Follow TV Tropes

Following

History Creator / InsomniacGames

Go To

OR

Is there an issue? Send a MessageReason:
None


Starting in 2013 with ''VideoGame/{{Fuse}}'', Insomniac took a dedicated stance towards owning the [=IPs=] of the games they developed. ''Fuse'' was their first ever multi-platform game,[[labelnote:*]]Released for Platform/PlayStation3 and UsefulNotes/Xbox360.[[/labelnote]] in partnership with the now-defunct EA Partners Program, and their stance on their [=IPs=] led to them partnering with Creator/MicrosoftStudios for ''VideoGame/SunsetOverdrive'' on UsefulNotes/XboxOne, their first game exclusive to a non-Sony platform. In 2015 they released their first PC title, ''Slow Down Bull''.[[labelnote:*]]Although Outernauts was technically first in 2012, being released on Facebook and later Kongregate, before eventually moving to iOS in 2014.[[/labelnote]] Despite being a prolific developer, the anticipation for ''VideoGame/SpiderManPS4'' overshadowed that of all their past releases.

They're pretty chummy with fellow developer Creator/NaughtyDog, trading game references between each other during the Platform/PlayStation2 era and in particular using portions of Naughty Dog code in the engine used for the original ''Ratchet & Clank'' games. They have also become known for having [[ImpossiblyCoolWeapon crazy weapons]] in their titles, especially in ''Ratchet & Clank'', ''Resistance'' and ''Sunset Overdrive''. On the side they have also created several mobile games, as well as VR titles exclusive to the UsefulNotes/OculusRift.

to:

Starting in 2013 with ''VideoGame/{{Fuse}}'', Insomniac took a dedicated stance towards owning the [=IPs=] of the games they developed. ''Fuse'' was their first ever multi-platform game,[[labelnote:*]]Released for Platform/PlayStation3 and UsefulNotes/Xbox360.Platform/Xbox360.[[/labelnote]] in partnership with the now-defunct EA Partners Program, and their stance on their [=IPs=] led to them partnering with Creator/MicrosoftStudios for ''VideoGame/SunsetOverdrive'' on UsefulNotes/XboxOne, Platform/XboxOne, their first game exclusive to a non-Sony platform. In 2015 they released their first PC title, ''Slow Down Bull''.[[labelnote:*]]Although Outernauts was technically first in 2012, being released on Facebook and later Kongregate, before eventually moving to iOS in 2014.[[/labelnote]] Despite being a prolific developer, the anticipation for ''VideoGame/SpiderManPS4'' overshadowed that of all their past releases.

They're pretty chummy with fellow developer Creator/NaughtyDog, trading game references between each other during the Platform/PlayStation2 era and in particular using portions of Naughty Dog code in the engine used for the original ''Ratchet & Clank'' games. They have also become known for having [[ImpossiblyCoolWeapon crazy weapons]] in their titles, especially in ''Ratchet & Clank'', ''Resistance'' and ''Sunset Overdrive''. On the side they have also created several mobile games, as well as VR titles exclusive to the UsefulNotes/OculusRift.
Platform/OculusRift.
Is there an issue? Send a MessageReason:
None


Insomniac Games is an American video game developer based in Burbank, California since 1994. They are know for their close relationship with Sony Computer Entertainment; for 18 years they developed games only on [=PlayStation=] platforms. This relationship was so pervasive that many assumed that they were a Sony first-party outright despite them remaining independent until 2019. During that time they were considered a driving force of UsefulNotes/PlayStation systems as their titles were often well-received and considered integral to those consoles lineup, with franchises such as ''Franchise/SpyroTheDragon'', ''Franchise/RatchetAndClank'' and ''{{VideoGame/Resistance}}''.

to:

Insomniac Games is an American video game developer based in Burbank, California since 1994. They are know for their close relationship with Sony Computer Entertainment; Creator/SonyInteractiveEntertainment; for 18 years they developed games only on [=PlayStation=] platforms. This relationship was so pervasive that many assumed that they were a Sony first-party outright despite them remaining independent until 2019. During that time they were considered a driving force of UsefulNotes/PlayStation [=PlayStation=] systems as their titles were often well-received and considered integral to those consoles lineup, with franchises such as ''Franchise/SpyroTheDragon'', ''Franchise/RatchetAndClank'' and ''{{VideoGame/Resistance}}''.



