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* BattleRapping: The art of Lil-la-Rap shows Live☆Twin Lil-la engaging in battle rap with the viewer while Luna's Live Twin counterpart is acting as DJ.
to:
* BattleRapping: The art of Lil-la-Rap shows Live☆Twin Lil-la engaging in battle rap with the viewer while Luna's Live Twin counterpart Magicaluna is acting as DJ.DJ. According to Lil-la, she's doing this to increase her chances at getting her and Ki-sikill another gig.
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* HomeBase: Ki-sikil and Lilla have a secret base, which is fully described in the Yugioh Card Game Art Works book.
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* HyperCompetentSidekick: Luna is described as a "superhumanly-perfect chaperone". In fact, Luna is so perfect that Sunny bases her online avatar on her.
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* EquippableAlly: The Link Monsters give benefits to non-Link Fiend Monsters, with extra benefits going to the archetype's Fusion Fiend Monsters. In lore, this is how the Fiendsmith powers up.
* FieryRedhead: The Fiendsmith seems to be a hot-blooded redhead who can tame demonic weapons and use them for his Fusion Monster transformations.
* FusionDance: The Fiendsmith's Fusion forms seem to be him asserting his dominance over the Link Monsters of the archetype.
* ReligiousAndMythologicalThemeNaming: A majority of the Fiendsmith cards' names are based on Catholic terminology.
* FieryRedhead: The Fiendsmith seems to be a hot-blooded redhead who can tame demonic weapons and use them for his Fusion Monster transformations.
* FusionDance: The Fiendsmith's Fusion forms seem to be him asserting his dominance over the Link Monsters of the archetype.
* ReligiousAndMythologicalThemeNaming: A majority of the Fiendsmith cards' names are based on Catholic terminology.
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* BathtubScene: To ensure rehydration, Helmer often soaks in a personal bathtub. Water monsters have a bathtub in their room.
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* FishPeople: Helmer is an anthropomorphic fish, complete with human-like hair. To avoid dehydration on long trips, Helmer often soaks in a personal bathtub. According to a joke in Helmer's concept art, Water monsters have a bathtub in their room.
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* FamilyOfChoice: They're a group of mercenaries from all walks of life.
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* FamilyOfChoice: They're a group of mercenaries from all walks of life. Despite that, they are a close-knit group.
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* CheatedAngle: The artist for Rafale mentions to avoid front-facing poses when drawing Rafale and to make his head tilt a bit to the left or right to make things easier.
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* DarkAndTroubledPast: The concept art for Sagitta shows her chained up with others of her kind. It is also mentioned that Sagitta's species live in groups, but she is now alone for now.
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* DarkAndTroubledPast: DarkAndTroubledPast:
** Beat's concept shows that he was once part of a tribe of rabbit people before mysterious folk burned it all down. Luckily, Rafale adopted him and let him join the Fur Hire archetype.
** The concept art for Sagitta shows her chained up with others of her kind. It is also mentioned that Sagitta's species live in groups, but she is now alone for now.
** Beat's concept shows that he was once part of a tribe of rabbit people before mysterious folk burned it all down. Luckily, Rafale adopted him and let him join the Fur Hire archetype.
** The concept art for Sagitta shows her chained up with others of her kind. It is also mentioned that Sagitta's species live in groups, but she is now alone for now.
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* FamilyOfChoice: They're a group of mercenaries from all walks of life.
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* TheBabyOfTheBunch: As the hatchling, Rex is the youngest of the group.
* BathtubScene: To ensure rehydration, Helmer often soaks in a personal bathtub. Water monsters have a bathtub in their room.
* BerserkButton:
** Don't ask where Helmer's nose is. He'll get mad with you.
** Tell Sagitta her feathers are pretty and she gets extremely mad.
* BathtubScene: To ensure rehydration, Helmer often soaks in a personal bathtub. Water monsters have a bathtub in their room.
* BerserkButton:
** Don't ask where Helmer's nose is. He'll get mad with you.
** Tell Sagitta her feathers are pretty and she gets extremely mad.
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* DarkAndTroubledPast: The concept art for Sagitta shows her chained up with others of her kind. It is also mentioned that Sagitta's species live in groups, but she is now alone for now.
