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* CoolShades: He wore a pair of round teashades during the ''ComicBook/BlazeOfGlory'' miniseries, apparently trying to evade detection from the authorities.



* DeadlyDistantFinale: Kid Colt is killed in the ''Blaze of Glory'' miniseries, shot InTheBack by the BountyHunter Gunhawk who was looking to claim the price on Colt's head.



* InTheBack: How Kid Colt dies in the ''Blaze of Glory'' miniseries: shot in the back by the BountyHunter Gunhawk who was looking to claim the price on Colt's head.



* StoutStrength: Much like ComicBook/TheKingpin, the Fat Man is a large mass of muscle, with nice layer of fat on top for decorative purposes. He is much stronger than an average sized man, and can throw and take a punch with the best of him.

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* StoutStrength: Much like ComicBook/TheKingpin, the [[Characters/MarvelComicsTheKingpin Kingpin]], the Fat Man is a large mass of muscle, with nice layer of fat on top for decorative purposes. He is much stronger than an average sized man, and can throw and take a punch with the best of him.

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[[redirect:Characters/MarvelComicsWesternCharacters]]''Kid Colt'' is a 1948 Western comic, initially published by Timely Comics and later by their successors Creator/MarvelComics.

Set in the old west, it stars the titular gunfighter.

Kid Colt was a nickname for Blaine Colt, a cowboy who was renowned for his quick draw and temper. He lived a relative easy and peaceful life until his father was murdered by bandits. Colt was furious and devastated with grief over his father's murder and sought out to find those that where responsible. When he finally found the murders, he challenged them to a gunfight. Kid Colt won and killed his father's killers. He was however wrongly accused of murder when he did this, even though it was a fair gunfight (which was not illegal in the Wild West during this period of time). He was branded an "Outlaw" and got a price on his head. From that point on, Colt was on the run for the law wherever he went. He traveled to many places in the West, trying to do what was right in fighting crime, but also himself trying to stay out of the long arms of the law.
----
!!''Kid Colt'' provides example of:
* {{Acrofatic}}: Despite weighing 300 lb., the Fat Man was extremely strong and very agile. He liked to take people off-guard by running, doing a somersault, and taking them out, just like [[BowledOver a bowling ball and the pins]].
* ArchEnemy: Iron Mask, a villain clad in bulletproof armour, fought Kid Colt more times than any other foe.
* BattleBoomerang: The Fat Man who is an expert in the use of his boomerang. In his first appearance, he is able to draw and throw a boomerang fast enough to knock Colt's gun out of his before he can fire, and then nail Colt in his left shoulder before he can draw his second gun.
* TheBlacksmith: Iron Mask was a blacksmith who built himself a suit of bulletproof armour.
* BoomerangComeback: Almost without fail, the Fat Man would throw a boomerang past someone, who would laugh at his obvious miss. They would continue to laugh until the boomerang came whizzing up behind them and either knocked them our, or knocked their guns out of their hands.
* BulletproofVest: Iron Mask, Kid Colt's ArchEnemy, was a blacksmith who constructed a suit of bulletproof armour for his career of crime. Initially consisting of just a helmet and chest piece, he kept adding to it following his encounters with Colt until it was a full suit.
* CircusOfFear: Kid Colt twice fought groups known as the 'Circus of Crime'. In #106, he was forced to join a small a small travelling circus that visited small towns and used their circus skills to rob them. And #127, Colt's Archenemy Iron Mask organized a LegionOfDoom consisting of several other foes of Kid Colt (Bennington Brown, Dr. Danger, and the Fat Man) who posed as circus performers to rob the inauguration ball of the new governor of Arizona.
* CoolHorse: Like all Marvel western heroes, Kid Colt had a cool horse. His was named Steel.
* CoolShades: He wore a pair of round teashades during the ''ComicBook/BlazeOfGlory'' miniseries, apparently trying to evade detection from the authorities.
* CutTheFuse: In #109, the Kid demonstrates his ImprobableAimingSkills by firing a shot that severs the burning fuse on a cannon, in what the narration describes as "a feat of marksmanship unequalled in recorded history".
* DeadlyDistantFinale: Kid Colt is killed in the ''Blaze of Glory'' miniseries, shot InTheBack by the BountyHunter Gunhawk who was looking to claim the price on Colt's head.
* TheDrifter: A wanted man, Kid Colt keeps drifting from town to town so the law doesn't catch up with him.
* FatBastard: The Fat Man is 300 lb. of bad attitude. A combination if {{Acrofatic}}, StoutStrength, and a BattleBoomerang make him far more dangerous than most people assume at first.
* FoeTossingCharge: A favourite tactic the Fat Man was to take a run-up and then somersault into people, flattening them like bowling pins.
* GoneSwimmingClothesStolen: In ''ComicBook/RawhideKid'' #49, MasterOfDisguise the Masquerader spies Kid Colt cleaning himself in a river and takes the opportunity to steal the outlaw's clothes to use as another disguise. When he gets to Willow Flats he dresses up as Colt, robs the payroll express and shoots the town's sheriff, Joseph Clay, the Rawhide Kid's brother.
