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* FriendlyRivalry: He and Creator/MatPat had a bit of a thing going on, with Scott even telling him he was wrong and screwing with him on a few occasions such as confirming an old theory... on April Fool's Day. They're on friendly terms however, with Scott even congratulating Mat and his wife on their new baby. Scott even made a completely new game for Matt, Markiplier, Dawko and DJ Sterf to play for a charity livestream, saying he would donate $500,000 if they found all the money in the game. They didn’t, but Scott still donated the $500,000.

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* FriendlyRivalry: He and Creator/MatPat had a bit of a thing going on, with Scott even telling him he was wrong and screwing with him on a few occasions such as confirming an old theory... on April Fool's Day. They're on friendly terms however, with Scott even congratulating Mat and his wife on their new baby. Scott even made a completely new game for Matt, Markiplier, Dawko and DJ Sterf to play for a charity livestream, saying he would donate $500,000 if they found all the money in the game. They didn’t, but Scott still donated the $500,000. Eventually, during [=MatPat's=] final Game Theory video as the host of the show on March 9th, 2024, Scott Cawthon himself appeared at the very end of the video.
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Spelling/grammar fix(es)


* AuthorTract: Many of his earlier project were done with the intents of teaching Christian values to children, as Scott is himself a devout Christian conservative. One of his most notable (and succesful) example of this is ''The Pilgrim Progress'', a game adapted from the [[Literature/ThePilgrimProgress book of the same name]] with a heavy-handed religious theme. However, due to these games not selling well, Scott gradually began to shift to concepts with a wider appeal, it's for this reason that ''Five Nights at Freddy's'' isn't an example of this.

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* AuthorTract: Many of his earlier project were done with the intents of teaching Christian values to children, as Scott is himself a devout Christian conservative. One of his most notable (and succesful) example of this is ''The Pilgrim Pilgrim's Progress'', a game adapted from the [[Literature/ThePilgrimProgress [[Literature/ThePilgrimsProgress book of the same name]] with a heavy-handed religious theme. However, due to these games not selling well, Scott gradually began to shift to concepts with a wider appeal, it's for this reason that ''Five Nights at Freddy's'' isn't an example of this.

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Added example(s). Also Scott didn't work for Hope Animations, he only inspired them.


* AuthorTract: A lot of his games were done with the intent of spreading Christian values; this was even the main objective of Hope Animations, the studio he worked for. He eventually gave up to focus on his more successful franchise, ''Five Nights at Freddy's''.
* CreatorBacklash: His view on ''[=FNaF=] World'' is pretty sour. A few months after giving the game a major update with post-game content, he eventually came to regret the game's [[MindScrew bizarre plotline]], mistakes he claimed he made early in the production, and the number of debates that it had sparked overall. He wrote the Android/[=iOS=] port description in to SelfDeprecation (to the point where he called it "the game that almost single handedly destroyed the [=FNaF=] franchise") and then cancelled the ports altogether, and its official website had gone completely black.

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* AuthorTract: A lot Many of his games earlier project were done with the intent intents of spreading teaching Christian values; values to children, as Scott is himself a devout Christian conservative. One of his most notable (and succesful) example of this was even is ''The Pilgrim Progress'', a game adapted from the main objective [[Literature/ThePilgrimProgress book of Hope Animations, the studio he worked for. He eventually gave up same name]] with a heavy-handed religious theme. However, due to focus on his more successful franchise, these games not selling well, Scott gradually began to shift to concepts with a wider appeal, it's for this reason that ''Five Nights at Freddy's''.
Freddy's'' isn't an example of this.
* CreatorBacklash: CreatorBacklash:
**
His view on ''[=FNaF=] World'' is pretty sour. A few months after giving the game a major update with post-game content, he eventually came to regret the game's [[MindScrew bizarre plotline]], mistakes he claimed he made early in the production, and the number of debates that it had sparked overall. He wrote the Android/[=iOS=] port description in to SelfDeprecation (to the point where he called it "the game that almost single handedly destroyed the [=FNaF=] franchise") and then cancelled the ports altogether, and its official website had gone completely black.black.
** Scott expressed regrets for, in his own words, "squandering years of [his] life" on Christian game that didn't succeed commercially, as said [[https://www.geeksundergrace.com/gaming/developer-spotlight-scott-cawthon/ in an interview]]. Though he did eventually expressed interest in making [=RPGs=] again in his post announcing his retirement.
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* FriendlyRivalry: He and [[WebVideo/GameTheory Matpat]] had a bit of a thing going on, with Scott even telling him he was wrong and screwing with him on a few occasions such as confirming an old theory... on April Fool's Day. They're on friendly terms however, with Scott even congratulating Mat and his wife on their new baby. Scott even made a completely new game for Matt, Markiplier, Dawko and DJ Sterf to play for a charity livestream, saying he would donate $500,000 if they found all the money in the game. They didn’t, but Scott still donated the $500,000.