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* HypocriticalHumor: Helmer often chastises the younger members of the Fur Hire crew, despite being in the same age range is them.
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* RunningGag: In the concept arts, Helmer often tells Beat to put on clothes, but Beat refuses to follow Helmer's orders.
* SiblingYinYang: Donpa is the energetic one, while Recon is the shy, reserved one.
* SiblingYinYang: Donpa is the energetic one, while Recon is the shy, reserved one.
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* TheStoic: Sagitta rarely talks about her inner feelings to the rest
* VitriolicBestBuds: Folgo and Rafale often argue with each other, to the point there's a section dedicated to their arguing in the Fur Hire concept arts.
* VitriolicBestBuds: Folgo and Rafale often argue with each other, to the point there's a section dedicated to their arguing in the Fur Hire concept arts.
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* ManipulatingTheOpponentsDeck: "Agido the Ancient Sentry" and "Kelbek the Ancient Vanguard" both have the capability of sending the top 5 cards of both players' Decks to the Graveyard when they are sent to the Graveyard from either the hand or Deck. Due to the possibility of the opponent triggering Graveyard effects in addition to the user's own, "Mudora the Sword Oracle" and "Keldo the Sacred Protector" can banish themselves to shuffle any 3 cards from either Graveyard back into the Deck, replenishing the user's resources while also putting back resources that the opponent may be attempting to use.
to:
* ManipulatingTheOpponentsDeck: ManipulatingTheOpponentsDeck:
** The core strategy behind "Exchange of the Spirit" is that it will swap the Decks of both players for the cards in their Graveyards, dumping a large number of cards from the Deck instantaneously and leaving both players with limited resources.
** "Agido the Ancient Sentry" and "Kelbek the Ancient Vanguard" both have the capability of sending the top 5 cards of both players' Decks to the Graveyard when they are sent to the Graveyard from either the hand or Deck. Due to the possibility of the opponent triggering Graveyard effects in addition to the user's own, "Mudora the Sword Oracle" and "Keldo the Sacred Protector" can banish themselves to shuffle any 3 cards from either Graveyard back into the Deck, replenishing the user's resources while also putting back resources that the opponent may be attempting to use.
** The core strategy behind "Exchange of the Spirit" is that it will swap the Decks of both players for the cards in their Graveyards, dumping a large number of cards from the Deck instantaneously and leaving both players with limited resources.
** "Agido the Ancient Sentry" and "Kelbek the Ancient Vanguard" both have the capability of sending the top 5 cards of both players' Decks to the Graveyard when they are sent to the Graveyard from either the hand or Deck. Due to the possibility of the opponent triggering Graveyard effects in addition to the user's own, "Mudora the Sword Oracle" and "Keldo the Sacred Protector" can banish themselves to shuffle any 3 cards from either Graveyard back into the Deck, replenishing the user's resources while also putting back resources that the opponent may be attempting to use.
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* ManipulatingTheOpponentsDeck: "Agido the Ancient Sentry" and "Kelbek the Ancient Vanguard" both have the capability of sending the top 5 cards of both players' Decks to the Graveyard when they are sent to the Graveyard from either the hand or Deck. Due to the possibility of the opponent triggering Graveyard effects in addition to the user's own, "Mudora the Sword Oracle" and "Keldo the Sacred Protector" can banish themselves to shuffle any 3 cards from either Graveyard back into the Deck, replenishing the user's resources while also putting back resources that the opponent may be attempting to use.
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'''Fiendsmith''' is an archetype of LIGHT Fiend monsters that debut in ''The Infinite Forbidden''. They are a Fusion and Link Monster archetype whose cards either have effects that trigger when they are sent to the Graveyard in any way or can be activated from the Graveyard. The Link Monsters also have the capability of equipping themselves to non-Link LIGHT Fiend monsters on the field from either the field or Graveyard, with the archetype's Fusion Monsters gaining additional benefits when Link Monsters are equipped to it.
to:
'''Fiendsmith''' is an archetype of LIGHT Fiend monsters that debut debuted in ''The Infinite Forbidden''. They are a Fusion and Link Monster archetype whose cards either have effects that trigger when they are sent to the Graveyard in any way or can be activated from the Graveyard. The Link Monsters also have the capability of equipping themselves to non-Link LIGHT Fiend monsters on the field from either the field or Graveyard, with the archetype's Fusion Monsters gaining additional benefits when Link Monsters are equipped to it.