For their first four games Insomniac published through Universal Interactive Studios, but after the release of ''VideoGame/SpyroYearOfTheDragon'', Insomniac decided to have their games published directly by Sony, meaning they could no longer work with Universal on new ''Spyro'' games (in a situation that mirrored Creator/NaughtyDog and ''VideoGame/CrashBandicoot''). After trying to develop two games ideas that were eventually canned[[labelnote:*]]One of which was the famous [[ExactlyWhatItSaysOnTheTin Girl With a Stick]][[/labelnote]], they created ''Ratchet & Clank'', possibly their most well-known property and the only one they made games for on the UsefulNotes/PlayStation2.

Starting in 2013 with ''VideoGame/{{Fuse}}'', Insomniac took a dedicated stance towards owning the [=IPs=] of the games they developed. ''Fuse'' was their first ever multi-platform game,[[labelnote:*]]Released for UsefulNotes/PlayStation3 and UsefulNotes/Xbox360.[[/labelnote]] in partnership with the now-defunct EA Partners Program, and their stance on their [=IPs=] led to them partnering with Creator/MicrosoftStudios for ''VideoGame/SunsetOverdrive'' on UsefulNotes/XboxOne, their first game exclusive to a non-Sony platform. In 2015 they released their first PC title, ''Slow Down Bull''.[[labelnote:*]]Although Outernauts was technically first in 2012, being released on Facebook and later Kongregate, before eventually moving to iOS in 2014.[[/labelnote]] Despite being a prolific developer, the anticipation for ''VideoGame/SpiderManPS4'' overshadowed that of all their past releases.

They're pretty chummy with fellow developer Creator/NaughtyDog, trading game references between each other during the UsefulNotes/PlayStation2 era and in particular using portions of Naughty Dog code in the engine used for the original ''Ratchet & Clank'' games. They have also become known for having [[ImpossiblyCoolWeapon crazy weapons]] in their titles, especially in ''Ratchet & Clank'', ''Resistance'' and ''Sunset Overdrive''. On the side they have also created several mobile games, as well as VR titles exclusive to the UsefulNotes/OculusRift.

to:

For their first four games Insomniac published through Universal Interactive Studios, but after the release of ''VideoGame/SpyroYearOfTheDragon'', Insomniac decided to have their games published directly by Sony, meaning they could no longer work with Universal on new ''Spyro'' games (in a situation that mirrored Creator/NaughtyDog and ''VideoGame/CrashBandicoot''). After trying to develop two games ideas that were eventually canned[[labelnote:*]]One of which was the famous [[ExactlyWhatItSaysOnTheTin Girl With a Stick]][[/labelnote]], they created ''Ratchet & Clank'', possibly their most well-known property and the only one they made games for on the UsefulNotes/PlayStation2.

Platform/PlayStation2.

Starting in 2013 with ''VideoGame/{{Fuse}}'', Insomniac took a dedicated stance towards owning the [=IPs=] of the games they developed. ''Fuse'' was their first ever multi-platform game,[[labelnote:*]]Released for UsefulNotes/PlayStation3 Platform/PlayStation3 and UsefulNotes/Xbox360.[[/labelnote]] in partnership with the now-defunct EA Partners Program, and their stance on their [=IPs=] led to them partnering with Creator/MicrosoftStudios for ''VideoGame/SunsetOverdrive'' on UsefulNotes/XboxOne, their first game exclusive to a non-Sony platform. In 2015 they released their first PC title, ''Slow Down Bull''.[[labelnote:*]]Although Outernauts was technically first in 2012, being released on Facebook and later Kongregate, before eventually moving to iOS in 2014.[[/labelnote]] Despite being a prolific developer, the anticipation for ''VideoGame/SpiderManPS4'' overshadowed that of all their past releases.

They're pretty chummy with fellow developer Creator/NaughtyDog, trading game references between each other during the UsefulNotes/PlayStation2 Platform/PlayStation2 era and in particular using portions of Naughty Dog code in the engine used for the original ''Ratchet & Clank'' games. They have also become known for having [[ImpossiblyCoolWeapon crazy weapons]] in their titles, especially in ''Ratchet & Clank'', ''Resistance'' and ''Sunset Overdrive''. On the side they have also created several mobile games, as well as VR titles exclusive to the UsefulNotes/OculusRift.
Is there an issue? Send a MessageReason:
Image quality upgrade (transparent PNG).


