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The name "Acclaim" is dubious among gamers, due in part to the perception of the quality of its licensed output (which, in contrast to its arcade ports, generally ranges from [[TheProblemWithLicensedGames mediocre to poor]]), most of which it published under its Creator/LJNToys, Ltd. label (in the same way Creator/{{Konami}} did with "Ultra Games," due to Creator/{{Nintendo}}'s strict licensing policies during the NES era). It should be noted that Acclaim/LJN developed very few of its games. Most of the games they published were actually commissioned to external developers such as Creator/{{Rare}}, Beam Software, Pack-in Studios, and even Creator/{{Atlus}} (yes, the same people that did ''Franchise/MegamiTensei'', also developed the ''Film/TheKarateKid'' game). Even then, Acclaim still bears some responsibility just for the sole fact that they published their bad games.
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The name "Acclaim" is dubious among gamers, due in part to the perception of the quality of its licensed output (which, in contrast to its arcade ports, generally ranges from [[TheProblemWithLicensedGames mediocre to poor]]), most of which it published under its Creator/LJNToys, Ltd. label (in the same way Creator/{{Konami}} did with "Ultra Games," due to Creator/{{Nintendo}}'s strict licensing policies during the NES era). It should be noted that Acclaim/LJN developed very few of its games. Most of the games they published were actually commissioned to external developers such as Creator/{{Rare}}, Beam Software, Pack-in Studios, and even Creator/{{Atlus}} (yes, the same people that did ''Franchise/MegamiTensei'', also developed the ''Film/TheKarateKid'' game). Even then, Acclaim still bears some responsibility just for the sole fact that they published their bad games.
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The company made several questionable marketing decisions during its waning years (such as spending [[Creator/ValiantComics $65 million on a comic book company]], [[DueToTheDead being willing to foot the bill for a funeral as long as advertising is on the headstone]] and the infamous decision to [[HotterAndSexier include nudity]] in what became ''BMX XXX''; this, coupled with continuing to use Dave Mirra's name even after he asked not to be associated with the game, he eventually sued Acclaim for damages). The company eventually filed for Chapter 7 bankruptcy in September 2004, effectively shutting it down for good. Ironically, when Acclaim went under it had finished making an exceptionally good licensed game based on ''VideoGame/TheRedStar'', which was eventually picked up for publication by XS Games[[labelnote:note]]a division of Zenimax Media, parent company of Creator/BethesdaSoftworks[[/labelnote]] and released in 2007.
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The company made several questionable marketing decisions during its waning years (such as spending [[Creator/ValiantComics $65 million on a comic book company]], company and running it into the ground]], [[DueToTheDead being willing to foot the bill for a funeral as long as advertising is on the headstone]] and the infamous decision to [[HotterAndSexier include nudity]] in what became ''BMX XXX''; this, coupled with continuing to use Dave Mirra's name even after he asked not to be associated with the game, he eventually sued Acclaim for damages). The company eventually filed for Chapter 7 bankruptcy in September 2004, effectively shutting it down for good. Ironically, when Acclaim went under it had finished making an exceptionally good licensed game based on ''VideoGame/TheRedStar'', which was eventually picked up for publication by XS Games[[labelnote:note]]a division of Zenimax Media, parent company of Creator/BethesdaSoftworks[[/labelnote]] and released in 2007.
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''VideoGame/XMen: Children of the Atom'' (U.S. and European home versions)
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!!Tropes associated with Acclaim:
* IronicName: Considering their practices, the quality level of their games, and their marketing techniques (among other things), it's safe to say that acclaim was something they ''weren't'' getting.
* IronicName: Considering their practices, the quality level of their games, and their marketing techniques (among other things), it's safe to say that acclaim was something they ''weren't'' getting.
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!!Tropes associated with Acclaim:
* IronicName: Considering their practices, the quality level of their games, and their marketing techniques (among other things), it's safe to say that acclaim was something the company ''wasn't'' getting.
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!!Tropes associated with Acclaim:
* IronicName: Considering their practices, the quality level of their games, and their marketing techniques (among other things), it's safe to say that acclaim was something they ''weren't'' getting.
* IronicName: Considering their practices, the quality level of their games, and their marketing techniques (among other things), it's safe to say that acclaim was something they ''weren't'' getting.
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Founded by three former Creator/{{Activision}} workers, Greg Fischbach, Jim Scoroposki, and Robert Holmes, in New York in 1987, the name of the company was chosen to place them alphabetically ahead of Activision on release listing -- something Activision themselves had previously done to get ahead of Creator/{{Atari}}.
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''VideoGame/XMenChildrenoftheAtom'' (U.S. and European home versions)
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''VideoGame/XMenChildrenoftheAtom'' (U.S. and European home versions)
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* ''VideoGame/LooneyTunesBBall'' (acquired from Sunsoft USA when they went under; developed by Sculpted Entertainment, who eventually became "Acclaim Studios Salt Lake City")
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* ''Franchise/SouthPark'' (the FPS ''South Park'', party Game ''Chev's Luv Shack'', and racing game ''South Park Rally'')
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* ''Franchise/SouthPark'' (the FPS ''South Park'', party Game ''Chev's Luv Shack'', and racing game ''South Park Rally'')''VideoGame/SouthPark''
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A good majority of Acclaim's IPs are now held by Canadian-based publisher Throwback Entertainment. However, only time will tell if any new installments for these games will be released.
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A good majority of Acclaim's IPs [=IPs=] are now held by Canadian-based publisher Throwback Entertainment. However, only time will tell if any new installments for these games will be released.