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[[folder:Fiendsmith]]
'''Fiendsmith''' is an archetype of LIGHT Fiend monsters that debut in ''The Infinite Forbidden''. They are a Fusion and Link Monster archetype whose cards either have effects that trigger when they are sent to the Graveyard in any way or can be activated from the Graveyard. The Link Monsters also have the capability of equipping themselves to non-Link LIGHT Fiend monsters on the field from either the field or Graveyard, with the archetype's Fusion Monsters gaining additional benefits when Link Monsters are equipped to it.
[[/folder]]
'''Fiendsmith''' is an archetype of LIGHT Fiend monsters that debut in ''The Infinite Forbidden''. They are a Fusion and Link Monster archetype whose cards either have effects that trigger when they are sent to the Graveyard in any way or can be activated from the Graveyard. The Link Monsters also have the capability of equipping themselves to non-Link LIGHT Fiend monsters on the field from either the field or Graveyard, with the archetype's Fusion Monsters gaining additional benefits when Link Monsters are equipped to it.
[[/folder]]
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* PerpetualSmiler: Stella always has a smile on her face, but in some situations, she can become a crybaby.
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* WeaponsAsCharacterization: Kaspitell wields a massive spear that can manipulate holy water in combat. It's a fitting weapon as Kaspitell is the partner of Mikailis, the current leader of the Exosisters, making her TheLancer of the group.
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* WeaponsAsCharacterization: WeaponBasedCharacterization: Kaspitell wields a massive spear that can manipulate holy water in combat. It's a fitting weapon as Kaspitell is the partner of Mikailis, the current leader of the Exosisters, making her TheLancer of the group.
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* BladeOnAStick: Kaspitell wields a massive spear that can manipulate holy water in combat.
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* WeaponsAsCharacterization: Kaspitell wields a massive spear that can manipulate holy water in combat. It's a fitting weapon as Kaspitell is the partner of Mikailis, the current leader of the Exosisters, making her TheLancer of the group.
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* BladeOnAStick: Kaspitell wields a massive spear that can manipulate holy water in combat.
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* AmazonBrigade: The archetype is composed entirely of women, and their Xyz forms show they're not afraid to get into battle themselves.
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* AmazonBrigade: The archetype is composed entirely of women, and their Xyz forms show they're not afraid to get into battle themselves. The designer for the Exosister archetype describes them as "sisters + military uniforms"
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* TheLeader: According to Card Game Art Works, Elis is the leader of Lilium
to:
* CompressedHair: According to Sophia's art, she rolls up her twintails into her hat.
* TheLeader: According to Card Game Art Works, Elis is the leader ofLiliumLilium who brings cheerfulness to her team.
* TheLeader: According to Card Game Art Works, Elis is the leader of
* OddCouple: The trope name comes up in an unofficial translation of the Card Game Art Works. The designer of the Exosisters states that Irene is the tall gentle one, while Sophia is the short hard worker who can accomplish anything she puts her mind to. Sophia comes up with the plans for the duo, but Irene acts as the support, making the two an interesting couple.
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* TheSmartGuy: Sophia's intelligence has increased because of her divine protection.
to:
* TheSmartGuy: Sophia's intelligence has increased because of her divine protection. Asophiel's holy water enhances her thinking speed in combat.
* SwissArmyGun: Gibrine's rifle has two modes: Blooming Flower (prioritizes scope) and Bud (Prioritizes piercing).
* SwissArmyGun: Gibrine's rifle has two modes: Blooming Flower (prioritizes scope) and Bud (Prioritizes piercing).
