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!Kii
* AntiAir: Her biggest difference over Amagi is her incredible AA defenses.
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Japanese premium Tier 4 battleship. it was once given out to all players for free as 2018 New Year gift.

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Japanese premium Tier 4 battleship. it It was once given out to all players for free as 2018 New Year gift.
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Japanese premium Tier 4 battleship. it was once given out to all players for free as 2018 New Year gift.

One of the draft designs for a battlecruiser of the Imperial Japanese Navy that subsequently materialized as the Kongo class. The Ishizuchi (石鎚, named after Mount Ishizuchi) is based off of Vickers Design 472 which is the originally accepted design for the Kongo-class of battlecruisers. After the rejection of B-39, B-40, and B-41 designs, Sir George Thurston redesigned the draft in 1911 in order to create Design 472 (known to the Japanese as B-46). This design was accepted and was laid down on January 11, 1911 in Barrow-in-Furness, Britain. The original design called for ten 305mm/45 guns mounted in five twin turrets, however, after being urged by Commander Kato Hirohasu and witnessing gun trials, the Japanese Navy made the decision on November 29, 1911 to alter the design to fit eight of the new 360mm/45 gun in four double turrets. These alterations were completed successfully and the ship was launched on May 18, 1912, and was christened Kongo.


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*ThemeNaming: While this ship design turned into Kongo in real-life, the name "Ishizuchi" was given to the design by Wargaming in accordance with the Imperial Japanese tradition to name battlecruisers after mountains.
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* DatedHistory: The blueprints upon which she was based have been proven to be a hoax.
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* LightningBruiser: Taiho sports an armored flight deck while being able to move a respectable 33.5 knots. She also has a rather deadly air wing.
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* CursedWithAwesome: Her guns have crappy penetration for their caliber much like the British or the Ashitaga. However since Mutsu's guns are so big for their tier anyway, she tends to have enough penetration to deal with whatever armor she's shooting at but not enough to overpen things.


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* PointDefenseless: One of the differences between her an Yamato is that she loses almost half of Yamato's secondary array and a great deal of Yamato's already questionable AA.

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* AchillesHeel: Musashi is an unassailable fortress unless being assaulted by aircraft or having her flank exposed (making her vulnerable to citadels and torpedo strikes).



* LightningBruiser: While the slowest in her tier she still moves pretty quick for despite having the most armor an hp. Unlike Yamato she will very frequently encounter battleships much slower than her like the Nelson and Colorado.

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* LightningBruiser: While the slowest in her tier she still moves pretty quick for despite having the most armor an and hp. Unlike Yamato Yamato, she will very frequently encounter battleships much ''much'' slower than her like the Nelson and Colorado.

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* MacrossMissileMassacre: With 3 quintuple torpedo tubes, she can launch 15 torpedoes at once.



* GlassCannon: Despite being a Heavy Cruiser, her armor is no better than most Light Cruisers. However, her 203mm guns will easily citadel any other cruisers at her tier or even higher since she has the same guns used by the higher tier Japanese cruisers. In addition, she is the first cruiser with the 10km torpedoes.

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* GlassCannon: Despite being a Heavy Cruiser, her armor is no better than most Light Cruisers. However, her 203mm guns will easily citadel any other cruisers at her tier or even higher since she has the same guns used by the higher tier Japanese cruisers. In addition, she is the first cruiser with the 10km torpedoes.torpedoes, not even Japanese destroyers get this torpedo at tier V.


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* MacrossMissileMassacre: The first Japanese cruiser with 2 sets triple torpedo tubes on each side


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* LoopholeAbuse: The reason for the 155mm guns is to allow her to be branded as light cruiser, though the 203mm guns is still an option.
* MoreDakka: With 155mm guns, she has 15 of them in triple turrets.


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* MacrossMissileMassacre: With that amount of torpedo tubes, this is pretty much her purpose.


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* HiddenWeapons: Unlike the other Japanese cruisers, her four quad torpedo tubes are located in amidship rather than in the rear, and two of them are forward facing. This can be a big surprise to the opponent while brawling at close range and can be easy to forget since she otherwise looks very similar to the other Japanese cruisers(save for her unique paint which the player can opt not to use), in particular the Myoko.
* NecessaryDrawback: She has lower rate of fire for the main guns, despite esentially using the same guns as the other Japanese heavy cruisers. In addition, her turret placement still resembles Myoko's rather than Mogami's which made her No 3 turret sometimes hard to fire.


