Follow TV Tropes

Following

History Characters / Warhammer

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[Characters/WarhammerMalekith Malekith the Witch-King of Naggaroth]]
Is there an issue? Send a MessageReason:
None



to:

** [[Characters/WarhammerNagash Nagash the Great Necromancer]]
Is there an issue? Send a MessageReason:
None


Like its offshoot ''TabletopGame/Warhammer40,000'', ''Warhammer Fantasy Battles'' contains many playable factions and a large number of named characters.

to:

Like its offshoot ''TabletopGame/Warhammer40,000'', ''TabletopGame/Warhammer40000'', ''Warhammer Fantasy Battles'' contains many playable factions and a large number of named characters.
Is there an issue? Send a MessageReason:
None


Like its offshoot ''Warhammer 40,000'', ''Warhammer Fantasy Battles'' contains many playable factions and a large number of named characters.

to:

Like its offshoot ''Warhammer 40,000'', ''TabletopGame/Warhammer40,000'', ''Warhammer Fantasy Battles'' contains many playable factions and a large number of named characters.

Added: 308

Changed: 119

Is there an issue? Send a MessageReason:
None


For the tropes that apply to these characters during the end times, see [[Characters/WarhammerTheEndTimes here]]. For tropes that apply to them as seen in ''VideoGame/TotalWarWarhammer'' and associated titles see [[Characters/TotalWarWarhammer here]].

to:

For the tropes that apply to these characters during the end times, End Times, see [[Characters/WarhammerTheEndTimes here]]. For tropes that apply to them as seen in ''VideoGame/TotalWarWarhammer'' spinoffs and associated titles side games, see [[Characters/TotalWarWarhammer here]].
the links at the bottom of the page.








Added DiffLines:


!!Spinoffs
!!!Literature
* ''Characters/GotrekAndFelix''
* ''Characters/MalusDarkblade''
* ''Characters/{{Wulfrik}}''

!!!Tabletop Games
* ''Characters/BloodBowl''
* ''Characters/{{Dreadfleet}}''

!!!Video Games
* ''Characters/TheEndTimesVermintide''
* ''Characters/TotalWarWarhammer''
* ''Characters/WarhammerChaosbane''
Is there an issue? Send a MessageReason:
None


[[Characters/WarhammerTheEmpire The Empire]] | [[Characters/WarhammerBretonnia Bretonnia]] | [[Characters/WarhammerDwarfs Dwarfs]] | [[Characters/WarhammerHighElves High Elves]] | [[Characters/WarhammerDarkElves]] | [[Characters/WarhammerWoodElves Wood Elves]] | [[Characters/WarhammerLizardmen Lizardmen]] | [[Characters/WarhammerVampireCounts Vampire Counts]] | [[Characters/WarhammerTombKings Tomb Kings]] | [[Characters/WarhammerChaosGodsAndDaemons Daemons of Chaos]] | [[Characters/WarhammerWarriorsOfChaos Warriors of Chaos]] | [[Characters/WarhammerBeastsOfChaos Beastmen]] | [[Characters/WarhammerChaosDwarfs Chaos Dwarfs]] | [[Characters/WarhammerSkaven Skaven]] | [[Characters/WarhammerGreenskins Greenskins]] | [[Characters/WarhammerOgreKingdoms Ogre Kingdoms]] | [[Characters/WarhammerOtherFactions Others]]]]-]]]

to:

[[Characters/WarhammerTheEmpire The Empire]] | [[Characters/WarhammerBretonnia Bretonnia]] | [[Characters/WarhammerDwarfs Dwarfs]] | [[Characters/WarhammerHighElves High Elves]] | [[Characters/WarhammerDarkElves]] [[Characters/WarhammerDarkElves Dark Elves]] | [[Characters/WarhammerWoodElves Wood Elves]] | [[Characters/WarhammerLizardmen Lizardmen]] | [[Characters/WarhammerVampireCounts Vampire Counts]] | [[Characters/WarhammerTombKings Tomb Kings]] | [[Characters/WarhammerChaosGodsAndDaemons Daemons of Chaos]] | [[Characters/WarhammerWarriorsOfChaos Warriors of Chaos]] | [[Characters/WarhammerBeastsOfChaos Beastmen]] | [[Characters/WarhammerChaosDwarfs Chaos Dwarfs]] | [[Characters/WarhammerSkaven Skaven]] | [[Characters/WarhammerGreenskins Greenskins]] | [[Characters/WarhammerOgreKingdoms Ogre Kingdoms]] | [[Characters/WarhammerOtherFactions Others]]]]-]]]
Is there an issue? Send a MessageReason:
None