* HairTriggerTemper: Kid Colt had a notoriously short fuse. It was his temper that got him in the situation where he was branded an outlaw, it would continue to plague him throughout his career: landing him in scrapes that more level-headed heroes could have walked away from.
* HeroWithBadPublicity: Kid Colt was branded an outlaw for killing his father's killers in a fair gunfight. (Some more recent retellings have had Colt admit that he is not sure if it was a fair fight or not, as he doesn't remember if he gave them a chance to draw.) Wherever he travels in the WildWest, he is a still a wanted man, and has to keep looking over shoulder for lawmen and {{Bounty Hunter}}s.
* HollywoodMagnetism: The parts of Dr. Danger's shtick that weren't archived through {{Ventriloquism}} were done through the use of magnets (or, as one commentator put it, "you know, those really powerful magnets you can only find in comic books"). The effects he achieves would be impossible with 21st century technology, let alone 19th.
* HypnoticEyes: Bennington Brown is a skilled hypnotist who can use his power on anyone he can make eye contact with. He can use his abilities to create illusions, slow down the reactions of others so he can seem to outdraw them, and prevent his victims from pressing charges against him.
* IdenticalStranger: In ''Gunsmoke Western'' #64, Kid Colt encounters a fugitive named Sandy "Baby-Face" Smith, who looks uncannily like him. So much so, in fact, that Smith is able to steal Colt's distinctive calfskin vest and white hat and pass himself off as Kid Colt. Colt is only able to establish his true identity by demonstrating that he is the superior gunslinger.
* InspectorJavert: A recurring antagonist is Marshal Sam Hawk, a.k.a. 'the Manhunter', an honest lawman who was dogging Colt's trail because he honestly believed him to be an outlaw.
* InTheBack: How Kid Colt dies in the ''Blaze of Glory'' miniseries: shot in the back by the BountyHunter Gunhawk who was looking to claim the price on Colt's head.
* KnifeThrowingAct: Blade Benson was the knife thrower in the [[CircusOfFear Circus of Crime]] who fought Kid Colt in ''Kid Colt, Outlaw'' #106.
* LegionOfDoom: Kid Colt was one of the few Marvel western heroes to have enough recurring enemies to make this trope possible. In #127, Colt's ArchEnemy Iron Mask (a blacksmith in bulletproof armour) recruited Bennington Brown (a hypnotist), Dr. Danger (a ventriloquist and master of magnets) and the Fat Man (a FatBastard skilled in the use of the boomerang) to form a CircusOfFear to stage a crime wave in Phoenix, where they naturally ran into Colt.
* MaybeMagicMaybeMundane: In #39, Colt encounters three bandits pulling a ScoobyDooHoax by pretending to be the legendary 'Ghost of Midnight Mountain'. During the fight, Colt gets knocked off the edge of the cliff and is holding on to a branch. One of the outlaws tries to drop a rock on his head, but suddenly sees someone that terrifies him and he falls off the cliff. When Colt reached the top of the cliff, he finds the other two paralyzed with terror. Colt rides away, wondering if the legends of Midnight Mountain really are true.
* NothingUpMySleeve: The Scorpion wore a derringer fitted with a silencer on his forearm, with string leading from the trigger to his finger. With his hands gloved and his sleeves and jacket long, he would seem to "sting" targets merely by pointing at them.
* OutlawTown: In ''Kid Colt, Outaw'' #101, [[InspectorJavert Marshal Sam Hawk]]'s daughter convinces Kid Colt to rescue him from a town run by outlaws.
* {{Pirate}}: In #109, Colt battle the Barracuda and his crew: pirates who prey on coastal towns on the Gulf of Mexico.
* PrisonEpisode: In #118, Kid Colt is duped into being arrested and sent to state prison. Once there he find himself WorkingOnTheChainGang with three villains he had sent there: "Bull" Barton, Dr. Danger, and the Scorpion.
* RuthlessModernPirates: Possibly stretching the definition of 'modern', but in #109 Kid Colt fought a pirate called the Barracuda and his crew who were preying on coastal settlements along the Gulf of Mexico. Set in the latter half of the 19th century, the Barracuda and his men sail a modern ship, dress in modern seafarers' clothes, use modern weapons, and invoke none of the tropes of APirate400YearsTooLate (apart from attempting to make the Kid WalkThePlank).
* ScoobyDooHoax: In #39, Colt encounters three outlaws taking advantage of the reputation Midnight Mountain has for being haunted by pretending to be the Ghost of Midnight Mountain to scare people away from their hideout.
* StoutStrength: Much like ComicBook/TheKingpin, the Fat Man is a large mass of muscle, with nice layer of fat on top for decorative purposes. He is much stronger than an average sized man, and can throw and take a punch with the best of him.
* TheTropeKid: Or 'The Kid Trope' in this case.
* {{Ventriloquism}}: Dr. Danger was a highly skilled ventriloquist who combined throwing his voice with his mastery of magnet to convince people that he had a partner called 'the Invisible Gunman'.
* WalkThePlank: In #109, pirate captain Barracuda attempts to make Colt walk the plank after he catches him stowing away on his ship.
* WorkingOnTheChainGang: In #118, Kid Colt is duped into being arrested and [[PrisonEpisode sent to state prison]]. Once there he find himself working on a chain gang alongside three villains he had sent there: "Bull" Barton, Dr. Danger, and the Scorpion.
* YoungGun: Of all of Marvel's western heroes, Colt was the most impulsive and immature.
----