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* SuperPrototype: Despite the descriptions may suggests, the Ibuki is not a paper ship. She was partially built and was about to be converted to a CVL but was not completed by the end of WW2.


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* ATeamFiring: Her main problem, the guns are rather inaccurate.


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* FragileSpeedster: Her armor is rather lacking for a battleship, and it is possible for her to get citadel penetration from cruisers. Even more so than the Myogi since it is very likely that she will face heavy cruisers at this tier that is capable of scoring 5 digit damage in a salvo to her.


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* WeHaveReserves: She has a large number of reserve planes that there is little fear of running out of them. Something of a necessity since her fighter planes are of lower tier than that of the other carriers.
* ZergRush: Her torpedo bomber squadrons have more planes than the other Japanese carriers, even though those are the same planes used by the other carriers.
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* BribeYourWayToVictory: Unless aircraft are at play, shes the strongest tier IX battleship.

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* BribeYourWayToVictory: BribingYourWayToVictory: Unless aircraft are at play, shes the strongest tier IX battleship.

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!Musashi
* {{BFG}}: Tied with Yamato for having the biggest in the game, far eclipsing her peers at tier IX.
* BribeYourWayToVictory: Unless aircraft are at play, shes the strongest tier IX battleship.
* TheDreaded: You really don't want a Musashi on the enemy team.
* LightningBruiser: While the slowest in her tier she still moves pretty quick for despite having the most armor an hp. Unlike Yamato she will very frequently encounter battleships much slower than her like the Nelson and Colorado.



* LightningBruiser: Extremely thick armor? check. Biggest guns in the gamer? Check. Respectable 27 knot speed? check. Good secondary suite? Check!

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* LightningBruiser: Extremely thick armor? check. Biggest guns in the gamer? game? Check. Respectable 27 knot speed? check. Good secondary suite? Check!
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!Kaga
* {{BFG}} Currently mounts bigger guns than any carrier in the game. Not that they are really useful in any way.
*QualityVsQuantity: Falls firmly on the side of quantity. She can take more planes to the sky than any other tier 7 in massive squadrons but the trade off is they are all tier six planes.
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!Ashitaka
Ashitaka is essentially the now removed A hull of Amagi down-tiered to tier seven.
* GlassCannon: She boasts ten sixteen inch guns, dethroning the Nelson as the the most firepower among battleships in seventh tier. However she cannot tank damage back however with very thin armor and laughable AA.
* PointDefenseless: AA is almost nonexistent for her tier and she absolutely must be escorted by cruisers for AA protection.
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!Mutsu
Mutsu is a Nagato class battleship that's in a world war I configuration and down tiered. Quite unusually, she boasts two single tube torpedo launches on each side. With a reload of twenty seconds, these are the only torpedo tubes that reload faster than the ships guns.
* {{BFG}}: only ship to mount 16 inch guns at her tier. Notably even when bottom tier, no one supersedes the caliber of her guns.
* LightningBruiser: Downplayed her armor is rather obsolete compared to her piers but is still more than enough to keep non battleships at bay and still passable against other battleships. At her tier, she is only matched by Dunkerque in raw speed however.
* MacrossMissileMassacre: In a bizarre way. She only boasts two torpedo launchers to a side but they reload extremely quickly which can easily surprise people. In fact she can put fish in the water faster that most destroyers of her tier. The effectiveness of this is limited by her pathetic arc though.
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* LightingBruiser: More of a Battlecruiser, she trades armor for speed, reaching an impressive 31 knots. her main battery is no slouch either, with impressive maximum range that can be extended even further with a spotter plane.

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* LightingBruiser: LightningBruiser: More of a Battlecruiser, she trades armor for speed, reaching an impressive 31 knots. her main battery is no slouch either, with impressive maximum range that can be extended even further with a spotter plane.



* LightingBruiser: Extremely thick armor? check. Biggest guns in the gamer? Check. Respectable 27 knot speed? check. Good secondary suite? Check!