[[Characters/WarhammerTheEmpire The Empire]] | [[Characters/WarhammerBretonnia Bretonnia]] | [[Characters/WarhammerDwarfs Dwarfs]] | [[Characters/WarhammerHighElves High Elves]] | [[Characters/WarhammerDarkElves | [[Characters/WarhammerWoodElves Wood Elves]] | [[Characters/WarhammerLizardmen Lizardmen]] | [[Characters/WarhammerVampireCounts Vampire Counts]] | [[Characters/WarhammerTombKings Tomb Kings]] | [[Characters/WarhammerChaosGodsAndDaemons Daemons of Chaos]] | [[Characters/WarhammerWarriorsOfChaos Warriors of Chaos]] | [[Characters/WarhammerBeastsOfChaos Beastmen]] | [[Characters/WarhammerChaosDwarfs Chaos Dwarfs]] | [[Characters/WarhammerSkaven Skaven]] | [[Characters/WarhammerGreenskins Greenskins]] | [[Characters/WarhammerOgreKingdoms Ogre Kingdoms]] | [[Characters/WarhammerOtherFactions Others]]]]-]]]

to:

[[Characters/WarhammerTheEmpire The Empire]] | [[Characters/WarhammerBretonnia Bretonnia]] | [[Characters/WarhammerDwarfs Dwarfs]] | [[Characters/WarhammerHighElves High Elves]] | [[Characters/WarhammerDarkElves [[Characters/WarhammerDarkElves]] | [[Characters/WarhammerWoodElves Wood Elves]] | [[Characters/WarhammerLizardmen Lizardmen]] | [[Characters/WarhammerVampireCounts Vampire Counts]] | [[Characters/WarhammerTombKings Tomb Kings]] | [[Characters/WarhammerChaosGodsAndDaemons Daemons of Chaos]] | [[Characters/WarhammerWarriorsOfChaos Warriors of Chaos]] | [[Characters/WarhammerBeastsOfChaos Beastmen]] | [[Characters/WarhammerChaosDwarfs Chaos Dwarfs]] | [[Characters/WarhammerSkaven Skaven]] | [[Characters/WarhammerGreenskins Greenskins]] | [[Characters/WarhammerOgreKingdoms Ogre Kingdoms]] | [[Characters/WarhammerOtherFactions Others]]]]-]]]

Changed: 57

Removed: 44

Is there an issue? Send a MessageReason:
Page (37,411 bytes) is below Character Specific Pages 40,000 byte requirement — merging


[[Characters/WarhammerTheEmpire The Empire]] | [[Characters/WarhammerBretonnia Bretonnia]] | [[Characters/WarhammerDwarfs Dwarfs]] | [[Characters/WarhammerHighElves High Elves]] | [[Characters/WarhammerDarkElves Dark Elves]] ([[Characters/WarhammerMalekith Malekith]]) | [[Characters/WarhammerWoodElves Wood Elves]] | [[Characters/WarhammerLizardmen Lizardmen]] | [[Characters/WarhammerVampireCounts Vampire Counts]] | [[Characters/WarhammerTombKings Tomb Kings]] | [[Characters/WarhammerChaosGodsAndDaemons Daemons of Chaos]] | [[Characters/WarhammerWarriorsOfChaos Warriors of Chaos]] | [[Characters/WarhammerBeastsOfChaos Beastmen]] | [[Characters/WarhammerChaosDwarfs Chaos Dwarfs]] | [[Characters/WarhammerSkaven Skaven]] | [[Characters/WarhammerGreenskins Greenskins]] | [[Characters/WarhammerOgreKingdoms Ogre Kingdoms]] | [[Characters/WarhammerOtherFactions Others]]]]-]]]

to:

[[Characters/WarhammerTheEmpire The Empire]] | [[Characters/WarhammerBretonnia Bretonnia]] | [[Characters/WarhammerDwarfs Dwarfs]] | [[Characters/WarhammerHighElves High Elves]] | [[Characters/WarhammerDarkElves Dark Elves]] ([[Characters/WarhammerMalekith Malekith]]) | [[Characters/WarhammerWoodElves Wood Elves]] | [[Characters/WarhammerLizardmen Lizardmen]] | [[Characters/WarhammerVampireCounts Vampire Counts]] | [[Characters/WarhammerTombKings Tomb Kings]] | [[Characters/WarhammerChaosGodsAndDaemons Daemons of Chaos]] | [[Characters/WarhammerWarriorsOfChaos Warriors of Chaos]] | [[Characters/WarhammerBeastsOfChaos Beastmen]] | [[Characters/WarhammerChaosDwarfs Chaos Dwarfs]] | [[Characters/WarhammerSkaven Skaven]] | [[Characters/WarhammerGreenskins Greenskins]] | [[Characters/WarhammerOgreKingdoms Ogre Kingdoms]] | [[Characters/WarhammerOtherFactions Others]]]]-]]]



** [[Characters/WarhammerMalekith Malekith]]
Is there an issue? Send a MessageReason:
None


Like its offshoot ''Warhammer 40000'', ''Warhammer Fantasy Battles'' contains many playable factions and a large number of named characters.

to:

Like its offshoot ''Warhammer 40000'', 40,000'', ''Warhammer Fantasy Battles'' contains many playable factions and a large number of named characters.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[Characters/WarhammerMalekith Malekith]]
Is there an issue? Send a MessageReason:
None


[[Characters/WarhammerTheEmpire The Empire]] | [[Characters/WarhammerBretonnia Bretonnia]] | [[Characters/WarhammerDwarfs Dwarfs]] | [[Characters/WarhammerHighElves High Elves]] | [[Characters/WarhammerDarkElves Dark Elves]] | [[Characters/WarhammerWoodElves Wood Elves]] | [[Characters/WarhammerLizardmen Lizardmen]] | [[Characters/WarhammerVampireCounts Vampire Counts]] | [[Characters/WarhammerTombKings Tomb Kings]] | [[Characters/WarhammerChaosGodsAndDaemons Daemons of Chaos]] | [[Characters/WarhammerWarriorsOfChaos Warriors of Chaos]] | [[Characters/WarhammerBeastsOfChaos Beastmen]] | [[Characters/WarhammerChaosDwarfs Chaos Dwarfs]] | [[Characters/WarhammerSkaven Skaven]] | [[Characters/WarhammerGreenskins Greenskins]] | [[Characters/WarhammerOgreKingdoms Ogre Kingdoms]] | [[Characters/WarhammerOtherFactions Others]]]]-]]]

to:

[[Characters/WarhammerTheEmpire The Empire]] | [[Characters/WarhammerBretonnia Bretonnia]] | [[Characters/WarhammerDwarfs Dwarfs]] | [[Characters/WarhammerHighElves High Elves]] | [[Characters/WarhammerDarkElves Dark Elves]] ([[Characters/WarhammerMalekith Malekith]]) | [[Characters/WarhammerWoodElves Wood Elves]] | [[Characters/WarhammerLizardmen Lizardmen]] | [[Characters/WarhammerVampireCounts Vampire Counts]] | [[Characters/WarhammerTombKings Tomb Kings]] | [[Characters/WarhammerChaosGodsAndDaemons Daemons of Chaos]] | [[Characters/WarhammerWarriorsOfChaos Warriors of Chaos]] | [[Characters/WarhammerBeastsOfChaos Beastmen]] | [[Characters/WarhammerChaosDwarfs Chaos Dwarfs]] | [[Characters/WarhammerSkaven Skaven]] | [[Characters/WarhammerGreenskins Greenskins]] | [[Characters/WarhammerOgreKingdoms Ogre Kingdoms]] | [[Characters/WarhammerOtherFactions Others]]]]-]]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[WMG:[[center: [- ''TabletopGame/{{Warhammer}}'' '''Main Character Index'''\\
[[Characters/WarhammerTheEmpire The Empire]] | [[Characters/WarhammerBretonnia Bretonnia]] | [[Characters/WarhammerDwarfs Dwarfs]] | [[Characters/WarhammerHighElves High Elves]] | [[Characters/WarhammerDarkElves Dark Elves]] | [[Characters/WarhammerWoodElves Wood Elves]] | [[Characters/WarhammerLizardmen Lizardmen]] | [[Characters/WarhammerVampireCounts Vampire Counts]] | [[Characters/WarhammerTombKings Tomb Kings]] | [[Characters/WarhammerChaosGodsAndDaemons Daemons of Chaos]] | [[Characters/WarhammerWarriorsOfChaos Warriors of Chaos]] | [[Characters/WarhammerBeastsOfChaos Beastmen]] | [[Characters/WarhammerChaosDwarfs Chaos Dwarfs]] | [[Characters/WarhammerSkaven Skaven]] | [[Characters/WarhammerGreenskins Greenskins]] | [[Characters/WarhammerOgreKingdoms Ogre Kingdoms]] | [[Characters/WarhammerOtherFactions Others]]]]-]]]
Is there an issue? Send a MessageReason:
None


