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A female human

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A female human TheCaptain of ''The Seawing''. She commands the respect and admiration of both her crew and the party (in particular Pelor and Jinx are ''fascinated'' by her, though for different reasons... [[EvenTheGirlsWantHer probably]]).

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A [[VoluntaryShapeshifting Changeling]] Spellthief (a type of Rogue that can steal spells from their targets instead of dealing Sneak Attack damage). Can technically take any humanoid form they like, but their preferred form is a young human woman, with the only hint to her true identity (to the audience) being [[EyeDentityGiveaway her black eyes with green sclera]]. Played by Launchpad.

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A [[VoluntaryShapeshifting Changeling]] Spellthief (a type of Rogue that can steal spells from their targets instead of dealing Sneak Attack damage). Can technically take any humanoid form they like, but their preferred form is a young human woman, with the only hint to her true identity (to the audience) being [[EyeDentityGiveaway her black eyes with green sclera]]. Played by Launchpad.Launchpad (Krillidin's player).



A human Fighter specializing in polearms (and dancing). Has a bit of an ego. No relation to the god of the same name.

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A human Fighter specializing in polearms (and dancing). Has a bit of an ego. No relation to the god of the same name. Played by Black's player.



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!! ''The Seawing'' and its crew
A sailing ship hired by Jegad to escort him and the party to the location of [[spoiler:a lost Adar city]], owned and led by Captain Chisel.
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[[folder:Captain Chisel]]
A female human
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* TheCaptain: [[CaptainObvious Duh]]. It's notable, however, that she holds this position despite being only in her 30s, while several of her crewmembers (including at least one dwarf and an elf) have decades, if not ''centuries'', more experience with sailing than her, but they respect her command well enough to follow her, offering her their knowledge when needed.
* OceanOfAdventure: Mixed with OceanAwe. This is how she views sailing, and why she loves it; you can "battle" the sea again and again and never lose, but it will always win.
* TelescopingStaff: Episode 3 reveals that she has a magical quarterstaff that can extend a large distance, and it can lift her up from the deck to the crow's nest in a matter of seconds.
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* TheInfiltration: Had seemingly spent years as "Del" working under Ka Jord, presumably so he could use the orcs to [[spoiler:search for Ytarran ruins without raising suspicion, since orcs generally don't ask too many questions and leave even fewer witnesses]]. The surgery scars on the flesh-disguise for his main construct body were seen as merely ''battle'' scars instead.

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* TheInfiltration: Had seemingly spent years as "Del" working under Ka Jord, presumably so he could use the orcs to [[spoiler:search for Ytarran ruins and artifacts without raising suspicion, since orcs generally don't ask too many questions and leave even fewer witnesses]]. The surgery scars on the flesh-disguise for his main construct body were seen as merely ''battle'' scars instead.



* MechanicalAbomination: Gamma's body isn't a ''single'' body, but rather an amalgamation of all the Warforged he's hijacked over the uses, fused into one gargantuan, vaguely humanoid form. Even the other Dark Ancients are confused about ''how'' Gamma managed this, especially given Gamma's seemingly limited intelligence, but they still make use of him when [[TheBrute brute strength is required for a job]].

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* MechanicalAbomination: Gamma's body isn't a ''single'' body, but rather an amalgamation of all the Warforged he's hijacked over the uses, years, fused into one gargantuan, vaguely humanoid form. Even the other Dark Ancients are confused about ''how'' Gamma managed this, especially given Gamma's seemingly limited intelligence, but they still make use of him when [[TheBrute brute strength is required for a job]].

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A Dark Ancient that takes the form of an Orc and acts as the right hand of the Orc leader, having manipulated others bellow him into gathering artifacts.
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[[folder:Gamma]]
A massive MechanicalAbomination created from countless Warforged bodies that attacks the party in front of Polaron.

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A Dark Ancient that takes the form of an Orc and acts as the right hand of the Orc leader, having manipulated others bellow below him into gathering artifacts.
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[[folder:Gamma]]
A massive MechanicalAbomination created from countless Warforged bodies that attacks the party in front of Polaron.
artifacts.



* TheBrute: Serves as this in comparison to the Dark Ancients seen. While those like "Alpha" and Beta mostly rely on their psionic abilities and their current body's abilities, Gamma relies mostly on their sheer size and brute force, though he does have a few other tricks up his sleeve (like tossing off bodies to becomes zombie minions, emitting a [[SuperScream sonic scream from his numerous mouths]], or firing off EyeBeams).

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* TheBrute: Serves as this in comparison to the BodySurf: While all Dark Ancients seen. While those like "Alpha" and Beta mostly rely on use this to extend their psionic abilities lifespan, Delta jumped into a wider variety of bodies than most of his comrades in his fight with the party, including his "Del" body, a [[spoiler:"digger" unit he used for an ambush]] and finally [[spoiler:the body of TR-4, killing the original personality, though this didn't last long as Angel finally ended Delta with a prepared Sneak Attack]].
* TheInfiltration: Had seemingly spent years as "Del" working under Ka Jord, presumably so he could use the orcs to [[spoiler:search for Ytarran ruins without raising suspicion, since orcs generally don't ask too many questions and leave even fewer witnesses]]. The surgery scars on the flesh-disguise for his main construct body were seen as merely ''battle'' scars instead.
* StatOVision: During his battle with the party in the "Northern Terminus", he scans the various combatants and measures
their current body's relative threat levels by their offensive and defensive abilities, Gamma relies mostly on their sheer size and brute force, though as well as any potential constructs around that he does have a few other tricks up his sleeve (like tossing off bodies to becomes zombie minions, emitting a [[SuperScream sonic scream from his numerous mouths]], or firing off EyeBeams).could BodySurf into.