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* FriendlyRivalry: He and [[WebVideo/GameTheory Matpat]] Creator/MatPat had a bit of a thing going on, with Scott even telling him he was wrong and screwing with him on a few occasions such as confirming an old theory... on April Fool's Day. They're on friendly terms however, with Scott even congratulating Mat and his wife on their new baby. Scott even made a completely new game for Matt, Markiplier, Dawko and DJ Sterf to play for a charity livestream, saying he would donate $500,000 if they found all the money in the game. They didn’t, but Scott still donated the $500,000.
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*** ''VideoGame/FiveNightsAtFreddysHelpWanted2''

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/scott_cawthon.png]]
[[caption-width-right:350:[[SelfDeprecation A complete lunatic]] ([[VideoGame/FiveNightsAtFreddysVRHelpWanted lawsuit pending]]).]]

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[[caption-width-right:350:[[SelfDeprecation
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[[caption-width-right:251:[[SelfDeprecation
A complete lunatic]] ([[VideoGame/FiveNightsAtFreddysVRHelpWanted lawsuit pending]]).]]

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** Is ''infamous'' for it. Special mention would have to go to the troll "games" he's created, and everything to do with his "lolz_hax" persona. As of 2016, his biggest prank was to announce that ''VideoGame/FiveNightsAtFreddysSisterLocation'' would be delayed while he retooled it into a more family-friendly form, but that he'd release the "mature" version in installments. Installment 1 turned out to be a reskin of his survival game, "Sit 'N' Survive", putting the main character in a Freddy Fazbear mask.

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** Is ''infamous'' for it. Special mention would have to go to the troll "games" he's created, and everything to do with his "lolz_hax" persona. As of persona.
** In
2016, his biggest prank was to announce he announced that ''VideoGame/FiveNightsAtFreddysSisterLocation'' would be delayed while he retooled it into a more family-friendly form, but that he'd release the "mature" version in installments. Installment 1 turned out to be a reskin of his survival game, "Sit 'N' Survive", putting the main character in a Freddy Fazbear mask.mask.
** Upon the release of ''Film/FiveNightsAtFreddys2023'' he promised a RecursiveAdaptation game only for it to be ''Freddy In Space 3''.

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Fangame not created by Scott


* CreatorBreakdown:
** Cawthon took the criticisms for ''VideoGame/ChipperAndSonsLumberCo'' very hard, the complaints about how his characters looked creepy almost driving him to retire. He managed to later take the criticism, however, and turn it into a CareerResurrection by dialing the creep-factor of his [[VideoGame/FiveNightsAtFreddys1 next game]] up to eleven.
** ''[[VideoGame/TheJoyOfCreationReborn The Joy of Creation: Story Mode]]'' invokes and justifies this trope by making Scott Cawthon himself the main victim of the game, complete with a breakdown from the one attempting to kill him in the game.

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* CreatorBreakdown:
**
CreatorBreakdown: Cawthon took the criticisms for ''VideoGame/ChipperAndSonsLumberCo'' very hard, the complaints about how his characters looked creepy almost driving him to retire. He managed to later take the criticism, however, and turn it into a CareerResurrection by dialing the creep-factor of his [[VideoGame/FiveNightsAtFreddys1 next game]] up to eleven.
** ''[[VideoGame/TheJoyOfCreationReborn The Joy of Creation: Story Mode]]'' invokes and justifies this trope by making Scott Cawthon himself the main victim of the game, complete with a breakdown from the one attempting to kill him in the game.
eleven.
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Troping on a real life person in not allowed.


* NiceGuy: TrollingCreator tendencies aside, he's shown to be a very nice and friendly guy.