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* LightingBruiser: LightningBruiser: Extremely thick armor? check. Biggest guns in the gamer? Check. Respectable 27 knot speed? check. Good secondary suite? Check!

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* BraggingRightsReward: While not useless, it's only available as a reward ship for completing a long chain of missions at tier 8-10. By that point, it's likley you've made it high up the IJN dd tree if you really wanted them.

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* BraggingRightsReward: While not useless, it's only available as a reward ship for completing a long chain of missions at tier 8-10. By that point, it's likley likely you've made it high up the IJN dd tree if you really wanted them.



* AntiAir: With the right setup, her AA rating can get into the low 70's, very strong for a destroyer. While she lacks the defensive fire of the americans, she's still a legitimate threat to careless aircraft.
* DeathByAThousandCuts: her low caliber guns lack punch and fire chance compared to other nations, but she gets 8 of them and they have a base reload of 3 seconds! With captain skills this can easily go into low 2 second territory.



* MilitaryMashupMachine: Has the speed, size, and turning circle of a light cruiser. Only the smaller caliber guns prevent her from completing the light cruiser package.






* CripplingOverspecialization: Has pretty good torpedoes for a tier 4 ship, at the cost of the rest of the ship being rather lackluster.



* BribingYourWayToVictory: Is the lowest tier Cruiser to get a smoke screen, has decent torpedoes, and has the same good guns as the Katori but is much faster. Is generally a very strong ship, with her only real flaw being a citadel the entire height of the ship. It's probaly a good thing she's only available to Alpha testers.
* MilitaryMashupMachine: Combines the best aspects of Destroyers and Light cruisers.



*UndergroundMonkey: This ship has a total of 6 reskins, the 4 ARP ships and the 2 dragons.



* BribingYourWayToVictory: Is flat out better than its tech tree counterpart, due to getting a heal. Most other cruisers dont get this till tier 9.
*StealthExpert: With the proper fit, she's got a detection range of 9km. This is fantastic for a cruiser, and gives her a 1km stealth torpedo window.



* KillItWithFire: The lackluster AP performance leads some people to use this ship as an HE firestarter, which works suprisingly well for a battleship. her faster reloads and good fire chance can burn down opponents quickly. HE at this tier is alos effective agaisnt cruisers, ans most of them have such low armor that HE will do penetration damage to them anyway.

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* KillItWithFire: The lackluster AP performance leads some people to use this ship as an HE firestarter, which works suprisingly surprisingly well for a battleship. her faster reloads and good fire chance can burn down opponents quickly. HE at this tier is alos also effective agaisnt against cruisers, ans most of them have such low armor that HE will do penetration damage to them anyway.



* LightingBruiser: Extremely thick armor? check. Bigget guns in the gamer? Check. Respectable 27 knot speed? check. Good secondary suite? Check!

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* LightingBruiser: Extremely thick armor? check. Bigget Biggest guns in the gamer? Check. Respectable 27 knot speed? check. Good secondary suite? Check!

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* FragileSpeedster: She's an agile cruiser that often burns under HE fire, on top of weak armoring.



* FragileSpeedster: She's an agile cruiser that often burns under HE fire, on top of weak armoring.



* Fragile Speedster: Like Kongo, she trade armor for speed being a battlecruiser. She can reach 27 knots and has a pretty hefty broadside.

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* Fragile Speedster: FragileSpeedster: Like Kongo, she trade trades armor for speed being a battlecruiser. She can reach 27 knots and has a pretty hefty broadside.



* Fragile Speedster: Like Kongo, she trade armor for speed being a battlecruiser. She can reach 27 knots and has a pretty hefty broadside.

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* Fragile Speedster: FragileSpeedster: Like Kongo, she trade trades armor for speed being a battlecruiser. She can reach 27 knots and has a pretty hefty broadside.



* {{BFG}} The largest guns in the game, 460mm (18 inch). They're notorious for "LOLPEN"ning everything. (The caliber is so large it overmatches the thin deck and bow armor on almost every ship, causing massive damage.)
* Lighting Bruiser: Extremely thick armor? check. Bigget guns in the gamer? Check. Respectable 27 knot speed? check. Good secondary suite? Check!