Changed: 102

Removed: 10138

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None


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kid_colt_9.jpg]]
[[caption-width-right:350:Kid Colt is about to shoot someone to the right of you.]]

Kid Colt is a cowboy whose adventures have taken place in numerous western-themed comic book series published by Creator/MarvelComics. He is the longest-running cowboy star in American comic-book publishing, featured in stories for a 31-year stretch from 1948–1979, though from 1966 most of the published stories were reprints.

Kid Colt was a nickname for Blaine Colt, a cowboy who was renowned for his quick draw and temper. He lived a relative easy and peaceful life until his father was murdered by bandits. Colt was furious and devastated with grief over his father's murder and sought out to find those that where responsible. When he finally found the murders, he challenged them to a gunfight. Kid Colt won and killed his father's killers. He was however wrongly accused of murder when he did this, even though it was a fair gunfight (which was not illegal in the Wild West during this period of time). He was branded an "Outlaw" and got a price on his head. From that point on, Colt was on the run for the law wherever he went. He traveled to many places in the West, trying to do what was right in fighting crime, but also himself trying to stay out of the long arms of the law.

!!Tropes associated with Kid Colt and his comics:

* {{Acrofatic}}: Despite weighing 300 lb., the Fat Man was extremely strong and very agile. He liked to take people off-guard by running, doing a somersault, and taking them out, just like [[BowledOver a bowling ball and the pins]].
* ArchEnemy: Iron Mask, a villain clad in bulletproof armour, fought Kid Colt more times than any other foe.
* AwesomeMcCoolName: 'Blaine Colt' is the sort of name one does not usually find outside of a SoapOpera.
* BattleBoomerang: The Fat Man who is an expert in the use of his boomerang. In his first appearance, he is able to draw and throw a boomerang fast enough to knock Colt's gun out of his before he can fire, and then nail Colt in his left shoulder before he can draw his second gun.
* TheBlacksmith: Iron Mask was a blacksmith who built himself a suit of bulletproof armour.
* BoomerangComeback: Almost without fail, the Fat Man would throw a boomerang past someone, who would laugh at his obvious miss. They would continue to laugh until the boomerang came whizzing up behind them and either knocked them our, or knocked their guns out of their hands.
* BulletproofVest: Iron Mask, Kid Colt's ArchEnemy, was a blacksmith who constructed a suit of bulletproof armour for his career of crime. Initially consisting of just a helmet and chest piece, he kept adding to it following his encounters with Colt until it was a full suit.
* CircusOfFear: Kid Colt twice fought groups known as the 'Circus of Crime'. In #106, he was forced to join a small a small travelling circus that visited small towns and used their circus skills to rob them. And #127, Colt's Archenemy Iron Mask organized a LegionOfDoom consisting of several other foes of Kid Colt (Bennington Brown, Dr. Danger, and the Fat Man) who posed as circus performers to rob the inauguration ball of the new governor of Arizona
* CoolHorse: Like all Marvel western heroes, Kid Colt had a cool horse. His was named Steel.
* CoolShades: He wore a pair of round teashades during the ''ComicBook/BlazeOfGlory'' miniseries, apparently trying to evade detection from the authorities.
* CutTheFuse: In #109, the Kid demonstrates his ImprobableAimingSkills by firing a shot that severs the burning fuse on a cannon, in what the narration describes as "a feat of marksmanship unequalled in recorded history".
* DeadlyDistantFinale: Kid Colt is killed in the ''Blaze of Glory'' miniseries, shot InTheBack by the BountyHunter Gunhawk who was looking to claim the price on Colt's head.
* TheDrifter: A wanted man, Kid Colt keeps drifting from town to town so the law doesn't catch up with him.
* FatBastard: The Fat Man is 300 lb. of bad attitude. A combination if {{Acrofatic}}, StoutStrength, and a BattleBoomerang make him far more dangerous than most people assume at first.
* FoeTossingCharge: A favourite tactic the Fat Man was to take a run-up and then somersault into people, flattening them like bowling pins.
* GoneSwimmingClothesStolen: In ''ComicBook/RawhideKid'' #49, MasterOfDisguise the Masquerader spies Kid Colt cleaning himself in a river and takes the opportunity to steal the outlaw's clothes to use as another disguise. When he gets to Willow Flats he dresses up as Colt, robs the payroll express and shoots the town's sheriff, Joseph Clay, the Rawhide Kid's brother.
* HairTriggerTemper: Kid Colt had a notoriously short fuse. It was his temper that got him in the situation where he was branded an outlaw, it would continue to plague him throughout his career: landing him in scrapes that more level-headed heroes could have walked away from.