* VerbalTic: As shown in his interview with Dawko: "You know..."
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His early career included Christian games and simple platformers, as well as the [[GameplayRoulette platformer adventure roleplay game]] ''VideoGame/TheDesolateHope'', which was the SpiritualSuccessor of ''[[http://gamejolt.com/games/the-desolate-room/96922 The Desolate Room]]'', the roleplay game ''[[https://archive.org/details/Iffermoon Iffermoon]]'' and the {{construction and management game|s}} ''VideoGame/ChipperAndSonsLumberCo''.

However, most of his games were harshly criticized, in the case of the latter: the characters' stiff movements were likened to unnerving animatronic creatures. Discouraged, Scott decided to make one more game before ending his game career. Running with the criticism, he created a game about a security guard working the night shift at a restaurant whose mascot animatronics have murderous minds of their own. This was ''VideoGame/FiveNightsAtFreddys1''.

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His Scott's early career included Christian games and simple platformers, as well as the [[GameplayRoulette platformer adventure roleplay game]] ''VideoGame/TheDesolateHope'', which ''VideoGame/TheDesolateHope'' (which was the SpiritualSuccessor of ''[[http://gamejolt.com/games/the-desolate-room/96922 The Desolate Room]]'', Room]]''), the roleplay game ''[[https://archive.org/details/Iffermoon Iffermoon]]'' and the {{construction and management game|s}} ''VideoGame/ChipperAndSonsLumberCo''.

However, most of his games were harshly criticized, criticized; in the case of the latter: lattermost game, the characters' stiff movements were likened to unnerving animatronic creatures. Discouraged, Scott decided to make one more game before ending his game career. Running with the criticism, he created a game about a security guard working the night shift at a restaurant whose mascot animatronics have murderous minds of their own. This was ''VideoGame/FiveNightsAtFreddys1''.



On June 16, 2021, Scott announced his retirement from the ''Five Nights'' games, citing age and family, though noting that the franchise will continue in someone else's hands. Despite this, Scott continues to write the ''Fazbear Frights: Tales from the Pizzaplex'' series as well as the ''Five Nights At Freddy's'' movie.

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On June 16, 2021, Scott announced his retirement from the ''Five Nights'' ''FNAF'' games, citing age and family, though noting that the franchise will continue in someone else's hands. Despite this, Scott continues to write the ''Fazbear Frights: Tales from the Pizzaplex'' series as well as series, and additionally co-wrote and co-produced the ''Five Nights At Freddy's'' movie.[[Film/FiveNightsAtFreddys2023 2023 film]] based on the franchise.
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His date of birth isn't actually confirmed.


Scott Braden Cawthon (born June 4, 1978) is an American independent VideoGame developer.

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Scott Braden Cawthon (born June 4, 1978) is an American independent VideoGame developer.
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* ProductionPosse: Most of the musics heard in his games are made by composer Leon Riskin.
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He still writes the books and is behind the story for the movie.


On June 16, 2021, Scott announced his retirement from the ''Five Nights'' franchise, citing age and family, though noting that the franchise will continue in someone else's hands.

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On June 16, 2021, Scott announced his retirement from the ''Five Nights'' franchise, games, citing age and family, though noting that the franchise will continue in someone else's hands.hands. Despite this, Scott continues to write the ''Fazbear Frights: Tales from the Pizzaplex'' series as well as the ''Five Nights At Freddy's'' movie.
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* ''VideoGame/FiveNightsAtFreddys''

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* ''VideoGame/FiveNightsAtFreddys''''Franchise/FiveNightsAtFreddys''



** Cawthon took the criticisms for ''VideoGame/ChipperAndSonsLumberCo'' very hard, the complaints about how his characters looked creepy almost driving him to retire. He managed to later take the criticism, however, and turn it into a CareerResurrection by dialing the creep-factor of his [[VideoGame/FiveNightsAtFreddys next game]] up to eleven.

