Follow TV Tropes

Following

History Characters / ThisWarOfMine

Go To

OR

Added: 704

Changed: 348

Is there an issue? Send a MessageReason:
None


%%* ActionDad

to:

%%* ActionDad* ActionDad: He will do anything to keep Iskra safe. Up to and including killing people.



* AmoralAttorney: Implied. Her standard behavior is viewing everything through a cold, logical lens, and there's no indication she was any different back when she was still employed.



* CelebritySurvivor: She's a well known reporter. This helps her in regards to trading with merchants, letting her get better deals.



* SuperSpeed: [[DownplayedTrope A more mundane example.]]. He easily leaves everyone in his dust with his fast speed, thanks to his career as a football player.



* {{Foil}}: She is one to Emilia. She is upbeat, empathetic, weak in combat and has a normal-sized backpack. Emilia is the opposite as she's cold, cynical, decent in combat, and has a small-ish backpack size.

to:

* {{Foil}}: She is one to Emilia. She Zlata is upbeat, empathetic, weak in combat and has a normal-sized backpack. Emilia is the opposite as she's cold, cynical, decent in combat, and has a small-ish backpack size.



* {{Protectorate}}

to:

* {{Protectorate}}{{Protectorate}}: The survivors vow to protect them from everything going on.



* JerkWithAHeartOfGold: He's kind of a dick, but he's a doctor going out of his way to heal and protect people that come his way, and very obviously cares about his staff and patients.



* VideoGameCrueltyPotential: There's no stopping the player from snitching on him for the rebels' reward, but it lowers morale.

to:

* VideoGameCrueltyPotential: There's no stopping the player from snitching on him for the rebels' reward, but it lowers morale.
morale, since you're backstabbing a potential friend.



%%* GoodSamaritan

to:

%%* GoodSamaritan* GoodSamaritan: Why do they risk their lives and supplies for the player survivors? Because it's the right thing to do, and they can't stand leaving others to suffer.


Added DiffLines:

* NoNameGiven: His identity is never revealed.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* IShouldWriteABookAboutThis: As most of the endings reveal, she was writing a war diary the whole time, which gets published if she dies, leaves the shelter, or gets the sad/good endings. In the [[DownerEnding worst ending]], however, she [[DefiedTrope defies]] the trope by burning her notes and refusing to write about the war.


Added DiffLines:

* PersonalEffectsReveal: If she dies while scavenging and another scavenger inspects the body, they will find her war diary, and remark that her parents should get it.

Added: 442

Changed: 346

Is there an issue? Send a MessageReason:
None


%%* ActionDad

to:

%%* ActionDad* ActionDad: He will go to any length to protect Amelia, even if he has to fight the military to equip himself and [[spoiler:find information on where she's gone.]]
* AmbiguouslyTrained: Although all we get to know is that he worked at the airport, it's hinted that he used to be in the military, as he has the same combat proficiency as Roman (who is ''known'' to have been a soldier), and also benefits from a large carrying capacity.




to:

* TraumaInducedAmnesia: [[spoiler:As the ending reveals, him passing out was actually a missing chunk of memories, as the trauma of Amelia's death caused him to suffer dissociative amnesia.]]


Added DiffLines:

* NonActionGuy: His reliance on crutches makes it impossible for him to venture out of the shelter, forcing Esma to go outside to scavenge and look for stories to report.

Changed: 57

Is there an issue? Send a MessageReason:
None



to:

* SharedFamilyQuirks: Is a smoker, just like his parents.

Added: 300

Changed: 130

Is there an issue? Send a MessageReason:
None


* ScarfOfAssKicking: He wears a scarf, while also being the game's combat specialist.
* SociopathicSoldier: If sufficiently traumatized, he'll become extremely aggressive, caring little for killing anybody (even unarmed civilians), attacking fellow survivors, and wishing death on anybody he dislikes.




to:

* WorldsBestWarrior: One of the best survivors in combat, who also stands miles above the soldiers you may meet while scavenging.

Added: 122

Changed: 194

Is there an issue? Send a MessageReason:
None


%%* CoolOldGuy

to:

%%* CoolOldGuy* AscendedExtra: In the vanilla game, he only appears as a neighbor who gives you free wood in some of the more difficult scenarios. ''The Little Ones'' makes him playable as a guardian of Ivano.
* CoolOldGuy: Despite his age and slow movement, he's inexplicably somewhat better at fighting than most of the survivors.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CompositeCharacter: Gameplay-wise, his abilities merge those of Marko and Roman, as he has a 15-slot backpack while also being top-tier in combat.

Top