* HeroWithBadPublicity: Kid Colt was branded an outlaw for killing his father's killers in a fair gunfight. (Some more recent retellings have had Colt admit that he is not sure if it was a fair fight or not, as he doesn't remember if he gave them a chance to draw.) Wherever he travels in the WildWest, he is a still a wanted man, and has to keep looking over shoulder for lawmen and {{Bounty Hunter}}s.
* HollywoodMagnetism: The parts of Dr. Danger's shtick that weren't archived through {{Ventriloquism}} were done through the use of magnets (or, as one commentator put it, "you know, those really powerful magnets you can only find in comic books"). The effects he achieves would be impossible with 21st century technology, let alone 19th.
* HypnoticEyes: Bennington Brown is a skilled hypnotist who can use his power on anyone he can make eye contact with. He can use his abilities to create illusions, slow down the reactions of others so he can seem to outdraw them, and prevent his victims from pressing charges against him.
* IdenticalStranger: In ''Gunsmoke Western'' #64, Kid Colt encounters a fugitive named Sandy "Baby-Face" Smith, who looks uncannily like him. So much so, in fact, that Smith is able to steal Colt's distinctive calfskin vest and white hat and pass himself off as Kid Colt. Colt is only able to establish his true identity by demonstrating that he is the superior gunslinger.
* InspectorJavert: A recurring antagonist is Marshal Sam Hawk, a.k.a. 'the Manhunter', an honest lawman who was dogging Colt's trail because he honestly believed him to be an outlaw.
* InTheBack: How Kid Colt dies in the ''Blaze of Glory'' miniseries: shot in the back by the BountyHunter Gunhawk who was looking to claim the price on Colt's head.
* KnifeThrowingAct: Blade Benson was the knife thrower in the [[CircusOfFear Circus of Crime]] who fought Kid Colt in ''Kid Colt, Outlaw'' #106.
* LegionOfDoom: Kid Colt was one of the few Marvel western heroes to have enough recurring enemies to make this trope possible. In #127, Colt's ArchEnemy Iron Mask (a blacksmith in bulletproof armour) recruited Bennington Brown (a hypnotist), Dr. Danger (a ventriloquist and master of magnets) and the Fat Man (a FatBastard skilled in the use of the boomerang) to form a CircusOfFear to stage a crime wave in Phoenix, where they naturally ran into Colt.
* MaybeMagicMaybeMundane: In #39, Colt encounters three bandits pulling a ScoobyDooHoax by pretending to be the legendary 'Ghost of Midnight Mountain'. During the fight, Colt gets knocked off the edge of the cliff and is holding on to a branch. One of the outlaws tries to drop a rock on his head, but suddenly sees someone that terrifies him and he falls off the cliff. When Colt reached the top of the cliff, he finds the other two paralyzed with terror. Colt rides away, wondering if the legends of Midnight Mountain really are true.
* NothingUpMySleeve: The Scorpion wore a derringer fitted with a silencer on his forearm, with string leading from the trigger to his finger. With his hands gloved and his sleeves and jacket long, he would seem to "sting" targets merely by pointing at them.
* OutlawTown: In ''Kid Colt, Outaw'' #101, [[InspectorJavert Marshal Sam Hawk]]'s daughter convinces Kid Colt to rescue him from a town run by outlaws.
* {{Pirate}}: In #109, Colt battle the Barracuda and his crew: pirates who prey on coastal towns on the Gulf of Mexico.
* PrisonEpisode: In #118, Kid Colt is duped into being arrested and sent to state prison. Once there he find himself WorkingOnTheChainGang with three villains he had sent there: "Bull" Barton, Dr. Danger, and the Scorpion.
* RuthlessModernPirates: Possibly stretching the definition of 'modern', but in #109 Kid Colt fought a pirate called the Barracuda and his crew who were preying on coastal settlements along the Gulf of Mexico. Set in the latter half of the 19th century, the Barracuda and his men sail a modern ship, dress in modern seafarers' clothes, use modern weapons, and invoke none of the tropes of APirate400YearsTooLate (apart from attempting to make the Kid WalkThePlank).
* ScoobyDooHoax: In #39, Colt encounters three outlaws taking advantage of the reputation Midnight Mountain has for being haunted by pretending to be the Ghost of Midnight Mountain to scare people away from their hideout.
* StoutStrength: Much like ComicBook/TheKingpin, the Fat Man is a large mass of muscle, with nice layer of fat on top for decorative purposes. He is much stronger than an average sized man, and can throw and take a punch with the best of him.
* TheTropeKid: Or 'The Kid Trope' in this case.
* {{Ventriloquism}}: Dr. Danger was a highly skilled ventriloquist who combined throwing his voice with his mastery of magnet to convince people that he had a partner called 'the Invisible Gunman'.
* WalkThePlank: In #109, pirate captain Barracuda attempts to make Colt walk the plank after he catches him stowing away on his ship.
* WorkingOnTheChainGang: In #118, Kid Colt is duped into being arrested and [[PrisonEpisode sent to state prison]]. Once there he find himself working on a chain gang alongside three villains he had sent there: "Bull" Barton, Dr. Danger, and the Scorpion.
* YoungGun: Of all of Marvel's western heroes, Colt was the most impulsive and immature.