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** Cawthon took the criticisms for ''VideoGame/ChipperAndSonsLumberCo'' very hard, the complaints about how his characters looked creepy almost driving him to retire. He managed to later take the criticism, however, and turn it into a CareerResurrection by dialing the creep-factor of his [[VideoGame/FiveNightsAtFreddys [[VideoGame/FiveNightsAtFreddys1 next game]] up to eleven.
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-->-- Scott Cawthon [[spoiler:as the final boss of]] ''[[spoiler:FNAF World]]''

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-->-- Scott Cawthon [[spoiler:as the final boss of]] ''[[spoiler:FNAF of ''FNAF World]]''
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-->-- Scott Cawthon as the final boss of ''FNAF World''

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-->-- Scott Cawthon as [[spoiler:as the final boss of ''FNAF World''
of]] ''[[spoiler:FNAF World]]''
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* DoingItForTheArt: While Scott openly admits that game making is a career he does for a living, ''VideoGame/FreddyFazbearsPizzeriaSimulator'' and ''VideoGame/UltimateCustomNight'' were done for the sole purpose of expanding the franchise. Scott feared to be seen as milking it for money so he decided to make them free.

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* DoingItForTheArt: While Scott openly admits that game making is a career he does for a living, ''VideoGame/FreddyFazbearsPizzeriaSimulator'' and ''VideoGame/UltimateCustomNight'' were done for the sole purpose of expanding the ''Five Nights at Freddy's'' franchise. Scott feared to be seen as milking it for money money, so he decided to make them free.
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** ''Five Nights At Freddy's'' (TheMovie)

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** ''Five Nights At Freddy's'' (TheMovie)''Film/FiveNightsAtFreddys2023''



** ''Film/FiveNightsAtFreddys2023''

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** ''Film/FiveNightsAtFreddys2023''
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** ''Film/FiveNightsAtFreddys2023''
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* NiceGuy: TrollingCreator tendencies aside, he's shown to be a nice and decent guy.

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* NiceGuy: TrollingCreator tendencies aside, he's shown to be a very nice and decent friendly guy.
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* NiceGuy: TrollingCreator tendencies aside, he's shown to be a nice and decent guy.
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-->-- Scott Cawthon as the final boss of ''FNAF World''''

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-->-- Scott Cawthon as the final boss of ''FNAF World''''
World''

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-> ''"Now let me show you how this game ends."''
-->-- Scott Cawthon as the final boss of ''FNAF World''''
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Scott Braden Cawthon (born June 4, 1978) is an independent VideoGame developer.

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Scott Braden Cawthon (born June 4, 1978) is an American independent VideoGame developer.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/17f905c1d3b172f28a6281ed841ff921.png]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/17f905c1d3b172f28a6281ed841ff921.org/pmwiki/pub/images/scott_cawthon.png]]



Scott Braden Cawthon (born June 4, 1978) is an independent game developer. His early career included Christian games and simple platformers, as well as the platformer/RPG/adventure game hybrid ''VideoGame/TheDesolateHope'', which was the SpiritualSuccessor of ''The Desolate Room'' ([[http://gamejolt.com/games/the-desolate-room/96922 download here]]), the RPG ''Iffermoon'' ([[https://archive.org/details/Iffermoon download here]]) and the {{construction and management game|s}} ''VideoGame/ChipperAndSonsLumberCo''

However, most of his games were harshly criticized, as the characters' stiff movements were likened to unnerving animatronic creatures. Discouraged, Scott decided to make one more game before ending his game career. Running with the criticism, he created a game about a security guard working the night shift at a restaurant whose mascot animatronics have murderous minds of their own. This was ''VideoGame/FiveNightsAtFreddys1''.

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Scott Braden Cawthon (born June 4, 1978) is an independent game developer. VideoGame developer.

His early career included Christian games and simple platformers, as well as the platformer/RPG/adventure game hybrid [[GameplayRoulette platformer adventure roleplay game]] ''VideoGame/TheDesolateHope'', which was the SpiritualSuccessor of ''The Desolate Room'' ([[http://gamejolt.''[[http://gamejolt.com/games/the-desolate-room/96922 download here]]), The Desolate Room]]'', the RPG ''Iffermoon'' ([[https://archive.roleplay game ''[[https://archive.org/details/Iffermoon download here]]) Iffermoon]]'' and the {{construction and management game|s}} ''VideoGame/ChipperAndSonsLumberCo''

''VideoGame/ChipperAndSonsLumberCo''.

However, most of his games were harshly criticized, as in the case of the latter: the characters' stiff movements were likened to unnerving animatronic creatures. Discouraged, Scott decided to make one more game before ending his game career. Running with the criticism, he created a game about a security guard working the night shift at a restaurant whose mascot animatronics have murderous minds of their own. This was ''VideoGame/FiveNightsAtFreddys1''.

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