For the tropes that apply to these characters during the end times, see [[Characters/WarhammerTheEndTimes here]].

to:

For the tropes that apply to these characters during the end times, see [[Characters/WarhammerTheEndTimes here]]. For tropes that apply to them as seen in ''VideoGame/TotalWarWarhammer'' and associated titles see [[Characters/TotalWarWarhammer here]].
Is there an issue? Send a MessageReason:
None


Humans are a relatively young race in the Warhammer world. They do not remember the departure of the Old Ones or the first coming of Chaos, nor do they have the depth of knowledge and wisdom of the Elder Races. However, they have grown to be a dominant species in the world, dwarfing the Elder Races by their numbers if not their sophistication. Unlike other races, Humans are a diverse species, having as many corrupted and cowardly individuals as they have brave and wise heroes. For better or worse, they have taken a central role in balancing the fate of the world.

to:

Humans are a relatively young race in the Warhammer ''Warhammer'' world. They do not remember the departure of the Old Ones or the first coming of Chaos, nor do they have the depth of knowledge and wisdom of the Elder Races. However, they have grown to be a dominant species in the world, dwarfing the Elder Races by their numbers if not their sophistication. Unlike other races, Humans are a diverse species, having as many corrupted and cowardly individuals as they have brave and wise heroes. For better or worse, they have taken a central role in balancing the fate of the world.



The Wind of Death blows strong in the Warhammer World, and the dead have long and bitter memories. The Undead are the logical result of the short-lived humans' efforts to achieve immortality, no matter the cost. Nagash, first of the Necromancers, was responsible for developing the malign art of raising the dead to serve a master, which indirectly contributed to the rise of the Vampires and their diverse bloodlines, who control armies of cadavers of all sorts and are megalomaniacal in their pursuit of eternal un-life.

to:

The Wind of Death blows strong in the Warhammer World, ''Warhammer'' world, and the dead have long and bitter memories. The Undead are the logical result of the short-lived humans' efforts to achieve immortality, no matter the cost. Nagash, first of the Necromancers, was responsible for developing the malign art of raising the dead to serve a master, which indirectly contributed to the rise of the Vampires and their diverse bloodlines, who control armies of cadavers of all sorts and are megalomaniacal in their pursuit of eternal un-life.



A malevolent and diabolical race of ratmen whose warrens span a global inter-continental underground empire known in their tongue as the Under-Empire. The Skaven are a cruel and vicious species whose military power and incomprehensible numbers have the potential to smother all the kingdoms of the Old World, a destiny the ratmen believe is inevitable. Scheming and treacherous, the Skaven consider themselves the supreme master race, undeniably superior to all other civilizations in the Warhammer World. They are constant enemies of the Dwarfs, the Night Goblins, and all non-Skaven races. And of each other, if we're honest.

to:

A malevolent and diabolical race of ratmen whose warrens span a global inter-continental underground empire known in their tongue as the Under-Empire. The Skaven are a cruel and vicious species whose military power and incomprehensible numbers have the potential to smother all the kingdoms of the Old World, a destiny the ratmen believe is inevitable. Scheming and treacherous, the Skaven consider themselves the supreme master race, undeniably superior to all other civilizations in the Warhammer World.''Warhammer'' world. They are constant enemies of the Dwarfs, the Night Goblins, and all non-Skaven races. And of each other, if we're honest.
Is there an issue? Send a MessageReason:
None


A scheming, treacherous race of rat-men whose warrens ring the underworld, constant enemies of the dwarfs, the night goblins, and all non-Skaven races. And each other, if we're honest.

to:

A scheming, treacherous malevolent and diabolical race of rat-men ratmen whose warrens ring span a global inter-continental underground empire known in their tongue as the underworld, Under-Empire. The Skaven are a cruel and vicious species whose military power and incomprehensible numbers have the potential to smother all the kingdoms of the Old World, a destiny the ratmen believe is inevitable. Scheming and treacherous, the Skaven consider themselves the supreme master race, undeniably superior to all other civilizations in the Warhammer World. They are constant enemies of the dwarfs, Dwarfs, the night goblins, Night Goblins, and all non-Skaven races. And of each other, if we're honest.
Is there an issue? Send a MessageReason:
None


Big and mean or small and mean, these green-skinned monstrosities exist in a permanent state of war against anything and anyone they can see.

to:

The Greenskins are considered by many to be the scourge of all civilization. Big and mean or small and mean, these green-skinned monstrosities can be broadly categorized into two species: The large and brutish Orcs and the small and cunning Goblins. Supremely violent, they exist in a permanent state of war against anything and anyone they can see.
see. Time and again, Greenskin hordes arise without warning and lay a great swath of destruction that has no direction or purpose other than simple violence, an ever-increasing mass of warfare that has the potential to dominate and cover the entire world in a seething green tide.
Is there an issue? Send a MessageReason:
None


Old, declining, yet proud beyond measure, the Elder Races were present in the Dawn Times, when the first of their kind were sculpted by the hand of the Old Ones themselves and thus tend to be far more resistant to Chaos than humans. In times past all of them built magnificent civilizations, grander than anything Man has achieved so far. However, millenia of strife and tragedy have inevitably led to their decline, and they are now a shadow of their former selves. Despite all this, they still represent some of the most formidable forces of the world.

to:

Old, declining, yet proud beyond measure, the Elder Races were present in the Dawn Times, when the first of their kind were sculpted by the hand of the Old Ones themselves and thus themselves. Thus, they tend to be far more resistant to Chaos than humans. In times past all of them built magnificent civilizations, grander than anything Man has achieved so far. However, millenia of strife and tragedy have inevitably led to their decline, and they are now a shadow of their former selves. Despite all this, they still represent some of the most formidable forces of the world.



Beyond the veil of reality lies the Realm of Chaos, home to four gods so powerful one of them alone could snuff out the world and its gods along with it, and would do so gladly. Having first come to the world millenia ago only to be barely repelled by the combined might of the Elder Races, the Chaos Gods and their Daemon armies cannot easily walk through the world and are barely contained to the poles. Now the Forces of Chaos, mortal minions of the four gods corrupted by their influence or lured to their side by promises of power, lie in wait for the right time to destroy the world and watch it burn. And that time is approaching...

to:

Beyond the veil of reality lies the Realm of Chaos, home to four gods so powerful one of them alone could snuff out the world and its gods along with it, and would do so gladly. Having first come to invaded the world millenia ago only to be barely repelled by the combined might of the Elder Races, the Chaos Gods and their Daemon armies cannot easily walk through the world and are barely contained to the poles. Now the Forces of Chaos, mortal minions of the four gods corrupted by their influence or lured to their side by promises of power, lie in wait for the right time to destroy the world and watch it burn. And that time is approaching...
Is there an issue? Send a MessageReason:
None


The Wind of Death blows strong in the Warhammer World, and the dead have long and bitter memories. The Undead are the logical result of the short-lived humans' efforts to achieve immortality, no matter the cost. Nagash, first of the Necromancers, was responsible for developing the malign art of raising the dead to serve a master, which indirectly contributed to the rise of the Vampires and their diverse bloodlines, who control armies of cadavers of all sort and are megalomaniacal in their pursuit of eternal un-life.