----

to:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kid_colt_9.jpg]]
[[caption-width-right:350:Kid Colt is about to shoot someone to the right of you.]]

Kid Colt is a cowboy whose adventures have taken place in numerous western-themed comic book series published by Creator/MarvelComics. He is the longest-running cowboy star in American comic-book publishing, featured in stories for a 31-year stretch from 1948–1979, though from 1966 most of the published stories were reprints.

Kid Colt was a nickname for Blaine Colt, a cowboy who was renowned for his quick draw and temper. He lived a relative easy and peaceful life until his father was murdered by bandits. Colt was furious and devastated with grief over his father's murder and sought out to find those that where responsible. When he finally found the murders, he challenged them to a gunfight. Kid Colt won and killed his father's killers. He was however wrongly accused of murder when he did this, even though it was a fair gunfight (which was not illegal in the Wild West during this period of time). He was branded an "Outlaw" and got a price on his head. From that point on, Colt was on the run for the law wherever he went. He traveled to many places in the West, trying to do what was right in fighting crime, but also himself trying to stay out of the long arms of the law.

!!Tropes associated with Kid Colt and his comics:

* {{Acrofatic}}: Despite weighing 300 lb., the Fat Man was extremely strong and very agile. He liked to take people off-guard by running, doing a somersault, and taking them out, just like [[BowledOver a bowling ball and the pins]].
* ArchEnemy: Iron Mask, a villain clad in bulletproof armour, fought Kid Colt more times than any other foe.
* AwesomeMcCoolName: 'Blaine Colt' is the sort of name one does not usually find outside of a SoapOpera.
* BattleBoomerang: The Fat Man who is an expert in the use of his boomerang. In his first appearance, he is able to draw and throw a boomerang fast enough to knock Colt's gun out of his before he can fire, and then nail Colt in his left shoulder before he can draw his second gun.
* TheBlacksmith: Iron Mask was a blacksmith who built himself a suit of bulletproof armour.
* BoomerangComeback: Almost without fail, the Fat Man would throw a boomerang past someone, who would laugh at his obvious miss. They would continue to laugh until the boomerang came whizzing up behind them and either knocked them our, or knocked their guns out of their hands.
* BulletproofVest: Iron Mask, Kid Colt's ArchEnemy, was a blacksmith who constructed a suit of bulletproof armour for his career of crime. Initially consisting of just a helmet and chest piece, he kept adding to it following his encounters with Colt until it was a full suit.
* CircusOfFear: Kid Colt twice fought groups known as the 'Circus of Crime'. In #106, he was forced to join a small a small travelling circus that visited small towns and used their circus skills to rob them. And #127, Colt's Archenemy Iron Mask organized a LegionOfDoom consisting of several other foes of Kid Colt (Bennington Brown, Dr. Danger, and the Fat Man) who posed as circus performers to rob the inauguration ball of the new governor of Arizona
* CoolHorse: Like all Marvel western heroes, Kid Colt had a cool horse. His was named Steel.
* CoolShades: He wore a pair of round teashades during the ''ComicBook/BlazeOfGlory'' miniseries, apparently trying to evade detection from the authorities.
* CutTheFuse: In #109, the Kid demonstrates his ImprobableAimingSkills by firing a shot that severs the burning fuse on a cannon, in what the narration describes as "a feat of marksmanship unequalled in recorded history".
* DeadlyDistantFinale: Kid Colt is killed in the ''Blaze of Glory'' miniseries, shot InTheBack by the BountyHunter Gunhawk who was looking to claim the price on Colt's head.
* TheDrifter: A wanted man, Kid Colt keeps drifting from town to town so the law doesn't catch up with him.
* FatBastard: The Fat Man is 300 lb. of bad attitude. A combination if {{Acrofatic}}, StoutStrength, and a BattleBoomerang make him far more dangerous than most people assume at first.
* FoeTossingCharge: A favourite tactic the Fat Man was to take a run-up and then somersault into people, flattening them like bowling pins.
* GoneSwimmingClothesStolen: In ''ComicBook/RawhideKid'' #49, MasterOfDisguise the Masquerader spies Kid Colt cleaning himself in a river and takes the opportunity to steal the outlaw's clothes to use as another disguise. When he gets to Willow Flats he dresses up as Colt, robs the payroll express and shoots the town's sheriff, Joseph Clay, the Rawhide Kid's brother.
* HairTriggerTemper: Kid Colt had a notoriously short fuse. It was his temper that got him in the situation where he was branded an outlaw, it would continue to plague him throughout his career: landing him in scrapes that more level-headed heroes could have walked away from.