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* ''Franchise/SouthPark'' (the FPS ''South Park'', party Game ''Chev's Luv Shack'', and racing game ''South Park Rally'')
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'''Acclaim Entertainment''' was a U.S.-based video game publisher that released games over multiple gaming consoles and handhelds in the late 1980s, 1990s and the early part of the 21st century. A great deal of its output was either {{licensed game}}s or ports of many of Creator/{{Midway|Games}}'s arcade games (including the ''Franchise/MortalKombat'' and ''VideoGame/NBAJam'' series).
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A good majority of Acclaim's IPs are now held by Canadian-based publisher Throwback Entertainment. However, only time will tell if any new installments for these games will be released.
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* the ''VideoGame/{{Turok}}'' series''
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* the ''VideoGame/{{Turok}}'' series''series
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* the ''VideoGame/{{Turok}}'' series
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* the ''VideoGame/{{Turok}}'' seriesseries''
* ''VideoGame/{{Vexx}}''
* ''VideoGame/{{Vexx}}''
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* ''VideoGame/JudgeDredd'', a tie-in game for [[Film/JudgeDredd the Stallone film]]
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Fleshed out the DMFBMX series and added BMX XXX to the game list
* ''BMX XXX''
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* ''[[VideoGame/DaveMirrasBMX Dave Mirra's BMX]]''
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* ''[[VideoGame/DaveMirrasBMX Dave the ''Dave Mirra's BMX]]''Freestyle BMX'' series
** ''Dave Mirra's Freestyle BMX''
** ''Dave Mirra's Freestyle BMX 2''
** ''Dave Mirra's Freestyle BMX 3''
** ''Dave Mirra's Freestyle BMX''
** ''Dave Mirra's Freestyle BMX 2''
** ''Dave Mirra's Freestyle BMX 3''
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'''Acclaim Entertainment''' was a U.S.-based video game publisher that released games over multiple gaming consoles and handhelds in the late 1980s, 1990s and the early part of the 21st century. A great deal of its output was either {{licensed game}}s or ports of many of {{Midway|Games}}'s arcade games (including the ''Franchise/MortalKombat'' and ''VideoGame/NBAJam'' series).
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'''Acclaim Entertainment''' was a U.S.-based video game publisher that released games over multiple gaming consoles and handhelds in the late 1980s, 1990s and the early part of the 21st century. A great deal of its output was either {{licensed game}}s or ports of many of {{Midway|Games}}'s Creator/{{Midway|Games}}'s arcade games (including the ''Franchise/MortalKombat'' and ''VideoGame/NBAJam'' series).
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In 2006, another company acquired Acclaim's name and logo and called itself "Acclaim Games," acting as a publisher of {{MMORPG}}s such as ''BOTS'', ''[=9Dragons=]'' and ''The Chronicles of Spellborn''. In May 2010, Acclaim Games was purchased by Playdom, which later was acquired by {{Disney}} in July. The new company operated for four years before Disney decided to bury the Acclaim name for good. In August, the company [[http://www.1up.com/news/game-publisher-acclaim-shuts-down-again ceased operations a second time]] on August 26, 2010.
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In 2006, another company acquired Acclaim's name and logo and called itself "Acclaim Games," acting as a publisher of {{MMORPG}}s such as ''BOTS'', ''[=9Dragons=]'' and ''The Chronicles of Spellborn''. In May 2010, Acclaim Games was purchased by Playdom, which later was acquired by {{Disney}} Creator/{{Disney}} in July. The new company operated for four years before Disney decided to bury the Acclaim name for good. In August, the company [[http://www.1up.com/news/game-publisher-acclaim-shuts-down-again ceased operations a second time]] on August 26, 2010.
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* ''VideoGame/EccoTheDolphin: Defender of the Future'' (published the U.S. [=PS2=] port)
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* ''VideoGame/{{Rambo}}'' (developed by Pack-In-Video)
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* Various [[{{WWE}} WWF]] video games, including:
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* Various [[{{WWE}} [[Wrestling/{{WWE}} WWF]] video games, including:
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The company made several questionable marketing decisions during its waning years (such as spending [[Creator/ValiantComics $65 million on a comic book company]], [[DueToTheDead being willing to foot the bill for a funeral as long as advertising is on the headstone]] and the infamous decision to [[HotterAndSexier include nudity]] in what became ''BMX XXX''; this, coupled with continuing to use his name even after he asked not to be associated with the game, angered Dave Mirra enough that he sued Acclaim for damages). The company eventually filed for Chapter 7 bankruptcy in September 2004, effectively shutting it down for good. Ironically, when Acclaim went under it had finished making an exceptionally good licensed game based on ''VideoGame/TheRedStar'', which was eventually picked up for publication by XS Games[[labelnote:note]]a division of Zenimax Media, parent company of Creator/BethesdaSoftworks[[/labelnote]] and released in 2007.
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The company made several questionable marketing decisions during its waning years (such as spending [[Creator/ValiantComics $65 million on a comic book company]], [[DueToTheDead being willing to foot the bill for a funeral as long as advertising is on the headstone]] and the infamous decision to [[HotterAndSexier include nudity]] in what became ''BMX XXX''; this, coupled with continuing to use his Dave Mirra's name even after he asked not to be associated with the game, angered Dave Mirra enough that he eventually sued Acclaim for damages). The company eventually filed for Chapter 7 bankruptcy in September 2004, effectively shutting it down for good. Ironically, when Acclaim went under it had finished making an exceptionally good licensed game based on ''VideoGame/TheRedStar'', which was eventually picked up for publication by XS Games[[labelnote:note]]a division of Zenimax Media, parent company of Creator/BethesdaSoftworks[[/labelnote]] and released in 2007.
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* ''VideoGame/TheThreeStooges'' (NES version of the Cinemaware)
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* ''VideoGame/TheThreeStooges'' (NES version of the Cinemaware)