to:

The Wind of Death blows strong in the Warhammer World, and the dead have long and bitter memories. The Undead are the logical result of the short-lived humans' efforts to achieve immortality, no matter the cost. Nagash, first of the Necromancers, was responsible for developing the malign art of raising the dead to serve a master, which indirectly contributed to the rise of the Vampires and their diverse bloodlines, who control armies of cadavers of all sort sorts and are megalomaniacal in their pursuit of eternal un-life.
Is there an issue? Send a MessageReason:
None


The Wind of Death blows strong in the Warhammer World, and the dead have long and bitter memories. The Undead are the logical result of the short-lived humans' efforts to achieve immortality, no matter the cost. Nagash, first of the Necromancers, was resopnsible for developing the malign art of raising the dead to serve a master, which indirectly contributed to the rise of the Vampires and their diverse bloodlines, who control armies of cadavers of all sort and are megalomaniacal in their pursuit of eternal un-life.

to:

The Wind of Death blows strong in the Warhammer World, and the dead have long and bitter memories. The Undead are the logical result of the short-lived humans' efforts to achieve immortality, no matter the cost. Nagash, first of the Necromancers, was resopnsible responsible for developing the malign art of raising the dead to serve a master, which indirectly contributed to the rise of the Vampires and their diverse bloodlines, who control armies of cadavers of all sort and are megalomaniacal in their pursuit of eternal un-life.
Is there an issue? Send a MessageReason:
None


Humans are a relatively young race in the Warhammer world. They do not remember the departure of the Old Ones or the first coming of Chaos, nor do they have the depth of knowledge and wisdom of the elder races. However, they have grown to be a dominant species in the world, dwarfing the Elder Races by their numbers if not their sophistication. Unlike other races, humans are a diverse species, having as many corrupted and cowardly people as they have brave and wise heroes. For better or for worse, they have taken a central role in balancing the fate of the world.

to:

Humans are a relatively young race in the Warhammer world. They do not remember the departure of the Old Ones or the first coming of Chaos, nor do they have the depth of knowledge and wisdom of the elder races.Elder Races. However, they have grown to be a dominant species in the world, dwarfing the Elder Races by their numbers if not their sophistication. Unlike other races, humans Humans are a diverse species, having as many corrupted and cowardly people individuals as they have brave and wise heroes. For better or for worse, they have taken a central role in balancing the fate of the world.



Old, declining, and yet proud beyond measure, the Elder Races were present in the Dawn Times, the first of their kind were sculpted by the hand of the Old Ones themselves, and thus tend to be far more resistant to Chaos than humans. In time, all of them built magnificent civilizations, grander than anything man has achieved so far. However, millenia of strife and tragedy has inevitably led to their declines, and their are a shadow of their former selves. Yet, they still represent some of the most formidable forces of the world.

to:

Old, declining, and yet proud beyond measure, the Elder Races were present in the Dawn Times, when the first of their kind were sculpted by the hand of the Old Ones themselves, themselves and thus tend to be far more resistant to Chaos than humans. In time, times past all of them built magnificent civilizations, grander than anything man Man has achieved so far. However, millenia of strife and tragedy has have inevitably led to their declines, decline, and their they are now a shadow of their former selves. Yet, Despite all this, they still represent some of the most formidable forces of the world.



The Wind of Death blows strong in the Warhammer World. The Undead are the logical result of the short-lived humans' efforts to seek a way to immortality no matter the cost. Nagash, first of the Necromancer, is involved in the developement of the art of raising the dead, and has indirectly contributed to the rise of human undead, which control armies of cadavers of all sort.

to:

The Wind of Death blows strong in the Warhammer World. World, and the dead have long and bitter memories. The Undead are the logical result of the short-lived humans' efforts to seek a way to immortality achieve immortality, no matter the cost. Nagash, first of the Necromancer, is involved in Necromancers, was resopnsible for developing the developement of the malign art of raising the dead, and has dead to serve a master, which indirectly contributed to the rise of human undead, which the Vampires and their diverse bloodlines, who control armies of cadavers of all sort.
sort and are megalomaniacal in their pursuit of eternal un-life.