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* TheLeader: According to Card Game Art Works, Elis is the leader of Lilium
* MageMarksman: As they're holy sisters, Gibrine wields a holy water-based rifle while Asophiel uses a magical bow and arrow. Asophiel's gloves magically create the ammo for the bow.
* MakingASplash: In accordance with their shared Light-type, the Exosisters all use holy water in their purification weaponry.
* MageMarksman: As they're holy sisters, Gibrine wields a holy water-based rifle while Asophiel uses a magical bow and arrow. Asophiel's gloves magically create the ammo for the bow.
* MakingASplash: In accordance with their shared Light-type, the Exosisters all use holy water in their purification weaponry.
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* MusclesAreMeaningless: According to Irene's concept art, her divine protection gives her physical strength in her dainty frame.
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* TheSmartGuy: Sophia's intelligence has increased because of her divine protection.
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** The Caveman Who Awoke After A Millennium (the retrain of Sengenjin) is shown in its art holding Millennium Shield. Sengenjin's flavor text describes it as carrying Millennium Items, and Millennium Shield's first English flavor text claimed that the shield is a Millennium Item itself.
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* ClassyCatBurglar / PhantomThief: They're a blend of both. Ki-sikil & Lil-la are both attractive young women in [[SpyCatsuit Spy Catsuits]] who frequently perform heists on incredibly valuable artifacts completely undetected.
to:
* ClassyCatBurglar / PhantomThief: They're a blend of both. Ki-sikil & Lil-la are both attractive young women in [[SpyCatsuit Spy Catsuits]] who frequently perform heists on incredibly valuable artifacts completely undetected.undetected, and their channel doubles as a front for clients to request targets for them.
* OurDemonsAreDifferent: While the Evil★Twins are Fiends and their lore implies that they are demons of sorts, they're completely human in appearance. They do sport demonic wings and tails in their card artwork, but those are simply HardLight holograms generated by their outfits.
* PunchClockVillain: Their lore states that they're mercenary {{Phantom Thie|f}}ves, who use their channel as a means to secretly take requests for targets to steal. They will grab anything they're commissioned to, but they have a preference for shiny stuff.
* PunchClockVillain: Their lore states that they're mercenary {{Phantom Thie|f}}ves, who use their channel as a means to secretly take requests for targets to steal. They will grab anything they're commissioned to, but they have a preference for shiny stuff.
* TagTeamTwins: The deck is designed to get both Ki-sikil and Lil-la on the field as early and often as possible, with their Live☆Twin and Evil★Twin versions both having the means to summon the other twin if she's not already in play. A number of their cards also benefit from having them both on the field.
* LosingYourHead: The head of Exodia is often presented as either an head or a limbless torso.
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* OffWithHisHead: The head of Exodia is often presented as either an head or a limbless torso.
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* WhoNeedsTheirWholeBody: Each of Exodia's limbs counts as a monster, and can be played as such. They're very weak on their own, but are still functioning monsters nonetheless.
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* HumanSacrifice: The key ingredient to the Philosopher's Stone that gives Eldlich his power is human life. The researchers who first made the stone tried using animals at first, but the Stone remained inert. They tried to hold off on using humans, but then a corpse washed ashore and from there, they went JumpingOffTheSlipperySlope and started sacrificing humans en-masse to complete the Stone.
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* SchmuckBait: The Cursed Eldland invokes this trope by being covered in gold in order to lure in new sacrifices for the Philosopher's Stone.
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** Bonus artwork from ''CARD GAME ART WORKS'' implies that they are also part of the S-Force universe, with Ki-sikil and Lil-la meeting I:P Masquerena at a diner while Sunny and Luna chat with Rappa Chiyomaru behind them.
to:
** Bonus artwork from ''CARD GAME ART WORKS'' implies that they are also part of the S-Force universe, with Ki-sikil and Lil-la meeting I:P Masquerena at a diner while Sunny and Luna chat with Rappa Chiyomaru in an adjacent booth behind them.
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* AllThereInTheManual: According to the concept artwork of Evil★Twin’s Trouble Sunny, the taller sidekick is named Luna and she acts as Sunny's chaperone.