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/new_insomniacgames_logo.jpg]]
[[caption-width-right:350:Moon's looking nice tonight.]]

to:

[[quoteright:350:https://static.[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/new_insomniacgames_logo.jpg]]
[[caption-width-right:350:Moon's
org/pmwiki/pub/images/1000px_insomniac_games_logosvg.png]]
[[caption-width-right:1000:Moon's
looking nice tonight.]]
Is there an issue? Send a MessageReason:
None


* ''[[VideoGame/MarvelsSpiderManInsomniac Marvel's Spider-Man]]''

to:

* ''[[VideoGame/MarvelsSpiderManInsomniac ''[[VideoGame/SpiderManInsomniac Marvel's Spider-Man]]''

Added: 38

Changed: 19

Is there an issue? Send a MessageReason:
None


* ''[[VideoGame/SpiderManPS4 Marvel's Spider-Man]]''

to:

* ''[[VideoGame/SpiderManPS4 ''[[VideoGame/MarvelsSpiderManInsomniac Marvel's Spider-Man]]''Spider-Man]]''
** ''Marvel's VideoGame/SpiderManPS4''
Is there an issue? Send a MessageReason:
None


Starting in 2013 with ''VideoGame/{{Fuse}}'', Insomniac took a dedicated stance towards owning the [=IPs=] of the games they developed. ''Fuse'' was their first ever multi-platform game[[labelnote:*]]Released for UsefulNotes/PlayStation3 and UsefulNotes/Xbox360[[/labelnote]], in partnership with the now-defunct EA Partners Program, and their stance on their [=IPs=] led to them partnering with Creator/MicrosoftStudios for ''VideoGame/SunsetOverdrive'' on UsefulNotes/XboxOne, their first game exclusive to a non-Sony platform. In 2015 they released their first PC title, ''Slow Down Bull''[[labelnote: *]]although Outernauts was technically first in 2012, being released on Facebook and later Kongregate, before eventually moving to iOS in 2014[[/labelnote]]. Despite being a prolific developer, the anticipation for ''VideoGame/SpiderManPS4'' overshadowed that of all their past releases.

to:

Starting in 2013 with ''VideoGame/{{Fuse}}'', Insomniac took a dedicated stance towards owning the [=IPs=] of the games they developed. ''Fuse'' was their first ever multi-platform game[[labelnote:*]]Released game,[[labelnote:*]]Released for UsefulNotes/PlayStation3 and UsefulNotes/Xbox360[[/labelnote]], UsefulNotes/Xbox360.[[/labelnote]] in partnership with the now-defunct EA Partners Program, and their stance on their [=IPs=] led to them partnering with Creator/MicrosoftStudios for ''VideoGame/SunsetOverdrive'' on UsefulNotes/XboxOne, their first game exclusive to a non-Sony platform. In 2015 they released their first PC title, ''Slow Down Bull''[[labelnote: *]]although Bull''.[[labelnote:*]]Although Outernauts was technically first in 2012, being released on Facebook and later Kongregate, before eventually moving to iOS in 2014[[/labelnote]]. 2014.[[/labelnote]] Despite being a prolific developer, the anticipation for ''VideoGame/SpiderManPS4'' overshadowed that of all their past releases.
Is there an issue? Send a MessageReason:
None


* ''[[VideoGame/SpiderManPS4 Marvel’s Spider-Man]]''
** ''VideoGame/SpiderManMilesMorales''

to:

* ''[[VideoGame/SpiderManPS4 Marvel’s Marvel's Spider-Man]]''
** ''VideoGame/SpiderManMilesMorales''''Marvel's VideoGame/SpiderManMilesMorales''



** ''Marvel’s Wolverine'' [[note]]Set in the same universe as the Spider-Man games [[/note]]

to:

** ''Marvel’s ''Marvel's Wolverine'' [[note]]Set in the same universe as the Spider-Man games [[/note]]''Spider-Man'' games[[/note]]



!!Known cancelled or discarded games:
* ''Monster Knight'': The first attempt at the coadename I5 (Insomniac title #5) concept starring a knight named Madi who would craft equipment from slayed monsters that take on their appearance and properties. This idea predates ''VideoGame/MonsterHunter'' by two years and was revealed thanks to IGN's [[http://www.ign.com/articles/2012/09/28/always-independent-the-story-of-insomniac-games?page=3 History of Insomniac]] article ten years later. ''Monster Knight'''s RPG mechanics would influence the gameplay of the next idea: ''VideoGame/RatchetAndClank2002''.
* ''Girl With A Stick'': The second attempt at the codenamed I5 (Insomniac title #5) for the [=PlayStation=] 2, starring a staff-wielding mage character in a fantasy world. The team was never that enthusiastic about the game however, so after six to eight months development was halted with Sony's blessing while they scrambled for a new game idea. The name would later be [[MythologyGag used as the codename for]] ''[[VideoGame/{{Resistance}} Resistance 3]]''[[MythologyGag 's beta]], and referenced in ''VideoGame/RatchetAndClank2016''.

