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Game Arts Co., Ltd. is a Japanese video game developer based in Tokyo and founded in March 1985. The company found success in its earliest years exploiting the unlikely market for action-oriented games on the [[UsefulNotes/PC88 PC-8801mkIISR]], most of which were brought to Western computers by way of Creator/{{Sierra}}.

By the 1990s, the company had made a transition to console game development, creating many of their best-known [=RPGs=] and other games for the UsefulNotes/SegaCD and later UsefulNotes/SegaSaturn. The U.S. releases of some of these games benefitted from the painstaking localization efforts of Creator/WorkingDesigns. From 1997 to around 2001, Game Arts was a member of Entertainment Software Publishing, a venture founded to pool resources to help companies such as itself, Creator/StingEntertainment and Creator/{{Treasure}} compete in the next generation of video games.

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Game Arts Co., Ltd. is a Japanese video game developer based in Tokyo and founded in March 1985. The company found success in its earliest years exploiting the unlikely market for action-oriented games on the [[UsefulNotes/PC88 [[Platform/PC88 PC-8801mkIISR]], most of which were brought to Western computers by way of Creator/{{Sierra}}.

By the 1990s, the company had made a transition to console game development, creating many of their best-known [=RPGs=] and other games for the UsefulNotes/SegaCD Platform/SegaCD and later UsefulNotes/SegaSaturn.Platform/SegaSaturn. The U.S. releases of some of these games benefitted from the painstaking localization efforts of Creator/WorkingDesigns. From 1997 to around 2001, Game Arts was a member of Entertainment Software Publishing, a venture founded to pool resources to help companies such as itself, Creator/StingEntertainment and Creator/{{Treasure}} compete in the next generation of video games.
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* ''Dokuro''

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* ''Dokuro''''VideoGame/{{Dokuro}}''
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* ''Silpheed'' series

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* ''Silpheed'' ''VideoGame/{{Silpheed}}'' series
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Game Arts Co., Ltd. is a Tokyo-based video game developer founded in March 1985. The company found success in its earliest years exploiting the unlikely market for action-oriented games on the [[UsefulNotes/PC88 PC-8801mkIISR]], most of which were brought to Western computers by way of Creator/{{Sierra}}.

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Game Arts Co., Ltd. is a Tokyo-based Japanese video game developer based in Tokyo and founded in March 1985. The company found success in its earliest years exploiting the unlikely market for action-oriented games on the [[UsefulNotes/PC88 PC-8801mkIISR]], most of which were brought to Western computers by way of Creator/{{Sierra}}.



In October 2005, following a period of declining fortunes for the company, Game Arts was acquired by [=GungHo=] Online Entertainment, who hosted the Japanese servers of the MMORPG ''VideoGame/RagnarokOnline'' and later acquired that game's original developer, Gravity Co.

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In October 2005, following a period of declining fortunes for the company, Game Arts was acquired by [=GungHo=] Online Entertainment, Creator/GungHoOnlineEntertainment, who hosted the Japanese servers of for the MMORPG ''VideoGame/RagnarokOnline'' and later acquired that game's original developer, [[Creatr/{{GRAVITY}} Gravity Co.Co]].
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* ''Franchise/{{Lunar}}'' series

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* ''Franchise/{{Lunar}}'' ''VideoGame/{{Lunar}}'' series
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* ''Franchise/{{Grandia}}'' series
* ''{{VideoGame/Gungriffon}}'' series

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* ''Franchise/{{Grandia}}'' ''VideoGame/{{Grandia}}'' series
* ''{{VideoGame/Gungriffon}}'' ''VideoGame/{{Gungriffon}}'' series
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[[quoteright:151:https://static.tvtropes.org/pmwiki/pub/images/Game_Arts_logo_5169.png]]

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[[quoteright:151:https://static.[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/Game_Arts_logo_5169.org/pmwiki/pub/images/game_arts.png]]
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Game Arts Co., Ltd. is a Tokyo-based video game developer founded in March 1985. The company found success in its earliest years exploiting the unlikely market for action-oriented games on the [[PC88 PC-8801mkIISR]], most of which were brought to Western computers by way of Creator/{{Sierra}}.

to:

Game Arts Co., Ltd. is a Tokyo-based video game developer founded in March 1985. The company found success in its earliest years exploiting the unlikely market for action-oriented games on the [[PC88 [[UsefulNotes/PC88 PC-8801mkIISR]], most of which were brought to Western computers by way of Creator/{{Sierra}}.
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* ''Gungriffon'' series

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* ''Gungriffon'' ''{{VideoGame/Gungriffon}}'' series
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* ''UruseiYatsura: Dear My Friends''

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* ''UruseiYatsura: ''Manga/UruseiYatsura: Dear My Friends''
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* ''{{Lunar}}'' series

