Follow TV Tropes

Following

History ComicBook / TheWalkingDead

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ParanoiaFuel: One of the biggest dangers with the Walkers is that survivors can't let their guard down for even a second, because the undead are almost literally ''everywhere'' - seemingly empty houses can have Walkers in closets or basements, damaged Walkers are very easy to miss, and since they don't make a lot of noise, especially in the open, survivors can quickly get surrounded before they notice anything. And even if you ''do'' find shelter, you can't risk making too much noise or let your guard down, as Walkers might swarm the house and trap you inside.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BoringButPractical: As the characters discover early on, melee weapons are much more practical than guns when dealing with Walkers, especially indoors. Guns require ammunition, and are very loud, which attracts ''more'' Walkers, while things that can be used as melee weapons, such as axes, knives, bats and even tools like hammers or wrenches, are relatively easy to find or replace. As a result, the more time passes, guns are saved for dealing with large herds of Walkers, or other hostile survivors.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


[[foldercontrol]]

[[folder:A-F]]


Added DiffLines:

[[/folder]]

[[folder:G-O]]


Added DiffLines:

[[/folder]]

[[folder:P-Z]]


Added DiffLines:

[[/folder]]

Added: 935

Changed: 391

Is there an issue? Send a MessageReason:
None


* CarFu:
** When Martinez tries to flee back to Woodbury to report the Prisons location to the Governor, Rick catches up to him and runs him down with Dale's RV.
** Rick and Abraham does this to a Walker herd while returning from Rick's hometown with Morgan, but unlike the previous example, this does almost nothing, as Walkers don't care one bit about broken bones.



* EverybodysDeadDave

to:

* EverybodysDeadDaveEverybodysDeadDave: The ending to the Prison Arc, with only Rick and Carl escaping the Prison alive, spending several days alone while Rick recovers from his injuries. They eventually reunite with Michonne (thought to have died with Tyreese), and move on to Hershel's old farm, where they find Andrea, Maggie, Glenn and Dale, who had left the Prison earlier.



* EvilCounterpart: The Governor is arguably one of these for Rick. The Cannibals are this for the group in general.

to:

* EvilCounterpart: The Governor is arguably one of these for Rick. The Cannibals Hunters are this for the group in general.



** Alexandria surviving as long as it did was basically just luck; they didn't even have a ''lookout'' until Rick suggested it (pointing out a perfect spot in a clock tower right outside the walls), the walls weren't properly reinforced in a few spots due to a lack of materials (eventually leading to a Walker horde breaking in), and they'd lost a bunch of people because their scavenger groups didn't have competent leadership. Rick even calls them out on it, accusing them of being more intersted in pretending life was still normal rather than adapting to reality.



* UndeadChild: At least three parents, Hershel, The Governor and [[spoiler:Morgan]], keep their children around after they turn. See WhatHappenedToMommy below.

to:

* UndeadChild: At least three parents, Hershel, The Governor ([[spoiler: Its actually his niece]]) and [[spoiler:Morgan]], keep their children around after they turn. See WhatHappenedToMommy below.
Is there an issue? Send a MessageReason:
None


* DisasterDemocracy

to:

* DisasterDemocracyDisasterDemocracy: Most survivor groups use some variety of this, albeit inofficially, with natural leaders rising to the top and people supporting them since they get the job done. This is in contrast to the antagonists who enforce their authority through violence, such as The Governor (despite his name), Negan and Alpha. Subverted by The Hunters, who are effectively a collective.



* DropTheHammer: Tyreese.

to:

* DropTheHammer: Tyreese.Tyreese, who sticks almost entirerly to a common carpentry hammer to deal with the Walkers. Unlike Rick and his hatchet, Tyreese doesn't also use guns, as he's terrible with them, despite repeated attempts at training. Eventually, he gives up trying, and sticks to being a close-range fighter, despite the added risk.