to:

!!Known cancelled canceled or discarded games:
* ''Monster Knight'': The first attempt at the coadename codename I5 (Insomniac title #5) concept starring a knight named Madi who would craft equipment from slayed monsters that take on their appearance and properties. This idea predates ''VideoGame/MonsterHunter'' by two years and was revealed thanks to IGN's [[http://www.ign.com/articles/2012/09/28/always-independent-the-story-of-insomniac-games?page=3 History of Insomniac]] article ten years later. ''Monster Knight'''s RPG mechanics would influence the gameplay of the next idea: ''VideoGame/RatchetAndClank2002''.
* ''Girl With A Stick'': The second attempt at the codenamed I5 (Insomniac title #5) for the [=PlayStation=] 2, starring a staff-wielding mage character in a fantasy world. The team was never that enthusiastic about the game game, however, so after six to eight months development was halted with Sony's blessing while they scrambled for a new game idea. The name would later be [[MythologyGag used as the codename for]] ''[[VideoGame/{{Resistance}} Resistance 3]]''[[MythologyGag 's beta]], and referenced in ''VideoGame/RatchetAndClank2016''.
Is there an issue? Send a MessageReason:
None


For their first four games Insomniac published through Universal Interactive Studios, but after the release of ''VideoGame/SpyroYearOfTheDragon'', Insomniac decided to have their games published directly by Sony, meaning they could no longer work with Universal on new Spyro games (in a situation that mirrored Creator/NaughtyDog and ''VideoGame/CrashBandicoot''). After trying to develop two games ideas that were eventually canned[[labelnote:*]]One of which was the famous [[ExactlyWhatItSaysOnTheTin Girl With A Stick]][[/labelnote]], they created ''Ratchet & Clank'', possibly their most well-known property and the only one they made games for on the UsefulNotes/PlayStation2.

Starting in 2013 with ''{{VideoGame/Fuse}}'', Insomniac took a dedicated stance towards owning the [=IPs=] of the games they developed. ''Fuse'' was their first ever multi-platform game[[labelnote: *]]Released for UsefulNotes/PlayStation3 and {{UsefulNotes/Xbox360}}[[/labelnote]], in partnership with the now-defunct EA Partners Program, and their stance on their [=IPs=] led to them partnering with Creator/MicrosoftStudios for ''VideoGame/SunsetOverdrive'' on UsefulNotes/XboxOne, their first game exclusive to a non-Sony platform. In 2015 they released their first PC title, ''Slow Down Bull''[[labelnote: *]]although Outernauts was technically first in 2012, being released on Facebook and later Kongregate, before eventually moving to iOS in 2014[[/labelnote]]. Despite being a prolific developer, the anticipation for ''VideoGame/SpiderManPS4'' overshadowed that of all their past releases.

to:

For their first four games Insomniac published through Universal Interactive Studios, but after the release of ''VideoGame/SpyroYearOfTheDragon'', Insomniac decided to have their games published directly by Sony, meaning they could no longer work with Universal on new Spyro ''Spyro'' games (in a situation that mirrored Creator/NaughtyDog and ''VideoGame/CrashBandicoot''). After trying to develop two games ideas that were eventually canned[[labelnote:*]]One of which was the famous [[ExactlyWhatItSaysOnTheTin Girl With A a Stick]][[/labelnote]], they created ''Ratchet & Clank'', possibly their most well-known property and the only one they made games for on the UsefulNotes/PlayStation2.

Starting in 2013 with ''{{VideoGame/Fuse}}'', ''VideoGame/{{Fuse}}'', Insomniac took a dedicated stance towards owning the [=IPs=] of the games they developed. ''Fuse'' was their first ever multi-platform game[[labelnote: *]]Released game[[labelnote:*]]Released for UsefulNotes/PlayStation3 and {{UsefulNotes/Xbox360}}[[/labelnote]], UsefulNotes/Xbox360[[/labelnote]], in partnership with the now-defunct EA Partners Program, and their stance on their [=IPs=] led to them partnering with Creator/MicrosoftStudios for ''VideoGame/SunsetOverdrive'' on UsefulNotes/XboxOne, their first game exclusive to a non-Sony platform. In 2015 they released their first PC title, ''Slow Down Bull''[[labelnote: *]]although Outernauts was technically first in 2012, being released on Facebook and later Kongregate, before eventually moving to iOS in 2014[[/labelnote]]. Despite being a prolific developer, the anticipation for ''VideoGame/SpiderManPS4'' overshadowed that of all their past releases.