* HeroWithBadPublicity: Kid Colt was branded an outlaw for killing his father's killers in a fair gunfight. (Some more recent retellings have had Colt admit that he is not sure if it was a fair fight or not, as he doesn't remember if he gave them a chance to draw.) Wherever he travels in the WildWest, he is a still a wanted man, and has to keep looking over shoulder for lawmen and {{Bounty Hunter}}s.
* HollywoodMagnetism: The parts of Dr. Danger's shtick that weren't archived through {{Ventriloquism}} were done through the use of magnets (or, as one commentator put it, "you know, those really powerful magnets you can only find in comic books"). The effects he achieves would be impossible with 21st century technology, let alone 19th.
* HypnoticEyes: Bennington Brown is a skilled hypnotist who can use his power on anyone he can make eye contact with. He can use his abilities to create illusions, slow down the reactions of others so he can seem to outdraw them, and prevent his victims from pressing charges against him.
* IdenticalStranger: In ''Gunsmoke Western'' #64, Kid Colt encounters a fugitive named Sandy "Baby-Face" Smith, who looks uncannily like him. So much so, in fact, that Smith is able to steal Colt's distinctive calfskin vest and white hat and pass himself off as Kid Colt. Colt is only able to establish his true identity by demonstrating that he is the superior gunslinger.
* InspectorJavert: A recurring antagonist is Marshal Sam Hawk, a.k.a. 'the Manhunter', an honest lawman who was dogging Colt's trail because he honestly believed him to be an outlaw.
* InTheBack: How Kid Colt dies in the ''Blaze of Glory'' miniseries: shot in the back by the BountyHunter Gunhawk who was looking to claim the price on Colt's head.
* KnifeThrowingAct: Blade Benson was the knife thrower in the [[CircusOfFear Circus of Crime]] who fought Kid Colt in ''Kid Colt, Outlaw'' #106.
* LegionOfDoom: Kid Colt was one of the few Marvel western heroes to have enough recurring enemies to make this trope possible. In #127, Colt's ArchEnemy Iron Mask (a blacksmith in bulletproof armour) recruited Bennington Brown (a hypnotist), Dr. Danger (a ventriloquist and master of magnets) and the Fat Man (a FatBastard skilled in the use of the boomerang) to form a CircusOfFear to stage a crime wave in Phoenix, where they naturally ran into Colt.
* MaybeMagicMaybeMundane: In #39, Colt encounters three bandits pulling a ScoobyDooHoax by pretending to be the legendary 'Ghost of Midnight Mountain'. During the fight, Colt gets knocked off the edge of the cliff and is holding on to a branch. One of the outlaws tries to drop a rock on his head, but suddenly sees someone that terrifies him and he falls off the cliff. When Colt reached the top of the cliff, he finds the other two paralyzed with terror. Colt rides away, wondering if the legends of Midnight Mountain really are true.
* NothingUpMySleeve: The Scorpion wore a derringer fitted with a silencer on his forearm, with string leading from the trigger to his finger. With his hands gloved and his sleeves and jacket long, he would seem to "sting" targets merely by pointing at them.
* OutlawTown: In ''Kid Colt, Outaw'' #101, [[InspectorJavert Marshal Sam Hawk]]'s daughter convinces Kid Colt to rescue him from a town run by outlaws.
* {{Pirate}}: In #109, Colt battle the Barracuda and his crew: pirates who prey on coastal towns on the Gulf of Mexico.
* PrisonEpisode: In #118, Kid Colt is duped into being arrested and sent to state prison. Once there he find himself WorkingOnTheChainGang with three villains he had sent there: "Bull" Barton, Dr. Danger, and the Scorpion.
* RuthlessModernPirates: Possibly stretching the definition of 'modern', but in #109 Kid Colt fought a pirate called the Barracuda and his crew who were preying on coastal settlements along the Gulf of Mexico. Set in the latter half of the 19th century, the Barracuda and his men sail a modern ship, dress in modern seafarers' clothes, use modern weapons, and invoke none of the tropes of APirate400YearsTooLate (apart from attempting to make the Kid WalkThePlank).
* ScoobyDooHoax: In #39, Colt encounters three outlaws taking advantage of the reputation Midnight Mountain has for being haunted by pretending to be the Ghost of Midnight Mountain to scare people away from their hideout.
* StoutStrength: Much like ComicBook/TheKingpin, the Fat Man is a large mass of muscle, with nice layer of fat on top for decorative purposes. He is much stronger than an average sized man, and can throw and take a punch with the best of him.
* TheTropeKid: Or 'The Kid Trope' in this case.
* {{Ventriloquism}}: Dr. Danger was a highly skilled ventriloquist who combined throwing his voice with his mastery of magnet to convince people that he had a partner called 'the Invisible Gunman'.
* WalkThePlank: In #109, pirate captain Barracuda attempts to make Colt walk the plank after he catches him stowing away on his ship.
* WorkingOnTheChainGang: In #118, Kid Colt is duped into being arrested and [[PrisonEpisode sent to state prison]]. Once there he find himself working on a chain gang alongside three villains he had sent there: "Bull" Barton, Dr. Danger, and the Scorpion.
* YoungGun: Of all of Marvel's western heroes, Colt was the most impulsive and immature.