* TheDulcineaEffect: Carl falls for this extremely hard of Lydia, bonding with her when they're both locked up, defending her over the lives of two residents of Hilltop, and throwing away everything to be with her after knowing her for less than two days.

to:

* TheDulcineaEffect: Carl falls for this extremely hard of Lydia, bonding with her when they're both locked up, defending her over the lives of two residents of Hilltop, and throwing away everything to be with her after knowing her for less than two days. A few male characters point out that no matter how idiotic this is, it's not surprising, as Carl is a young, teenaged boy, a demographic not known for making rational decisions, especially not when it comes to girls. The ZombieApocalypse has not changed that.
Is there an issue? Send a MessageReason:
Disambig.


* DaylightHorror: Discussed in issue seven. Rick complains when it begins to get dark and cloudy. Glenn welcomes the clouds because he considered the previous bright, sunny weather to be "a contradiction" to the terror around them.

Added: 122

Changed: 328

Is there an issue? Send a MessageReason:
None


** Happens in the very first issue when Rick wakes up in the hospital and discovers that the cafeteria is full of Walkers.



** Also happens in the very first issue when Rick wakes up in the hospital and discovers that the cafeteria is full of Walkers.

to:

** Also happens in the very first issue The protagonists have been staying on Hershel's farm for a while when Rick wakes he reveals that he has Walkers locked up in the hospital and discovers his barn. Rick's group are aghast at this, but he's equally horrified at their suggestion that they just shoot the cafeteria is full Walkers (including members of Walkers.Hershel's family) when there might be a cure for them.
Is there an issue? Send a MessageReason:
None


* AccidentalAdultery: Rick's wife Lori [[GladToBeAliveSex sleeps with]] best friend Shane when Rick is presumed dead. It plays more like standard adultery than most examples of this trope, since it had only been a few days or weeks and they have no evidence for Rick's death beyond, "yo, zombies." When Rick returns, Lori considers it a mistake and wants [[LetUsNeverSpeakOfThisAgain to forget it ever happened]], but Shane [[MurderTheHypotenuse has other ideas]].

to:

* AccidentalAdultery: Rick's wife Lori [[GladToBeAliveSex sleeps with]] best friend Shane when Rick is presumed dead. It plays more like standard adultery than most examples of this trope, since it had only been a few days or weeks and dead, as they have no evidence for Rick's death beyond, "yo, zombies." left him in a coma in the midst of what appears to be TheEndOfTheWorldAsWeKnowIt. When Rick returns, Lori considers it a mistake and wants [[LetUsNeverSpeakOfThisAgain to forget it ever happened]], but Shane [[MurderTheHypotenuse has other ideas]].

Added: 828

Changed: 968

Is there an issue? Send a MessageReason:
None


* AbandonedHospitalAwakening: The first issue starts with Rick getting shot, then awakening weeks later to find the hospital completely deserted. While looking for help, Rick finds a rotting corpse in an elevator and things quickly go FromBadToWorse.

to:

* AbandonedHospitalAwakening: The first issue starts with Rick getting shot, then awakening weeks later to find the hospital completely deserted. While looking for help, Rick finds a rotting corpse in outside an elevator and things quickly go FromBadToWorse.



* GhostCity: The cities became deathtraps when the outbreak began, and things only got worse when the government tried to turn them into safe zones, leading to the Walkers multiplying out of control, and the deaths of virtually everyone living there. By the time Rick wakes up, there's almost no one left alive in the cities, and most survivors either huddling together in scattered groups, or in fortified small towns and compounds. Both Atlanta and Washington are filled with Walker hordes when the survivors visit, and after the TimeSkip, Pittsburgh is shown almost completely empty, as most of the Walkers have wandered off into the countryside.



* PeekABooCorpse: The first sign Rick gets at how bad things have gotten after he wakes up in the AbandonedHospital is a corpse that falls into the elevator when the doors open.