Added: 442

Changed: 69

Is there an issue? Send a MessageReason:
None


Insomniac Games is an American video game developer that started in 1994 who quickly gained a close relationship with Sony Computer Entertainment; for 18 years they developed games only on [=PlayStation=] platforms. This relationship was so pervasive that many assumed that they were a Sony first-party outright despite them remaining independent until 2019. During that time they were considered a driving force of UsefulNotes/PlayStation systems as their titles were often well-received and considered integral to those consoles lineup, with franchises such as ''Franchise/SpyroTheDragon'', ''Franchise/RatchetAndClank'' and ''{{VideoGame/Resistance}}''.

to:

Insomniac Games is an American video game developer that started based in 1994 who quickly gained a Burbank, California since 1994. They are know for their close relationship with Sony Computer Entertainment; for 18 years they developed games only on [=PlayStation=] platforms. This relationship was so pervasive that many assumed that they were a Sony first-party outright despite them remaining independent until 2019. During that time they were considered a driving force of UsefulNotes/PlayStation systems as their titles were often well-received and considered integral to those consoles lineup, with franchises such as ''Franchise/SpyroTheDragon'', ''Franchise/RatchetAndClank'' and ''{{VideoGame/Resistance}}''.
''{{VideoGame/Resistance}}''.

The company was founded in February 1994, who was soon joined in the enterprise by the brothers Alex and Brian Hastings. While the studio was originally named "Xtreme Software", the existence of another company with the same name forced a renaming in 1995. Other company names such as "The Resistance Incorporated", "Ragnarok", "Black Sun Software", "Ice Nine" and "Moon Turtle" was suggested, but "Insomniac Games" was eventually settled on.
Is there an issue? Send a MessageReason:
None



to:

[[caption-width-right:350:Moon's looking nice tonight.]]
Is there an issue? Send a MessageReason:
Capitalization was fixed from Video Game.FUSE to Video Game.Fuse. Null edit to update index.
Is there an issue? Send a MessageReason:
None


* ''Ratchet Racing'': The initial idea for I8 and a fourth Ratchet game for 2005, this idea would be canned extremely early on when Insomniac learned that Naughty Dog was making ''VideoGame/JakXCombatRacing''.

to:

* ''Ratchet Racing'': The initial idea for I8 and a fourth Ratchet game for 2005, this idea would be canned extremely early on when Insomniac learned that Naughty Dog was making ''VideoGame/JakXCombatRacing''.''VideoGame/JakX''.

Changed: 375

Is there an issue? Send a MessageReason:
None


* ''1080Pinball/Captain Starlight'' A scrapped space-themed pinball game that was in development in 2007, It was intended to be the most realistic pinball simulation ever but was later canned.

to:

* ''1080Pinball/Captain Starlight'' ''Captain Starlight (a.k.a [[WorkingTitle 1080Pinball]])'' A scrapped space-themed pinball game that was in development in 2007, It was intended to be the most realistic pinball simulation ever but was later canned.canned. [[https://www.facebook.com/insomniacgames/timeline/story?ut=32&wstart=1167638400&wend=1170316799&hash=10150767146194853&pagefilter=3 See more about the game in this article on their official Facebook page]] [[https://www.facebook.com/media/set/?set=a.10150767148929853.474320.91127584852&type=3 along with some concept art]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''1080Pinball/Captain Starlight'' A scrapped space-themed pinball game that was in development in 2007, It was intended to be the most realistic pinball simulation ever but was later canned.

Changed: 1486

Is there an issue? Send a MessageReason:
None


* ''Girl With A Stick'': The first attempt at the codenamed I5 (Insomniac title #5) for the [=PlayStation=] 2, starring a staff-wielding mage character in a fantasy world. The team was never that enthusiastic about the game however, so after six to eight months development was halted with Sony's blessing while they scrambled for a new game idea. The name would later be [[MythologyGag used as the codename for]] ''[[VideoGame/{{Resistance}} Resistance 3]]''[[MythologyGag 's beta]], and referenced in ''VideoGame/RatchetAndClank2016''.
* ''Monster Knight'': The second I5 concept starring a knight named Madi who would craft equipment from slayed monsters that take on their appearance and properties. This idea predates ''VideoGame/MonsterHunter'' by two years and was revealed thanks to IGN's [[http://www.ign.com/articles/2012/09/28/always-independent-the-story-of-insomniac-games?page=3 History of Insomniac]] article ten years later. ''Monster Knight'''s RPG mechanics would influence the gameplay of the next idea: ''VideoGame/RatchetAndClank2002''.