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* ''{{Lunar}}'' ''Franchise/{{Lunar}}'' series
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* ''SuperSmashBrosBrawl'' (co-developed with Sora and Monolith Soft)

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* ''SuperSmashBrosBrawl'' ''VideoGame/SuperSmashBrosBrawl'' (co-developed with Sora and Monolith Soft)
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By the 1990s, the company had made a transition to console game development, creating many of their best-known [=RPGs=] and other games for the SegaCD and later SegaSaturn. The U.S. releases of some of these games benefitted from the painstaking localization efforts of Creator/WorkingDesigns. From 1997 to around 2001, Game Arts was a member of Entertainment Software Publishing, a venture founded to pool resources to help companies such as itself, Creator/StingEntertainment and Creator/{{Treasure}} compete in the next generation of video games.

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By the 1990s, the company had made a transition to console game development, creating many of their best-known [=RPGs=] and other games for the SegaCD UsefulNotes/SegaCD and later SegaSaturn.UsefulNotes/SegaSaturn. The U.S. releases of some of these games benefitted from the painstaking localization efforts of Creator/WorkingDesigns. From 1997 to around 2001, Game Arts was a member of Entertainment Software Publishing, a venture founded to pool resources to help companies such as itself, Creator/StingEntertainment and Creator/{{Treasure}} compete in the next generation of video games.
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* ''Faria''

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* ''Faria''''VideoGame/{{Faria}}''
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Added DiffLines:

[[quoteright:151:http://static.tvtropes.org/pmwiki/pub/images/Game_Arts_logo_5169.png]]
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In October 2005, following a period of declining fortunes for the company, Game Arts was acquired by [=GungHo=] Online Entertainment, who later also acquired the publisher of the MMORPG ''VideoGame/RagnarokOnline''.

to:

In October 2005, following a period of declining fortunes for the company, Game Arts was acquired by [=GungHo=] Online Entertainment, who later also acquired hosted the publisher Japanese servers of the MMORPG ''VideoGame/RagnarokOnline''.''VideoGame/RagnarokOnline'' and later acquired that game's original developer, Gravity Co.
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In October 2005, following a period of declining fortunes for the company, Game Arts was acquired by [=GungHo=] Online Entertainment, the Korean publisher of the MMORPG ''VideoGame/RagnarokOnline''.

to:

In October 2005, following a period of declining fortunes for the company, Game Arts was acquired by [=GungHo=] Online Entertainment, who later also acquired the Korean publisher of the MMORPG ''VideoGame/RagnarokOnline''.
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In October 2005, Game Arts was acquired by [=GungHo=] Online Entertainment, the Korean publisher of the MMORPG ''VideoGame/RagnarokOnline''.

to:

In October 2005, following a period of declining fortunes for the company, Game Arts was acquired by [=GungHo=] Online Entertainment, the Korean publisher of the MMORPG ''VideoGame/RagnarokOnline''.
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Added DiffLines:

Game Arts Co., Ltd. is a Tokyo-based video game developer founded in March 1985. The company found success in its earliest years exploiting the unlikely market for action-oriented games on the [[PC88 PC-8801mkIISR]], most of which were brought to Western computers by way of Creator/{{Sierra}}.

By the 1990s, the company had made a transition to console game development, creating many of their best-known [=RPGs=] and other games for the SegaCD and later SegaSaturn. The U.S. releases of some of these games benefitted from the painstaking localization efforts of Creator/WorkingDesigns. From 1997 to around 2001, Game Arts was a member of Entertainment Software Publishing, a venture founded to pool resources to help companies such as itself, Creator/StingEntertainment and Creator/{{Treasure}} compete in the next generation of video games.

In October 2005, Game Arts was acquired by [=GungHo=] Online Entertainment, the Korean publisher of the MMORPG ''VideoGame/RagnarokOnline''.
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Games developed by Game Arts include:
* ''VideoGame/AlisiaDragoon''
* ''VideoGame/BombermanGeneration''
* ''Dokuro''
* ''Faria''
* ''Franchise/{{Grandia}}'' series
* ''Gungriffon'' series
* ''{{Lunar}}'' series
* ''The Magic Obelisk''
* ''Mainichi Issho''
* ''VideoGame/RagnarokOdyssey''
* ''Silpheed'' series
** ''VideoGame/ProjectSylpheed'' (co-developed with SETA)
* ''SuperSmashBrosBrawl'' (co-developed with Sora and Monolith Soft)
* ''VideoGame/TeenageMutantNinjaTurtlesSmashUp''
* ''VideoGame/{{Thexder}}'' series
* ''Twimon'' (Twitter app)
* ''UruseiYatsura: Dear My Friends''
* ''Veigues: Tactical Gladiator''
* ''VideoGame/{{Zeliard}}''
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