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* AndThenWhat: In ''Tales'', Amy points out to Dr. Everett that if the walkers have their way and wipe out all of humanity there will be no one left to reanimate and create new walkers. Everett admits that if the walkers succeed in causing humanity to go extinct, they will join them in extinction as well.

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* AndThenWhat: In ''Tales'', Amy points out to Dr. Everett that if the walkers have their way and wipe out all of humanity there will be no one left to reanimate and create new walkers. Everett admits that if the walkers succeed in causing humanity to go extinct, they will join them in extinction as well. In ''The Ones Who Live'', Beale also admits this, stating that within decades the walkers will eventually die out with no more living humans left to reanimate or be eaten and will all eventually become nothing but compost for plants.
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These are the most common form of the undead on the planet, separate from the variants listed below.
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* HeroKiller: A single zombie bite will kill ''anyone'', even the most competent survivors. And hordes of them will overwhelm anyone. Just ask Dale, Sophia, T-Dog, Andrea, Lilly, Bob, Tyreese, Noah, Deanna, the Anderson family, Carl, Beatrice, [[spoiler:Luke, Jules, and Rosita.]]

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* HeroKiller: A single zombie bite will kill ''anyone'', even the most competent survivors. And hordes of them will overwhelm anyone. Just ask Dale, Sophia, T-Dog, Andrea, Lilly, Bob, Tyreese, Noah, Deanna, the Anderson family, Carl, Beatrice, [[spoiler:Luke, Jules, Rosita, and Rosita.Jadis.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/world_beyond_ending_zombie.jpg]]
[[caption-width-right:350:''Something new to fear.'']]

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[[caption-width-right:350:''Something new to fear.'']]


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* TheBerserker: It slams itself into a steel door with an anger and ferocity like that of a wild animal.

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* TheBerserker: It slams itself into a steel door with an anger and ferocity like that of a wild animal. Even Daryl is terrified when he realizes how fast and strong these variants are.


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* NoSell: Daryl tries to kill the first Cohort he encounters with a fire extinguisher. Unfortunately, its skull is far more durable than the zombies he's accustomed to, and it quickly gets back up and tries to attack again, forcing Daryl to flee.
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* EarlyInstallmentWeirdness: In the first few episodes of the original show, the walkers are seen running and climbing after survivors while avoiding obstacles. Later episodes show them as much less mobile and more mindless. This is especially so with the show's first scene, which depicts a little girl walker holding a teddy bear, and Morgan's undead wife, who somehow retains enough intelligence to try the doorknob and look into the peephole of his front door. On later episodes, not only are the walkers never seen holding anything, but it's heavily implied they don't retain any traces of the people they once were, and that any suggestion that they do is delusional. Notably, in ''Series/FearTheWalkingDead'''s pilot episode, which explicitly takes place at the onset of the undead outbreak, the first zombie we see becomes a mindless, violent walker ''immediately'' after reanimating. This type of zombie makes a comeback as a variant in Season 11C of ''The Walking Dead''.

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* EarlyInstallmentWeirdness: In the first few episodes of the original show, the walkers are seen running and climbing after survivors while avoiding obstacles. Later episodes show them as much less mobile and more mindless. This is especially so with the show's first scene, which depicts a little girl walker holding a teddy bear, and Morgan's undead wife, who somehow retains enough intelligence to try the doorknob and look into the peephole of his front door. On later episodes, not only are the walkers never seen holding anything, but it's heavily implied they don't retain any traces of the people they once were, and that any suggestion that they do is delusional. Notably, in ''Series/FearTheWalkingDead'''s pilot episode, which explicitly takes place at the onset of the undead outbreak, the first zombie we see becomes a mindless, violent walker ''immediately'' after reanimating. This type of zombie makes a comeback as a variant in Season 11C of ''The Walking Dead''.Dead'' (see "Climbers" below).
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!!!'''Appearances:''' ''Series/{{The Walking Dead|2010}}'' | ''Series/FearTheWalkingDead'' | ''Series/TheWalkingDeadWorldBeyond'' | ''Series/TalesOfTheWalkingDead'' | ''Characters/TheWalkingDeadDeadCity'' | ''Series/TheWalkingDeadDarylDixon''

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!!!'''Appearances:''' ''Series/{{The Walking Dead|2010}}'' | ''Series/FearTheWalkingDead'' | ''Series/TheWalkingDeadWorldBeyond'' | ''Series/TalesOfTheWalkingDead'' | ''Characters/TheWalkingDeadDeadCity'' | ''Series/TheWalkingDeadDarylDixon''''Series/TheWalkingDeadDarylDixon'' | ''Series/TheWalkingDeadTheOnesWhoLive''
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* PlayingPossum: Their main mode of 'hunting' is pretending to be a corpse until a living person approaches, before lunging or grabbing at a limb and biting.

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* PlayingPossum: Their main mode of 'hunting' is pretending to be a corpse until a living person approaches, before lunging or grabbing at a limb and biting. Hershel finds this out the hard way.
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** Also how long it takes to come back as a zombie varies, which is lampshaded by Dr. Jenner in "TS-19". Sometimes it depends on what the plot calls for; occasionally, it's due to the severity of the wound or other external circumstances. For example, Shane only takes a few minutes to turn after being stabbed in the chest. Tobin takes exactly an hour and thirteen minutes after dying from being poisoned by an infected arrow.

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** Also how long it takes to come back as a zombie varies, which is lampshaded by Dr. Jenner in "TS-19". Sometimes it depends on what the plot calls for; occasionally, it's due to the severity of the wound or other external circumstances. For example, Shane only takes a few minutes to turn after being stabbed in the chest. chest by Rick. Tobin takes exactly an one hour and thirteen minutes after dying from being poisoned by an infected arrow.

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