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* AllThereInTheManual: AllThereInTheManual:
** According to the concept artwork of Evil★Twin’s Trouble Sunny, the taller sidekick is named Luna and she acts as Sunny'schaperone.chaperone.
** Bonus artwork from ''CARD GAME ART WORKS'' implies that they are also part of the S-Force universe, with Ki-sikil and Lil-la meeting I:P Masquerena at a diner while Sunny and Luna chat with Rappa Chiyomaru behind them.
** According to the concept artwork of Evil★Twin’s Trouble Sunny, the taller sidekick is named Luna and she acts as Sunny's
** Bonus artwork from ''CARD GAME ART WORKS'' implies that they are also part of the S-Force universe, with Ki-sikil and Lil-la meeting I:P Masquerena at a diner while Sunny and Luna chat with Rappa Chiyomaru behind them.
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[-'''Storyline Cards/Characters:''' [[Characters/YuGiOhDuelTerminal Duel Terminal]] | [[Characters/YuGiOhWorldLegacy World Legacy]] | [[Characters/YuGiOhAbyss Abyss]]-]\\
[-'''Lore Cards/Characters:''' [[Characters/YuGiOhAtlantean Atlantean]] | [[Characters/YuGiOhDracoslayer Dracoslayer]] | [[Characters/YuGiOhEndymion Endymion]] | [[Characters/YuGiOhVisasStarfrost Visas Starfrost]] | [[Characters/YuGiOhSixSamurai Six Samurai]] | [[Characters/YuGiOhSkullServant Skull Servant]]-]\\
[-'''Lore Cards/Characters:''' [[Characters/YuGiOhAtlantean Atlantean]] | [[Characters/YuGiOhDracoslayer Dracoslayer]] | [[Characters/YuGiOhEndymion Endymion]] | [[Characters/YuGiOhVisasStarfrost Visas Starfrost]] | [[Characters/YuGiOhSixSamurai Six Samurai]] | [[Characters/YuGiOhSkullServant Skull Servant]]-]\\
to:
[-'''Storyline Cards/Characters:''' [[Characters/YuGiOhDuelTerminal Duel Terminal]] | [[Characters/YuGiOhWorldLegacy World Legacy]] | [[Characters/YuGiOhAbyss Abyss]]-]\\
Abyss]] | [[Characters/YuGiOhVisasStarfrost Visas Starfrost]]-]\\
[-'''Lore Cards/Characters:''' [[Characters/YuGiOhAtlantean Atlantean]] | [[Characters/YuGiOhDracoslayer Dracoslayer]] | [[Characters/YuGiOhEndymion Endymion]] |[[Characters/YuGiOhVisasStarfrost Visas Starfrost]] [[Characters/YuGiOhSForce S-Force]] | [[Characters/YuGiOhSixSamurai Six Samurai]] | [[Characters/YuGiOhSkullServant Skull Servant]]-]\\
[-'''Lore Cards/Characters:''' [[Characters/YuGiOhAtlantean Atlantean]] | [[Characters/YuGiOhDracoslayer Dracoslayer]] | [[Characters/YuGiOhEndymion Endymion]] |
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Adding Example.
* ConnectedAllAlong: As seen in a picture from the Yu-Gi-Oh Card Game Art Works Book, Ki-sikill and Lil-la can be seen hanging out with I:P Masquerena, while Sunny and Luna can be seen hanging out with S:P Little Night/S-Force Rappa Chiyomaru.
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* GirlsLoveStuffedAnimals: Lil-la's holding a plush of a [[LandShark shark with stumpy legs.]]
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* GirlsLoveStuffedAnimals: Live☆Twin Lil-la's holding a plush of a [[LandShark shark with stumpy legs.]]]] According to the Yu-Gi-Oh Card Game Art Works Book, Ki-sikil won it from a crane game for Lil-la. Lil-la loves this plushie so much, she even hugs it in her sleep.
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* MaleGaze: ''THE CHRONICLES'' reveals that the base form of Ki-sikil and Lil-la's thief outfits use SensualSpandex. We are then given a brief TransformationSequence where the camera hangs on Ki-sikil's hips as her skirt materializes.