* SlowlySlippingIntoEvil: Rick gets distressingly more amoral with each passing issue as he suffers more and more.
* SmallSecludedWorld: Relatively speaking, the plot is limited to part of the U.S East Coast and Midwest. With no long-range communication and travel being severly hampered by the walker hordes, even after the time skip, there's no hint to the fate of the rest of the U.S, much less the rest of the world.

to:

* SlowlySlippingIntoEvil: Rick gets distressingly more amoral with each passing issue as he suffers more and more. \n He's aware of it himself, and constantly struggles with his own diminishing conscience, reaching it's peak with his brutal massacre of The Hunters. It's not until the group settles in Alexandria that Rick slowly begins to return to a semblance of his old self, though the realities of the savage new world means he'll never be the same. Negan even mocks Rick for it, claiming that the only reason Rick had him imprisoned after the Savior War instead of executed is so Rick could have someone worse around to feel morally superior to.
* SmallSecludedWorld: Relatively speaking, the plot is limited to part of the U.S East Coast and Midwest. With no long-range communication and travel being severly hampered by the walker hordes, even after the time skip, there's no hint to the fate of the rest of the U.S, much less the rest of the world. The only exception is ''The Alien'', a one-shot story focusing on Rick's brother Jeff, who was visiting Spain when the outbreak began, and got stuck in Madrid. Unsurprisingly, things were just as bad in Europe as they were in the U.S.



* TheSneakyGuy: Glenn.

to:

* TheSneakyGuy: Glenn.Glenn, the first Atlanta survivor Rick meets. He's quick and sneaky enough that he can actually get inside the overrun city to scavenge for supplies by using the alleys and rooftops to get around.

Added: 1430

Changed: 206

Is there an issue? Send a MessageReason:
None


* RapeIsASpecialKindOfEvil: Negan has no qualms about [[spoiler:beating people's heads in with a baseball bat]] but refuses to let one of his men rape his prisoner.

to:

* RapeIsASpecialKindOfEvil: RapeIsASpecialKindOfEvil:
**
Negan has no qualms about [[spoiler:beating people's heads in with a baseball bat]] but refuses to let one of his men rape his prisoner.



** Also applies to the Marauders who attack Rick, Abraham and Carl while they're on their way to check in on Morgan and Duane, as well as getting the supplies from Rick's police station. Two of them hold the adults at gunpoint while the third tries to rape Carl. They only show up for a few pages but manage to appear just as repugnant as The Governor.



* RoomFullOfZombies: Happens when Rick and the crew find a seemingly safe gated community.

to:

* RoomFullOfZombies: RoomFullOfZombies:
**
Happens when Rick and the crew find a seemingly safe gated community.community. The house they decide to spend the night in has several Walkers locked in the basement.
** Also happens in the very first issue when Rick wakes up in the hospital and discovers that the cafeteria is full of Walkers.
** Happens again in the prison; while clearing out C-Block, Rick and Tyreese opens the doors to the prison gym hall, only to find it filled with Walkers. They promptly bar the doors again, and decide to save clearing it out for later.


Added DiffLines:

* SexForSolace: The survivors indulge in this often, especially during the early parts of the story and the Prison arc. Understandable since it's one of the few ways of finding comfort they have left in the post-apocalyptic world, though it has nasty consequences on one occasion when it leads to Shane's FaceHeelTurn thanks to his obsession with Lori after their one-night stand when they both thought Rick was dead.

Added: 1108

Changed: 133

Is there an issue? Send a MessageReason:
None


* AbandonedHospitalAwakening: The first issue starts with Rick getting shot, then awakening weeks later to find that things have changed.

to:

* AbandonedHospitalAwakening: The first issue starts with Rick getting shot, then awakening weeks later to find that the hospital completely deserted. While looking for help, Rick finds a rotting corpse in an elevator and things have changed.quickly go FromBadToWorse.


Added DiffLines:

* ApocalypseAnarchy: We don't see much of it first-hand, since Rick SleptThroughTheApocalypse, but according to the other survivors, things got bad ''fast'', with society collapsing in a matter of weeks, and people turning on each other in the middle of it all.


Added DiffLines:

* ApocalypticLogistics: Averted; much of the early plot revolves around the survivors trying to scavenge enough supplies to stay alive, which becomes increasingly difficult the more time passes. By the time they settle in Alexandria, about two years into the apocalypse, Rick points out that this is unsustainable - no new food has been produced since the outbreak began, and what's left is going to expire sooner rather than later. Instead, the survivors begin focusing on producing their own food, and even their own ammunition. They also switch from cars to horses and wagons whenever possible.