Beyond the veil of reality lies the Realm of Chaos, home to four gods so powerful one of them alone could snuff out the world and its gods with it, and who would gladly do it. Having first come to the world millenia ago only to be barely repelled by the combined might of the Elder Races, the Chaos Gods and their Daemon armies cannot easily walk through the world and are barely contained to the Poles. Now the forces of Chaos, as well as their mortal minions who were corrupted by it or lured to its side by promises of power, lie in wait for the right time to destroy the world, and the time is approaching.

to:

Beyond the veil of reality lies the Realm of Chaos, home to four gods so powerful one of them alone could snuff out the world and its gods along with it, and who would gladly do it. so gladly. Having first come to the world millenia ago only to be barely repelled by the combined might of the Elder Races, the Chaos Gods and their Daemon armies cannot easily walk through the world and are barely contained to the Poles. poles. Now the forces Forces of Chaos, as well as their mortal minions who were of the four gods corrupted by it their influence or lured to its their side by promises of power, lie in wait for the right time to destroy the world, world and the watch it burn. And that time is approaching.
approaching...
Is there an issue? Send a MessageReason:
None


Beyond the veil of reality lies the Realm of Chaos, home to four gods so powerful one of them alone could snuff out the world and its gods with it, and who would gladly do it. Having first come to the world millenia ago only to be barely repelled by the combined might of the Elder Races. Now the forces of Chaos, as well as their mortal minions who were corrupted by it or lured to its side by promises of power, lie in wait for the right time to destroy the world, and the time is approaching.

to:

Beyond the veil of reality lies the Realm of Chaos, home to four gods so powerful one of them alone could snuff out the world and its gods with it, and who would gladly do it. Having first come to the world millenia ago only to be barely repelled by the combined might of the Elder Races.Races, the Chaos Gods and their Daemon armies cannot easily walk through the world and are barely contained to the Poles. Now the forces of Chaos, as well as their mortal minions who were corrupted by it or lured to its side by promises of power, lie in wait for the right time to destroy the world, and the time is approaching.

Changed: 558

Removed: 104

Is there an issue? Send a MessageReason:
None


Old, declining, and yet proud beyond measure, the Elder Races were present in the Dawn Times, the first of their kind were sculpted by the hand of the Old Ones themselves, and thus tend to be far more resistant to Chaos than humans. Millenia of strife and tragedy has inevitably led to their declines, and their are a shadow of their former selves. Yet, they still represent some of the most formidable forces of the world.

to:

Old, declining, and yet proud beyond measure, the Elder Races were present in the Dawn Times, the first of their kind were sculpted by the hand of the Old Ones themselves, and thus tend to be far more resistant to Chaos than humans. Millenia In time, all of them built magnificent civilizations, grander than anything man has achieved so far. However, millenia of strife and tragedy has inevitably led to their declines, and their are a shadow of their former selves. Yet, they still represent some of the most formidable forces of the world.



The forces of Chaos would destroy the world just to watch it burn. They were barely turned back in their first coming by the combined might of the Elder Races, who were at the height of their powers, thrown back and contained in the North, the Chaos gods make their influence felt throughout the world.

The most powerful of the factions, much of the Warhammer world is defined by the struggle against Chaos.

to:

The forces Beyond the veil of Chaos would destroy reality lies the Realm of Chaos, home to four gods so powerful one of them alone could snuff out the world just and its gods with it, and who would gladly do it. Having first come to watch it burn. They were the world millenia ago only to be barely turned back in their first coming repelled by the combined might of the Elder Races, Races. Now the forces of Chaos, as well as their mortal minions who were at corrupted by it or lured to its side by promises of power, lie in wait for the height of their powers, thrown back right time to destroy the world, and contained in the North, the Chaos gods make their influence felt throughout the world.

The most powerful of the factions, much of the Warhammer world
time is defined by the struggle against Chaos.
approaching.
Is there an issue? Send a MessageReason:
None


Humans are a relatively young race in the Warhammer world. They do not remember the departure of the Old Ones or the first coming of Chaos, nor do they have the depth of knowledge and wisdom of the elder races, and yet the fate of the world rests in their hands, for good or ill.

to:

Humans are a relatively young race in the Warhammer world. They do not remember the departure of the Old Ones or the first coming of Chaos, nor do they have the depth of knowledge and wisdom of the elder races. However, they have grown to be a dominant species in the world, dwarfing the Elder Races by their numbers if not their sophistication. Unlike other races, humans are a diverse species, having as many corrupted and yet cowardly people as they have brave and wise heroes. For better or for worse, they have taken a central role in balancing the fate of the world rests in their hands, for good or ill.
world.