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Spelling/grammar fix(es)
Changed line(s) 403 (click to see context) from:
[[folder:Exodia / Forbidden One/Millennium]]
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[[folder:Exodia / Forbidden One/Millennium]]One / Millennium]]
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** Exodius the Ultimate Forbidden Lord had an effect that caused the controller to send a monster from their hand or Deck to the Graveyard when it declared an attack. It won its controller the Duel if they sent all five Forbidden One cards to the Graveyard that way.
** If Exodia, the Legendary Defender was Tribute Summoned by Tributing five monsters and destroyed a DARK Fiend-Type monster owned by the opponent by battle, its controller win the Duel.
** If Exodia, the Legendary Defender was Tribute Summoned by Tributing five monsters and destroyed a DARK Fiend-Type monster owned by the opponent by battle, its controller win the Duel.
to:
** Exodius the Ultimate Forbidden Lord had has an effect that caused the controller to send a monster from their hand or Deck to the Graveyard when it declared an attack. It won wins its controller the Duel if they sent all five Forbidden One cards to the Graveyard that way.
** If Exodia, the Legendary Defender was Tribute Summoned by Tributing five monsters and destroyed a DARK Fiend-Type monster owned by the opponent by battle, its controllerwin wins the Duel.
** If Exodia, the Legendary Defender was Tribute Summoned by Tributing five monsters and destroyed a DARK Fiend-Type monster owned by the opponent by battle, its controller
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Changed line(s) 403 (click to see context) from:
[[folder:Exodia / Forbidden One]]
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[[folder:Exodia / Forbidden One]]One/Millennium]]
The 25th Anniversary of the game and the release of ''Infinite Forbidden'' brought back the archetype with a focus on a new boss monster, tying it to the new '''Millennium''' support, with a number of retrained monsters that reference the ''Duel Monsters'' series of games.
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* AndThenJohnWasAZombie: While technically not a Zombie-Type Monster, Exodia Necross invokes this trope for Exodia.
* MythologyGag:
** The Phantom Exodia Incarnate gains strength based on the owner's Life Points, decreasing them during each of their Standby Phases. This reflects how Exodia drew upon Simon Muran's ''ba'' when summoned during the Shadow RPG in the ''Yu-Gi-Oh'' manga.
** Millennium Fiend Reflection and Millenniumoon Maiden are Illusion monsters, based on the typing of their original counterparts in the ''Duel Monsters'' games.
** The Phantom Exodia Incarnate gains strength based on the owner's Life Points, decreasing them during each of their Standby Phases. This reflects how Exodia drew upon Simon Muran's ''ba'' when summoned during the Shadow RPG in the ''Yu-Gi-Oh'' manga.
** Millennium Fiend Reflection and Millenniumoon Maiden are Illusion monsters, based on the typing of their original counterparts in the ''Duel Monsters'' games.
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* NoSell: The Legendary Exodia Incarnate is immune to any card effect.
to:
* NoSell: NoSell:
** The Legendary Exodia Incarnate is immune to any cardeffect.effect.
** The Phantom Exodia Incarnate is immune to destruction by card effects.
** The Legendary Exodia Incarnate is immune to any card
** The Phantom Exodia Incarnate is immune to destruction by card effects.
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** Fighting Flame Sword can negate an opposing effect that targets Flame Swordsman or a monster that mentions it once per turn.
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** Fighting Flame Sword can negate an opposing effect that targets Flame Swordsman or a monster that mentions it him once per turn.
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* CompositeCharacter:
** Mirage Swordsman is a retrain of Mirage Knight that appears to incorporate elements of Flame Swordsman and Dark Flare Knight into his design and effect, such as him being FIRE instead of LIGHT and being able to summon Flame Swordsman or a monster that mentions him from the Deck or Extra Deck.
** Mirage Swordsman is a retrain of Mirage Knight that appears to incorporate elements of Flame Swordsman and Dark Flare Knight into his design and effect, such as him being FIRE instead of LIGHT and being able to summon Flame Swordsman or a monster that mentions him from the Deck or Extra Deck.