to:

* ''Girl With A Stick'': The first attempt at the codenamed I5 (Insomniac title #5) for the [=PlayStation=] 2, starring a staff-wielding mage character in a fantasy world. The team was never that enthusiastic about the game however, so after six to eight months development was halted with Sony's blessing while they scrambled for a new game idea. The name would later be [[MythologyGag used as the codename for]] ''[[VideoGame/{{Resistance}} Resistance 3]]''[[MythologyGag 's beta]], and referenced in ''VideoGame/RatchetAndClank2016''.
* ''Monster Knight'': The second first attempt at the coadename I5 (Insomniac title #5) concept starring a knight named Madi who would craft equipment from slayed monsters that take on their appearance and properties. This idea predates ''VideoGame/MonsterHunter'' by two years and was revealed thanks to IGN's [[http://www.ign.com/articles/2012/09/28/always-independent-the-story-of-insomniac-games?page=3 History of Insomniac]] article ten years later. ''Monster Knight'''s RPG mechanics would influence the gameplay of the next idea: ''VideoGame/RatchetAndClank2002''.''VideoGame/RatchetAndClank2002''.
* ''Girl With A Stick'': The second attempt at the codenamed I5 (Insomniac title #5) for the [=PlayStation=] 2, starring a staff-wielding mage character in a fantasy world. The team was never that enthusiastic about the game however, so after six to eight months development was halted with Sony's blessing while they scrambled for a new game idea. The name would later be [[MythologyGag used as the codename for]] ''[[VideoGame/{{Resistance}} Resistance 3]]''[[MythologyGag 's beta]], and referenced in ''VideoGame/RatchetAndClank2016''.
Is there an issue? Send a MessageReason:
Capitalization was fixed from VideoGame.Edgeof Nowhere to VideoGame.Edge Of Nowhere. Null edit to update index.
Is there an issue? Send a MessageReason:
None


** ''Ratchet & Clank Future: Quest for Booty''

to:

** ''Ratchet & Clank Future: Quest for Booty''''VideoGame/RatchetAndClankFutureQuestForBooty''

Changed: 63

Removed: 66

Is there an issue? Send a MessageReason:
None


** ''Marvel’s Wolverine''
[[note]]Set in the same universe as the Spider-Man games [[/note]]

to:

** ''Marvel’s Wolverine''
Wolverine'' [[note]]Set in the same universe as the Spider-Man games [[/note]]

Added: 98

Changed: 79

Is there an issue? Send a MessageReason:
None


* ''Digit & Dash''

to:

* ''Bad Dinos''
* ''Digit & Dash'' Dash''



** ''Marvel’s Wolverine'' [[note]]Set in the same universe as the Spider-Man games [[/note]]

to:

** ''Marvel’s Wolverine'' Wolverine''
[[note]]Set in the same universe as the Spider-Man games [[/note]][[/note]]
* ''Seedling''
Is there an issue? Send a MessageReason:
None


** ''Marvel’s Spider-Man 2''

to:

** ''Marvel’s Spider-Man 2''''VideoGame/MarvelsSpiderMan2''

Added: 92

Changed: 33

Removed: 15

Is there an issue? Send a MessageReason:
None


* ''VideoGame/SpiderManPS4''

to:

* ''VideoGame/SpiderManPS4''''[[VideoGame/SpiderManPS4 Marvel’s Spider-Man]]''



** ''Spider-Man 2''

to:

** ''Spider-Man 2''''Marvel’s Spider-Man 2''
** ''Marvel’s Wolverine'' [[note]]Set in the same universe as the Spider-Man games [[/note]]



* ''Wolverine''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''Spider-Man 2''


Added DiffLines:

* ''Wolverine''
Is there an issue? Send a MessageReason:
...are not italicized.


Has nothing to do with TheInsomniac or ''Creator/IrrationalGames''

to:

Has nothing to do with TheInsomniac or ''Creator/IrrationalGames''Creator/IrrationalGames.
Is there an issue? Send a MessageReason:
None


Has nothing to do with TheInsomniac.

to:

Has nothing to do with TheInsomniac.TheInsomniac or ''Creator/IrrationalGames''
Is there an issue? Send a MessageReason:
None

Top