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[[folder:Gamma]]
A massive MechanicalAbomination created from countless Warforged bodies that attacks the party in front of Polaron.
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* TheBrute: Serves as this in comparison to the Dark Ancients seen. While those like "Alpha" and Beta mostly rely on their psionic abilities and their current body's abilities, Gamma relies mostly on their sheer size and brute force, though he does have a few other tricks up his sleeve (like tossing off bodies to becomes zombie minions, emitting a [[SuperScream sonic scream from his numerous mouths]], or firing off EyeBeams).
* MechanicalAbomination: Gamma's body isn't a ''single'' body, but rather an amalgamation of all the Warforged he's hijacked over the uses, fused into one gargantuan, vaguely humanoid form. Even the other Dark Ancients are confused about ''how'' Gamma managed this, especially given Gamma's seemingly limited intelligence, but they still make use of him when [[TheBrute brute strength is required for a job]].
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* KnowWhenToFoldEm: Flees the when it gets low on health rather than fight to the death, and hasn't been seen since its first battle with the party. According to side materials, upon realizing that the party had taken out Delta, Gamma, ''and'' Epsilon, and put a stop to their plan to irradiate the Vistrian continent, it decided that [[PragmaticVillainy its own survival was a higher priority than revenge.]]

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* KnowWhenToFoldEm: Flees the when it gets low on health rather than fight to the death, and hasn't been seen since its first battle with the party. According to side materials, upon realizing that the party had taken out Delta, Gamma, ''and'' Epsilon, [[spoiler:Epsilon]], and put a stop to their plan to irradiate [[spoiler:irradiate the Vistrian continent, continent]], it decided that [[PragmaticVillainy its own survival was a higher priority than revenge.]]
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* CharmPerson: Seems to specialize in this, using psionic domination both to set up its ambush and during the fight with the party.
* CrazyPrepared: Attacks the party with two golems at once, keeps a third in reserve for if they destroy the first two, and even buries a homunculous near the edge of its mind transfer range [[VillainExitStageLeft just in case it has to run away.]]
* TheDreaded: Implied on a meta level, humorously - when the players encounter a situation similar to Beta's ambush in the ''second'' campaign, the entire party [[WontGetFooledAgain immediately goes on guard,]] with the exception of Jinx, whose player [[TheNewGuy wasn't with the group back then.]]
* GeniusBruiser: Prefers big, heavy-hitting bodies, skilled with powerful psionics, and also extremely observant and calculating, quantifying the party's strengths and weaknesses during their battle and adjusting its strategy accordingly.
* KnowWhenToFoldEm: Flees the when it gets low on health rather than fight to the death, and hasn't been seen since its first battle with the party. According to side materials, upon realizing that the party had taken out Delta, Gamma, ''and'' Epsilon, and put a stop to their plan to irradiate the Vistrian continent, it decided that [[PragmaticVillainy its own survival was a higher priority than revenge.]]
* LeaveNoWitnesses: Makes sure to [[YouHaveOutlivedYourUsefulness take out both of its dominated minions over the course of its battle]] so the party can't interrogate them about it.
* NoNonsenseNemesis: Utilizes ambushes, trickery and magic but is no slouch in a direct fight, targetting the party's most dangerous members to take them out of the fight first, before [[MindControl Dominating]] both Little One and Black when it comes back for the second round. With half the pcs mind controlled, [[NearVillainVictory it comes within two dice rolls of a near]] TotalPartyKill.
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* NonActionGuy: He's a researcher, not a fighter. He spends his entire "boss fight" making token attacks and stalling while continuing to try to negotiate with the party.

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* NonActionGuy: He's a researcher, not a fighter. He spends his entire "boss fight" making token attacks and stalling while continuing he and the other Rahj continue to try to negotiate with the party.
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* {{Magitek}}: As an artificer, Draven is specialized in analyzing and making magical items, being responsible for crafting most of the party's gear (barring one or two unique items they had found). He also had a crossbow that had various attachments built onto it (that represented the various wands and other offensive magical items Draven could use in combat) until he found a special Ytarran-made crossbow named "The Photon Accelerator", a weapon specifically made to combat the undead (in particular the Vampire Kings) that Draven could also attach gear to.


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* [[BizarreHumanBiology Bizarre Goblin Biology]]: Well, assuming Blue ''is'' a goblin as he appears (which even he isn't certain of), there's still a few oddities with his body. Most notably, the fact that ''he doesn't need to breathe''. He also apparently doesn't have any reproductive organs, as he claims there's "nothing down there", which he uses to justify not wearing pants.
* EscapedFromTheLab: Blue's earliest memories involve waking up in tube, apparently as part of an experiment by some eyepatch-wearing researchers, before being put to sleep, only to wake up later when the lab was apparently under attack, and Blue used the opportunity to break out the tube with his psionic powers and escape to his freedom.
* GlassCannon: While his psionic abilities can be very deadly, his defenses are utterly ''abyssmal'' in comparison, only being saved by a higher than average number of hit- and power-points (and not by much in the case of the former).

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