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* ''VideoGame/KingsQuestIQuestForTheCrown''

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* ''VideoGame/KingsQuestIQuestForTheCrown''''VideoGame/KingsQuestIQuestForTheCrownAGDI''
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** ''[[VideoGame/KingsQuestIIRomancingTheThrone King's Quest II: Romancing the Stones]]''
** ''VideoGame/KingsQuestIIIToHeirIsHuman''

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** ''[[VideoGame/KingsQuestIIRomancingTheThrone King's Quest II: Romancing the Stones]]''
''VideoGame/KingsQuestIIRomancingTheStones''
** ''VideoGame/KingsQuestIIIToHeirIsHuman''''VideoGame/KingsQuestIIIRedux''
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In 2003 the group charged their name to AGD Interactive, AGD meaning '''A'''nonymous '''G'''ame '''D'''evelopers. In their pipeline, at the time, was a remake of ''QuestForGloryII'', which was delayed multiple times, missing both a 2004 and a 2005 release, before finally being released in 2008.

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In 2003 the group charged their name to AGD Interactive, AGD meaning '''A'''nonymous '''G'''ame '''D'''evelopers. In their pipeline, at the time, was a remake of ''QuestForGloryII'', ''VideoGame/QuestForGloryII'', which was delayed multiple times, missing both a 2004 and a 2005 release, before finally being released in 2008.
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February 2011 saw the release of the team's remake of ''VideoGame/KingsQuestIIIToHeirIsHuman'', which got the subtitle ''Redux'', and it is something in-between of their other remakes, featuring a couple of expanded puzzles and characters and some references both to other ''King's Quest'' games and the subplot introduced in ''Romancing The Stones'', although not to the same extend as that installment. AGD also announced would be the final release under the AGD Interactive label. The decision was, according to various members of the team, based both on a desire to focus on the development of original and commercial projects, released under their alternate label, HimalayaStudios, and because securing further permission to create Sierra remakes from {{Activision}}, the current holder of the rights, proved hard.

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February 2011 saw the release of the team's remake of ''VideoGame/KingsQuestIIIToHeirIsHuman'', which got the subtitle ''Redux'', and it is something in-between of their other remakes, featuring a couple of expanded puzzles and characters and some references both to other ''King's Quest'' games and the subplot introduced in ''Romancing The Stones'', although not to the same extend as that installment. AGD also announced would be the final release under the AGD Interactive label. The decision was, according to various members of the team, based both on a desire to focus on the development of original and commercial projects, released under their alternate label, HimalayaStudios, and because securing further permission to create Sierra remakes from {{Activision}}, Creator/{{Activision}}, the current holder of the rights, proved hard.
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* ''SpaceQuest II: Vohaul's Revenge''

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* ''SpaceQuest II: Vohaul's Revenge''
''VideoGame/SpaceQuestIIVohaulsRevenge''
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A point-and-click interface with a phaser would be pretty cool, though.


Founded in 2001 by Britney K. Brimhall and Christopher T. Warren, under the name Tierra Entertainment, the team started working on a remake of the first ''VideoGame/KingsQuest'' game, intending to bring it up the standards of ''VideoGame/KingsQuestV'' and ''[[VideoGame/KingsQuestVI VI]]'', both graphically and gameplaywise. After securing themselves permission from Universal Interactive, who held the license to Sierra's adventure game series at the time, they released their remake of ''VideoGame/KingsQuestIQuestForTheCrown'' in 2001, which was a 1-1 remake of Sierra's own remake for the SCI engine from 1990, but updated to run in VGA colors and use a point-and-click interface instead of a phaser, with later updates adding speech and optimized music.

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Founded in 2001 by Britney K. Brimhall and Christopher T. Warren, under the name Tierra Entertainment, the team started working on a remake of the first ''VideoGame/KingsQuest'' game, intending to bring it up the standards of ''VideoGame/KingsQuestV'' and ''[[VideoGame/KingsQuestVI VI]]'', both graphically and gameplaywise. After securing themselves permission from Universal Interactive, who held the license to Sierra's adventure game series at the time, they released their remake of ''VideoGame/KingsQuestIQuestForTheCrown'' in 2001, which was a 1-1 remake of Sierra's own remake for the SCI engine from 1990, but updated to run in VGA colors and use a point-and-click interface instead of a phaser, parser, with later updates adding speech and optimized music.

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''AGD Interactive'' are the people behind the highly regarded {{Fan Remake}}s of a couple of [[Creator/{{Sierra}} Sierra On-Line]]'s classic {{Adventure Game}}s.

Founded in 2001 by Britney K. Brimhall and Christopher T. Warren, under the name Tierra Entertainment, the team started working on a remake of the first ''VideoGame/KingsQuest'' game, intending to bring it up the standards of ''VideoGame/KingsQuestV'' and ''[[VideoGame/KingsQuestVI VI]]'', both graphically and gameplaywise. After securing themselves permission from Universal Interactive, who held the license to Sierra's adventure game series at the time, they released their remake of ''VideoGame/KingsQuestIQuestForTheCrown'' in 2001, which was a 1-1 remake of Sierra's own remake for the SCI engine from 1990, but updated to run in VGA colors and use a point-and-click interface instead of a phaser, with later updates adding speech and optimized music.

In 2002, the team released their remake of ''VideoGame/KingsQuestIIRomancingTheThrone''. The remake was, unlike the previous one, a total retelling and overhaul of the original game, and changed the subtitle to ''Romancing The Stones''. The game featured several new and changed puzzles, fleshed-out characters, and an expanded storyline with some ArcWelding to future games in the series.

In 2003 the group charged their name to AGD Interactive, AGD meaning '''A'''nonymous '''G'''ame '''D'''evelopers. In their pipeline, at the time, was a remake of ''QuestForGloryII'', which was delayed multiple times, missing both a 2004 and a 2005 release, before finally being released in 2008.

February 2011 saw the release of the team's remake of ''VideoGame/KingsQuestIIIToHeirIsHuman'', which got the subtitle ''Redux'', and it is something in-between of their other remakes, featuring a couple of expanded puzzles and characters and some references both to other ''King's Quest'' games and the subplot introduced in ''Romancing The Stones'', although not to the same extend as that installment. AGD also announced would be the final release under the AGD Interactive label. The decision was, according to various members of the team, based both on a desire to focus on the development of original and commercial projects, released under their alternate label, HimalayaStudios, and because securing further permission to create Sierra remakes from {{Activision}}, the current holder of the rights, proved hard.

Their site can be found [[http://www.agdinteractive.com/ here]].

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!!Works:
[[index]]
* ''VideoGame/KingsQuestIQuestForTheCrown''
** ''[[VideoGame/KingsQuestIIRomancingTheThrone King's Quest II: Romancing the Stones]]''
** ''VideoGame/KingsQuestIIIToHeirIsHuman''
* ''[[VideoGame/QuestForGloryII Quest for Glory II: Trial by Fire]]''
* ''Al Emmo and the Lost Dutchman's Mine''
** ''Al Emmo's Postcards from Anozira''
* ''Mage's Initiation: Reign of the Elements''

!!Canceled:
* ''Royal Quest: Retrieving Lost Shit''
* ''SpaceQuest II: Vohaul's Revenge''
[[/index]]
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