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[[redirect:Characters/MarvelComicsWesternCharacters]]
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[[caption-width-right:350:Kid Colt is about to shoot someone to the right of you.]]

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lennon specs dewicking


* CoolShades: He wore a pair of round teashades during the ''ComicBook/BlazeOfGlory'' miniseries, apparently trying to evade detection from the authorities.



* LennonSpecs: He wore a pair of these during the ''ComicBook/BlazeOfGlory'' miniseries, apparently trying to evade detection from the authorities.
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* LennonSpecs: He wore a pair of these during the ''ComicBook/BlazeOfGlory'' miniseries, apparently trying to evade detection from the authorities.
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* CircusOfFear: Kid Colt twice fought groups known as the 'Circus of Crime'. In #106, he was forced to join a small a small travelling circus that visited small towns and used their circus skills to rob them. And #127, Colt's Archenemy Iron Mask organized a LegionOfDoom consisting of several other foes of Kid Colt (Bennington Brown, Dr, Danger, and the Fat Man) who posed as circus performers to rob the inauguration ball of the new governor of Arizona

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* CircusOfFear: Kid Colt twice fought groups known as the 'Circus of Crime'. In #106, he was forced to join a small a small travelling circus that visited small towns and used their circus skills to rob them. And #127, Colt's Archenemy Iron Mask organized a LegionOfDoom consisting of several other foes of Kid Colt (Bennington Brown, Dr, Dr. Danger, and the Fat Man) who posed as circus performers to rob the inauguration ball of the new governor of Arizona



* InTheBack: Kid Colt dies in the ''Blaze of Glory'' miniseries: shot in the back by the BountyHunter Gunhawk who was looking to claim the price on Colt's head.