Added DiffLines:

* FromNobodyToNightmare: Most of the antagonists were just regular people until the outbreak; The Governor was a failed music store owner (as revealed in ''The Rise of The Governor''), Negan was a gym teacher and The Hunters were regular family men.
Is there an issue? Send a MessageReason:


* OffModel: Several times, [[spoiler:Rick's non-hand is shown as a real hand post-amputation]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TeamMercyVsTeamMurder: When Ben reveals himself as a psychopath and stabs his brother Billy to death, the group locks him away in a van and debate on how to handle the situation. Half of them want to find a way to help him, while the other half (Abraham being the most vocal) want to kill him, reasoning that he's too far gone. Carl, realizing the adults are deadlocked on the issue, sneaks into the van and [[BoomHeadshot solves the problem himself]].
Is there an issue? Send a MessageReason:
None


* MilitaryAreUseless: The U.S armed forces (and presumably those in other countries) were completely useless at pushing back the ZombieApocalypse, to the point that by the time Rick wakes up in the hospital, they appear to have been wiped out completely. According to different survivors, the main strategy appears to have been to concentrate uninfected civilians in the cities so the army could easier defend them, which just led to the zombies multiplying out of control and made the urban centers near-total death zones. Military survivors are also very rare, as few of them seem to have managed to make it through the apocalypse.

to:

* MilitaryAreUseless: MilitariesAreUseless: The U.S armed forces (and presumably those in other countries) were completely useless at pushing back the ZombieApocalypse, to the point that by the time Rick wakes up in the hospital, they appear to have been wiped out completely. According to different survivors, the main strategy appears to have been to concentrate uninfected civilians in the cities so the army could easier defend them, which just led to the zombies multiplying out of control and made the urban centers near-total death zones. Military survivors are also very rare, as few of them seem to have managed to make it through the apocalypse.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MilitaryAreUseless: The U.S armed forces (and presumably those in other countries) were completely useless at pushing back the ZombieApocalypse, to the point that by the time Rick wakes up in the hospital, they appear to have been wiped out completely. According to different survivors, the main strategy appears to have been to concentrate uninfected civilians in the cities so the army could easier defend them, which just led to the zombies multiplying out of control and made the urban centers near-total death zones. Military survivors are also very rare, as few of them seem to have managed to make it through the apocalypse.


Added DiffLines:

* PoliceAreUseless: Rick certainly isn't, but he's the exception; according to Martinez, most police, along with other first responders such as firemen and medics, were wiped out almost to a man when the city safe zones were overrun. Rick and Shane are among the few survivors who appear.
Is there an issue? Send a MessageReason:
None


There is also a {{live action|adaptation}} television series that is based on, but also [[AlternateContinuity deviates a bit]] from the comic; [[Series/TheWalkingDead it has its own page]]. There is also an episodic {{adventure game}} series by Creator/TelltaleGames set in the same universe as the comic. [[VideoGame/TheWalkingDead It also has its own page.]] Kirkman has also co-written a planned trilogy of prequel novels to the series, the first one being ''[[Literature/TheWalkingDeadRiseOfTheGovernor Rise of the Governor]]''. The second, ''[[Literature/TheWalkingDeadTheRoadToWoodbury The Road to Woodbury]]'', was released in October 2012 and the final novel of the Governor trilogy, ''[[Literature/TheWalkingDeadFallOfTheGovernor The Fall of the Governor]]'' in 2013. Subsequent releases have been ''[[Literature/TheWalkingDeadDescent Descent]]'' and ''[[Literature/TheWalkingDeadInvasion Invasion]]'', with others likely on the way.

to:

There is also a {{live action|adaptation}} television series that is based on, but also [[AlternateContinuity deviates a bit]] from the comic; [[Series/TheWalkingDead [[Series/TheWalkingDead2010 it has its own page]]. There is also an episodic {{adventure game}} series by Creator/TelltaleGames set in the same universe as the comic. [[VideoGame/TheWalkingDead [[VideoGame/TheWalkingDeadTelltale It also has its own page.]] Kirkman has also co-written a planned trilogy of prequel novels to the series, the first one being ''[[Literature/TheWalkingDeadRiseOfTheGovernor Rise of the Governor]]''. The second, ''[[Literature/TheWalkingDeadTheRoadToWoodbury The Road to Woodbury]]'', was released in October 2012 and the final novel of the Governor trilogy, ''[[Literature/TheWalkingDeadFallOfTheGovernor The Fall of the Governor]]'' in 2013. Subsequent releases have been ''[[Literature/TheWalkingDeadDescent Descent]]'' and ''[[Literature/TheWalkingDeadInvasion Invasion]]'', with others likely on the way.



** Hershel's unseen son Shawn, who was mentioned as having died not long before the events of the comics, is present in the first episode of [[VideoGame/TheWalkingDead Telltale's adaption]], and as a major character at that.

to:

** Hershel's unseen son Shawn, who was mentioned as having died not long before the events of the comics, is present in the first episode of [[VideoGame/TheWalkingDead [[VideoGame/TheWalkingDeadTelltale Telltale's adaption]], and as a major character at that.
Tabs MOD

Changed: 51

Removed: 190

Is there an issue? Send a MessageReason:
Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


* KillEmAll: By the time the eighth arc was over, a large chunk of the cast had been killed off. Of the original group, the only ones left by the final issue are [[spoiler:Carl and Sophia]].



* LeaveNoSurvivors: Both [[spoiler:the Governor and Beta]] give this order when fighting against Rick's group, settling for nothing short of KillEmAll. [[spoiler:Both come dangerously close to accomplishing it as well.]]

to:

* LeaveNoSurvivors: Both [[spoiler:the Governor and Beta]] give this order when fighting against Rick's group, settling for nothing short of KillEmAll.group. [[spoiler:Both come dangerously close to accomplishing it as well.]]



** After months of quiet [[spoiler:the inhabitants of the prison look up to see the Governor advancing towards them on a Bradley IFV screaming for his soldiers to KillEmAll]].

to:

** After months of quiet [[spoiler:the inhabitants of the prison look up to see the Governor advancing towards them on a Bradley IFV screaming for his soldiers to KillEmAll]].kill them all]].

Changed: 19

Removed: 179

Is there an issue? Send a MessageReason:
Dewicked trope


* BatterUp: [[WeaponOfChoice Negan's weapon of choice.]] [[ICallItVera It's a love affair, really.]]

to:

* BatterUp: [[WeaponOfChoice Negan's weapon of choice.]] choice. [[ICallItVera It's a love affair, really.]]



* WeaponOfChoice: Rick's hatchet, Tyreese's hammer, Andrea's hunting rifle, Michonne's katana, Dwight's crossbow, and of course, Negan's barbed-wire-wrapped baseball bat, Lucille.
Is there an issue? Send a MessageReason:
None


[[caption-width-right:350:''[[HeWhoFightsMonsters "You think we hide behind walls to protect us from the walking dead!]] [[DoubleMeaningTitle Don't you get it?]] '''[[TitleDrop We ARE the walking dead!]]'''"'']]

to:

[[caption-width-right:350:''[[HeWhoFightsMonsters "You [[caption-width-right:350:''"[[HeWhoFightsMonsters You think we hide behind walls to protect us from the walking dead!]] [[DoubleMeaningTitle Don't you get it?]] '''[[TitleDrop We ARE the walking dead!]]'''"'']]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[spoiler: Eugene is overseeing the construction of a railroad that will connect the Commonwealth with the Western Alliances, a similar network of survivor communities on the west coast.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhereAreTheyNowEpilogue: [[spoiler: Issue 193 takes place 20 years after the main series, revealing a world where society has been rebuilt, and the lives of the characters who made it this far.]]
** [[spoiler: Carl and Sophia are married with a daughter.]]
** [[spoiler: Maggie is the new President of the Commonwealth.]]
** [[spoiler: Michonne has resumed her legal practice and is now a Commonwealth judge.]]
** [[spoiler: Hershel Jr, the son of Maggie and Glenn, runs a controversial travelling carnival featuring live walkers, as the undead are now so rare inside resettled areas that many people barely remember what they look like.]]
** [[spoiler: Though he hasn't been seen by the other survivors in years, it's shown to the reader that Negan is still alive, living a solitary existance in the same isolated outpost where he buried the remains of Lucille.]]

