two Interactive announced that it would acquire ''Creator/GearboxSoftware'' Creator/GearboxSoftware from Embracer Group for $460 million with the Gearbox studios becoming part of the 2K fold while gaining the IP rights to Borderlands (including Tiny Tina's Wonderlands), Homeworld, Risk of Rain, Brothers in Arms, and Duke Nukem franchises in the deal with the acquisition expected to be completed by June 2024. Embracer will retain certain properties and studios as part of the deal.
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On March 28th, 2024, Take-Two Interactive acquired ''Creator/GearboxSoftware'' from Embracer Group for $460 Million with the division becoming a part of the 2K games label while gaining the IP rights to Borderlands (including Tiny Tina's Wonderlands), Homeworld, Risk of Rain, Brothers in Arms, and Duke Nukem franchises in the deal with the acquisition expected to be completed by June 2024.

to:

On March 28th, 2024, Take-Two Interactive acquired announced that it would acquire ''Creator/GearboxSoftware'' from Embracer Group for $460 Million million with the division Gearbox studios becoming a part of the 2K games label fold while gaining the IP rights to Borderlands (including Tiny Tina's Wonderlands), Homeworld, Risk of Rain, Brothers in Arms, and Duke Nukem franchises in the deal with the acquisition expected to be completed by June 2024.
2024. Embracer will retain certain properties and studios as part of the deal.
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On March 28th, 2024, Take-Two Interactive acquired Gearbox Software from Embracer Group for $460 Million with the division becoming a part of the 2K games label while gaining the IP rights to Borderlands (including Tiny Tina's Wonderlands), Homeworld, Risk of Rain, Brothers in Arms, and Duke Nukem franchises in the deal with the acquisition expected to be completed by June 2024.

to:

On March 28th, 2024, Take-Two Interactive acquired Gearbox Software ''Creator/GearboxSoftware'' from Embracer Group for $460 Million with the division becoming a part of the 2K games label while gaining the IP rights to Borderlands (including Tiny Tina's Wonderlands), Homeworld, Risk of Rain, Brothers in Arms, and Duke Nukem franchises in the deal with the acquisition expected to be completed by June 2024.
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On March 28th, 2024, Take-Two Interactive acquired Gearbox Software from Embracer Group for $460 Million with the division becoming a part of the 2K games label with the acquisition expected to be completed by June 2024.

to:

On March 28th, 2024, Take-Two Interactive acquired Gearbox Software from Embracer Group for $460 Million with the division becoming a part of the 2K games label while gaining the IP rights to Borderlands (including Tiny Tina's Wonderlands), Homeworld, Risk of Rain, Brothers in Arms, and Duke Nukem franchises in the deal with the acquisition expected to be completed by June 2024.
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Added DiffLines:

On March 28th, 2024, Take-Two Interactive acquired Gearbox Software from Embracer Group for $460 Million with the division becoming a part of the 2K games label with the acquisition expected to be completed by June 2024.
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On January 10, 2022, Take-Two announced that they would acquire mobile game developer Zynga for $12.7 billion. This was the largest video game acquisition for all of one week, when Creator/{{Microsoft}} announced they would acquire Creator/ActivisionBlizzard for $68.7 billion.

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On January 10, 2022, Take-Two announced that they would acquire mobile game developer Zynga for $12.7 billion. This was the largest video game acquisition for all of one week, when Creator/{{Microsoft}} announced they would acquire Creator/ActivisionBlizzard for $68.7 billion.
billion. The acquisition was completed on May 28, 2022 with Zynga being absorbed into Take-Two and became a publishing label of [=T2=].

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*** ''VideoGame/NicktoonsMLB'' (developed by Creator/HighVoltageSoftware)



** MLB 2K
*** ''VideoGame/NicktoonsMLB'' (developed by Creator/HighVoltageSoftware)

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** MLB 2K
*** ''VideoGame/NicktoonsMLB'' (developed by Creator/HighVoltageSoftware)



* ''VideoGame/NicktoonsMLB'' (developed by Creator/HighVoltageSoftware)
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Take-Two Interactive Software, Inc. (aka Take-Two or [=Take2=]) is a video game holding company headquartered in UsefulNotes/NewYorkCity. Its two major publishing labels are Rockstar Games (best known for ''VideoGame/GrandTheftAuto'' and ''VideoGame/MaxPayne'') and 2K Games (with studios behind the ''VideoGame/BioShock'' series and ''VideoGame/{{Civilization}}''). Many of their games are skewed toward older teens and adult gamers, and the levels of violence in some of them have generated [[RatedMForMoney no shortage of controversy]] (including the attention of former attorney [[MoralGuardians Jack Thompson]], who has been the company's most visible and vocal critic ever since the release of ''GTA III'').