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* {{BFG}} {{BFG}}: The largest guns in the game, 460mm (18 inch). They're notorious for "LOLPEN"ning everything. (The caliber is so large it overmatches the thin deck and bow armor on almost every ship, causing massive damage.)
* Lighting Bruiser: LightingBruiser: Extremely thick armor? check. Bigget guns in the gamer? Check. Respectable 27 knot speed? check. Good secondary suite? Check!
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* JackOfAllStats: The only Japanese destroyer other than Akizuki with decent guns and can be tailored to be a gunboat. Unlike Akizuki however, she has a pair of quad torpedo tubes like the Kagero and Shiratsuyu, and has access to some better torpedoes.


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* FragileSpeedster: Has fairly decent guns and powerful torpedo, but her destroyer-like armor won't hold long against continuous fire.


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* AntiAir: The lowest tier cruiser with the Defensive Fire consumable


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* GlassCannon: Despite being a Heavy Cruiser, her armor is no better than most Light Cruisers. However, her 203mm guns will easily citadel any other cruisers at her tier or even higher since she has the same guns used by the higher tier Japanese cruisers. In addition, she is the first cruiser with the 10km torpedoes.
* SuddenGameplayChange: One of the main reason of her TierInducedScrappy status was that she is the first Heavy Cruiser the players have access to. Those who are used to spam HE shells at the opponents and the faster turning guns on the earlier tier will learn that it no longer works.
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Warships attributed to Imperial Japanese Navy in ''World of Warships''.

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Warships attributed to Imperial Japanese Navy in ''World ''[[VideoGame/WorldOfWarships World of Warships''.
Warships]]''.

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* TheyChangedItNowItSucks: Got heavily nerfed during the IJN DD rework, going from one of the best at its tier to one of the worst.



* TheyChangedItNowItSucks: Got heavily nerfed during the IJN DD rework, going from one of the best at its tier to one of the worst.



* BraggingRightsReward: While not useless, it's only available as a reward ship for completing a long chain of missions at tier 8-10. By that point, it's likley you've made it high up the IJN dd tree if you really wanted them.



* MacrossMissileMassacre: She gets the Torpedo Reload consumable, and unlike other IJN dd's does not have to give up smoke for it. This allows her to pump out 2 walls of 8 torpedoes within 5 seconds of eachother.

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* MacrossMissileMassacre: She gets the Torpedo Reload consumable, and unlike other IJN dd's does not have to give up smoke for it. This allows her to pump out 2 walls of 8 torpedoes within 5 seconds of eachother.each other.



* JokeCharacter: She's as slow as the SouthCarolina, has armor that would make a destroyer blush, and onyl has 4 main battery guns.

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* AntiAir: While her actual AA guns are a joke, she's the lowest tier ship to get access to the Catapult Fighter consumable.
* JokeCharacter: She's as slow as the SouthCarolina, has armor that would make a destroyer blush, and onyl only has 4 main battery guns.


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* {{BFG}} After a couple rounds of buffs, she's the lowest tier cruiser to get access to 203mm guns.


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* Fragile Speedster: Like Kongo, she trade armor for speed being a battlecruiser. She can reach 27 knots and has a pretty hefty broadside.


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* Fragile Speedster: Like Kongo, she trade armor for speed being a battlecruiser. She can reach 27 knots and has a pretty hefty broadside.
* KillItWithFire: The lackluster AP performance leads some people to use this ship as an HE firestarter, which works suprisingly well for a battleship. her faster reloads and good fire chance can burn down opponents quickly. HE at this tier is alos effective agaisnt cruisers, ans most of them have such low armor that HE will do penetration damage to them anyway.


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* MidSeasonUpgrade: Essentially a faster Nagato with an extra gun turret.


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* DifficultButAwesome: Her awkward turret placement makes her this. All of her firepower is in the bow of the ship, making her perfect for bow on tanking... if it weren't for the fact that only the middle turret is superfiring. the 3rd turret you have to turn to use, exposing your broadside to the enemy.