Added: 1025

Changed: 410

Is there an issue? Send a MessageReason:
None


* DeathOfAChild: All the child characters besides [[spoiler:Carl and Sophia]] have died so far. However, only one child death is seen [[spoiler:in Issue 83]].

to:

* DeathOfAChild: All the child characters besides [[spoiler:Carl and Sophia]] have died so far. However, only one child death is seen [[spoiler:in Issue 83]]. It's even pointed out by Douglas Monroe how extremely common this has become in the post-apocalyptic world, as children are virtually helpless without their parents, and even those who have been trained to survive, like Carl, can only do so much against a walker, much less other hostile survivors.



* EliteZombie: Averted; there's only one type of zombie. Instead, there's differing level of danger depending on how the zombies act. Early on, the Atlanta survivors begin refering to them as Roamers or Lurkers - zombies who are constantly on the move looking for prey, and zombies who barely move unless provoked. Ironically, one of the most dangerous kinds are zombies who have been injured badly enough that they can't stand up anymore, as they often end up in hidden spots where survivors might overlook them, and attack when someone gets close enough.



* GroinAttack: Reasonably common, and usually unreasonably horrible. An example would be when Eugene bites Dwight's crotch so hard it draws blood, and refuses to let go of it in issue 98.

to:

* GroinAttack: Reasonably common, and usually unreasonably horrible. An example would be when Eugene bites Dwight's crotch so hard it draws blood, and refuses to let go of it in issue 98. It doesn't seem to have resulted in permanent injury, as it's not brought up, even after Dwights HeelFaceTurn.
** One of several horrific, and well-deserved, mutilations the Governor recieved from Michonne.


Added DiffLines:

* ImAHumanitarian: The Hunters, a band of survivors who resorted to cannibalism after they ran out of food and couldn't get a grasp on hunting animals. Their first victims ''were their own children!'' Otherwise surprisingly rare, as no other characters are shown eating human flesh, no matter how hungry they got. This includes the otherwise savage and repulsive Whisperers.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MilkingTheMonster: In the epilogue, a character who was born too late to remember a time when zombies were a threat, has taken to exhibiting them as part of a traveling show. An older character, who remembers the horror, kills them.
Is there an issue? Send a MessageReason:
None


** As it turns out, dragging a violent and mentally unstable person around with you and allowing him to walk about freely is '''not''' a good idea. [[spoiler:Patricia learns this the hard way when she takes a little ''too much'' pity on the extremely dangerous Thomas.]]
** The Governor had his men learn how to drive a tank, which took months, but they never quite figured how to shoot with it since no one has military experience.
** Speaking of the Governor, during the prison assault Rick's crew has a major advantage mostly because the Woodbury soldiers are not well-trained people, and a lot of them die before they can even get to the fences. But [[spoiler:the Governor manages to turn the battle into his favor by ramming a tank into the prison walls, bringing them down and compromising the place before going on a hero-killing spree, with only Rick and Carl managing to escape alive]].
** Just because you are commanding an entire army of citizens (most of whom never had any combat training before) does not mean that they will mindlessly follow your orders. [[spoiler:After Lilly reluctantly kills Lori and, by accident, her infant daughter, she ''breaks down in tears'', turns against the Governor and shoots him in the head]].