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[[https://www.take2games.com Take-Two Interactive Software, Inc. Inc.]] (aka Take-Two Take-Two, [=Take2=] or [=Take2=]) [=T2=]) is a video game holding company headquartered in UsefulNotes/NewYorkCity. Its two major publishing labels are Rockstar Games (best known for ''VideoGame/GrandTheftAuto'' and ''VideoGame/MaxPayne'') and 2K Games (with studios behind the ''VideoGame/BioShock'' series and ''VideoGame/{{Civilization}}''). Many of their games are skewed toward older teens and adult gamers, and the levels of violence in some of them have generated [[RatedMForMoney no shortage of controversy]] (including the attention of former attorney [[MoralGuardians Jack Thompson]], who has been the company's most visible and vocal critic ever since the release of ''GTA III'').
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Take-Two Interactive Software, Inc. (aka Take-Two or [=Take2=]) is a video game holding company headquartered in UsefulNotes/NewYorkCity. Its two major publishing labels are Rockstar Games (best known for ''VideoGame/GrandTheftAuto'' and ''VideoGame/MaxPayne'') and 2K Games (with studios behind the ''VideoGame/BioShock'' series and ''VideoGame/{{Civilization}}''). Many of their games are skewed toward older teens and adult gamers, and the levels of violence in some of them have generated [[RatedMForMoney no shortage of controversy]] (including the attention of former attorney [[MoralGuardians Jack Thompson]], who has been the company's most visible and vocal critic ever since the release of ''GTA III''). Prior to their buyout of Visual Concepts (and the 2K name), Take-Two operated the Global Star Software banner (which they acquired in 1999). By 2007, Global Star was folded into 2K Play after Take-Two announced a partnership with Creator/{{Nickelodeon}}.

2K in particular is a great example of VindicatedByHistory. It is the successor to the Creator/{{Sega}} development studio Visual Concepts, which developed the insanely popular ''VideoGame/NBA2K'' series. One of the biggest games on the Platform/{{Dreamcast}}, it was one of Sega's first titles as a third-party developer, and eventually ''defeated [[Creator/ElectronicArts EA Sports]] in the basketball video game department''.

to:

Take-Two Interactive Software, Inc. (aka Take-Two or [=Take2=]) is a video game holding company headquartered in UsefulNotes/NewYorkCity. Its two major publishing labels are Rockstar Games (best known for ''VideoGame/GrandTheftAuto'' and ''VideoGame/MaxPayne'') and 2K Games (with studios behind the ''VideoGame/BioShock'' series and ''VideoGame/{{Civilization}}''). Many of their games are skewed toward older teens and adult gamers, and the levels of violence in some of them have generated [[RatedMForMoney no shortage of controversy]] (including the attention of former attorney [[MoralGuardians Jack Thompson]], who has been the company's most visible and vocal critic ever since the release of ''GTA III''). Prior to their buyout of Visual Concepts (and the 2K name), Take-Two operated the Global Star Software banner (which they acquired in 1999). By 2007, Global Star was folded into 2K Play after Take-Two announced a partnership with Creator/{{Nickelodeon}}.

III'').

2K in particular is a great example of VindicatedByHistory. It is the successor to the Creator/{{Sega}} development studio Visual Concepts, which developed the insanely popular ''VideoGame/NBA2K'' series. One of the biggest games on the Platform/{{Dreamcast}}, it was one of Sega's first titles as a third-party developer, and eventually ''defeated [[Creator/ElectronicArts EA Sports]] in the basketball video game department''.
department''. Prior to their buyout of Visual Concepts (and the 2K series), Take-Two operated the Global Star Software label (which they acquired in 1999). By 2007, Global Star was folded into 2K Play after Take-Two announced a partnership with Creator/{{Nickelodeon}}.

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