Old, declining, and yet proud beyond measure, the elder races were present in the Dawn Times, the first of their kind were sculpted by the hand of the Old Ones themselves, and thus tend to be far more resistant to Chaos than humans.

to:

Old, declining, and yet proud beyond measure, the elder races Elder Races were present in the Dawn Times, the first of their kind were sculpted by the hand of the Old Ones themselves, and thus tend to be far more resistant to Chaos than humans.
humans. Millenia of strife and tragedy has inevitably led to their declines, and their are a shadow of their former selves. Yet, they still represent some of the most formidable forces of the world.



Megalomaniacal in their pursuit of un-life, the dead have long and bitter memories.

to:

Megalomaniacal The Wind of Death blows strong in their pursuit of un-life, the dead have long Warhammer World. The Undead are the logical result of the short-lived humans' efforts to seek a way to immortality no matter the cost. Nagash, first of the Necromancer, is involved in the developement of the art of raising the dead, and bitter memories.
has indirectly contributed to the rise of human undead, which control armies of cadavers of all sort.
Is there an issue? Send a MessageReason:
None


[[MostWritersAreHuman There are dozens of human nations, but only the Empire and Brettonia are playable. Humans do tend to dominate the Dogs of War list, however]].

to:

[[MostWritersAreHuman There are dozens of human nations, but only the Empire and Brettonia Bretonnia are playable. Humans do tend to dominate the Dogs of War list, however]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

For the tropes that apply to these characters during the end times, see [[Characters/WarhammerTheEndTimes here]].
Is there an issue? Send a MessageReason:
None


* [[Characters/WarhammerDwarfs Dwarfs]]
* [[Characters/WarhammerHighElves High Elves]]
* [[Characters/WarhammerDarkElves Dark Elves]]
* [[Characters/WarhammerWoodElves Wood Elves]]
* [[Characters/WarhammerLizardmen Lizardmen]]

to:

* [[Characters/WarhammerDwarfs The Dwarfs]]
* [[Characters/WarhammerHighElves The High Elves]]
* [[Characters/WarhammerDarkElves The Dark Elves]]
* [[Characters/WarhammerWoodElves The Wood Elves]]
* [[Characters/WarhammerLizardmen The Lizardmen]]

Added: 413

Removed: 413

Is there an issue? Send a MessageReason:
None


!Ogre Kingdoms
Hulking, brutal humanoids who began as members of the Dogs of War but were expanded into a full-fledged army in their own right in late 6th edition.

* [[Characters/WarhammerOgreKingdoms Ogre Kingdoms]]

!Greenskins
Big and mean or small and mean, these green-skinned monstrosities exist in a permanent state of war against anything and anyone they can see.

* [[Characters/WarhammerGreenskins Greenskins]]


Added DiffLines:


!Greenskins
Big and mean or small and mean, these green-skinned monstrosities exist in a permanent state of war against anything and anyone they can see.

* [[Characters/WarhammerGreenskins Greenskins]]

!Ogre Kingdoms
Hulking, brutal humanoids who began as members of the Dogs of War but were expanded into a full-fledged army in their own right in late 6th edition.

* [[Characters/WarhammerOgreKingdoms Ogre Kingdoms]]

Is there an issue? Send a MessageReason:
None


----

<<|CharacterSheets|>>

to:

----

<<|CharacterSheets|>>
----
Is there an issue? Send a MessageReason:
None



to:

* [[Characters/WarhammerChaosDwarfs Chaos Dwarfs]]
Is there an issue? Send a MessageReason:
None


There are dozens of human nations, but only the Empire and Brettonia are playable. Humans do tend to dominate the Dogs of War list, however.

to:

[[MostWritersAreHuman There are dozens of human nations, but only the Empire and Brettonia are playable. playable. Humans do tend to dominate the Dogs of War list, however.
however]].

Top