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* CompositeCharacter:
**CompositeCharacter: Mirage Swordsman is a retrain of Mirage Knight that appears to incorporate elements of Flame Swordsman and Dark Flare Knight into his design and effect, such as him being FIRE instead of LIGHT and being able to summon Flame Swordsman or a monster that mentions him from the Deck or Extra Deck.
**
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** Ultimate Flame Swordsman can be Fusion Summoned by fusing the original Flame Swordsman with Fighting Flame Dragon.
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** Ultimate Flame Swordsman can be Fusion Summoned by fusing the original Flame Swordsman with Fighting Flame Dragon.
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* MutualKill: If Mirage Swordsman battles an opponent's monster, you can destroy both of them at the start of the Damage Step.
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* MutualKill: If Mirage Swordsman battles an opponent's monster, you can destroy both of them battling monsters at the start of the Damage Step.
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** Ferocious Flame Swordsman increases the ATK of all Warrior-Type monsters on the field by 500.
** Ultimate Flame Swordsman’s ATK can become double if he battles an opposing monster, but will be destroyed during the End Phase.
** Ultimate Flame Swordsman’s ATK can become double if he battles an opposing monster, but will be destroyed during the End Phase.
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** Ferocious Flame Swordsman increases the ATK of gives all Warrior-Type monsters on the field by 500.
500 ATK.
** Ultimate FlameSwordsman’s ATK Swordsman can become double his ATK if he battles an opposing monster, but will be destroyed during the End Phase.
** Ultimate Flame
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Changed line(s) 670 (click to see context) from:
It wasn't until over twenty-one years after his debut that Flame Swordsman finally received a proper archetype, with a playstyle that helps greatly streamline his summoning and revolve around use of equip cards to boost his battling capabilities. He also received support in the '''[[https://yugipedia.com/wiki/Salamandra_(archetype) Salamandra]]''' archetype, which consists of retrains of the titular sword whose effects greatly benefit Flame Swordsman monsters or other monsters that mention him.
to:
It wasn't until over twenty-one ''twenty-one'' years after his debut that Flame Swordsman finally received a his own proper archetype, with a playstyle that helps greatly streamline his summoning summoning, sustain his field presence, and revolve around the use of equip cards to boost his battling capabilities. He also received Among the newest support in the '''[[https://yugipedia.com/wiki/Salamandra_(archetype) Salamandra]]''' archetype, which consists of are retrains of the titular his sword Salamandra, whose effects greatly benefit Flame Swordsman monsters or other monsters that mention him.
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* AntiMagic: Your opponent cannot activate cards or effects when you Normal Summon a FIRE Warrior monster while Flame Swordsrealm is active.
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* AntiMagic: AntiMagic:
** Your opponent cannot activate cards or effects when you Normal Summon a FIRE Warrior monster while Flame Swordsrealm isactive.active.
** Fighting Flame Sword can negate an opposing effect that targets Flame Swordsman or a monster that mentions it once per turn.
** Your opponent cannot activate cards or effects when you Normal Summon a FIRE Warrior monster while Flame Swordsrealm is
** Fighting Flame Sword can negate an opposing effect that targets Flame Swordsman or a monster that mentions it once per turn.
** Mirage Swordsman can Special Summon himself from the Graveyard if a face-up FIRE Fusion Monster(s) you control is destroyed by battle or card effect.
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** Salamandra with Chain combines the effects and appearances of both Salamandra and Kunai with Chain.
* MutualKill: If Mirage Swordsman battles an opponent's monster, you can destroy both of them at the start of the Damage Step.
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** Salamandra With Chain is a combined retrained counterpart of Kunai with Chain and Salamandra, both of which were used by Jonouchi in the anime throughout his duels.
to:
** Salamandra With Chain Chain, appearance and effect-wise, is a combined retrained counterpart composite of Salamandra and Kunai with Chain and Salamandra, Chain, both of which were used by Jonouchi in the anime throughout his duels.
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Salamandra is an equip spell series, hence not characters
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[[folder:Flame Swordsman / Salamandra]]
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[[folder:Flame Swordsman / Salamandra]]Swordsman]]