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* InTheBack: How Kid Colt dies in the ''Blaze of Glory'' miniseries: shot in the back by the BountyHunter Gunhawk who was looking to claim the price on Colt's head.
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* DeadlyDistantFinale: Kid Colt is killed in the ''Blaze of Glory'' miniseries: shot InTheBack by the BountyHunter Gunhawk.

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* DeadlyDistantFinale: Kid Colt is killed in the ''Blaze of Glory'' miniseries: miniseries, shot InTheBack by the BountyHunter Gunhawk.Gunhawk who was looking to claim the price on Colt's head.
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* TheDrifter: A wanted man, Kid Colt keeps drifting from town to town so the law doesn't catch up with him.
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* RuthlessModernPirates: Possibly stretching the definition of 'modern', but in 109 Kid Colt fought a pirate called the Barracuda and his crew who were preying on coastal settlements along the Gulf of Mexico. Set in the latter half of the 19th century, the Barracuda and his men sail a modern ship, dress in modern seafarers clothes, use modern weapons, and invoke none of the tropes of APirate400YearsTooLate (apart from attempting to make the Kid WalkThePlank).

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* RuthlessModernPirates: Possibly stretching the definition of 'modern', but in 109 #109 Kid Colt fought a pirate called the Barracuda and his crew who were preying on coastal settlements along the Gulf of Mexico. Set in the latter half of the 19th century, the Barracuda and his men sail a modern ship, dress in modern seafarers seafarers' clothes, use modern weapons, and invoke none of the tropes of APirate400YearsTooLate (apart from attempting to make the Kid WalkThePlank).
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* CircusOfFear: Kid Colt twice fought groups known as the 'Circus of Crime'. In #106, he was forced to join a small a small travelling circus that visited small towns and used their circus skills to rib them. And #127, Colt's Archenemy Iron Mask organized a LegionOfDoom consisting of several other foes of Kid Colt (Bennington Brown, Dr, Danger, and the Fat Man) who posed as circus performers to rob the inauguration ball of the new governor of Arizona

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* CircusOfFear: Kid Colt twice fought groups known as the 'Circus of Crime'. In #106, he was forced to join a small a small travelling circus that visited small towns and used their circus skills to rib rob them. And #127, Colt's Archenemy Iron Mask organized a LegionOfDoom consisting of several other foes of Kid Colt (Bennington Brown, Dr, Danger, and the Fat Man) who posed as circus performers to rob the inauguration ball of the new governor of Arizona
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* AwesomeMcCoolName: 'Blaine Colt' is the sort name one does not usually find outside of a SoapOpera.

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* AwesomeMcCoolName: 'Blaine Colt' is the sort of name one does not usually find outside of a SoapOpera.
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Kid Colt was a nickname for Blaine Colt, a cowboy who was renowned for his quick draw and temper. He lived a relative easy and peaceful life until his father was murdered by bandits. Colt was furious and devastated with grief over his father's murder and sought out to find those that where responsible. When he finally found the murders, he challenged them to a gunfight. Kid Colt won and killed his father's killers. He was however wrongly accused of murder when he did this, even though it was a fair gunfight (which was not illegal in the Wild West during this period of time). He was branded an"Outlaw" and got a price on his head. From that point on, Colt was on the run for the law wherever he went. He traveled to many places in the West, trying to do what was right in fighting crime, but also himself trying to stay out of the long arms of the law.

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Kid Colt was a nickname for Blaine Colt, a cowboy who was renowned for his quick draw and temper. He lived a relative easy and peaceful life until his father was murdered by bandits. Colt was furious and devastated with grief over his father's murder and sought out to find those that where responsible. When he finally found the murders, he challenged them to a gunfight. Kid Colt won and killed his father's killers. He was however wrongly accused of murder when he did this, even though it was a fair gunfight (which was not illegal in the Wild West during this period of time). He was branded an"Outlaw" an "Outlaw" and got a price on his head. From that point on, Colt was on the run for the law wherever he went. He traveled to many places in the West, trying to do what was right in fighting crime, but also himself trying to stay out of the long arms of the law.
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* RuthlessModernPirates: Possibly stretching the definition of 'modern', but in 109 Kid Colt fought a pirate called the Barracuda and his crew who were preying on coastal settlements along the Gulf of Mexico. Set in the latter half of the 19th century, the Barracuda and his men sail a modern ship, dress in modern seafarers clothes, use modern weapons, and invoke none of the tropes of APirate400YearsTooLate (apart from attempting to make the Kid WalkThePlank).
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* CutTheFuse: In #109, the Kid demonstrates his ImprobableAimingSkills by firing a shot that severs the burning fuse on a cannon, in what the narration describes as "a feat of marksmanship unequalled in recorded history".

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