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* {{BFG}} The largest guns in the game, 460mm (18 inch). They're notorious for "LOLPEN"ning everything. (The caliber is so large it overmatches the thin deck and bow armor on almost every ship, causing massive damage.)
* Lighting Bruiser: Extremely thick armor? check. Bigget guns in the gamer? Check. Respectable 27 knot speed? check. Good secondary suite? Check!
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!Misaka

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!Misaka!Mikasa

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* StealthExpert: With the right setup she only gets spotted at 5.4KM!



* MacrossMissleMassacre: She gets the Torpedo Reload consumable, and unlike other IJN dd's does not have to give up smoke for it. This allows her to pump out 2 walls of 8 torpedoes within 5 seconds of eachother.

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* MacrossMissleMassacre: MacrossMissileMassacre: She gets the Torpedo Reload consumable, and unlike other IJN dd's does not have to give up smoke for it. This allows her to pump out 2 walls of 8 torpedoes within 5 seconds of eachother.


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* MightyGlacier: She's one of the slowest destroyers but carries firepower closer to that of a light cruiser.


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* StealthExpert:
* WeaksauceWeakness: Japanese DD's are mostly reliant on their torpedoes to do damage. One of the nerfs they recived was to the detection range of their torpedoes, now all of her torps will be spotted at atleast 1.5km.


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* JokeCharacter: She's as slow as the SouthCarolina, has armor that would make a destroyer blush, and onyl has 4 main battery guns.
* LethalJokeCharacter: However, she's got the longest range of any tier 3 cruiser, and gets access to Main Armaments Mod 0, which reduces dispersion by 40%, turning her into a lethal sniper.


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* JokeCharacter: As slow as South Carolina, with somehow even worse dispersions! Even being within 2km is no guarantee of hitting.


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* LightingBruiser: More of a Battlecruiser, she trades armor for speed, reaching an impressive 31 knots. her main battery is no slouch either, with impressive maximum range that can be extended even further with a spotter plane.


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* PowerfulButInaccurate: Carries a heavy 12 gun broadside, but the dispersions are terrible.

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!Kamikaze

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!Kamikaze* PaletteSwap: Of the Kamikaze
!Kamikaze/Kamikaze R
* BribingYourWayToVictory: An interesting example. She used to be nearly identical to the Minikaze, but when the IJN DD line was split and the mini nerfed, her and her sister premiums were not nerfed. This left her with the old very fast torpedoes.


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* MacrossMissleMassacre: She gets the Torpedo Reload consumable, and unlike other IJN dd's does not have to give up smoke for it. This allows her to pump out 2 walls of 8 torpedoes within 5 seconds of eachother.


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* MoreDakka: Carries 8 100mm guns. She can dogfight with a Gearing and make a good fight of it.


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* PointDefenseless: Averted. Her secondaries are arguably better than her inaccurate main battery guns.
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* FragileSpeedter: She's an agile cruiser that often burns under HE fire, on top of weak armoring.

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* FragileSpeedter: FragileSpeedster: She's an agile cruiser that often burns under HE fire, on top of weak armoring.
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Japanese Tier 1 cruiser, available for free first time you log in to the game.

A light patrol gunboat designed for coastal operations. This gunboat was well-armed for her dimensions, including AA artillery. She was not armored and had low speed. ''Hashidate'' was authorized as part of the Circle Three Plan of 1937, and was laid down at ''Osaka Ironworks'' on 20 February 1939. She was launched 10 months later, 23 December 1939, and commissioned into the Imperial Japanese Navy 30 June 1940.
She would serve most of her time as support for combat operations off of the coast of China, mainly in the 2nd China Expeditionary Fleet’s 15th Escort Group. At the start of Asia-Pacific War, ''Hashidate'' participated in "Operation C", the invasion of Hong Kong. Thereafter, she would remain based in the same city for most of the war. On 22 May 1944, ''Hashidate'' was sunk by the ''USS Picuda'' submarine in the South China Sea, while towing a crippled merchant passenger/cargo ship.


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*FragileSpeedter: She's an agile cruiser that often burns under HE fire, on top of weak armoring.

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Japanese Destroyers are defined by the "stealth torpedo" strategy: Launching torpedos from outside of detection range to nail unaware captains. To do this, they possess some of the best concealment values in the game and long-range and high-damage torpedos. This comes at the cost of their guns, which tend to be accurate but fire and turn slowly.