** Even if you are a hailed hero with many good deeds to be remembered, you can still meet an untimely and outright ''disgraceful'' death. Just ask [[spoiler:Rick Grimes himself, who, having survived the prison onslaught, the All Out War and the Whisperer War and also done many useful things to many communities, ends up gunned down by Pamela's angsty son Sebastian in his own bed]].
** Zombies rot over time rather than just walking around forever. It would seem that shambling corpses that are barely sentient and just mindlessly wonder through the wilderness trying to eat people don't stay in good condition for long. [[spoiler:By the time Issue 193 rolls around, ''two decades'' have passed after the start of the apocalypse and humans are now greatly outnumbering zombies, with the only walkers who ''are'' left kept caged like circus freaks to show people how the world used to be.]]
** [[spoiler:And even then, one of these walkers manages to break away and shamble on adult Carl's territory, showing that while not as feared as before, zombies are still dangerous if left unchecked.]]
Is there an issue? Send a MessageReason:
By definition, "the end" cannot be a Wham.


** Issue 193. [[spoiler:Rather than show the immediate fallout of Rick's death, as was expected, it instead starts with a TimeSkip to ''over two decades'' later, introducing an adult Carl and Sophia, who are parents to a six-year-old girl. Then...[[TheEnd "THE END"]]]].
* WhamLine: Issue #193 ends on an extremely simple, yet massive one. "TheEnd"

Added: 474

Removed: 571

Is there an issue? Send a MessageReason:
dewicking Knife Nut per TRS


* KnifeNut: The Whisperers are nearly wholly seen using kitchen knives in fights. This fits with their tactic of sneaking underneath the notice of the living and walkers, as guns would draw too much attention and create too much noise.
** This actually applies to most of the antagonistic characters who have shown up in the comic with [[spoiler:Thomas Richards, Ben, Pete Anderson]] and Negan all shown using knives prominently alongside several minor characters. Hell, even Rick [[spoiler:carves up a would-be rapist like a thanksgiving turkey for trying to harm Carl.]]


Added DiffLines:

* PsychoKnifeNut:
** The Whisperers are nearly wholly seen using kitchen knives in fights. This fits with their tactic of sneaking underneath the notice of the living and walkers, as guns would draw too much attention and create too much noise.
** This actually applies to most of the antagonistic characters who have shown up in the comic with [[spoiler:Thomas Richards, Ben, Pete Anderson]] and Negan all shown using knives prominently alongside several minor characters.]]
Is there an issue? Send a MessageReason:
Up To Eleven is a defunct trope


* MistakenForUndead: The survivor protagonists had to disguise as [[NotUsingTheZedWord walkers]] (getting clothes and even covered with blood and skins from them) to get unnoticed by them. This later goes UpToEleven with the "Whisperers", a nomad group of survivors disguised all the time as walkers that even served as antagonists for the protagonists.

to:

* MistakenForUndead: The survivor protagonists had to disguise as [[NotUsingTheZedWord walkers]] (getting clothes and even covered with blood and skins from them) to get unnoticed by them. This later goes UpToEleven up to eleven with the "Whisperers", a nomad group of survivors disguised all the time as walkers that even served as antagonists for the protagonists.
Is there an issue? Send a MessageReason:
Nice Hat is now a disambiguation page.


* NiceHat: Rick's sheriff's hat, which he gives to Carl; Dale's fishing hat.
Is there an issue? Send a MessageReason:
Loads And Loads Of Characters is no longer a trope


* LoadsAndLoadsOfCharacters: Its more of a revolving door of characters, usually a couple of characters dies or leaves, later the main group may discover some new survivors.
Is there an issue? Send a MessageReason:
cut trope


* MoralDissonance: It's never explained why exactly Rick felt the need to do the most disgusting things he could think of to the cannibals before killing them [[ThisIsUnforgivable aside the]] [[AssholeVictim eating]] of [[spoiler:Dale's leg and admitting they ate their own children]].
** Rick and everyone else in the entire world has mental issues by this point and there are no official authorities. Sometimes they get impulses to do bad things so they do them. Same explanation for the rapists and the Governor's idea of entertainment.
** A deliberately invoked example happened when the group first arrived at Alexandria and Rick [[spoiler:asked Glenn to help him steal their weapons back, essentially refusing to disarm themselves while inside the walls...]] which was a rule Rick himself had when the group was still set up at the prison.

Top