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Japanese Destroyers are defined by the "stealth torpedo" strategy: Launching torpedos torpedoes from outside of detection range to nail unaware captains. To do this, they possess some of the best concealment values in the game and long-range and high-damage torpedos. torpedoes. This comes at the cost of their guns, which tend to be accurate but fire and turn slowly.
slowly.

The line branches into a mini-line of more well-rounded destroyers at tier 6. While these boats are still armed with great torpedoes (albeit less of them), their guns have somewhat improved turn time and reload.



Japanese cruisers have good mobility and concealment, but poor armor and AA defense. Their guns tend to be slow to turn, but have decent velocity and arcs and a high fire chance with HE. Their torpedos have similar characteristics: the torps themselves are comparable with IJN destroyers (aka they're really good) but have difficult-to-use firing arcs, mostly being at the aft of the ship.

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Japanese cruisers have good mobility and concealment, but poor armor and AA defense. Their guns tend to be slow to turn, but have decent velocity and arcs and a high fire chance with HE. Their torpedos have similar characteristics: the torps themselves are comparable with IJN destroyers (aka they're really good) but have difficult-to-use firing arcs, mostly being at the aft of the ship.
ship and can only be used when broadside or facing away from the target.
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Japanese Destroyers are defined by the "stealth torpedo" strategy: Launching torpedos from outside of detection range to nail unaware captains. To do this, they possess some of the best concealment values in the game and long-range and high-damage torpedos. This comes at the cost of their guns, which tend to be accurate but fire and turn slowly.


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Japanese cruisers have good mobility and concealment, but poor armor and AA defense. Their guns tend to be slow to turn, but have decent velocity and arcs and a high fire chance with HE. Their torpedos have similar characteristics: the torps themselves are comparable with IJN destroyers (aka they're really good) but have difficult-to-use firing arcs, mostly being at the aft of the ship.


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Japanese Battleships can be considered the "sniper" amongst battleships, as they possess the biggest and longest range guns with decent accuracy, and decent mobility to get into position. However, this comes at the cost of their defenses, with weaker armor and AA defense despite a high health pool. They also have the worst concealment in the game.


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Japanese CVs utilize more squads of fewer planes, with a focus on torpedo bombers. They are excellent at repeated strikes at ships, but are hurt much more if planes are shot down pre-strike and are hopeless 1v1 against American fighters. The ships themselves are stealthy and fast, allowing them to relocate as needed.
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* StarterEquipment: Prior to the ''Hashidate'''s introduction, she served as the starter ship for the [=IJN=]. She's since been re-introduced as a Tier 3 premium with her full armament.
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*StarterEquipment: First IJN ship available for free at the start of the game.

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Warships attributed to Imperial Japanese Navy in ''World of Warships''

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Warships attributed to Imperial Japanese Navy in ''World of Warships''
Warships''.

The Imperial Japanese Navy (日本海軍 Nippon Kaigun) is one of the first two factions to be introduced on the game's creation and release.
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Warships attributed to Imperial Japanese Navy in ''World of Warships''

[[foldercontrol]]
[[folder:Japanese Destroyers]]
!Tachibana
!Umikaze
!Tachibana Lima
!Wakatake
!Isokaze
!Minekaze
!Fūjin
!Kamikaze
!Mutsuki
!Fubuki
!Hatsuharu
!Shinonome
!Akatsuki
!Shiratsuyu
!Akizuki
!Kagero
!Yūgumo
!Shimakaze
[[/folder]]
[[folder:Japanese Cruisers]]
!Hashidate
!Chikuma
!Tenryuu
!Katori
!Yuubari
!Kuma
!Iwaki Alpha
!Furutaka
!Aoba
!Myoko
!Tone
!Mogami
!Kitakami
!Atago
!Ibuki
!Zao
[[/folder]]
[[folder:Japanese Battleships]]
!Misaka
!Kawachi
!Myogi
!Ishizuchi
!Kongo
!Fuso
!Nagato
!Amagi
!Izumo
!Yamato
[[/folder]]
[[folder:Japanese Aircraft Carriers]]
!Hosho
!Zuiho
!Ryujo
!Hiryu
!Shokaku
!Taiho
!Hakuryu
[[/folder]]

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